• Title/Summary/Keyword: Application(App)

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A Convergence Study on the Revitalization of Medical Tourism of Introducing Mobile Healthcare Applications (모바일 헬스케어 애플리케이션 도입이 의료관광 활성화에 미치는 융합연구)

  • Hwang, Mi-Kung;Lee, Won Jae
    • Journal of the Korea Convergence Society
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    • v.10 no.9
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    • pp.91-98
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    • 2019
  • The research focused on plastic surgery clinics in Seoul, which recently responded to foreign patients who wanted to get plastic surgery, to recognize the need for the use of mobile healthcare applications to promote medical tourism and to see the expected effects in the future. For the analysis of data, SPSS 21.0 was used. Based on personal characteristics and medical institution characteristics, the future expected effects of using mobile healthcare applications were analyzed to find ways to help vitalize medical tourism. The result showed that the more mobile applications they wants to use in the future and the higher the number of foreign patients of the medical institutions, the more positive the expectation on the use of mobile healthcare application in the future. Also, the higher evaluation on the need for mobile healthcare application, the more helpful in vitalizing the medical tourism in the future, and the higher the positive awareness. I hope that this research will provide an IT foundation for the and expansion of mobile service app on demand analysis and service utilization of medical workers in order to promote medical tourism.

A Co-family Managerial Photo Share Mobile App UI Development (가족 공동 관리형 사진 공유 모바일 앱 UI 개발)

  • Chung, Yu-Mee;Choe, Jong-Hoon
    • The Journal of the Korea Contents Association
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    • v.14 no.4
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    • pp.29-36
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    • 2014
  • The recent small-scaled family form is making a great influence on sharing pictures of their children with family as well. As parents are usually taking pictures of their children with their smart-phones, the form of sharing pictures with families through SNS or text messages or uploading pictures of their children in mobile mini-homepage is becoming prominent these days. But when events of an each family member taking pictures occur, such as in 'the hundredth day party' or 'first birthday party' and exchange them through text messages or SNS, it would be difficult to gather their children's picture and view them all together other than the ones that they took themselves as it is difficult to send each and every picture. Also, another problem of managing pictures occur because the source of picture all differ from each other. There fore, to solve these problems, this study intends to suggest a co-family managerial photo management mobile application UI for family members to participate in gathering and organizing pictures that they took with their own smart-phones in a specific space and produce a mobile album.

A Study on History-Tourism Information Service Using Mobile Augmented Reality Technology (모바일 증강현실 기술을 이용한 역사관광정보 서비스에 관한 연구)

  • Jung, Da-Woon;Kang, Young-Ok
    • Spatial Information Research
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    • v.20 no.2
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    • pp.59-70
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    • 2012
  • Advances in science and technology, especially the increasing popularity of smart phone has opened up infinite possibilities for the information retrieval. And the augmented reality technology which has started getting attention to various fields has allowed us to get an information in an innovative way by providing additional information to a real world before our eyes. The purpose of this study is to suggest and to construct mobile application service which give history-tourism information efficiently based on augmented reality technology. As a result of study, we suggest that it is needed to find the view point that the most accurate information can be provided to the users according to each contents such as maps, pictures, drawings etc. and to provide the function to the users which shows the view points information efficiently. The purpose of this study is to investigate the possibility whether the technology studied in private sector by using augmented reality based on smart phone can also be applied in public sector for the service of history tourism information. We expect that this study can be the basis for providing the more advanced augmented reality service in the near future.

A Research on Personal Environment Services for a Smart Home Network (스마트 홈 네트워크를 위한 개인환경서비스 연구)

  • Ro, Kwang-Hyun;Kim, Seung-Cheon
    • Journal of the Institute of Electronics Engineers of Korea CI
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    • v.49 no.3
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    • pp.46-55
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    • 2012
  • Recently, the concept of PES(Personal Environment Service) is being widely discussed on various standardization organizations such as ITU-R, ETSI, 3GPP, TTA and etc. The purpose of PES is to introduce the services which can dynamically, automatically and intelligently reconfigures the electronic, electrical, and mechanical equipment surrounding the user according to the user preferences included in a user's profile by using a smartphone embedding WPAN radio technologies such as bluetooth and WiFi. This research introduces an Android Platform-based PES system which consists of a PES app, PES devices and a PES server. A smartphone platform is Android 2.2(Froyo) version and 4 simulated PES devices were implemented by using Galaxy Tab. It has shown that the PES would be a killer application of M2M(Machine-to-Machine) or D2D(Device-to-Device) in the future and it would need to study how to update a user's profile based on analyzing user's behaviour for enhancing the PES user's satisfaction.

Snapshot-Based Offloading for Web Applications with HTML5 Canvas (HTML5 캔버스를 활용하는 웹 어플리케이션의 스냅샷 기반 연산 오프로딩)

  • Jeong, InChang;Jeong, Hyuk-Jin;Moon, Soo-Mook
    • Journal of KIISE
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    • v.44 no.9
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    • pp.871-877
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    • 2017
  • A vast amount of research has been carried out for executing compute-intensive applications on resource-constrained mobile devices. Computation offloading is a method in which heavy computations are dynamically migrated from a mobile device to a server, exploiting the powerful hardware of the server to perform complex computations. An important issue for offloading is the complexity of reconciling the execution state of applications between the server and the client. To address this issue, snapshot-based offloading has recently been proposed, which utilizes the snapshot of a web app as the portable description of the execution state. However, for web applications using the HTML5 canvas, snapshot-based offloading does not function correctly, because the snapshot cannot capture the state of the canvas. In this paper, we propose a code generation technique to save the canvas state as part of a snapshot, so that the snapshot-based offloading can be applied to web applications using the canvas.

