• Title/Summary/Keyword: Buzz

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Theoretical Categorization of Meanings of Interaction in Interactive Media (인터랙티브 미디어에 적용되는 인터랙션 의미의 범주화)

  • Rhee, Hyunjung
    • The Journal of the Korea Contents Association
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    • v.15 no.8
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    • pp.170-178
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    • 2015
  • Interactive media is a buzz word in current creative industry, but many of related fields have different understanding of the meaning of "interaction" in interactive media. This aspect is often the cause of difficulties communication and becomes an obstacle to joint researches. Thus this study attempts to develop a theoretical categorization of the meanings of interaction in interactive media. For this, this study first gathered various interpretations about what is interaction and build a rough classification. Then the classification is supplemented and amended over three times through FGIs of the interactive media related experts. This theoretical categorization is expected to help smooth cross-disciplinary studies and integrated technology development in interactive media.

A Study on Social Media Usage of Government Archival Services and Users' Interestedness: Focused on "National Archives of Korea" and "Presidential Archives" (공공기록관의 소셜미디어 이용 현황 및 이용자 관심도 분석: 국가기록원과 대통령기록관을 중심으로)

  • Choi, JungWon;Gang, JuYeon;Park, JunHyeong;Oh, Hyo-Jung
    • Journal of the Korean Society for information Management
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    • v.33 no.2
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    • pp.135-156
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    • 2016
  • Recently, as the importance of user-oriented archives management is becoming increasingly, government archives try to serve interactive services using social network service (SNS) beyond one-way approaches. This study aims to analyze usage of government archives service in social media and examine users' interestedness. We especially select "National Archives of Korea" and "Presidential Archives" as target government archives and collect tweets from 2010 to 15th April 2016. Our study adopts informetric approaches and social media analysis including buzz analysis, time series analysis. We differentiate between the tweet collection posted by government archives themselves and the other collection generated by general users. Furthermore we conduct correlation analysis of tweet and social issues and propose application plan for government archives services in social media environment.

A Study on the Features of Fashion Styles of Korean Hip Hop Musicians (국내 힙합뮤지션의 패션유형별 스타일링 분석)

  • Kang, Eun-Ji;Lee, Jeoung-Min
    • Journal of the Korean Society of Costume
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    • v.60 no.6
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    • pp.62-73
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    • 2010
  • The purpose of this thesis is to make an effective Korean Hip Hop culture and suggest a new style direction in classifying the types of fashion styles of the Hip Hop musicians and studying their features. They are surveyed in stage costumes, hair styles, make-ups, accessaries, and total fashion styles, and then classified into Normal Hip Hop Style, Casual Hip Hop Style, Sporty Hip Hop Style, Mix & Match Hip Hop Style, and Classical Hip Hop Style. The results of the study are as follows: First, Normal Hip Hop Style is the most general and universal Hip Hop fashion type. They wear clothes in bigger sizes and exaggeratively. And also a cornrow hair style, a tattoo, and a piercing represent marked individualities. Second, Casual Hip Hop Style is more active and practical than Normal Hip Hop Style. Their blue jeans and T-shirts express more simple and polished style. And also they make variable fashion styles and hair styles such as a cornrow hair and a buzz cut. Third, Sporty Hip Hop Style is from B-boy's clothes when they do active and violent break dancing. As NBA basketball games are popular, they wear training clothes, breeches, big T-shirts, and jumpers & caps on embroidered sport team's names. Their hair style is short or natural and also they have caps or hoods to present active mood. Fourth, Mix & Match Hip Hop Style is existed variable elements in one style. The typical type of this style is jacket & blue jean. It is characterized by dress shirts, neck ties, blue jeans, sneakers, beards, and moustaches. Fifth, Classical Hip Hop Style is from African Americans. They try to express assimilated appearance of Anglo-Saxons. They wear black suits, shoes, hats, and sunglasses to represent formality and elegance. In the above results, there are variable fashion styles in one Hip Hop music genre and also fashion style is changed with musical inclination. This thesis is an important guide to produce variable and creative Hip Hop fashion styles in Korean Hip Hop culture.

A Study on Environmental Pollution Issues in Fireworks Display (불꽃놀이의 환경오염 측면에 관한 연구)

  • Ahn, Myung-Seog;Lee, Jin-Ho;Shin, Chang-Young
    • Explosives and Blasting
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    • v.26 no.2
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    • pp.45-51
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    • 2008
  • Fireworks display is called as younwha in korean, pokjuk in chinese, hanabi in japanese and fireworks display in English. Fireworks is a kind of art calling as engineering art program that presents its artistic sense by making up light, sound, heat, form, smoke, smoke screen, time delay and kinetic energy etc. which are made by combustion and deflagrations of explosives. Korea's fireworks skill is world class. In 1980s, we already developed the skills. After 2010 year, It would develop as Nano-biotechnology considering its environmental safety passing by 1990s' grow fully step. After pleasant fireworks, it requires a environmental pollution control measure, ability of emergency state control, management of storing place, a blind shell and waste disposal and citizenship elevation etc. This paper indicated around fireworks the present conditions, environmental pollution buzz, direction of development and plan.

