• Title/Summary/Keyword: Computation

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A Study on the Time Required and Error Tolerance Limits for Flight Data Computation (비행자료산출을 위한 소요시간과 정답오차범위에 관한 연구)

  • Kim, Chil-Young;Han, Kyoung-Keun
    • Journal of the Korean Society for Aviation and Aeronautics
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    • v.6 no.1
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    • pp.21-29
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    • 1998
  • The purpose of the present paper is to determine the time required and error tolerance limits for flight data computation. The results of statistical analysis showed that the calculator side computation required about 50 seconds for each question and wind side computation needed about 115 seconds for each question. In case of error tolerance limits, it was found that the error tolerance limit for altitude computation war 90 feet and two knots of interval was recommanded for the speed computation in calculator side, and one degree of interval for heading computation and five knots interval for speed computation in wind side.

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Analyses of Computation Time on Snakes and Gradient Vector Flow

  • Kwak, Young-Tae
    • Journal of the Korean Data and Information Science Society
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    • v.18 no.2
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    • pp.439-445
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    • 2007
  • GVF can solve two difficulties with Snakes that are on setting initial contour and have a hard time processing into boundary concavities. But GVF takes much longer computation time than the existing Snakes because of their edge map and partial derivatives. Therefore this paper analyzed the computation time between GVF and Snakes. As a simulation result, both algorithms took almost similar computation time in simple image. In real images, GVF took about two times computation than Snakes.

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Efficiency of a Symbolic Computation Method for the Real Time Simulation (실시간 시뮬레이션을 위한 기호연산기법의 유용성 검증에 관한 연구)

  • Choe, Dae-Han;Yu, Wan-Seok
    • Transactions of the Korean Society of Mechanical Engineers A
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    • v.24 no.7 s.178
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    • pp.1878-1884
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    • 2000
  • In multibody dynamic analysis, one of the most important problems is to reduce computation times for real time simulation. In this paper, a symbolic computation method is implemented and tested for each dynamic analysis step. Applying symbolic formulations to the vehicle dynamics program AutoDyn7, the effectiveness of the symbolic computation method is verified.

SPARSE NULLSPACE COMPUTATION OF EQULILBRIUM MATRICES

  • Jang, Ho-Jong;Cha, Kyung-Joon
    • Communications of the Korean Mathematical Society
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    • v.11 no.4
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    • pp.1175-1185
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    • 1996
  • We study the computation of sparse null bases of equilibrium matrices in the context of structural optimization and incompressible fluid flow. In our approach we emphasize the parallel computatin and examine the applications. New block decomposition and node ordering schemes are suggested, and numerical examples are considered.

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Parallel Prefix Computation and Sorting on a Recursive Dual-Net

  • Li, Yamin;Peng, Shietung;Chu, Wanming
    • Journal of Information Processing Systems
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    • v.7 no.2
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    • pp.271-286
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    • 2011
  • In this paper, we propose efficient algorithms for parallel prefix computation and sorting on a recursive dual-net. The recursive dual-net $RDN^k$(B) for k > 0 has $(2n_o)^{2K}/2$ nodes and $d_0$ + k links per node, where $n_0$ and $d_0$ are the number of nod es and the node-degree of the base-network B, respectively. Assume that each node holds one data item, the communication and computation time complexities of the algorithm for parallel prefix computation on $RDN^k$(B), k > 0, are $2^{k+1}-2+2^kT_{comm}(0)$ and $2^{k+1}-2+2^kT_{comp}(0)$, respectively, where $T_{comm}(0)$ and $T_{comp}(0)$ are the communication and computation time complexities of the algorithm for parallel prefix computation on the base-network B, respectively. The algorithm for parallel sorting on $RDN^k$(B) is restricted on B = $Q_m$ where $Q_m$ is an m-cube. Assume that each node holds a single data item, the sorting algorithm runs in $O((m2^k)^2)$ computation steps and $O((km2^k)^2)$ communication steps, respectively.

Adaptive Application Component Mapping for Parallel Computation Offloading in Variable Environments

  • Fan, Wenhao;Liu, Yuan'an;Tang, Bihua
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.9 no.11
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    • pp.4347-4366
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    • 2015
  • Distinguished with traditional strategies which offload an application's computation to a single server, parallel computation offloading can promote the performance by simultaneously delivering the computation to multiple computing resources around the mobile terminal. However, due to the variability of communication and computation environments, static application component multi-partitioning algorithms are difficult to maintain the optimality of their solutions in time-varying scenarios, whereas, over-frequent algorithm executions triggered by changes of environments may bring excessive algorithm costs. To this end, an adaptive application component mapping algorithm for parallel computation offloading in variable environments is proposed in this paper, which aims at minimizing computation costs and inter-resource communication costs. It can provide the terminal a suitable solution for the current environment with a low incremental algorithm cost. We represent the application component multi-partitioning problem as a graph mapping model, then convert it into a pathfinding problem. A genetic algorithm enhanced by an elite-based immigrants mechanism is designed to obtain the solution adaptively, which can dynamically adjust the precision of the solution and boost the searching speed as transmission and processing speeds change. Simulation results demonstrate that our algorithm can promote the performance efficiently, and it is superior to the traditional approaches under variable environments to a large extent.

