• Title/Summary/Keyword: Bot Framework

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A Design and Implementation of Salon Booking Chatbot based on Microsoft Bot Framework (Microsoft Bot Framework 기반의 미용실 챗봇 설계 및 구현)

  • Lee, Won Joo;An, Hyun Jeong;Cho, Eun Ji;Cheong, So Young
    • Proceedings of the Korean Society of Computer Information Conference
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    • 2021.07a
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    • pp.231-232
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    • 2021
  • 본 논문에서는 Microsoft Bot Framework 기반의 미용실 예약 서비스 챗봇을 구현한다. 이 챗봇은 데이터 베이스 연동을 통하여 미용실 예약정보를 저장, 수정, 취소하는 기능을 제공하여 실시간으로 사용자에게 신속하고 편리한 예약 서비스를 제공하도록 설계하고 구현한다. 또한, Microsoft Bot Framework를 이용하여 채팅 인터페이스뿐만 아니라 챗봇 작업의 작동 방법과 이유를 이해하는 데 도움이 되는 독립 실행형 앱을 사용하여 미용실 예약과 예약변경 및 취소 이벤트를 발생시킬 수 있도록 구현한다. 그리고 개인 웹 서버와 카카오맵 API를 연동하여 미용실 위치 경로를 제공하여 사용자가 더욱 편리하게 서비스를 이용하도록 구현한다.

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Design and Implementation of Chatbot based on Microsoft Bot Framework (Microsoft Bot Framework 기반의 챗봇 설계 및 구현)

  • Won Joo Lee;Yong Soo Jang;Woo Min An;So Yi Kang;Min Ju Choi
    • Proceedings of the Korean Society of Computer Information Conference
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    • 2023.07a
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    • pp.33-34
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    • 2023
  • 본 논문에서는 Microsoft Bot Framework 기반의 챗봇(Chat Bot)을 설계하고 구현한다. 이 챗봇은 인하공업전문대학 컴퓨터정보과에 진학하려는 학생이나 재학생을 대상으로 서비스를 제공하는 챗봇이다. 사용자는 간단한 정보를 보다 빠르게 찾아볼 수 있다. 또한, 교과과정과 교수진에 대한 정보를 얻을 수 있고, 취업정보를 알 수 있으며 전공 스터디룸을 예약할 수 있다. 전공 스터디룸 예약 같은 경우 데이터베이스 연동을 통해 예약 정보를 저장할 수 있으며, 삭제하여 취소하는 기능을 제공한다.

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A Design and Implementation of Travel Recommedation Chatbot Based on Bot Framework (Bot Framework 기반의 여행지 추천 챗봇 설계 및 구현)

  • Lee, Won Joo;Kim, Gyu Jun;Ko, Won Yeong;Lee, Areum Byeol;Lim, Byeong Jun
    • Proceedings of the Korean Society of Computer Information Conference
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    • 2022.07a
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    • pp.279-280
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    • 2022
  • 본 논문에서는 여행지 리스트와 이에 대한 정보를 포털 사이트에서 검색하지 않고 사용자가 원하는 지형과 분위기에 따른 여행지를 추천하고, 근처 숙소나 맛집, 교통편 등과 같은 정보를 통합적으로 전달해줄 수 있는 챗봇을 설계하고 구현한다. 이 챗봇은 사용자들에게 원하는 여행지의 키워드를 보여주고 그 키워드에 맞는 여행지 및 여러 가지 정보를 추천해주는 기능을 제공한다.

