• 제목/요약/키워드: Cyber programs

검색결과 161건 처리시간 0.027초

선박 의장 기본 모델링을 위한 사이버 교육 컨텐츠 개발 (Development of A Cyber Education Contents for the Ship Outfitting Basic Design)

  • 김미선;박용석;이상돈;서재현
    • 한국멀티미디어학회논문지
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    • 제16권2호
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    • pp.241-253
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    • 2013
  • 조선 산업에서 사용되는 선박 설계 지원 프로그램은 기존의 TRIBON 시스템에서 3차원 CAD 시스템인 AM(AVEVA MARINE)으로 변화하고 있는 추세이다. 이에 따라 국내의 조선 업계에서도 AM을 도입하여 설계 작업을 진행하고 있는 곳이 증가하고 있다. 새로운 선박지원 설계 프로그램의 도입에 따라 이를 위한 인력 양성을 위한 양질의 교육 프로그램에 대한 수요 역시 증대하고 있다. 그러나 현재 활용되고 있는 교육프로그램은 주로 오프라인 교육으로서, 시공간적인 제약은 물론 교육을 위해 요구되는 비용이 높은 것이 현실이다. 본 논문에서는 AM 설계지원시스템을 대상으로 한 사이버 교육 콘텐츠의 개발에 대해 기술하였다. 교육 콘텐츠의 개발 프로세스와 개발 내용의 구성은 물론 콘텐츠 보안에 대한 고려를 포함한 구현 방법에 대해 기술하였다.

가상교육에서의 맞춤 컨텐츠 제공시스템 설계 및 구현 (Design and Implement of a Novel Software to Facilitate Customized Cyber-Education)

  • 이자희
    • 대한공업교육학회지
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    • 제30권1호
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    • pp.84-95
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    • 2005
  • With recent advancement in informational sciences, educational systems are undergoing a revolutionary facelift on how students attain their education. These developments have diminished the traditional method of teaching and learning and have improved the overall quality of the educational environment. They have also ignited the birth of cyber-education in which students have the flexibility and responsibility on what and when to study, thus providing a greater freedom to control one's education. Cyber-educational environment not only requires physical hardware but also an organizational structural component and most importantly, a software component that drives and gives the student management power to tailor their studies based upon their educational requirements. Due to the fact that individuals learn and develop at different rates, one of the important features of a cyber-educational program will be its ability to adjust and customized to individual needs and requirements. In this thesis, a novel software which encompasses these ideas was designed and developed. This program allows the individual more flexibility and management of courses based on their ability and needs. Because the software customizes to one's ability and it allows the student to advance at a more comfortable pace, it boosts the student's confidence and desire to learn. In the future, new and improved programs similar to the one developed here will further enhance the cyber-educational environment and will undoubtedly improve the overall quality of student's education.

사이버 상담 및 심리치료 동향 (The Trends of Cyber Counseling and Psychotherapy)

  • 박지선
    • 한국정보통신학회논문지
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    • 제23권12호
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    • pp.1571-1577
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    • 2019
  • 심리 상담이나 심리치료에 대한 관심이 증가하고 있으며 관련 전문가들은 보다 효율적으로 내담자를 돕기 위해 노력하고 있다. 사이버 상담이 지닌 여러 가지 장점을 고려할 때 사이버 상담은 전통적인 대면 상담의 좋은 대안이 될 수 있다. 본 논문에서는 국내에서의 사이버 상담 및 심리치료 동향을 살펴보았다. 그 결과, 전통적인 상담과 사이버 상담을 비교해 볼 때 사이버 상담은 접근성, 편리성, 비용 절감, 대면상담에서의 불편감 감소 등의 장점을 지니고 있었다. 또한 국내에서의 사이버 상담은 1980년대 후반부터 시작되었고 정보통신 기술에 익숙한 청소년층을 대상으로 한 연구가 많았다. 마지막으로 현재 국내의 사이버 상담 및 심리치료 활용 현상을 간략히 살펴보았는데 현재 화상, AI, VR 등을 활용한 사이버 상담 및 심리치료적 개입이 이루어지고 있었다. 그러나 다학제간 접근은 다소 부족하여 다학제간 접근을 통한 다양한 프로그램 개발 및 효과 검증이 필요하다.

