• Title/Summary/Keyword: Design intent

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The Effects of Characteristics of User and System on the Perceived Cognition and the Continuous Use Intention of Fintech (핀테크(fintech) 사용자와 시스템 특성이 지각된 인식과 지속사용의도에 미치는 영향)

  • Lee, Jun-Sang;Park, Jun-Hong
    • Journal of the Korea Convergence Society
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    • v.9 no.1
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    • pp.291-301
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    • 2018
  • The purpose of this study is to investigate the factors that affect the perceived awareness and the intention of continuous use by FinTech users and system characteristics. Data collection was carried out by targeting and surveying 600 people living in Gwangju, and office workers using smartphones. As a result, first, self-efficacy, innovation, and fitness for Fin-Tech services were found to influence the degree of perceptual awareness and intent to use of Fin-tech service users. Second, the system characteristics have a positive effect on perceived awareness and intention of using FinTech service. Third, the hypothesis about the dangers in the user attributes and system properties were dismissed. It seems that the priority concern was regarding the leakage of personal information and security as privacy and the increasing damage cases of financial fraud by electronic financial transactions spill. Therefore, in order to spread FinTech services, it would be effective if a Fin-Tech service strategy could eliminate inconveniences such as the risk of hindering convenience and intention to use by the marketing strategy established by the company.

Development of a Convergent Teaching-Learning Materials based on Logic Gates using Water-flow for the Secondary Informatics Gifted Students (물의 흐름을 이용한 논리 게이트 기반 융합형 중등 정보과학 영재 교수·학습 자료 개발)

  • Lee, Hyung-Bong;Kwon, Ki-Hyeon
    • Journal of the Korea Society of Computer and Information
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    • v.19 no.12
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    • pp.369-384
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    • 2014
  • Since the start of gifted education in 2002, educational support system has now been established, and sufficient growth in quantitative aspects has been achieved in Korea. On the other hand, they report that there are insufficient points in terms of education quality. In other words, most of the gifted education simply expands knowledge by prior-learning. In order to improve the quality of gifted education, they should enhance critical-thinking and creativity able to apply interdisciplinary principles or phenomena for solving problems. In this study, we designed and developed a convergent teaching-learning materials based on the concept of integrated education, which explore the process that basic logic operations such as AND, OR, XOR do the role of computer cells. A survey result showed that student satisfaction(usefulness, understanding, interest) of the materials is significantly higher than that of other traditional learning topics, and the design intent was met.

Attitude toward Fashion Cultural Products and Purchase Intention - A Comparison of American, Japanese, and Chinese Who Visited Korea - (패션문화상품에 대한 태도와 구매의도 -방한 미국인, 일본인, 중국인의 비교 연구-)

  • Cho, Yun-Jin;Lee, Yu-Ri
    • Journal of the Korean Society of Costume
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    • v.57 no.10
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    • pp.74-86
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    • 2007
  • An empirical study was conducted on fashion cultural products, targeting foreigners from diverse cultures. Its purpose was to identify foreigners' attitudes toward fashion cultural products of which design sources were derived from the Korean culture. The quantitative research using questionnaires was targeted at Americans, Chinese and Japanese who visited Korea. The questionnaires were back-translated into different languages for completion by the test subjects. Out of a total of 424 surveys returned, 393 were deemed usable. As a result of data analyses using SPSS 12.0 and AMOS 5.0, we found that: First, two attitude factors, the authenticity and aesthetic elements, exerted a significant effect on the intent to purchase. However, the last attitude factor, care and carriage convenience, did not significantly influence the purchase intention. Second, there was no significant difference in the attributes regarded as important when purchasing fashion cultural product between people from the U.S. and Japan. However, people from China showed differences in the attributes compared to the U.S. and Japan. Third, we found that attitudes toward fashion cultural products were different among respondents of three countries. It was revealed that the Chinese liked Korea's fashion cultural products the most, followed by Americans and Japanese. This research is significant because investigating foreigners' attitudes toward fashion cultural products for reaching out to a broader market abroad would contribute to help building an market entry planning.

