• 제목/요약/키워드: Collaboration Learning

검색결과 397건 처리시간 0.023초

Collaboration Scripts for Argumentation Based on Activity Theory

  • KIM, Hyosook;KWON, Sungho;KIM, Dongsik
    • Educational Technology International
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    • 제13권1호
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    • pp.145-173
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    • 2012
  • The purpose of this study is to develop collaboration scripts as an instructional means to facilitate argumentation in computer-supported collaborative learning, and to analyze their effects. To develop collaboration scripts for argumentation, researchers used activity theory as a conceptual framework and refined the design principles by design-based research. Using LAMS, collaboration scripts for argumentation were developed based on the ArgueGraph. To examine their effects, 72 participants were divided into two groups by internal scripts and randomly allocated to one of three external scripts. Applying mixed methods, researchers analyzed argumentation competence related to the cognitive aspect, examined self-efficacy related to the motivational aspect, and identified the factors influencing collaborative learning processes and outcomes. Researchers found that the internal script is a critical factor to determine the dimensions, degrees, and duration of improvement in argumentation competence. That is, learners with higher internal scripts improved highly in the quality of single arguments, while learners with lower internal scripts improved continuously in the quality of argumentation sequences. The effects of the external scripts varied with the internal script levels and supporting periods. Besides, collaboration scripts for argumentation had positive effects on learners' self-efficacy, and learners with higher internal scripts had better self-efficacy. The factors influencing collaborative learning processes and outcomes showed different results depending on the learning context. Therefore, when scripting learner's interaction in CSCL, researchers should design the scripts adaptable to a natural context of activities.

구성주의 학습 방법을 통한 BIM/IPD협업 학습효과에 대한 연구 (A Study on the Collaboration Learning Effect of BIM/IPD Through Constructivism Learning Method)

  • 진주완;최중식;김인한
    • 한국건설관리학회논문집
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    • 제22권5호
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    • pp.3-16
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    • 2021
  • 이 연구의 목적은 구성주의 교육이론 기반의 BIM/IPD(통합프로젝트수행)교육에 적합한 BIM협업 교육모델제안과 그 교육모델의 효율성을 검증하는 것이다. BIM/IPD기반 협업능력은 건설 전 분야 걸쳐 필요한 역량으로 보고 있다. '구성주의 협업 프로세스' 교육 방식을 실험군(구성주의 협업프로세스)과 대조군(빌딩스마트 협회 BIM 코디네이터 과정)에 적용하여 학습 전후의 상호작용 과정에서 학습효과의 개선을 인지측정(협업의 만족도, 협업의 수준)하고 실무능력(협업고도화지수측정)측정을 통한 '구성주의 협업프로세스'의 학습효과를 검증하는 것이다.

Collaboration Scaffolding in Computer-supported Collaborative Learning Environment

  • Lee, Jihyun;Rha, Ilju
    • Educational Technology International
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    • 제7권1호
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    • pp.39-57
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    • 2006
  • Supporting individual or group learners through designing effective learning environment has been major concern for instructional technologists. In CSCL environment, the effectiveness of learning depends not only on the design of the learning incidences but also on that of psychological environment because in CSCL the learners encounter virtually a new environment deviate from the ordinary physical world. CSCL is one of the most demanding environment for learners and thus it requires a highly refined learner support mechanisms. The purpose of the research was to devise conceptual tools for supporting learners in CSCL environment. Especially, the researchers tried to develop special kinds of scaffolding that directly support the collaborative practice in the social and psychological dimension of the learner. Body of literature on scaffolding has been reviewed and effective CSCL environments were observed and analyzed. As a result of the study, the research proposes a new type of scaffolding, named as "collaboration scaffolding" as a conceptual tool for supporting learners in CSCL environment. Also the research suggests three subtypes of scaffolds as the most typical collaboration scaffolding; emotional scaffolds, facilitative scaffolds, and exploratory scaffolds.