An Implementation Scheme for the Detection System of RFID Defective Tags Using LabVIEW OOP

  • Jung, Deok-Gil;Jung, Min-Po;Cho, Hyuk-Gyu;Lho, Young-Uhg
    • Journal of information and communication convergence engineering
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    • 제9권1호
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    • pp.21-26
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    • 2011
  • In this paper, we suggest the object-oriented methodology for the design and implementation scheme for the program development in the application of control and instrumentation such as the detection system of RFID defective tags which needs the embedded programming. We apply the design methodology of UML in the system design phase, and suggest the implementation scheme of LabVIEW programs using LVOOP(LabVIEW Object Oriented Programming)in which make it possible to write the object-oriented programming. We design the class diagram and the sequence diagram using UML, and write the classes of LVOOP from the designed class diagram and the main VI from the sequence diagram, respectively. We show that it is possible to develop the embedded programs such as the RFID application through the implementation example of the detection system of RFID defective tags in this paper. And, we obtain the advantages based on the object-oriented design and implementation using the LVOOP approach such as the development of LabVIEW programs by adding the classes and the concept of object of the object-oriented language to LabVIEW.

그린벨트 양성을 위한 6시그마 사이버 교육 (A Six Sigma Cyber Training Program for Green Belt)

  • 홍성훈;최영식;최익준;송재웅;권혁무;이민구
    • 산업공학
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    • 제17권3호
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    • pp.384-396
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    • 2004
  • This paper is concerned with a six sigma green belt training program. Comparative studies of existing training programs for three major companies (Samsung Electronics Company, Hyundai Motor Company, and LG Chemical Ltd.) and two consulting firms (Korean Standards Association and Korea Management Association) are performed. Based on the comparative studies, a cyber green belt training program is developed. The training program, which is composed of 34 modules, follows a disciplined process of five macro phases: define, measure, analyze, improve, and control (DMAIC). This cyber training program is serviced in the homepage http://ise.chonbuk.ac.kr/∼sixsigma. It has been utilized as one semester subject of "Six Sigma Quality Management" in the department of industrial engineering. The advantage and disadvantage of this cyber training program are also discussed.

국제선급협회 공통 규칙 - 선박의 사이버 복원력에 대한 기술적 분석 (IACS UR E26 - Analysis of the Cyber Resilience of Ships)

  • 강남선;손금준;박래천;이창식;유성상
    • 한국항행학회논문지
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    • 제28권1호
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    • pp.27-36
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    • 2024
  • 본 논문에서는 2024년 7월 1일 협약 이행을 앞둔 국제선급협회의 공통규칙 - 선박의 사이버 복원력을 분석하여 5가지 요구조건과 17개의 세부사항, 선박 사이버 복원력에 따라 제출되거나 유지관리되어야 하는 문서들을 기준으로 선박 전주기 동안의 선박 사이버 복원력 대응을 위한 기술로 선급 인증 문서·설계서 등의 문서관리, 보안이 강화된 네트워크 구성, 사고 대응을 위한 프로세스 정립과 소프트웨어 도구를 이용한 형상관리, 네트워크 통합관리, 멀웨어 보호, 보안 관리 솔루션으로 선박 네트워크 보안 위협탐지와 실시간 대응이 가능한 기술을 제안하였다.

RN-BSN 과정에서 사이버교육의 효과 (The Effects of Cyber Education in RN-BSN's Courses)

  • 김희순;오가실;이경자;장화경
    • 한국간호교육학회지
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    • 제9권2호
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    • pp.212-221
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    • 2003
  • The purpose of this study was to evaluate the effects and define the educational strategies of the cyber education offered to students for Bachelor of Science degree program(RN-BSN). The participants in this study were 67 students in two courses, Growth and Development, and Nursing Process. The main components of the cyber classes were the electronic board and on-line discussion board. The study was conducted from March 4, 2001 to July 23, 2001 at Y University in Seoul, Korea. To examine the effects of the cyber education, learning motivation, and learning satisfaction were measured by questionnaires to the students before the initial class and after completing the class. Learning achievement was measured by the grades for each course. The data were analyzed using frequencies, t-test, and paired t-test. The specific results of the course evaluation were compared and analysis was done to examine differences between traditional classroom teaching and cyber teaching. The study results are as follows: 1. There were no significant differences on total scores for learning motivation between pre-cyber education and post-cyber education. However, there were significant decreases in the post test compared to the pre test for the items, ' I'd like to get as high a score as possible compared to other students (t=-2.20, p=.03)' and ' I'm sure to acquire good grades(t=-5.22, p=.00) '. 2. The average score for learning satisfaction using cyber education was high at 3.52. 3. To define learning achievement using cyber education, grades for students taking cyber classes this year were compared to student grades for a class using traditional lassroom teaching last year. The score was significantly higher for classroom students in the 'Growth and Development' course (t=-3.5, p<.001), and the score was significantly higher for the cyber education students in the 'Nursing Process' course (t=4.3, p<.000). 4. The average of post scores on computer competency was significantly higher on six items, general knowledge about computers, data management and data research, ability to communicate using computer, and internet surfing. On the basis of the above findings, this study suggests that cyber education in nursing courses is effective and readily available. However, it is recommended that consideration be given to characteristics of the course when developing cyber education programs for nursing courses.

