• Title/Summary/Keyword: Convergence Education System

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Reorganization of the Baby-Boom Generation and the University Lifelong Education System (베이비붐 세대와 대학 평생교육 체제의 재구조화)

  • Hwang, Jae-Yeon;An, Kwan-Su
    • Journal of Digital Convergence
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    • v.17 no.11
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    • pp.509-515
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    • 2019
  • The purpose of this study is to analyze the learning needs for lifelong education of the baby boom generation, the role of higher education and to reorganization plan the lifelong learning system at higher education levels to realize the lifelong learning system. In order to do this, this study analyzes the present condition of lifelong learning for each age group in South Korea, especially the participation and learning needs of the baby boom generation. Based on this, present lifelong learning reorganization plans in universities examine for the realization of a lifelong learning system.

A Study on Education Platform for Automobile Students Using AR System (AR 시스템 기반 자동차 교육 플랫폼 연구)

  • Luo, YIng;Jang, Wan-Sok;Pan, Young-Hwan
    • Journal of the Korea Convergence Society
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    • v.10 no.12
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    • pp.243-250
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    • 2019
  • With the popularization of online learning, mobile learning and blended learning model, augmented reality technology is increasingly widely applied in the field of education today. This article stresses the necessity of applying augmented reality to education by summarizing the current situation and advantages of augmented reality technology in education. Next, the author proposes a new education system-"AR+E education cloud platform system". Last, the author proposes several inspirations for the design of AR-based education software according to the observation and interview of the behaviors and preferences of the respondents.

A Design for a Hyperledger Fabric Blockchain-Based Patch-Management System

  • Song, Kyoung-Tack;Kim, Shee-Ihn;Kim, Seung-Hee
    • Journal of Information Processing Systems
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    • v.16 no.2
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    • pp.301-317
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    • 2020
  • An enterprise patch-management system (PMS) typically supplies a single point of failure (SPOF) of centralization structure. However, a Blockchain system offers features of decentralization, transaction integrity, user certification, and a smart chaincode. This study proposes a Hyperledger Fabric Blockchain-based distributed patch-management system and verifies its technological feasibility through prototyping, so that all participating users can be protected from various threats. In particular, by adopting a private chain for patch file set management, it is designed as a Blockchain system that can enhance security, log management, latest status supervision and monitoring functions. In addition, it uses a Hyperledger Fabric that owns a practical Byzantine fault tolerant consensus algorithm, and implements the functions of upload patch file set, download patch file set, and audit patch file history, which are major features of PMS, as a smart contract (chaincode), and verified this operation. The distributed ledger structure of Blockchain-based PMS can be a solution for distributor and client authentication and forgery problems, SPOF problem, and distribution record reliability problem. It not only presents an alternative to dealing with central management server loads and failures, but it also provides a higher level of security and availability.

Development of training-education system for early childhood and adolescence (청소년의 인지능력 훈련을 위한 운동-학습 시스템의 개발)

  • Choi, Jung-Hyeon;Park, Jun-Ho;Yoon, Ji-Sook;Seo, Jae-Yong;Pakr, Chan-Hong
    • Journal of the Institute of Convergence Signal Processing
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    • v.21 no.3
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    • pp.107-112
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    • 2020
  • With the importance of creative learning highly valued, the demand for education in early childhood and adolescence has been increasing in recent years, but simple memorization-oriented and classical teaching methods tend not to prove high effectiveness in terms of learner-centeredness. Students who study static at their desks for a long time do not prefer boring classical learning methods, and there is also a lack of educational methods and educational content that conforms to the convergence education trend in the actual educational field. Therefore, this study has created a system that allows students to exercise and learn at the same time through a fun and familiar approach, and implement educational content through activation of brain plasticity.

Learning Outcomes of Design and Software Convergence Major for Engineering Education Accreditation (공학교육인증을 위한 디자인과 소프트웨어 융합전공의 학습성과)

  • Choi, Ji-Eun;Jin, Sung-Hee
    • Journal of Digital Convergence
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    • v.17 no.5
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    • pp.51-63
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    • 2019
  • In the rapidly changing society since the Fourth Industrial Revolution, the cultivation of convergence talents that can solve complex problems is emerging as an important issue. The purpose of this study is to propose the core competencies required to establish the program learning outcomes of the engineering and education curriculum, which is the accreditation standard of engineering education proposed by ABEEK(Accreditation Board for Engineering Education of Korea). Case study methodology was applied to achieve the purpose of the study. The case of analysis is design and software convergence majors of domestic and foreign universities. The educational objectives and course syllabi were analyzed. As a result of the research, four core competencies to be achieved in the design and software convergence majors were derived in addition to the ten program outcomes presented by ABEEK. New core competencies are convergence ability, creative thinking, entrepreneurship, and design ability. The result of this study is expected to contribute to the development of the evaluation system for the convergence engineering education field.