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EVALUATION OF MINIMUM REVENUE GUARANTEE(MRG) IN BOT PROJECT FINANCE WITH OPTION PRICING THEORY

  • Jae Bum Jun
    • International conference on construction engineering and project management
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    • 2009.05a
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    • pp.800-807
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    • 2009
  • The limited public funds available for infrastructure projects have led governments to consider private entities' participation in long-term contracts for finance, construction, and operation of these projects to share risks and rewards between the public and the private. Because these projects have complicated risk evolutions, diverse contractual forms for each project member to hedge risks involved in a project are necessary. In light of this, Build-Operate-Transfer(BOT) model is considered as effective to accomplish Public Private Partnerships(PPPs) with a characteristic of an ownership-reversion. In BOT projects, the government has used such an incentive system as minimum revenue guarantee(MRG) agreement to attract the private's participation. Although this agreement turns out critical in success of BOT project, there still exist problematic issues in a financial feasibility analysis since the traditional capital budgeting theory, Net Present Value(NPV) analysis, has failed to evaluate the contingent characteristic of MRG agreement. The purpose of this research is to develop real option model based on option pricing theory so as to provide a theoretical framework in valuing MRG agreement in BOT projects. To understand the applicability of the model, the model is applied to the example of the BOT toll road project and the results are compared with that by NPV analysis. Finally, we found that the impact of the MRG agreement is significant on the project value. Hence, the real option model can help the government establish better BOT policies and the developer make appropriate bidding strategies.

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Chatting Pattern Based Game BOT Detection: Do They Talk Like Us?

  • Kang, Ah Reum;Kim, Huy Kang;Woo, Jiyoung
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.6 no.11
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    • pp.2866-2879
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    • 2012
  • Among the various security threats in online games, the use of game bots is the most serious problem. Previous studies on game bot detection have proposed many methods to find out discriminable behaviors of bots from humans based on the fact that a bot's playing pattern is different from that of a human. In this paper, we look at the chatting data that reflects gamers' communication patterns and propose a communication pattern analysis framework for online game bot detection. In massive multi-user online role playing games (MMORPGs), game bots use chatting message in a different way from normal users. We derive four features; a network feature, a descriptive feature, a diversity feature and a text feature. To measure the diversity of communication patterns, we propose lightly summarized indices, which are computationally inexpensive and intuitive. For text features, we derive lexical, syntactic and semantic features from chatting contents using text mining techniques. To build the learning model for game bot detection, we test and compare three classification models: the random forest, logistic regression and lazy learning. We apply the proposed framework to AION operated by NCsoft, a leading online game company in Korea. As a result of our experiments, we found that the random forest outperforms the logistic regression and lazy learning. The model that employs the entire feature sets gives the highest performance with a precision value of 0.893 and a recall value of 0.965.

A Design and Implementation of Shopping Chatbot (쇼핑 챗봇 설계 및 구현)

  • Lee, Won Joo;Wang, Gun Woo;Lee, Dae Seong;Lee, Hang Ju
    • Proceedings of the Korean Society of Computer Information Conference
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    • 2021.07a
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    • pp.233-234
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    • 2021
  • 본 논문에서는 Microsoft Bot Framework와 Microsoft Azure Service, LUIS AI를 활용하여 쇼핑몰 이용에 도움을 주는 쇼핑 챗봇을 설계하고 구현한다. 이 챗봇은 쇼핑몰을 이용하는 사용자들에게 대화형 인터페이스를 통한 편의성을 제공하고 접근성을 증가시킨다. 또한 직접 찾는 방식이 아닌 AI의 선택이 중심이 되어 검색 시간 감소로 인한 시간 절약 효과를 얻을 수 있다.

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A Design and Implementation of Exhibition Recommendation Chatbot Based on Microsoft Luis (Microsoft Luis 기반의 전시장 추천 챗봇 설계 및 구현)

  • Lee, Won Joo;Kim, Seung Gyeom;Lee, Gyo Bum;Han, Jae Geun
    • Proceedings of the Korean Society of Computer Information Conference
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    • 2022.07a
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    • pp.425-426
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    • 2022
  • 본 논문에서는 사용자가 원하는 주제를 통해 전시장을 추천, 등록, 조회하는 Microsoft Bot Framework, Microsoft Azure 기반의 챗봇을 설계하고 구현한다. 이 챗봇은 사용자가 원하는 주제를 입력하면, 해당하는 주제의 전시장을 추천하게 된다. 주제는 알고리즘으로 단어를 지정한 것이 아닌, Azure Luis로 단어를 학습시켜서 비슷한 주제의 단어를 도출하는 알고리즘을 선택한다. 등록 부분은 Form 형식이 아닌 대화형으로 사용자 정보를 수집하게 된다. 사용자 정보는 Microsoft SQL Database 서버에 저장이 되고, 구현한 챗봇은 애뮬레이터 형식이 아닌 Channel 연동으로 Line 서비스로 배포한다.

