• Title/Summary/Keyword: Development Character

Search Result 1,367, Processing Time 0.03 seconds

An Artificial Emotion Model for Expression of Game Character (감정요소가 적용된 게임 캐릭터의 표현을 위한 인공감정 모델)

  • Kim, Ki-Il;Yoon, Jin-Hong;Park, Pyoung-Sun;Kim, Mi-Jin
    • 한국HCI학회:학술대회논문집
    • /
    • 2008.02b
    • /
    • pp.411-416
    • /
    • 2008
  • The development of games has brought about the birth of game characters that are visually very realistic. At present, one sees much enthusiasm for giving the characters emotions through such devices as avatars and emoticons. However, in a freely changing environment of games, the devices merely allow for the expression of the value derived from a first input rather than creating expressions of emotion that actively respond to their surroundings. As such, there are as of yet no displays of deep emotions among game characters. In light of this, the present article proposes the 'CROSS(Character Reaction on Specific Situation) Model AE Engine' for game characters in order to develop characters that will actively express action and emotion within the environment of the changing face of games. This is accomplished by classifying the emotional components applicable to game characters based on the OCC model, which is one of the most well known cognitive psychological models. Then, the situation of game playing analysis of the commercialized RPG game is systematized by ontology.

  • PDF

Design and Implementation of Personal Information Identification and Masking System Based on Image Recognition (이미지 인식 기반 향상된 개인정보 식별 및 마스킹 시스템 설계 및 구현)

  • Park, Seok-Cheon
    • The Journal of the Institute of Internet, Broadcasting and Communication
    • /
    • v.17 no.5
    • /
    • pp.1-8
    • /
    • 2017
  • Recently, with the development of ICT technology such as cloud and mobile, image utilization through social networks is increasing rapidly. These images contain personal information, and personal information leakage accidents may occur. As a result, studies are underway to recognize and mask personal information in images. However, optical character recognition, which recognizes personal information in images, varies greatly depending on brightness, contrast, and distortion, and Korean recognition is insufficient. Therefore, in this paper, we design and implement a personal information identification and masking system based on image recognition through deep learning application using CNN algorithm based on optical character recognition method. Also, the proposed system and optical character recognition compares and evaluates the recognition rate of personal information on the same image and measures the face recognition rate of the proposed system. Test results show that the recognition rate of personal information in the proposed system is 32.7% higher than that of optical character recognition and the face recognition rate is 86.6%.

Word Image Decomposition from Image Regions in Document Images using Statistical Analyses (문서 영상의 그림 영역에서 통계적 분석을 이용한 단어 영상 추출)

  • Jeong, Chang-Bu;Kim, Soo-Hyung
    • The KIPS Transactions:PartB
    • /
    • v.13B no.6 s.109
    • /
    • pp.591-600
    • /
    • 2006
  • This paper describes the development and implementation of a algorithm to decompose word images from image regions mixed text/graphics in document images using statistical analyses. To decompose word images from image regions, the character components need to be separated from graphic components. For this process, we propose a method to separate them with an analysis of box-plot using a statistics of structural components. An accuracy of this method is not sensitive to the changes of images because the criterion of separation is defined by the statistics of components. And then the character regions are determined by analyzing a local crowdedness of the separated character components. finally, we devide the character regions into text lines and word images using projection profile analysis, gap clustering, special symbol detection, etc. The proposed system could reduce the influence resulted from the changes of images because it uses the criterion based on the statistics of image regions. Also, we made an experiment with the proposed method in document image processing system for keyword spotting and showed the necessity of studying for the proposed method.

An Exploratory Study on the Realistic Expression of Characters (캐릭터의 사실적 표현에 대한 탐색적 연구)

  • Luyuxin, Luyuxin;Song, Seung-Keun
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
    • /
    • 2018.10a
    • /
    • pp.126-127
    • /
    • 2018
  • Whether it is an online game or a stand alone game, research will ultimately never stop to increase the degree of realistic expression of visual effects. Recently, realistic characters are appearing in games. Particularly, due to the development of virtual reality technology, RPG games with simulation-based realistic images are becoming popular. The player can experience the story of the game in the game and experience difficulty level by level. As other players, teammates, or enemy characters appear as realistic characters, and the episode of the game expands, the importance of realistic game characters is growing so that they can play more. Adding a realistic game character to a game based on a classic movie character gives the player a more realistic and interesting visual experience. The purpose of this study is to investigate the effect of realistic character style on the fun and visual effects of games.

  • PDF

A Study on Traditional Art Expression in Chinese Myth Martial MMORPG Character Design (중국 신화 무협 MMORPG 캐릭터 디자인에서 전통예술 표현에 관한 연구)

  • Jin, Chun-Ji;Kim, Kyu-Jung
    • Journal of Korea Game Society
    • /
    • v.13 no.2
    • /
    • pp.119-130
    • /
    • 2013
  • The purpose of this study is to analyze the characteristics of traditional art expressions in recent Chinese online games, which are now most popular in Chinese game market. Designing the MMORPG game character reflecting users' psychological preferences for aesthetic characteristic of the traditional Chinese culture allows the users to feel more visual satisfaction while they are enjoying a game. The selected characters for this analysis were chosen from the traditional myth chivalry game to utilize the traditional art expressions that are peculiar in Chinese MMORPG. The analysis was conducted within the context of an ideal character figure and operation, and social nature reflecting a personal user. This analysis suggested the representation technique reflecting traditional clothing, color, and life style, and the reconstruction of subject matter, and the development of the characteristics of ideal group character. Even though Chinese MMORPG history is short, this study will help the user understand more effectively the identity of the myth martial MMORPG game in connection with the Chinese traditional culture and art. And this study will also increase the user's satisfaction of the Chinese online-game.