A Study on the Virtual Vision System Image Creation and Transmission Efficiency (가상 비전 시스템 이미지 생성 및 전송 효율에 관한 연구)

  • Kim, Won
    • Journal of the Korea Convergence Society
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    • v.11 no.9
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    • pp.15-20
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    • 2020
  • Software-related training can be considered essential in situations where software is an important factor in national innovation, growth and value creation. As one of the implementation methods for engineering education, various education through virtual simulations that can educate difficult situations in a similar environment are being conducted. Recently, the construction of smart factories at production and manufacturing sites is spreading, and product inspections using vision systems are being conducted. However, it has many difficulties due to lack of operation technology of vision system, but it requires a lot of cost to construct the system for education of vision system. In this paper, provide an educational virtual simulation model that integrates computer and physics engine camera functions and can extract and transmit video. It is possible to generate an image of 30Hz or more at an average of 35.4FPS of the experimental results of the proposed model, and it is possible to send and receive images in a time of 22.7ms, which can be utilized in an educational virtual simulation educational environment.

Analysis of the Reliability and Validity of Selection Results of the Gifted Student by Observation and Nomination System (관찰·추천제에 의한 영재교육대상자 선발에서 심사결과의 신뢰도 및 타당도 분석)

  • Yun, Eunjeong;Park, Yunebae
    • Journal of Gifted/Talented Education
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    • v.22 no.4
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    • pp.929-942
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    • 2012
  • The purpose of this study was to propose for efficient selection with observation and nomination system and efficient operation of Convergence Science class in a Science Institute for Gifted Youth attached in university. For this purpose, we analyzed the result of entrance exam with observation and nomination system, and the correlation between enterance exam score and achievement to perform at the Convergence Science class. As a result, despite observation and nomination system is highly dependent on observers and recommenders, they have very different perspectives each other. In addition it was founded that selection and education process after admission is inconsistent.

Investigation on the Main Features of the College Admission System in the Province of Quebec, Canada (캐나다 퀘벡주 대입제도의 특징 및 시사점 분석)

  • Choi, Young-Joon;Park, Seong-Man;Im, Hee-Joo
    • Journal of Convergence for Information Technology
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    • v.11 no.7
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    • pp.128-135
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    • 2021
  • Although the comprehensive school report system which was renamed from the admission officer system has been stably implemented in Korea, the fairness of the college admission system concerning the evaluation on the extra-curricular domain has still been a controversial issue. Thus, it has been the main topic in the educational policy to consider the desirable college admission system and investigate the problems of current changes in the admission system. On the other hand, the college admission system has not been the problem for students and people concerned in Canada. The completion of higher education is more important than the admission itself in Canada due to the standardization of higher education institutions such as universities in quality. In this regard, this study aims to examine the education and college admission system in Canada in general focusing on the cases of the province of Quebec.

A Study on the Effect of Perception Improvement through GMO Education: A Case of Kyungnam University Students (GMO 교육을 통한 인식개선 효과 연구: 경남대학교 학생을 대상으로)

  • Eun-Hee Seo
    • Journal of the Korean Society of Industry Convergence
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    • v.27 no.2_2
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    • pp.307-318
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    • 2024
  • This study conducted to examine the effects of a GMO education(n=108 university students). Although the experience of encountering GMO was 84.3%, awareness was moderate or lower for 76.9%, 62% were unaware of GMO labeling, and 44.4% had no previous education on GMO. After the education, GMO positive perceptions, specifically in terms of improving work efficiency(p<0.05), negative perception(p<0.001), and GMO knowledge increased significantly(p<0.05). The need for expanding GMO labeling (p<0.05) and adjust to 0.9%(exclusion criteria) for labeling(p<0.001) increased significantly. Moreover, there was a significant increase in the need and willingness to accept a price increase for the full labeling system(p<0.01), with a significant increase in the willingness to pay up to 20%(p<0.05). The pre-contemplation stage showed a significant decrease(p<0.001). The preparation and behavior and maintenance stage showed a significant increase(p<0.001). Based on these findings, it is suggested that GMO education be implemented to provide accurate information and emphasize the necessity of consumers' right to know and choose through the implementation of the full labeling system of GM foods.

A Study on the Utilization of Open Source Hardware Platform for Convergence IT Education

  • Kim, Seong-Yeol
    • Journal of the Korea Society of Computer and Information
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    • v.22 no.1
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    • pp.143-151
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    • 2017
  • In this paper, we suggest a method utilizing OSHW(Open Source HardWare) in order to raise up students who are competent in IT convergence and integration as a basic research to improve the university software education. Software education cannot be too much emphasized in the age of big change of Fourth Industrial Revolution. It hardly seems to have changes in the software education area of university where has to train competent technicians to be deployed into the industrial field, although software education is planned even in elementary, middle, and high school. In this situation, we expect that utilizing OSHW in software education can result in gaining a meaningful effect. However, we don't have various and systemic approach which use it as a education system component, unlike the response and necessity OSHW market. Therefore in this paper we suggest models which constitute software education environment based on OSHW and exemplify how to use it in each model. In addition, we compare and analyze each model in order to give a criteria to choice one of them according to the condition.