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아동의 학교폭력 피해경험이 사이버폭력 피해경험에 미치는 영향에서 또래애착의 조절효과 검증 (The Moderating Effect of Peer Attachment on the Relationship between School Violence Victimization and Cyber Violence Victimization in Children)

  • 김상우;임소라
    • 대한물리치료과학회지
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    • 제30권3호
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    • pp.91-104
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    • 2023
  • Background: The purpose of this study is to investigate whether peer attachment serves as a positive emotional resource for children who have experienced school violence and cyber violence victimization. In addition, we aim to present alternative programs to reduce school violence and promote positive peer attachment among children. Design: We utilized data from the 13th year(2020) of the Panel Study on Korean Children for this study. Methods: The survey was conducted through a questionnaire administered by surveyors, and the total number of cases was 1,357. Results: First, the effects of school violence and cyber violence victimization experiences were confirmed. Second, it can be inferred that children with isolation in peer relationships may ultimately be more vulnerable to cyber violence victimization, as their interactions in cyberspace may also be undermined, highlighting the potential impact of social relationships on cyber violence victimization. Third, it can be observed that children with high levels of peer attachment are emotionally stable, even when exposed to school violence and cyberviolence victimization, which may enable them to regulate the degree of victimization they experience. Conclusion: School violence experience and cyber violence experience interact with each other, and in this relationship, positive peer attachment is a positive resource. Therefore, it emphasizes the importance of the relationship between friends in preventing and overcoming school violence and provides suggestions for solutions based on this understanding.

사이버무역에서 중재의 역할과 온라인중재에 관한 연구 (A Study on the Roles of Arbitration and Online Arbitration in International Cyber Trade)

  • 오원석;유병욱
    • 한국중재학회지:중재연구
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    • 제14권1호
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    • pp.61-101
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    • 2004
  • Information and communications technologies are affecting an economic and social transformation of all countries. Without exception international commercial dispute resolution systems are faced with change its mechanism to online technology. Dispute parties can seek redress through arbitration other than litigation or mediation. Traditional dispute resolutions do not match the cyber trade environment which is basically pursuit the speed and efficiency in cyberspace. Arbitration other than resolution methods have been considered to be match with the online environment which is including party autonomy, speed and internationally accepted and binding awards. Traditional arbitration, however is lack of time and different physical location relating all parties. So we now think cyberspace as for the resolving place which is online arbitration. Even the parties exist in different space and time they may meet in the same time and space without moving or trips. Nowadays there are many online arbitration service provider serving the resolution of dispute arising with online transaction. In this paper we study the tendency for online arbitration, the recognize uncertain matters and avoiding programs its matters when use the online arbitration between disputing parties under cyber trade environment.

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SSFNet 기반 사이버 공격 및 탐지를 위한 네트워크 시뮬레이터의 구현 (Implementation of a Network Simulator for Cyber Attacks and Detections based on SSFNet)

  • 심재홍;정홍기;이철원;최경희;박승규;정기현
    • 한국정보과학회논문지:컴퓨팅의 실제 및 레터
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    • 제8권4호
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    • pp.457-467
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    • 2002
  • 가상 공격을 수행하고 이에 따른 네트워크의 행동 변화를 시뮬레이션하기 위하여는 네트워크 구성요소들의 특성을 시뮬레이션 모델에 반영할 수 있어야 하며, 다양한 사이버 공격과 이를 방어하는 시스템들의 특성을 표현할 수 있어야 한다. 본 연구에서는 사이버 공격시 네트워크의 부하가 어떻게 변하는지를 실험하기 위하여, 프로세스 기반 사건 중심 시뮬레이션 시스템인 SSF[9, 10]를 확장 구현하였다. 사이버 공격을 시뮬레이션하기 위해 보안 관련 클래스인 방화벽과 공격용 프로그램을 작성하기 위한 도구들의 모임인 패킷 조작기를 SSF의 구성요소인 SSFNet에 새로이 추가하였다. 이는 보안 체계를 가진 네트워크를 시뮬레이션 가능하게 할 뿐 아니라, 기존 사이버 공격 프로그램을 쉽게 이식하여 시뮬레이션에 적용할 수 있는 장점을 제공한다. 추가된 클래스들의 작동을 검증하기 위하여 가상 네트워크를 구성한 후, 대표적인 서비스-거부 공격인 smurf 공격을 시뮬레이션하고, 이 때의 네트워크의 행동 변화를 관찰하였다. 실험 결과 본 연구에 의하여 개발된 방화벽이나 패킷 조작기가 정상적으로 작동됨을 확인할 수 있었다.