협업 세션 중심의 동기식 원격교육 시스템의 설계 및 구현 (Design and Implementation of Collaboration Session-Centric Synchronous Distance Learning System)

  • 조성국;이장호
    • 한국정보통신학회논문지
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    • 제15권1호
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    • pp.209-219
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    • 2011
  • 컴퓨터 기반의 원격교육 시스템의 대부분은 학생이 강의자에 의해 이미 강의된 내용을 서버로부터 다운로드하여 보는 형태의 비동기식(asynchronous) 원격 교육 시스템이다. 이러한 비동기적인 시스템의 경우, 시간에 구애 받지 않고 강의 내용을 볼 수 있다는 장점이 있는 반면, 학생과 강의자간의 실시간 상호작용 등을 지원하지 않음으로 인하여 학습 효과가 떨어질 수 있다. 본 논문에서는 학생과 강의자 간의 협업 세션(collaboration session) 모델을 기반으로 하여, 학생과 강의자간의 실시간 상호작용, 강의 중의 인지 정보, 그리고 학생으로부터의 피드백을 지원하는 협업 세션 중심의 동기식 원격 교육 시스템(collaboration session-centric synchronous distance learning system)을 제안하였다. 제안된 시스템의 기본 기능에는 음성 및 화상 회의(audio and video conferencing), 텍스트 기반 채트, 주석(annotation)이 가능한 공유 슬라이드가 포함된다.

소설 기반 STEAM 프로그램 적용과 학생 역량 연구: 창의적 사고, 비판적 사고, 의사소통, 협업, 디지털 역량 (A Study on Students' Creativity Thinking, Critical Thinking, Communication, Collaboration, and Digital Competence by Implementing Science Fiction STEAM Program)

  • 박현주
    • 공학교육연구
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    • 제26권1호
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    • pp.27-36
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    • 2023
  • The purpose of this study was to investigate high school students' competencies of creativity thinking, critical thinking, communication, collaboration, and digital competence by implementing science fiction STEAM program. Based on the story of 'Fritz Haber' and the 'Garden of Dawn', a STEAM program was developed according to the ADDIE model. In the analysis stage, the purpose of the teaching-learning program using novels was set, and learners and learning environments were analyzed. At the design stage, the novels 'Fritz Harbor' and 'Garden of Dawn' were selected, learning goals were set according to the achievement standards of the curriculum, and learning contents and learning activities were sequenced and designed. In the development stage, teaching and learning materials were developed in a module format, implemented to classes, and evaluated. Pre-test and post-tests were conducted to identify the five major competencies such as creativity thinking, critical thinking, communication, collaboration, digital competence. The collected data was verified by paired t-test using SPSS. The results of the study showed statistically significant results in creative thinking, critical thinking, and digital competency.

Online Collaborative Language Learning for Enhancing Learner Motivation and Classroom Engagement

  • Jeong, Kyeong-Ouk
    • International Journal of Contents
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    • 제15권4호
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    • pp.89-96
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    • 2019
  • This study examines the impact of online collaborative English language learning to enhance learner motivation and classroom engagement in university English instruction. The role of learner motivation and classroom engagement has gained much attention under the premises of current constructivist framework of English as a foreign language education. To promote learner motivation and classroom interaction in English instruction, participants in this study engaged in integrative English learning activities through online group collaboration and peer-tutoring. They exchanged productive peer response and shared their learning experiences throughout the integrative English learning activities. Digital technology played an integral role in motivating the learning process of the participants. Data for this study were gathered through an online questionnaire survey and semi-structured interviews. The data were analyzed based on the ARCS motivational model of instructional design to identify the motivational aspects of integrative English learning activities. This study reveals that participants of this study regarded online collaborative English learning activities as the positive and motivating learning experience. The online collaborative English reading instruction had positive effect on improving EFL university students' learning performance. Participants of this study also identified affective and metacognitive benefits of online collaborative EFL learning activities for learner motivation and classroom engagement. This study reveals that the social networking platform in online group collaboration played a crucial role for the participants in understanding the integration of online group collaboration as the positive and effective language learning strategy. This study may have implications in suggesting the effective instructional design for promoting learner motivation and classroom interaction in EFL education.

