• Title/Summary/Keyword: Effective hardware design

Search Result 207, Processing Time 0.023 seconds

Analysis and Design of Connected Car Infotainment System (커넥티드카 인포테인먼트 시스템의 분석 및 설계)

  • Cho, Byung-Ho;Ahn, Heui-Hak
    • The Journal of the Institute of Internet, Broadcasting and Communication
    • /
    • v.17 no.5
    • /
    • pp.17-23
    • /
    • 2017
  • A connected car's major factor is connectivity and it can be applied for new concept smart PC hardware and software design method of digital virtual assistance using voice recognition engine at server when infotainment functions are implemented because internet connecting LTE or 5G wireless mobile communication is always is possible. In this paper, a hardware architecture of smart auto-PC and software architecture based on GENIVI platform, and necessary functions are proposed. Also an effective analysis and design method of connected car infotainment system will be presented by showing user requirement analysis using object-oriented method, flowchart and screen design.

Design and construction of fluid-to-fluid scaled-down small modular reactor platform: As a testbed for the nuclear-based hydrogen production

  • Ji Yong Kim;Seung Chang Yoo;Joo Hyung Seo;Ji Hyun Kim;In Cheol Bang
    • Nuclear Engineering and Technology
    • /
    • v.56 no.3
    • /
    • pp.1037-1051
    • /
    • 2024
  • This paper presents the construction results and design of the UNIST Reactor Innovation platform for small modular reactors as a versatile testbed for exploring innovative technologies. The platform uses simulant fluids to simulate the thermal-hydraulic behavior of a reference small modular reactor design, allowing for cost-effective design modifications. Scaling analysis results for single and two-phase natural circulation flows are outlined based on the three-level scaling methodology. The platform's capability to simulate natural circulation behavior was validated through performance calculations using the 1-D system thermal-hydraulic code-based calculation. The strategies for evaluating cutting-edge technologies, such as the integration of a solid oxide electrolysis cell for hydrogen production into a small modular reactor, are presented. To overcome experimental limitations, the hardware-in-the-loop technique is proposed as an alternative, enabling real-time simulation of physical phenomena that cannot be implemented within the experimental facility's hardware. Overall, the proposed versatile innovation platform is expected to provide valuable insights for advancing research in the field of small modular reactors and nuclear-based hydrogen production.

Analyses on Type and Characteristics of Urban Regeneration for Establishment of Urban Identity (도시정체성 확립을 위한 도시재생의 유형 및 계획특성 분석)

  • Lee, Joo-Hyung;Seo, Eui-Kweon;Lim, Jong-Hyun
    • KIEAE Journal
    • /
    • v.9 no.5
    • /
    • pp.85-96
    • /
    • 2009
  • This study analyzed a characteristic by types of urban regeneration helping the establishment of urban identity under social condition change. It will be foundation of sustainable urban development with strategy that secures world-wide competitive power. For this, sample cases that established identity from urban regeneration were reviewed about the main subject and the supporting subject in business side and hardware, software, system, and finance in design factors. 4samples each in inheritance intensification type and change creation type were selected and analyzed. The result said it is most effective to establish urban identity when inheritance intensification type is the private-centered for urban regeneration. And it is better to do the project that the main subject and the supporting subject are taken by the private or the private-leading partnership. It is necessary to manage the region and plan events with software design factors more than hardware design factors. In addition, for urban identity, it was found to be desirable to utilize and preserve fully current resources such as historical scenery and activate the communities than making new facilities. On the contrary, the project based on change creation type needs to be under the public management with innovative idea. Also, when it comes to design factors, facilities related to culture and art and community spaces should open and run actively. It is important for the region to improve its image by New design style such as TOD. In software side, it is important to manage the region by monitoring about urban regeneration business and solve social mix and employment problem. On the other hand, in terms of system and administration, both types don't show a difference in urban identity establishment, since it is same that both should make partnership and get a support of subsidy to be most effective.

Image Processing LSI Design by C Base Language

  • Matsuda, Akitoshi
    • Proceedings of the IEEK Conference
    • /
    • 2002.07c
    • /
    • pp.1744-1747
    • /
    • 2002
  • In late years, the tendency to shift the design language of electronic circuits from HDL to C-based languages of C/C)1 and so on is strengthened. The current of adopting these software languages thrives by necessity to solve the problem peculiar to HDL that verification of design is difficult. When we use C-based languages, we can describe the design by higher abstraction degree, mount the design as both hardware and software finally and so that express the design part which is not made clear at early stage the same one language. Therefore, the flexibility of design very improves, the design work in environment the range of applying the whole systems become possible. This paper introduces example at having applied C-based languages in image processing LSI design and describes that the design technique of C-based languages is effective for the system design.

  • PDF

A Mixed Reality Based Interface for Planing Layouts (공간 배치를 위한 혼합현실 기반의 인터페이스)

  • Kang, Hyun;Lee, Gun A.;Son, Wook-Ho
    • Journal of the HCI Society of Korea
    • /
    • v.2 no.2
    • /
    • pp.45-51
    • /
    • 2007
  • Space planning is one of the popular applications of VR technology including interior design, architecture design, and factory layout. In order to provide easier methods to accommodate physical objects into virtual space planning task, we suggest applying mixed reality (MR) interface. We describe our hardware and software of our MR system designed according to requirements of the application domain. In brief, our system hardware consists of a video see-through display with a touch screen interface, mounted on a mobile platform, and we use screen space 3D manipulations to arrange virtual objects within the MR scene. Investigating the interface with our prototype implementation, we are convinced that our system will help users to design spaces in more easy and effective way.