Trends in Deep Learning-based Medical Optical Character Recognition (딥러닝 기반의 의료 OCR 기술 동향)

  • Sungyeon Yoon;Arin Choi;Chaewon Kim;Sumin Oh;Seoyoung Sohn;Jiyeon Kim;Hyunhee Lee;Myeongeun Han;Minseo Park
    • The Journal of the Convergence on Culture Technology
    • /
    • v.10 no.2
    • /
    • pp.453-458
    • /
    • 2024
  • Optical Character Recognition is the technology that recognizes text in images and converts them into digital format. Deep learning-based OCR is being used in many industries with large quantities of recorded data due to its high recognition performance. To improve medical services, deep learning-based OCR was actively introduced by the medical industry. In this paper, we discussed trends in OCR engines and medical OCR and provided a roadmap for development of medical OCR. By using natural language processing on detected text data, current medical OCR has improved its recognition performance. However, there are limits to the recognition performance, especially for non-standard handwriting and modified text. To develop advanced medical OCR, databaseization of medical data, image pre-processing, and natural language processing are necessary.

Effects of Alkali Treated Nano-kenaf Fiber in Polypropylene Composite upon Mechanical Property Changes (알카리로 처리된 나노케냐프 섬유가 PP 복합소재 내에서 기계적 물성 변화에 미치는 영향)

  • Oh, Jeong Seok;Lee, Seong-Hoon;Kim, Kwang-Jea
    • Polymer(Korea)
    • /
    • v.39 no.1
    • /
    • pp.99-106
    • /
    • 2015
  • The surface of nano-kenaf containing cellulose fibers was treated with alkali (NaOH) and their effects on the physical properties of the polypropylene (PP) composite were investigated. The treatment of alkali on the fibers increased the melt flow index (M.I.), elongation%, and impact strength, while it decreased the tensile strength, flexural modulus and heat deflection temperature (HDT) of the compound compared to the untreated one. It seemed the alkali treatment on the nano-kenaf fiber changed the character of the fiber due to removal of impurities and chemicals on the surface and resulted in decreased interfacial adhesion between the nano-fiber surface and the PP matrix and changed the character of the PP.

A study for promoting tourism craftwork of Kangwondo (강원도 관광공예품 육성방안에 관한 연구)

  • Lee, Mi-Suk
    • Korean Business Review
    • /
    • v.21 no.1
    • /
    • pp.73-90
    • /
    • 2008
  • Kangwondo has been focused on tourism resource cultivation using beautiful scenery, because it was difficult to develop large scaled industrial complex by reason of human geography. In addition, after the implementation of local autonomy system, Kangwondo has been promoting various programs for local development using tourism resource which is the more dominate than any other province. This study will present the right way of tourism craftwork development which represents the regional emotion and character as a part of tourism and local policy of Kangwondo. I have recognized the problems of the craftwork such as design, products and companies, and tried to find related agency, support policy and its promoting programs to solve them.

  • PDF

The Development and Historical Character for Structure System with Non-rigid Member (연성구조시스템의 발달과정과 역사적 특성)

  • Lee, Ju-Na;Park, Sun-Woo;Park, Chan-Soo
    • Journal of Korean Association for Spatial Structures
    • /
    • v.4 no.3 s.13
    • /
    • pp.93-101
    • /
    • 2004
  • Structural systems have a lot of architectural meaning concerning historical context of structural technology. Therefore, surveying constructed examples and their constructed year, the character and development of various formations of structure systems with non-rigid member were investigated. At the result, the early modem structure systems with non-rigid member were made up from the cable structures, then membrane structures have mainly used after 1970's. The early structural systems had intended to make the large scale space, after 1970's, they have been adopted into the smaller scale space structure, and cable net structure, pneumatic structure and dome typed hybrid membrane system tend to compose the larger scale spare structure.

  • PDF

A Study on the Characteristic Points of the Tourism Resources on the Historical Sites -In case of Kyungju and Kyoto- (문화유적지의 관광자원화 특성에 관한 연구 -경주와 교토를 중심으로-)

  • Chun Myung-Sook
    • The Journal of the Korea Contents Association
    • /
    • v.6 no.1
    • /
    • pp.93-101
    • /
    • 2006
  • The purpose of this research is to verify what are the characteristic points of the tourism resources in the historical sites and what kind of factors can roll as the tourism resources in two old cities, Kyungju and Kyoto, Those two old cities are the oldest cities in the world and they have several world cultural heritages that registered by UNESCO. In Old historic cultural sites has its own tourism resources factors and characters such as Uniqueness, Authenticity, Historical character, Regional character, Art factor, Religious factor,

  • PDF