• Title/Summary/Keyword: Computer education curriculum

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Design of the STEAM Integrated Curriculum based on Project-based Learning -Focus on Android-based Learning Content Development and Utilization- (프로젝트 기반 학습의 STEAM 융합 교육과정 설계 -안드로이드 기반 동력 전달 학습 콘텐츠 개발 및 활용 중심으로-)

  • Kim, Eun-Gil;Kim, Jong-Hoon
    • Journal of The Korean Association of Information Education
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    • v.15 no.4
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    • pp.551-560
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    • 2011
  • STEAM education is a topic-based curriculum to integrate the concepts into other subjects such as science, technology, engineering, art and mathematics in order to improve the students' interesting, understanding, integrated thinking and problem solving ability. In this paper, we designed STEAM curriculum in the form of Project-based Learning and developed the material for elementary students. We also developed the android-based application through searching for a utilization of IT simulation for enhancement the students' Project-based Learning effect.

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Design of Algorithm Thinking-Based Software Basic Education for Nonmajors (비전공자를 위한 알고리즘씽킹 기반 소프트웨어 기초교육 설계)

  • PARK, So-Hyun
    • The Journal of Industrial Distribution & Business
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    • v.10 no.11
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    • pp.71-80
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    • 2019
  • Purpose: The purpose of this study is to design the curriculum of Basic College Software Programming to develop creative and logical-thinking. This course is guided by algorithmic thinking and logical thinking that can be solved by computing for problem-solving, and it helps to develop by software through basic programming education. Through the stage of problem analysis, abstraction, algorithm, data structure, and algorithm implementation, the curriculum is designed to help learners experience algorithm problem-solving in various areas to develop diffusion thinking. For Learners aim to achieve the balanced development of divergent and convergent-thinking needed in their creative problem-solving skills. Research design, data and methodology: This study is to design a basic software education for improving algorithm-thinking for non-major. The curriculum designed in this paper is necessary to non-majors students who have completed the 'Creative Thinking and Coding Course' Design Thinking based are targeted. For this, contents were extracted through advanced research analysis at home and abroad, and experts in computer education, computer engineering, SW education, and education were surveyed in the form of quasi-openness. Results: In this study, based on ADD Thinking's algorithm thinking, we divided the unit college majors into five groups so that students of each major could accomplish the goal of "the ability to internalize their own ideas into computing," and extracted and designed different content areas, content elements and sub-components from each group. Through three expert surveys, we established a strategy for characterization by demand analysis and major/textbook category and verified the appropriateness of the design direction to ensure that the subjects and contents of the curriculum are appropriate for each family in order to improve algorithm-thinking. Conclusions: This study helps develop software by enhancing the ability of students who practice various subjects and exercises to explore creative expressions in various areas, such as 'how to think like a computer' that can implement and execute their ideas in computing. And it helps increase the ability to think logical and algorithmic computing based on creative solutions, improving problem-solving ability based on computing thinking and fundamental understanding of computer coding and development of logical thinking ability through programming.

Development and Application of Competency-based Elementary School Teacher Training Program for Maker Education

  • Kim, Jin-Ok;Lee, Tae-Wuk;Chung, Hyunsong;Jung, Eun Young
    • Journal of the Korea Society of Computer and Information
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    • v.25 no.9
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    • pp.213-222
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    • 2020
  • In this paper, we propose a study to develop and apply competency-based elementary school teacher training programs for maker education according to the steps of the DACUM-based Systematic Curriculum and Instructional Development (SCID) procedure model. According to the stages of the DACUM-based SCID (Systematic Curriculum and Instructional Development) procedure model, the educational goals, contents, objects, time, methods, and prerequisite subjects of the maker education training program were derived, and based on this, a competency-based training program was developed. In addition, the effectiveness of the program was verified by applying the developed program. As a result of applying the developed training program and evaluating its effectiveness, it was confirmed that overall positive results were found. We expect this training program to be of help in strengthening the competency of elementary school teachers in maker education.

Development and Application of the Information Literacy Cubic Curriculum based on the Cubic Model in University (큐빅 모델에 기반한 대학교의 정보 소양 큐빅 교육과정 개발 및 적용)

  • Choe, Hyun-Jong
    • The Journal of Korean Association of Computer Education
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    • v.10 no.4
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    • pp.83-92
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    • 2007
  • Curriculum can represent the identity of University as an important factor, and especially university has sole power to design and manage his curriculum. So, the information literacy curriculum which teach students to create, store, communicate their knowledge is very important position in the liberal arts curriculum. Thus, this study designs the reference model as 3-dimensional cubic model for information literacy curriculum to help curriculum designers design, manage, and evaluate it. For developing this model, I researched many books and web sites about some of domestic and U.S. universities' curriculums, and made up some questionnaires about students' satisfaction and the direction of information literacy education. An information literacy curriculum was designed using this reference model and lots of students are satisfied with this curriculum after activating in this class. Designed cubic reference model which has a characteristic to expose flexible and systematic context representation in the university curriculum can guide researchers to design, manage, and evaluate information literacy curriculum.