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User Behavior Analysis for Online Game Bot Detection (온라인 게임 봇 탐지를 위한 사용자 행위 분석)

  • Kang, Ah-Reum;Woo, Ji-young;Park, Ju-yong;Kim, Huy-Kang
    • Journal of the Korea Institute of Information Security & Cryptology
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    • v.22 no.2
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    • pp.225-238
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    • 2012
  • Among the various security threats in online games, the use of game bots is the most serious problem. In this paper, we propose a framework for user behavior analysis for bot detection in online games. Specifically, we focus on party play that reflects the social activities of gamers: In a Massively Multi-user Online Role Playing Game (MMORPG), party play log includes a distinguished information that can classify game users under normal-user and abnormal-user. That is because the bot users' main activities target on the acquisition of cyber assets. Through a statistical analysis of user behaviors in game activity logs, we establish the threshold levels of the activities that allow us to identify game bots. Also, we build a knowledge base of detection rules based on this statistical analysis. We apply these rule reasoner to the sixth most popular online game in the world. As a result, we can detect game bot users with a high accuracy rate of 95.92%.

Systematic Review of Assessment Tools for Praxis Ability of Sensory Integrative Function : Provide Range of Assessment Tools in Foreign and Domestic Normal Children (실행능력 평가도구에 대한 체계적 고찰 : 정상아동에서 국내.외 평가도구별 수행범위 제시)

  • Hong, Eunkyoung;Kim, Kyeong-Mi
    • The Journal of Korean Academy of Sensory Integration
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    • v.11 no.2
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    • pp.41-56
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    • 2013
  • Objective : The purpose of this study tried to present the performed average and range through systematic review about assessment tools that measures the praxis ability of sensory integrative function for foreign and domestic normal children. Methods: With making use of Medline, PubMed, Ovid, Eric, the Library of Congress, National Science and Technology Information Center, Kiss, RISS, and the Google search engine, we searched the name of assessment tool on the basis of the framework of the theory of sensory integration. Target paper was thesis and Journal published from January 2000 to April 2011. Results: Total of 24 papers were retrieved, used assessment tools were Bruininks-Oseretsky Test of Motor Proficiency (BOTMP), Bruininks-Oseretsky Test of Motor Proficiency, Short Form (BOTMP-SF), Bruininks-Oseretsky Test of Motor Proficiency, Second Edition (BOT-2), Bruininks-Oseretsky Test of Motor Proficiency, Second Edition, Short Form (BOT-2-SF), Clinical Observations of Motor and Postural Skills (COMPS), Motor Assessment Battery for Children (MABC), Clinical Test of Sensory Interaction with Balance (CTSIB), and subtest of Sensory Integration and Praxis Test (SIPT). We presented the average and range of assessment tools applied to normal children in each country. Conclusion: A performed result in other cultural and domestic normal children which this study presented will provide a standard in comparison with performance of children with disabilities who are the actual clinical evaluation.

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A Design and Implementation of Chatbot System for Automation of Pizza Ordering and Delivery Service (피자 주문 및 배달 서비스의 자동화를 위한 챗봇 시스템 설계 및 구현)

  • Won Joo Lee;Sung Woon Yu;Hyun Seop Lim;Dong Hwan Lee
    • Proceedings of the Korean Society of Computer Information Conference
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    • 2023.07a
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    • pp.443-444
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    • 2023
  • 본 논문에서는 Microsoft의 Bot Framework v4를 활용하여 C#으로 개발한 피자 주문 챗봇에 대해 설명한다. 이 챗봇은 Azure에 호스팅 되었으며 피자 메뉴 선택, 피자 주문, 콜라 메뉴 선택, 콜라 주문, 배달 조회, 주문 종료 등의 기능을 제공한다.

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