  • PDF

Design and Implementation of Embedded Contactless (Type-B) Protocol Module for RFID (RFID를 위한 내장형 비접촉(Type-B) 프로토콜 지원 모듈 설계 및 구현)

  • Jeon, Yong-Sung;Park, Ji-Mann;Ju, Hong-Il;Jun, Sung-Ik
    • The KIPS Transactions:PartA
    • /
    • v.10A no.3
    • /
    • pp.255-260
    • /
    • 2003
  • In recent, as a typical example of RFID, the contactless IC card is widely used in traffic, access control system and so forth. And its use becomes a general tendency more and more because of the development of RF technology and improvement of requirement for user convenience. This paper describes the hardware module to process embedded contactless protocol for implementation contactless IC card. And the hardware module consists of analog circuits and specific digital logic circuits. This paper also describes more effective design method of contactless IC card, which method separates into analog circuit parts, digital logic circuit part, and software parts according to the role of the design parts.

Run-Time Hardware Trojans Detection Using On-Chip Bus for System-on-Chip Design (온칩버스를 이용한 런타임 하드웨어 트로이 목마 검출 SoC 설계)

  • Kanda, Guard;Park, Seungyong;Ryoo, Kwangki
    • Journal of the Korea Institute of Information and Communication Engineering
    • /
    • v.20 no.2
    • /
    • pp.343-350
    • /
    • 2016
  • A secure and effective on-chip bus for detecting and preventing malicious attacks by infected IPs is presented in this paper. Most system inter-connects (on-chip bus) are vulnerable to hardware Trojan (Malware) attack because all data and control signals are routed. A proposed secure bus with modifications in arbitration, address decoding, and wrapping for bus master and slaves is designed using the Advanced High-Performance and Advance Peripheral Bus (AHB and APB Bus). It is implemented with the concept that arbiter checks share of masters and manage infected masters and slaves in every transaction. The proposed hardware is designed with the Xilinx 14.7 ISE and verified using the HBE-SoC-IPD test board equipped with Virtex4 XC4VLX80 FPGA device. The design has a total gate count of 39K at an operating frequency of 313MHz using the $0.13{\mu}m$ TSMC process.

Educational Framework for Interactive Product Prototyping

  • Nam Tek-Jin
    • Archives of design research
    • /
    • v.19 no.3 s.65
    • /
    • pp.93-104
    • /
    • 2006
  • When the design profession started, design targets were mainly static hardware centered products. Due to the development of network and digital technologies, new products with dynamic and software-hardware hybrid interactive characteristics have become one of the main design targets. To accomplish the new projects, designers are required to learn new methods, tools and theories in addition to the traditional design expertise of visual language. One of the most important tools for the change is effective and rapid prototyping. There have been few researches on educational framework for interactive product or system prototyping to date. This paper presents a new model of educational contents and methods for interactive digital product prototyping, and it's application in a design curricula. The new course contents, integrated with related topics such as physical computing and tangible user interface, include microprocessor programming, digital analogue input and output, multimedia authoring and programming language, sensors, communication with other external devices, computer vision, and movement control using motors. The final project of the course was accomplished by integrating all the exercises. Our educational experience showed that design students with little engineering background could learn various interactive digital technologies and its' implementation method in one semester course. At the end of the course, most of the students were able to construct prototypes that illustrate interactive digital product concepts. It was found that training for logical and analytical thinking is necessary in design education. The paper highlights the emerging contents in design education to cope with the new design paradigm. It also suggests an alterative to reflect the new requirements focused on interactive product or system design projects. The tools and methods suggested can also be beneficial to students, educators, and designers working in digital industries.

  • PDF

Cost-Effective Design of Autonomous Chess Playing Robot for AI Research Platform (AI 연구 플랫폼을 위한 저비용 체스 로봇 설계)

  • Faraooq, Sehar Shahazad;Khalil, Hafiz M.W.;Arif, Adeel
    • Proceedings of the Korean Information Science Society Conference
    • /
    • 2012.06b
    • /
    • pp.447-449
    • /
    • 2012
  • This paper present an intelligent microcontroller based chess playing robot which can play a board game against opponent and calculate its moves in a non-idealized environment. In this work, for the sake of simplicity task is accomplished by using Cartesian coordinate system. Chess playing system has been designed in such a way that it provides an interface between user and robot to control chess movements using RS232. Various algorithms are implemented for interfacing hardware in C++ language. Our main goal is to design a cost effective and highly accurate robot system that consumes minimal power to complete its task.

Design and Implementation of the subscriber MAC protocol in the BWA system

  • Hwang, You-Sun;Kim, Eung-bae
    • Proceedings of the IEEK Conference
    • /
    • 2003.07a
    • /
    • pp.569-572
    • /
    • 2003
  • The broadband wireless access industry, which provides high-tate network connections to stationary sites, has matured to the point at which it now has a standard for second-generation wireless metropolitan area networks. IEEE Standard 802.16, with its WirelessMAN air interface, set the stage for widespread and effective deployments worldwide. This paper presents an implementation of media access control that can be applied to BWA (Broadband Wireless Access) system. Medium access control (MAC) is a key issue in multi-access networks where a common channel is shared by many users. The designed MAC prototype roughly consists of MAC Hardware and MAC Software. The MAC Hardware part includes timing process, MAC transmission control, MAC reception control, and CRC/HCS process. The MAC Software part includes control of MAC signaling, network interface, and Physical (PHY) control. The designed MAC protocol will be integrated with the PHY of BWA in future and we can test overall system performance of MAC and PHY.

  • PDF