Point Cloud Content in Form of Interactive Holograms (포인트 클라우드 형태의 인터랙티브 홀로그램 콘텐츠)

  • Kim, Dong-Hyun;Kim, Sang-Wook
    • The Journal of the Korea Contents Association
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    • v.12 no.9
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    • pp.40-47
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    • 2012
  • Existing art, media art, accompanied by a new path of awareness and perception instrumentalized by the human body, creating a new way to watch the interaction is proposed. Western art way to create visual images of the point cloud that represented a form that is similar to the Pointage. This traditional painting techniques using digital technology means reconfiguration. In this paper, a new appreciation of fusion of aesthetic elements and digital technology, making the point cloud in the form of video. And this holographic film projection of the spectator, and gestures to interact with the video content is presented. A Process of making contents is intent planning, content creation, content production point cloud in the form of image, 3D gestures for interaction design process, go through the process of holographic film projection. Visual and experiential content of memory recall process takes place in the consciousness of the people expressed. Complete the process of memory recall, uncertain memories, memories materialized, recalled. Uncertain remember the vague shapes of the point cloud in the form of an image represented by the image. As embodied memories through the act of interaction to manipulate images recall is complete.

Design and evaluation of STEAM Teaching Material which uses a sensor in a smart device (스마트기기 센서를 활용한 STEAM 수업자료 설계 및 평가)

  • Yang, Yun-jeong;Kim, Eui-jeong;Kim, Chang-Suk
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2013.10a
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    • pp.271-274
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    • 2013
  • Considering the recent trend highlighting the importance of STEAM education, the purpose of this study is to develop scientific research activities and STEAM technology material using the smart device sensor. Drawing a picture on a map with GPS drawing application which contains elements such as IT, geographic information, sports and arts, we intent not just to install a smartphone application but also to get synergic effects and help with real cartography and geographic classes which are not experienced in the middle school curriculum, by using the functions of a smart device. Through the development of STEAM teaching material, we intended to provide a clear direction towards advancement by developing creative teaching data and teaching models which encourage students to improve their interest and creativity in science, technology, engineering, art, and mathematics.

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Design and Implementation of a MetaService for Improving Object Transfer among Applications on Android Platform (안드로이드 플랫폼에서 애플리케이션 간 객체 전송을 개선하기 위한 메타서비스의 설계 및 구현)

  • Choe, Hwa-Yeong;Park, Sang-Won
    • The KIPS Transactions:PartD
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    • v.18D no.5
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    • pp.403-414
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    • 2011
  • Recently, smart phones based on Android platform have been widely used, and lots of applications have been developed. Data generated from an application are frequently transferred to other applications. Therefore, a method that can easily transfer or share meta-data among applications is required. Generally meta-data created by android applications are java objects. The android platform uses clipboard, intent and content provider in order to transfer data among the applications. However, those ways are designed to transfer data as a record. So these methods have to marshall the object to a record and unmarshall the record to an object. In this paper, we designed and implemented the MetaService which can transfer any type of object made by applications. When the MetaService is used, we can reduce complex implementations such as clipboards and content providers and we can reduce many bugs. Therefore, we can make the applications simple and increase productivity.

An Empirical Analysis of the Seals Related to Kim Jeong-hui: Focusing on the Seal Engraved by Kim Jeong-hui (김정희 관련 인장의 실증적 분석: 김정희 자각 인장을 중심으로)

  • Choi, Joon-Ho
    • Journal of Digital Convergence
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    • v.18 no.10
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    • pp.419-428
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    • 2020
  • This study was intended to academically redefine the art of seal engraving of the Joseon Dynasty through seal analysis related to Kim Jeong-hui and to widely promote its excellence. Previous studies on seals were examined, and comparative studies were conducted focusing on the seals engraved by Kim Jeong-hui and the related seals. The importance of the real seal study, not the stamp, was confirmed. If there was a byeongwan on the side of the seal, it was possible to understand that Kim Jeong-hui directly carved the seal. Also, it was possible to confirm the stone quality of the seal, the method of writing, the method of layout, and the method of holding graver. The imitation seal engraved with a tool rather than hand made it easy to grasp the uncertain production intent. All were analyzed by actual tensile, so it was a possible study result. The results of this study will serve as an indicator to judge the authenticity of the seal when evaluating an ancient painting in the future.