De-cloaking Malicious Activities in Smartphones Using HTTP Flow Mining

  • Su, Xin;Liu, Xuchong;Lin, Jiuchuang;He, Shiming;Fu, Zhangjie;Li, Wenjia
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.11 no.6
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    • pp.3230-3253
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    • 2017
  • Android malware steals users' private information, and embedded unsafe advertisement (ad) libraries, which execute unsafe code causing damage to users. The majority of such traffic is HTTP and is mixed with other normal traffic, which makes the detection of malware and unsafe ad libraries a challenging problem. To address this problem, this work describes a novel HTTP traffic flow mining approach to detect and categorize Android malware and unsafe ad library. This work designed AndroCollector, which can automatically execute the Android application (app) and collect the network traffic traces. From these traces, this work extracts HTTP traffic features along three important dimensions: quantitative, timing, and semantic and use these features for characterizing malware and unsafe ad libraries. Based on these HTTP traffic features, this work describes a supervised classification scheme for detecting malware and unsafe ad libraries. In addition, to help network operators, this work describes a fine-grained categorization method by generating fingerprints from HTTP request methods for each malware family and unsafe ad libraries. This work evaluated the scheme using HTTP traffic traces collected from 10778 Android apps. The experimental results show that the scheme can detect malware with 97% accuracy and unsafe ad libraries with 95% accuracy when tested on the popular third-party Android markets.

Design and Implementation of Verification System for Malicious URL and Modified APK File on Cloud Platform (클라우드 플랫폼을 이용한 악성 URL 및 수정된 APK 파일 검증 시스템 설계 및 구현)

  • Je, Seolah;Nguyen, Vu Long;Jung, Souhwan
    • Journal of the Korea Institute of Information Security & Cryptology
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    • v.26 no.4
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    • pp.921-928
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    • 2016
  • Over the past few years, Smishing attacks such as malicious url and malicious application have been emerged as a major problem in South Korea since it caused big problems such as leakage of personal information and financial loss. Users are susceptible to Smishing attacks due to the fact that text message may contain curios content. Because of that reason, user could follow the url, download and install malicious APK file without any doubt or verification process. However currently Anti-Smishing App that adopted post-processing method is difficult to respond quickly. Users need a system that can determine whether the modification of the APK file and malicious url in real time because the Smishing can cause financial damage. This paper present the cloud-based system for verifying malicious url and malicious APK file in user device to prevent secondary damage such as smishing attacks and privacy information leakage.

A study on Improvement of BIS System using Bus congestion (버스 혼잡도를 이용한 BIS 시스템 개선방안 연구)

  • Joo, Young-Hwan;Lim, Seung-Cheol
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.16 no.6
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    • pp.211-215
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    • 2016
  • In this paper, we utilize a service provided by the existing bus information system. To improve the limitations of the bus information system the information provided to the passenger using the bus. By applying the IoT sensor network system. congestion information of the bus provided to customer. Provides information in addition to the existing bus congestion information to passengers wishing to use public transport from the smartphone app with an existing information system. The bus congestion information in addition to the existing information to passengers who want to use public transport provided in the existing information system and smartphone apps. Prevent accidents that might occur due to congestion in the bus, efficient and convenient way to propose an improved bus information system for public transport. Developed a prototype system using the IOT sensor network verified the proposed method.

Study on Remote Smart Control System for Human Detection on Bed (침상의 인체감지를 위한 원격 스마트 제어 시스템에 관한 연구)

  • Park, Seung-Hwan;Sim, Woo-Jung;Jung, Jin-Taek;Kim, Young-Ser
    • Journal of the Korea Convergence Society
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    • v.8 no.12
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    • pp.63-69
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    • 2017
  • This study is about the development of a smart bed control system to be able to detect the human position and body signal on bed. The main control board in the bed control system consists of the human sensing part, motor driving part and MCU. Here, to increase the credibility to check the human presence on bed, the human sensing part is combined with the human position part by membrane sensor and the body-signal detecting part of EMFI sensor. Also, remotely connecting the two detected signal to the application program of the app mode makes it possible to monitor human information on bed. In this paper, the remote function monitoring of the on-bed human information by bluetooth communication will be abe to make it applicable to the technical prevention method of the bed fall and absence accident in hospital and care facilities.

A Study on Remote Cultivation Consignment System for Hobby using LED Plant Factory (LED 식물공장을 이용한 취미용 원격 식물재배 위탁 시스템에 대한 연구)

  • Cho, Myeon-gyun
    • Journal of Convergence for Information Technology
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    • v.7 no.1
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    • pp.49-54
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    • 2017
  • In this paper, we propose a system that can provide a environment for plant cultivation in connection with LED plant factories and enable users to participate in plant cultivation remotely to engage in personal hobbies. The proposed system can monitor the growth conditions of plants through various sensors and remotely adjust the cultivation environment required for plant growth through the Arduino system, so that users can feel the satisfaction of plant cultivation and harvesting as a hobby. On the other hand, we suggest a mutual benefit structure for plant factory and users by securing a certain amount of income source to factory, by paying the idle space to the individual online. This paper demonstrates the feasibility of the proposed system by making the prototype of the remote plant cultivation consignment system using the Arduino and Android application(App.), and contributes to popularize the LED plant factories and expand the business area in future.