CSCL 환경에서 사전훈련과 협력 스크립트 유형이 협력능력과 공유정신모형에 미치는 영향 (The effect of Pre-training and Collaboration script types on Collaboration skills and Shared meatal model in CSCL)

  • 김수현
    • 한국산학기술학회논문지
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    • 제13권11호
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    • pp.4984-4993
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    • 2012
  • 본 연구는 협력능력에 대한 사전훈련과 협력 스크립트의 상호작용이 협력능력과 공유정신모형 형성에 미치는 영향을 알아보았다. K대 '교육방법 및 교육공학'을 수강하는 96명에게 사전훈련과 서로 다른 협력스크립트를 제공하고, 각 집단 별로 협력학습과정에서 이루어지는 메시지와 협력학습 후 개념도를 분석하였다. 연구 결과, 첫째 사전훈련과 협력 스크립트의 상호작용에 따른 협력 능력에는 유의미한 차이가 없었으나, 협력 스크립트 유형은 협력능력에 유의미한 영향을 미치는 것으로 나타났다. 둘째, 협력에 대한 사전 훈련과 협력 스크립트의 상호작용에 따른 공유정신모형 형성에는 유의미한 차이가 없었으나, 협력 스크립트 유형은 공유정신모형에 유의미한 영향을 미치는 것으로 나타났다. 이 연구는 CSCL 환경에서 효과적인 협력학습활동을 위한 전략 제시라는 점에서 의의가 있다.

간호대학생의 전문직관에 영향을 미치는 요인: 임상실습교육환경과 의사-간호사 협력에 대한 태도를 중심으로 (Factors Influencing Nursing Professionalism in Nursing Students: Clinical Learning Environment and Attitude toward Nurse-Physician Collaboration)

  • 이은경;지은주
    • 기본간호학회지
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    • 제23권2호
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    • pp.126-135
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    • 2016
  • Purpose: This study was done to identify the influence of clinical learning environment and attitude toward physician-nurse collaboration on professionalism in nursing students. Method: The sample consisted of 317 nursing students. Data were collected from October 10 to December 20, 2014 and were analyzed using t-test, ANOVA, Pearson correlation and multiple linear regression with IBM SPSS statistics version 19. Results: The mean score for clinical learning environment was 3.15 out of 5. The mean score on the Jefferson scale attitude toward physician-nurse collaboration (JSAPNC) was 3.31 out of 4. The mean score for professionalism was 3.70 out of 5. The predictors of professionalism were major satisfaction, 'care vs cure' for the JSAPNC and 'patient relationship', 'student satisfaction' for clinical learning environment. Conclusions: Based on these results, educational programs to improve attitude toward physician-nurse collaboration and clinical learning environment should be developed.

웹 기반 협력학습 환경에서 학습자간 상호작용의 매개효과 관한 연구 (A Study on the Mediating Effect of Interaction among Learners in a Web Based Collaboration Learning Environment)

  • 이동훈;이상곤
    • 한국IT서비스학회지
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    • 제12권2호
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    • pp.195-214
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    • 2013
  • The purpose of this study is to verify the mediating effect of interaction among learners in a Web Based Collaboration Learning (WBCL) environment. 254 Korean college students served as test subjects and during the 4 weeks of research period, they studied the Test of English for International Communication (TOEIC) in a web-based collaborative learning system. The interaction between learners was looked into by categorizing the concept into task oriented information sharing activities and relationship oriented communication activities and analyzing the causal relationship between the two activities. Learning performances were measured in individual level. The results are as follows. First, task oriented information sharing activities effect positively on relationship oriented information sharing activities. Second, the managerial characteristics of WBCL had a positive effect on interaction between learners but the systematic characteristics had partial influence on interaction between learners. Third, the interaction between learners completely interconnects the managerial characteristics of WBCL and learning performance but partially interconnects the systematic characteristic of WBCL and learning performance. In conclusion, this study implies that managerial and systematic characteristics of WBCL should be considered on the preferential basis for the WBCL to become successful and interactive activities such as information sharing and communication should be encouraged to be active from a small-size WBCL perspective.

Effects of Facebook on Language Learning

  • SUNG, Minkyung;KWON, Sungho
    • Educational Technology International
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    • 제12권2호
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    • pp.95-116
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    • 2011
  • This study examines effects of Facebook on language learning in terms of facilitating interaction and collaboration by applying Facebook in a Korean language class. Forty one exchange students from seventeen countries who participated in the study used Facebook to exchange information and complete group projects. Results show that Facebook was effective in sharing class materials, engaging in class community and collaborating to complete assignments. Students also comment that socializing with peers was helpful, yet more activities and discussion to draw active participation is needed. This study also points out the important role of instructors who implement social media and manage the class.