A Suggest on the Reclassification and Performance Criteria of Construction Material in Korean Public Procurement - Based on the Law of Purchasing Policy for Market Support of Small and Medium Business - (공공공사 직접구매 조달품목 재분류 및 성능기준 제안)

  • Yang, Jinkook;Choi, Yongho;Lee, Eunha;Lee, Sangbeom
    • Korean Journal of Construction Engineering and Management
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    • v.15 no.3
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    • pp.31-37
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    • 2014
  • "The Law of purchasing policy for market support of small and medium business" was legislated to support small and medium industry by expanding purchase and revised consistently for the activation. And then the government made the public construction direct purchase compulsory about design items designated by president on small and medium business based on this law. However, secureing quality, tardiness and field material staff's heavy duty were arisen from approximately 120 direct market purchase items. The legislative intent of law is in accord with Win-Win growth between major company and small and medium business. However material staff who works in the field based on this law has difficulties with material securing quality, JIT(Just In Time), cost push. This study reclassified procurement items of "the direct market purchase system" reasonably and then suggested performance criteria for evaluation. The suggested result will contribute to vatalize the direct market purchase system.

Consumer's Behaviors in the Beauty Industry Omnichannel (미용산업의 옴니채널과 소비자행동)

  • Jho, Hae-in
    • Journal of the Korea Convergence Society
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    • v.12 no.10
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    • pp.287-294
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    • 2021
  • This research is a research on the convergence of beauty marketing businesses to find out the impact of omnichannel in the beauty industry on consumer behavior. The target was 299 copies of the self-answer questionnaire for male and female in their 20s-30s living in Seoul, using the SPSS21.0 program to analyze frequency, explore factors, correlation, and multiple regression analysis. According to the study, Omnichannels were related to consumer behavior, and the sub factors of Omni channels could be divided into exposure, benefits, review, reservation, and convenience. All sub-elements of Omni channels, except exposure, have a positive impact on customer satisfaction during consumer behavior, and all sub-elements of Omni channels have a positive impact on reuse intent during consumer behavior. Customer satisfaction has been shown to have a positive impact on reuse intentions. Therefore, it will provide good feedback for revitalizing the beauty industry. Therefore, research on omnichannel marketing strategies and activation of beauty platform are needed.

Design and Implementation of API Extraction Method for Android Malicious Code Analysis Using Xposed (Xposed를 이용한 안드로이드 악성코드 분석을 위한 API 추출 기법 설계 및 구현에 관한 연구)

  • Kang, Seongeun;Yoon, Hongsun;Jung, Souhwan
    • Journal of the Korea Institute of Information Security & Cryptology
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    • v.29 no.1
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    • pp.105-115
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    • 2019
  • Recently, intelligent Android malicious codes have become difficult to detect malicious behavior by static analysis alone. Malicious code with SO file, dynamic loading, and string obfuscation are difficult to extract information about original code even with various tools for static analysis. There are many dynamic analysis methods to solve this problem, but dynamic analysis requires rooting or emulator environment. However, in the case of dynamic analysis, malicious code performs the rooting and the emulator detection to bypass the analysis environment. To solve this problem, this paper investigates a variety of root detection schemes and builds an environment for bypassing the rooting detection in real devices. In addition, SDK code hooking module for Android malicious code analysis is designed using Xposed, and intent tracking for code flow, dynamic loading file information, and various API information extraction are implemented. This work will contribute to the analysis of obfuscated information and behavior of Android Malware.