• Title/Summary/Keyword: B-spline surface

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Adaptive B-spline volume representation of measured BRDF data for photorealistic rendering

  • Park, Hyungjun;Lee, Joo-Haeng
    • Journal of Computational Design and Engineering
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    • v.2 no.1
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    • pp.1-15
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    • 2015
  • Measured bidirectional reflectance distribution function (BRDF) data have been used to represent complex interaction between lights and surface materials for photorealistic rendering. However, their massive size makes it hard to adopt them in practical rendering applications. In this paper, we propose an adaptive method for B-spline volume representation of measured BRDF data. It basically performs approximate B-spline volume lofting, which decomposes the problem into three sub-problems of multiple B-spline curve fitting along u-, v-, and w-parametric directions. Especially, it makes the efficient use of knots in the multiple B-spline curve fitting and thereby accomplishes adaptive knot placement along each parametric direction of a resulting B-spline volume. The proposed method is quite useful to realize efficient data reduction while smoothing out the noises and keeping the overall features of BRDF data well. By applying the B-spline volume models of real materials for rendering, we show that the B-spline volume models are effective in preserving the features of material appearance and are suitable for representing BRDF data.

Generation of Discrete $G^1$ Continuous B-spline Ship Hullform Surfaces from Curve Network Using Virtual Iso-parametric Curves

  • Rhim, Joong-Hyun;Cho, Doo-Yeoun;Lee, Kyu-Yeul;Kim, Tae-Wan
    • Journal of Ship and Ocean Technology
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    • v.10 no.2
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    • pp.24-36
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    • 2006
  • Ship hullform is usually designed with a curve network, and smooth hullform surfaces are supposed to be generated by filling in (or interpolating) the curve network with appropriate surface patches. Tensor-product surfaces such as B-spline and $B\'{e}zier$ patches are typical representations to this interpolating problem. However, they have difficulties in representing the surfaces of irregular topological type which are frequently appeared in the fore- and after-body of ship hullform curve network. In this paper, we proposed a method that can automatically generate discrete $G^1$ continuous B-spline surfaces interpolating given curve network of ship hullform. This method consists of three steps. In the first step, given curve network is reorganized to be of two types: boundary curves and reference curves of surface patches. Especially, the boundary curves are specified for their surface patches to be rectangular or triangular topological type that can be represented with tensor-product (or degenerate) B-spline surface patches. In the second step, surface fitting points and cross boundary derivatives are estimated by constructing virtual iso-parametric curves at discrete parameters. In the last step, discrete $G^1$ continuous B-spline surfaces are generated by surface fitting algorithm. Finally, several examples of resulting smooth hullform surfaces generated from the curve network data of actual ship hullform are included to demonstrate the quality of the proposed method.

A Study on Development of an Algorithm for Vertex Creation to Define Ship Hull Forms (선체형상 정의를 위한 버텍스 산출 알고리즘 개발에 관한 연구)

  • Hyun-Kyoung Shin;Sang-Sung Shin;Kyu-Won Park
    • Journal of the Society of Naval Architects of Korea
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    • v.31 no.3
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    • pp.31-37
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    • 1994
  • When a lot of input data are not distributed uniformly n a chord-span direction or when the given shape is complicated, it is very difficult to obtain an inverse matrix which represents the smooth Bi-cubic B-spline surface of the initial shape. To overcome this problem, we suggest image Surface Expansion Method(ISE Method) which is suggested for vertex creation of B-spline curves and surfaces. Its basic concept, convergency and verification are shown. Also B-spline curves and Surfaces represented by ISE Method were compared with those represented by the existing method which is based on the inverse matrix method, the pseudoinverse matrix method and the chord length approximation method for vertex yielding. Ship Hull Forms which have Knuckle, Bulbous Bow, Transom and Stern frame were represented by the ISE Method.

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Fast Evaluation of a dynamic B-spline Curve and Surface (동적인 B-spline 곡선과 곡면의 효율적인 평가방법)

  • Ryu Joonghyun;Kim Deok-Soo
    • Proceedings of the Society of Korea Industrial and System Engineering Conference
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    • 2002.05a
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    • pp.461-466
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    • 2002
  • In many applications of computer aided geometric design and computer graphics, B-spline is one of the most popular representation for curves and surfaces, and the evaluation of B-spline curves and surfaces is the most frequently used operation. For the evaluation and others, the power form representation of the curves and surfaces is preferred because it is possible to speed-up the operation using Horner's rule. In this paper, we present a new algorithm for the above-mentioned conversion focusing on a dynamic case. Experiment shows that the proposed algorithm significantly outperforms the conventional approach when one or more control points of a B-spline curve and surface are dynamically moving.