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Implications toward the Liberal Arts Informatics Curriculum of Universities in Korea through Standard Analysis of Japan's Liberal Arts Informatics Curriculum (일본의 교양 정보교육과정 표준 분석을 통한 한국 대학의 교양 정보교육에 대한 시사점)

  • Kim, MiJeong;Kim, JaMee;Lee, WonGyu
    • The Journal of Korean Association of Computer Education
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    • v.23 no.4
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    • pp.13-22
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    • 2020
  • The purpose of this study is proposing implications toward liberal arts Informatics education at universities in Korea by analyzing Japan's liberal arts Informatics curriculum standards. For this aim, the changes of the two standards have been compared focusing on a variety of researches related to J07-GE and J17-GE. In order to examine the scope and degree of Informatics knowledge reflecting J17-GE, which is a revised version, the analysis has been conducted through the relationship between curriculum standards regarding CS. As a result of the analysis, it has been identified that principles and knowledge of informatics can nurture competency of university students as universal liberal arts through J07-GE and J17-GE based on Computational thinking viewpoint and Japanese Informatics studies definition. Thus, when it comes to developing curriculum, discussion of not only knowledge system but also number of classes and methods have to be taken into account. This study is meaningful in the sense that it proposed directions for advancing university liberal arts Informatics education and developing liberal arts Informatics curriculum standards.

Information Domain Curriculum Composition Direction in Subject-Centered Curriculum (교과중심 교육과정에서의 정보영역 교육과정 구성 방향)

  • Shin, Soo-Bum;Han, Kyu-Jung;Go, Byung-Oh
    • Journal of The Korean Association of Information Education
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    • v.25 no.2
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    • pp.309-315
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    • 2021
  • This study is about the direction of how to compose the information domain curriculum in the domestic subject matter centered curriculum system. To this end, subject-centered and competency-centered curriculum were compared and analyzed, and how the information domain was organized in two types was suggested. In spite of emphasizing competency, the domestic curriculum was judged to be inclined to the subject-centered curriculum because it emphasized the presentation of national-level educational goals, a subject learning model, and textbooks. As examples of the information domain subject-centered curriculum, the information domain of the elementary practical subject and the middle school information curriculum were presented, and the SW convergence curriculum was presented as an example of a progressive curriculum. Under such circumstances, it was emphasized that in order for the learner to lead a life in an intelligent society in the future through the information domain including SWAI content, it must be explicitly described in a subject-centered perspective with computer science as the parent study.

Collaborative Project Curriculum applying Project-based Learning (프로젝트기반 학습 방법을 적용한 협동프로젝트 교과과정)

  • Cho, Jung-Won;Kim, Ji-Hye
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.11 no.1
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    • pp.214-219
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    • 2010
  • In diverse professional fields including information and communication field, there is huge gap between required practical ability in industrial and that of graduated students actually learn in university. In this paper, we propose collaborative project curriculum applied to project-based learning in order to train affordable specialists who have a systematic problem-solving ability in industrial site. Applying this curriculum to The Cultural Technology Education Center of Jeju National University, we confirm that our curriculum improves ability of students to perform team project systematically such as skills in paper writing, presentation speech, problem solving, and collaborative work. Students are also reported high satisfaction about the proposed curriculum. Therefore, we expect that our curriculum will successfully be applied to other fields.

A Note of A Partial Amendment of Probability and Statistics Education Curriculum in Korea

  • Lee, Sang-Bock
    • Journal of the Korean Data and Information Science Society
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    • v.18 no.4
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    • pp.1065-1071
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    • 2007
  • A partial amendment of probability and statistics education in Korea has carried out from January, 2007. We have compared between the patial amendment and 7th national mathematics curriculum. Some ideas are proposed to achieve goals of the revision; textbooks of mathematics are well supervised by well-trained statisticians and teachers are periodically trained for the statistical knowledge.

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Analysis of Copyright Education in Informatics Curriculum and Textbook for Middle School (중학교 정보 교육과정과 교과서를 통한 저작권 교육 현황 분석)

  • Kim, In-Wok;Han, Keun-Woo;Lee, Soo-Jeong;Lee, Chul-Hyun
    • The Journal of Korean Association of Computer Education
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    • v.15 no.4
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    • pp.1-12
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    • 2012
  • This paper has analyzed contents of copyright education in Informatics textbook in middle school curriculum and has proposed ways to enhance copyright education. In this paper, we have analyzed Informatics curriculum, authorized textbook, and teacher's guide book for middle school revised in 2007 and have extracted contents and systems of copyright education in Informatics course. We examined studies on the copyright education and analyzed on the basis of interest, understanding, usage, and practice of copyright. As a result, copyright education has turned out to be focused on 2nd level of information society and information technology. We found that copyright education was necessary both directly and indirectly in various parts and levels in that it is an optional subjects. This paper suggests the possibility of copyright education in Informatics curriculum for middle school and the copyright education is expected to be reinforced.

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The Necessity and Strengthening Plan of Internet Ethics Education in Teacher Training Institutions (교원양성기관에서 인터넷윤리 교육의 필요성 및 강화 방안)

  • Kim, Taek-Hun
    • The Journal of Korean Association of Computer Education
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    • v.16 no.2
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    • pp.1-8
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    • 2013
  • Internet ethics education in school is very necessary for young people to use the Internet properly and to be able to utilize information and communication technology well. However Internet ethics education for the would-be teachers is very insufficient. Therefore, it is very important that teacher training institutions to train teachers operates Internet ethics curriculum and teaches it to would-be teachers. In this paper, we analyzed the operating status about Internet ethics curriculum in teacher training institutions in which open a major in computer related education. As a result, only less than 30% of the entire teacher training institutions are operating to have the curriculum. So, in order to solve the problem, Internet ethics curriculum in teacher training institutions should be strengthened and we should have applied it to other curriculum in other major. In addition, training and retraining to the teachers for Internet ethics should be strengthened.

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