A Study on the Evaluation of Travel Agency using Social Big Data (소셜 빅 데이터를 이용한 여행사 평가에 관한 연구)

  • Kong, Hyo-Soon;Song, Eun-Jee;Kang, Min-Shik
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.19 no.10
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    • pp.2241-2246
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    • 2015
  • Recently for efficient management, companies have collected and investigated information about customers' feedback by using a system that analyzes big data from social media. This paper proposes more accurate and efficient evaluation method of collecting and investigating customers' feedback using social big data for travel agency, which is representative company of hospitality industry. First, it designs service model and, as a test-bed, analyzes media channel, customer satisfaction, and brand-image etc. of big 5 travel agencies in Korea. In addition, we suggest an analysis result of evaluating preference with positive rate and negative rate by proposed evaluation method. It allows a travel agency to know which area should be improved corresponding to evaluation item; thus, suggested evaluation method is effective to manage customers even more efficiently.

Performance of Broadcasting Contents by Platforms (방송 플랫폼별 콘텐츠 유통 성과)

  • Kim, Suk;Song, Gin
    • The Journal of the Korea Contents Association
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    • v.15 no.12
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    • pp.81-96
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    • 2015
  • This study investigated the attributes of the popular programs by various broadcasting related platforms(on-air, VOD, SNS) and the relationship between the outcomes of these platforms in order to get the implications of broadcasting contents distribution strategy in multi-platform era. First, the study found that drama programs of territorial broadcasting showed the most high performance in on-air platform while comedy entertainment programs got the outstanding achievement in VOD platform. Second, although it had the low ratings in on-air platform, the program could be highly probable to get a great deal of VOD hits if it had attracted the younger audience. Knowledge programs showed the similar outcome between on-air and VOD platforms. Third, the study found that the factor which had a significant influence on VOD performance was the amount of buzz in SNS. These results suggest that broadcasting content distribution strategy in multi-platform era needs the understanding of the segmented target audiences of content and the analysis of trait of each platform.

BSR Test method for Vehicle Seat using Excitation and Operation Durability Test (차량 시트 가진 및 작동 내구 BSR 시험법 연구)

  • Choi, Hoil;Kang, Jaeyoung;Park, Junghee
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.16 no.4
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    • pp.2436-2441
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    • 2015
  • BSR noise from automobiles is largely issued in recent as an emotional quality. This study describes the two test methods for determining BSR noise occurred in automotive seat system. First, the sine sweep test is found to be an effective excitation method for determining BSR noise with high frequency. Second, BSR operation test is introduced in such a way that BSR noise during operation of seat height system is measured by several accelerometer at each 800 cycles until 6400 cycles. The periodic noise signal is captured during one cycle after many cycles of operation. Two test method presented in this paper can be analyzed more efficiently BSR noise of the seat.

Investigation of the BSR Noise characteristics in Seat Cushion-frame with respect to Vibration Durability Test Using Multi-simulator (다축 가진기를 이용한 시트 쿠션 프레임의 내구 전후 BSR 진동특성 연구)

  • Choi, Ho-Il;Nam, Jae-Hyun;Kang, Jae-Young;Park, Jung-Hee
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.15 no.8
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    • pp.4776-4783
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    • 2014
  • Many studies have examined the reduction of primary noise sources, but quality-related noise, such as BSR, is rarely studied. This study describes the quantitative BSR test method using a multi-axial simulator. The sine sweep test was conducted to detect the system resonance and its relation to BSR noise with high frequency. This method is applied to the seat frame with/without the vibration durability test. The results showed that the $1^{st}$ lateral resonance leads to higher BSR frequency noise. In addition, the reduction of the lateral mode system stiffness after the durability test results in a decrease in the BSR noise in sine sweep test mode.

A Study on the Investigation into Obstacles in Overseas CM Projects (해외 CM사업의 애로요인 분석에 관한 연구)

  • Kim, Jae-Hee;Kim, Han Soo
    • Korean Journal of Construction Engineering and Management
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    • v.14 no.5
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    • pp.113-121
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    • 2013
  • An expansion into the global market increasingly becomes a buzz world among Construction Management(CM) firms in Korea. The objective of this study is to identify potential obstacles and investigate their nature and implications to CM firms in Korea. The study identified 25 obstacles under 5 categories. Base on a questionnaire survey and interviews with CM experts who have global CM projects experience, the study discusses that while there exist various types of obstacles, a more attention needs to be paid for a small number of major obstacles to minimine risks in overseas CM projects. It also suggests that improving pre-construction management competency through securing CM experts should be listed as a top agenda for Korean CM firms.

Effect of the Strength of Weak Ties & Emotional Perception on the Social Network Game's Diffusion (Strength of Weak Ties와 감성적 인식이 소셜네트워크게임(SNG)의 확산에 미치는 영향 연구)

  • Song, Myung-Bean;Yoo, Hyun-Gyu;Jo, Eun-Ae;Lee, Sang-Ho
    • Journal of Digital Convergence
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    • v.12 no.5
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    • pp.69-78
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    • 2014
  • This study deals with the digital policy proposal through the path modeling study on the effect of the strength of weak ties & emotional perception leading to the user's satisfaction, WOM between game users, and the verification on the effect of the emotional real name SNS on the social network game's diffusion. Researcher confirmed that the effect of the strength of weak ties & emotional perception led to the user's satisfaction, WOM of SNG. Even though weak tie, researchers estimate that the users emotionally interact with the real name relation effect of SNS. And effective factors for WOM are not a tie relationship or emotional interactivity of weak tie antecedently but user's satisfaction. As a result, though antecedent factors (weak tie & interactivity) had a positive effect as real name SNS, eventually powerful factor of making buzz was the SNG user's satisfaction. Thus researchers expect the practical policy proposition for government & corporation, which means SNG service providers more carefully manage the service satisfaction for WOM with SNG user's experience.