1 |
World Economic Forum. (2018). Future of Jobs Survey 2018. In World Economic Forum.
|
2 |
Ministry of Trade, Industry and Energy. (2019) http://www.motie.go.kr/motie/py/brf/motiebriefing/motiebriefing2.do?brf_code_v=2#header
|
3 |
C. S. Oh. (2000). A study on the design thinking of Modern Design. Archives of Design Research, 34, 87-101.
|
4 |
G. E. Jo, & S. I. Kim. (2019). A study on competencies of designer in forth industrial revolution. Journal of the Korea Convergence Society, 10(2), 167-173.
DOI
|
5 |
Y. E. Song. (2018). A Study on the Test Model Development for Design Creativity Evaluation and Its Application. A Journal of Brand Design Association of Korea, 16(2), 117-134.
DOI
|
6 |
K. W. Jang., E. J. Lee, & S. W. Bae. (2013). Basice Creative Design. Gyeonggi : Life and Power Press.
|
7 |
Y. S. Chong. (2015). Research on the development and effectiveness of content for a smart learning-based convergent design model: A Study Centering on Fostering Core Competencies via Creating Motion Pictures. Doctor dissertation. The Graduate School of Ewha Womans University, Seoul.
|
8 |
M. Charn (2016). An Action Research on the Engineering.Design Convergence Education for the Creative Developer. Journal of Korea Culture Industry, 16(3), 23-31.
|
9 |
B. L. Kim (2017). Design and Application of Competency-based SW Education Model. Master dissertation. Graduate School of Education, Seoul National University of Education, Seoul.
|
10 |
Y. H. Hwang, K. J. Mun & Y. B. Park. (2016). Study of Perception on Programming and Computational Thinking and Attitude toward Science Learning of High School Students through Software Inquiry Activity: Focus on using Scratch and physical computing materials. Journal of the Korea Association for Science Education, 36(2), 325-335.
DOI
|
11 |
H. K. Lee. (2017). A development study of design principles for scaffolding reflection in computer supported collaborative problem solving. Master dissertation. Graduate School of Education, Seoul National University of Education, Seoul.
|
12 |
P. Holtkamp, J. P. Jokinen & J. M. Pawlowski. (2015). Soft competency requirements in requirements engineering, software design, implementation, and testing. Journal of Systems and Software, 101, 136-146.
DOI
|
13 |
T. Anderson., R. Liam, D. R. Garrison., & W. Archer. (2001). Assessing teaching presence in a computer conferencing context.
|
14 |
ABEEK. (2019). KCC2015 ABEEK Accreditation.
|
15 |
ABEEK. (2019). 2019 KCC2015.
|
16 |
Y. Y. Kim., J. S. Chung., C. K. Lee., & Y. J. Yi. (2010). An Analysis undergraduate Students' Perception of Core Competencies and Educational Needs. The Korean Journal of Educational Methodology Studies, 22(4), 1-20.
DOI
|
17 |
K. S. Hwang, S. C. Kwon & B. J. Ko. (2015). Study on Analysis of the core competencies collegiate students recognized-J university targets students. Korean Journal of general Education, 2(2), 7-24.
DOI
|
18 |
K. M. Park. (2014). Development of Key Competency Factors for Measuring Study Outcomes in Science, Technology, Engineering, Arts, Mathematics(STEAM). The Korean Journal of Technology Education, 14(2), 234-257
|
19 |
T. L. Stone. (2010). Managing the Design Process-Implementing Design: An Essential Manual for the Working Designer. Rockport Publishers.
|
20 |
T. Lockwood (2010). Design thinking: Integrating innovation, customer experience, and brand value. Simon and Schuster.
|
21 |
T. Cerovsek, T. Zupancic, & V. Kilar. (2010). Framework for model-based competency management for design in physical and virtual worlds. Journal of Information Technology in Construction (ITcon), 15(1), 1-22.
|
22 |
J. A. Timmons., D. F. Muzyka., H. H. Stevenson & W. D. Bygrave. (1987). Opportunity recognition: the core of entrepreneurship. Frontiers of entrepreneurship research, 109-123.
|
23 |
G. N. Chandler., & E. Jansen. (1992). The founder's self-assessed competence and venture performance. Journal of Business venturing, 7(3), 223-236.
DOI
|
24 |
B. Smith & E. Morse. (2005), Entrepreneurial Competencies: Literature Review and Best Practices, Canada, Ottawa : Small Business Policy Branch, Industry.
|
25 |
H. W. Yim. (2018). A Study on Development of SMEs Start-up Consulting Course byConvergence subject STEAM. Journal of Convergence for Information Technology, 8(6), 381-387.
DOI
|
26 |
M. J. Kim (2017). The Effect of Design Management Capability on Technology-Design Convergence. Master dissertation. Graduate School of Management of Technology, Sogang Univeristy, Seoul.
|
27 |
S. I. Kim & S. J. Jun. (2013). The Development of Convergence Design Education Process. Journal of Digital Design, 13(2), 127-136.
DOI
|
28 |
T. Y. Kim (2014). Proposal of an Interdisciplinary UX Design Education Program Model. Master dissertation. Graduate School Art, Chung Ang University, AnSeong.
|
29 |
World Economic Forum. (2016). 36 best quotes from Davos 2016. World Economic Forum(WEF). https://www.weforum.org/agenda/2016/01/36-best-quotes-of-davos-2016/.
|
30 |
Y. J. Jeon. (2018). A study on the implication of AI development for design work force : focused on social contribution and core competence of future designers. Master dissertation. Grauate School of HongIk University, Seoul.
|
31 |
S. H. Jin. (2019). A Case Study and Industry Demand Investigation on Technological Convergence Education Related to the 4th Industrial Revolution: Focused on electronics, software, and automobile. The Journal of the Korea Contents Association, 19(2), 412-418.
|
32 |
ABEEK. (2014). CAC KCC2015. Seoul. ABEEK.
|
33 |
H. S. Yang. (2015). STEAM based Middle school Film Design Teaching.Learning Program. Master dissertation. Graduate School of Education, Gyeongsang National Univeristy, Jinju.
|
34 |
J. Platz. (2007). How do you turn STEM into STEAM? Add the arts. Ohio Alliance for Arts Education. Retrieved June, 6, 2015.
|
35 |
H. N. Lee. (2011). STEM Education in the United States for the Implementation of STEM Education. Science Creative, 161(2), 8-11.
|
36 |
G. Yakman. (2010). What is the point of ste@m?-A brief over view. Retrieved from http://www.steamedu.com/2006-2010_Short_WHAT_IS_STEAM.pdf
|
37 |
B. Maes. (2010). Stop talking about "STEM" education!"TEAMS" is way cooler!. Retrived from https://bertmaes.wordpress.com/2010/10/21/teams/
|
38 |
H. J. Park. (2012). A Study on analysis of Mathematical textbook based on STEAM Education. Master dissertation. Ewha Womans University, Seoul.
|
39 |
Y. S. Baek et al. (2011). The Direction of Korean STEAM Education. Learner-centered curriculum education, 11, 149-171.
|
40 |
M. Sanders. (2009). STEM, STEM education, STEM mania. The Technology and Engineering Teacher, 68(4), 20-26.
|
41 |
Y. H. Kim. (2010). A Study on the Restructuring Policies of Social Engineers by Analyzing the Evasion of Science and Engineering. Human Resource Management Research, 17, 183-202.
|