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B-spline Volume BRDF Representation and Application in Physically-based Rendering (물리기반 렌더링에서의 비스플라인 볼륨 BRDF 표현과 응용)

  • Lee, Joo-Haeng;Park, Hyung-Jun
    • Korean Journal of Computational Design and Engineering
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    • v.13 no.6
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    • pp.469-477
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    • 2008
  • Physically-based rendering is an image synthesis technique based on simulation of physical interactions between light and surface materials. Since generated images are highly photorealistic, physically-based rendering has become an indispensable tool in advanced design visualization for manufacturing and architecture as well as in film VFX and animations. Especially, BRDF (bidirectional reflectance distribution function) is critical in realistic visualization of materials since it models how an incoming light is reflected on the surface in terms of intensity and outgoing angles. In this paper, we introduce techniques to represent BRDF as B-spline volumes and to utilize them in physically-based rendering. We show that B-spline volume BRDF (BVB) representation is suitable for measured BRDFs due to its compact size without quality loss in rendering. Moreover, various CAGD techniques can be applied to B-spline volume BRDFs for further controls such as refinement and blending.

Machined Surface Inspection Based on Surface Fairing on the Machine Tool (곡면평활화를 고려한 공작기계상에서의 가공곡면 검사)

  • Lee, Se-Bok;Kim, Gyeong-Don;Jeong, Seong-Jong
    • Transactions of the Korean Society of Mechanical Engineers A
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    • v.24 no.4 s.175
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    • pp.937-945
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    • 2000
  • The assessment of machined surface is difficult because the freeform surface must be evaluated by surface fairness as well as dimensional accuracy. In this study, the machined freeform surface is modeled by interpolating the data measured on the machine tool into the mathematical continuous surface, and then the surface model is improved with the parameterization to minimize surface fairness. The accuracy reliability of the measured data is confirmed through compensation of volumetric errors of the machine tool and of probing errors. Non-uniform B-spline surface interpolation method is adopted to guarantee the continuity of surface model. Surface fairness is evaluated with the consideration of normal curvature on the interpolated surface. The validity and usefulness of the proposed method is examined through computer simulation and experiment on the machine tool.

APPROXIMATION OF QUADRIC SURFACES USING SPLINES

  • Ahn, Young-Joon
    • Journal of the Korean Society for Industrial and Applied Mathematics
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    • v.13 no.3
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    • pp.217-224
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    • 2009
  • In this paper we present an approximation method of quadric surface using quartic spline. Our method is based on the approximation of quadratic rational B$\acute{e}$zier patch using quartic B$\acute{e}$zier patch. We show that our approximation method yields $G^1$ (tangent plane) continuous quartic spline surface. We illustrate our results by the approximation of helicoid-like surface.

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Spline Surface Approximation for Computing Pit Excavation Volume with the Free Boundary Conditions

  • Jaechil Yoo;Lee, Seung-Hoon;Mun, Du-Yeoul
    • Proceedings of the Korean Society of Surveying, Geodesy, Photogrammetry, and Cartography Conference
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    • 2002.04a
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    • pp.229-238
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    • 2002
  • The calculation of earthwork plays a major role in plan or design of many civil engineering projects, and thus it has become very important to improve the accuracy of earthwork calculation. In this paper, we propose an algorithm of finding a cubic spline surface with the free boundary conditions, which interpolates the given three dimensional data, by using B-spline and an accurate method to estimate pit-excavation volume. The proposed method should be of interest to surveyors especially concerned with accuracy of volume computations. We present some computational results showing that our proposed method provides good accuracy.

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Spline Surface Approximation for Computing Pit Excavation Volume with the Free Boundary Conditions

  • Yoo, Jae-Chil;Lee, Seung-Hoon;Mun, Du-Yeoul
    • Korean Journal of Geomatics
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    • v.2 no.1
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    • pp.25-29
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    • 2002
  • The calculation of earthwork plays a major role in plan or design of many civil engineering projects, and thus it has become very important to improve the accuracy of earthwork calculation. In this paper, we propose an algorithm for finding a cubic spline surface with the free boundary conditions, which interpolates the given three dimensional data, by using B-spline and an accurate method to estimate pit-excavation volume. The proposed method should be of interest to surveyors especially concerned with accuracy of volume computations. We present some computational results showing that our proposed method provides good accuracy.

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A 3-Dimentional Radiation Diffraction Problem Analysis by B-Spline Higher-Order Panel Method

  • Kim Gun-Do;Lee Chang-Sup
    • Journal of Ship and Ocean Technology
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    • v.10 no.1
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    • pp.10-26
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    • 2006
  • The radiation problem for oscillating bodies on the free surface has been formulated by the over-determined Green integral equation, where the boundary condition on the free surface is satisfied by adopting the Kelvin-type Green function and the irregular frequencies are removed by placing additional control points on the free surface surrounded by the body. The B-Spline based higher order panel method is then applied to solve the problem numerically. Because both the body geometry and the potential on the body surface are represented by the B-Splines, that is in polynomials of space parameters, the unknown potential can be determined accurately to the order desired above the constant value. In addition, the potential expressed in B-Spline can be differentiated analytically to get the velocity on the surface without introducing any numerical error. Sample computations are performed for a semispherical body and a rectangular box floating on the free surface for six-degrees of freedom motions. The added mass and damping coefficients are compared with those by the already-validated constant panel method of the same formulation showing strikingly good agreements.