• Title/Summary/Keyword: 3D environment

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A comparison of the accuracy of intraoral scanners using an intraoral environment simulator

  • Park, Hye-Nan;Lim, Young-Jun;Yi, Won-Jin;Han, Jung-Suk;Lee, Seung-Pyo
    • The Journal of Advanced Prosthodontics
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    • v.10 no.1
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    • pp.58-64
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    • 2018
  • PURPOSE. The aim of this study was to design an intraoral environment simulator and to assess the accuracy of two intraoral scanners using the simulator. MATERIALS AND METHODS. A box-shaped intraoral environment simulator was designed to simulate two specific intraoral environments. The cast was scanned 10 times by Identica Blue (MEDIT, Seoul, South Korea), TRIOS (3Shape, Copenhagen, Denmark), and CS3500 (Carestream Dental, Georgia, USA) scanners in the two simulated groups. The distances between the left and right canines (D3), first molars (D6), second molars (D7), and the left canine and left second molar (D37) were measured. The distance data were analyzed by the Kruskal-Wallis test. RESULTS. The differences in intraoral environments were not statistically significant (P>.05). Between intraoral scanners, statistically significant differences (P<.05) were revealed by the Kruskal-Wallis test with regard to D3 and D6. CONCLUSION. No difference due to the intraoral environment was revealed. The simulator will contribute to the higher accuracy of intraoral scanners in the future.

3D Model Construction and Evaluation Using Drone in Terms of Time Efficiency (시간효율 관점에서 드론을 이용한 3차원 모형 구축과 평가)

  • Son, Seung-Woo;Kim, Dong-Woo;Yoon, Jeong-Ho;Jeon, Hyung-Jin;Kang, Young-Eun;Yu, Jae-Jin
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.19 no.11
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    • pp.497-505
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    • 2018
  • In a situation where the amount of bulky waste needs to be quantified, a three-dimensional model of the wastes can be constructed using drones. This study constructed a drone-based 3D model with a range of flight parameters and a GCPs survey, analyzed the relationship between the accuracy and time required, and derived a suitable drone application technique to estimate the amount of waste in a short time. Images of waste were photographed using the drone and auto-matching was performed to produce a model using 3D coordinates. The accuracy of the 3D model was evaluated by RMSE calculations. An analysis of the time required and the characteristics of the top 15 models with high accuracy showed that the time required for Model 1, which had the highest accuracy with an RMSE of 0.08, was 954.87 min. The RMSE of the 10th 3D model, which required the shortest time (98.27 min), was 0.15, which is not significantly different from that of the model with the highest accuracy. The most efficient flight parameters were a high overlapping ratio at a flight altitude of 150 m (60-70% overlap and 30-40% sidelap) and the minimum number of GCPs required for image matching was 10.

3DTV System Adaptive to User's Environment (사용자 환경에 적응적인 3DTV 시스템)

  • Baek, Yun-Ki;Choi, Mi-Nam;Park, Se-Whan;Yoo, Ji-Sang
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.32 no.10C
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    • pp.982-989
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    • 2007
  • In this paper, we propose a 3DTV system that considers user's view point and display environment. The proposed system consists of 3 parts - multi-view encoder/decoder, face-tracker, and 2D/3D converter. The proposed system try to encode multi-view sequence and decode it in accordance with the user's view point and it also gives a stereopsis to the multi-view image by using of 2D/3D conversion which converts decoded two-dimensional(2D) image to three-dimensional(3D) image. Experimental results shows that we are able to correctly reconstruct a stereoscopic view that is exactly corresponding to user's view point.