Strategy for Task Offloading of Multi-user and Multi-server Based on Cost Optimization in Mobile Edge Computing Environment

  • He, Yanfei;Tang, Zhenhua
    • Journal of Information Processing Systems
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    • v.17 no.3
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    • pp.615-629
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    • 2021
  • With the development of mobile edge computing, how to utilize the computing power of edge computing to effectively and efficiently offload data and to compute offloading is of great research value. This paper studies the computation offloading problem of multi-user and multi-server in mobile edge computing. Firstly, in order to minimize system energy consumption, the problem is modeled by considering the joint optimization of the offloading strategy and the wireless and computing resource allocation in a multi-user and multi-server scenario. Additionally, this paper explores the computation offloading scheme to optimize the overall cost. As the centralized optimization method is an NP problem, the game method is used to achieve effective computation offloading in a distributed manner. The decision problem of distributed computation offloading between the mobile equipment is modeled as a multi-user computation offloading game. There is a Nash equilibrium in this game, and it can be achieved by a limited number of iterations. Then, we propose a distributed computation offloading algorithm, which first calculates offloading weights, and then distributedly iterates by the time slot to update the computation offloading decision. Finally, the algorithm is verified by simulation experiments. Simulation results show that our proposed algorithm can achieve the balance by a limited number of iterations. At the same time, the algorithm outperforms several other advanced computation offloading algorithms in terms of the number of users and overall overheads for beneficial decision-making.

Design and Implementation of Path Computation Element Protocol (PCEP) - FSM and Interfaces (Path Computation Element 프로토콜 (PCEP)의 설계 및 구현 - FSM과 인터페이스)

  • Lee, Wonhyuk;Kang, Seungae;Kim, Hyuncheol
    • Convergence Security Journal
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    • v.13 no.4
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    • pp.19-25
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    • 2013
  • The increasing demand for fast, flexible and guaranteed Quality of Service (QoS) in core networks has caused to deploy MultiProtocol Label Switching (MPLS) and Generalized MPLS (GMPLS) control plane. In GMPLS control plane, path computation and cooperation processes are one of the crucial element to maintain an acceptable level of service. The Internet Engineering Task Force (IETF) has proposed the Path Computation Element (PCE) architecture. The PCE is a dedicated network element devoted to path computation process and communications between Path Computation Clients (PCC) and PCEs is realized through the PCE Protocol (PCEP). This paper examines the PCE-based path computation architecture to include the design and implementation of PCEP. The functional modules including Finite State Machine (FSM) and related key design issues of each state are presented. In particular we also discuss internal/external protocol interfaces that efficiently control the communication channels.

Computation Controllable Mode Decision and Motion Estimation for Scalable Video Coding

  • Zheng, Liang-Wei;Li, Gwo-Long;Chen, Mei-Juan;Yeh, Chia-Hung;Tai, Kuang-Han;Wu, Jian-Sheng
    • ETRI Journal
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    • v.35 no.3
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    • pp.469-479
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    • 2013
  • This paper proposes an efficient computation-aware mode decision and search point (SP) allocation algorithm for spatial and quality scalabilities in Scalable Video Coding. In our proposal, a linear model is derived to allocate the computation for macroblocks in enhancement layers by using the rate distortion costs of the base layer. In addition, an adaptive SP decision algorithm is proposed to decide the number of SPs for motion estimation under the constraint of the allocated computation. Experiment results demonstrate that the proposed algorithm allocates the computation resource efficiently and outperforms other works in rate distortion performance under the same computational availability constraint.

Evaluations of Representations for the Derivative of Rational $B\{e}zier$ Curve (유리 $B\{e}zier$ 곡선의 미분계산방법의 평가)

  • 김덕수;장태범
    • Korean Journal of Computational Design and Engineering
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    • v.4 no.4
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    • pp.350-354
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    • 1999
  • The problem of the computation of derivatives arises in various applications of rational Bezier curves. These applications sometimes require the computation of derivative on numerous points. Therefore, many researches have dealt with the representation for the computation of derivatives with the small computation error. This paper compares the performances of the representations for the derivative of rational Bezier curves in the performances. The performance is measured as computation requirements at the pre-processing stage and at the computation stage based on the theoretical derivation of computational bound as well as the experimental verification. Based on this measurement, this paper discusses which representation is preferable in different situations.

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