Map Building Based on Sensor Fusion for Autonomous Vehicle (자율주행을 위한 센서 데이터 융합 기반의 맵 생성)

  • Kang, Minsung;Hur, Soojung;Park, Ikhyun;Park, Yongwan
    • Transactions of the Korean Society of Automotive Engineers
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    • v.22 no.6
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    • pp.14-22
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    • 2014
  • An autonomous vehicle requires a technology of generating maps by recognizing surrounding environment. The recognition of the vehicle's environment can be achieved by using distance information from a 2D laser scanner and color information from a camera. Such sensor information is used to generate 2D or 3D maps. A 2D map is used mostly for generating routs, because it contains information only about a section. In contrast, a 3D map involves height values also, and therefore can be used not only for generating routs but also for finding out vehicle accessible space. Nevertheless, an autonomous vehicle using 3D maps has difficulty in recognizing environment in real time. Accordingly, this paper proposes the technology for generating 2D maps that guarantee real-time recognition. The proposed technology uses only the color information obtained by removing height values from 3D maps generated based on the fusion of 2D laser scanner and camera data.

Evaluation of noise level in the training ship, Saehaerim (실습선 새해림호의 선내 소음도에 대한 평가)

  • HWANG, Bo-Kyu;KIM, Min-Son
    • Journal of the Korean Society of Fisheries and Ocean Technology
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    • v.57 no.1
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    • pp.69-77
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    • 2021
  • The noise environment was evaluated using the ISO recommended NR evaluation curve and PSIL (Preferred Sound Interference Level) in order to investigate the onboard educational environment according to the noise in the Motor Vessel Saehaerim, a fishing training ship under making way. As a result, NRNs were measured at 37-61 dB in accommodation areas, 44-56 dB in work areas, 37-57 dB in educational and conference areas, 83-103 dB in engine areas and 65.3 dB and 51.2 dB in the work and education areas respectively based on PSIL. The NRNs, which evaluated the cabin of the experimental ship according to the purpose, exceeded all of the indoor standard noise recommended by the ISO, and the PSIL had a generally short conversational distance within 0.25-2.3 m and 0.75-1.3 m for teaching and work areas.

REAL-TIME 3D SIMULATION INFRASTRUCTURE FOR PRACTICAL APPLICATION OF HIGH-RESOLUTION SATELLITE IMAGERY

  • Yoo, Byoung-Hyun;Brotzman, Don;Han, Soon-Hung
    • Proceedings of the KSRS Conference
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    • 2008.10a
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    • pp.155-158
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    • 2008
  • The needs for digital models of real environment such as 3D terrain or cyber city model are increasing. Most of applications related with modeling and simulation require virtual environment constructed from geospatial information of real world in order to guarantee reliability and accuracy of the simulation. The most fundamental data for building virtual environment, terrain elevation and orthogonal imagery is acquired from optical sensor of satellite or airplane. Providing interoperable and reusable digital model is important to promote practical application of high-resolution satellite imagery. This paper presents the new research regarding representation of geospatial information, especially for 3D shape and appearance of virtual terrain, and describe framework for constructing real-time 3D model of large terrain based on high-resolution satellite imagery. It provides infrastructure of 3D simulation with geographical context. Details of standard-based approach for providing infrastructure of real-time 3D simulation using high-resolution satellite imagery are also presented. This work would facilitate interchange and interoperability across diverse systems and be usable by governments, industry scientists and general public.

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An Open Standard-based Terrain Tile Production Chain for Geo-referenced Simulation

  • Yoo, Byoung-Hyun
    • Korean Journal of Remote Sensing
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    • v.24 no.5
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    • pp.497-506
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    • 2008
  • The needs for digital models of real environment such as 3D terrain or cyber city model are increasing. Most of applications related with modeling and simulation require virtual environment constructed from geospatial information of real world in order to guarantee reliability and accuracy of the simulation. The most fundamental data for building virtual environment, terrain elevation and orthogonal imagery is acquired from optical sensor of satellite or airplane. Providing interoperable and reusable digital model is important to promote practical application of high-resolution satellite imagery. This paper presents the new research regarding representation of geospatial information, especially for 3D shape and appearance of virtual terrain. and describe framework for constructing real-time 3D model of large terrain based on high-resolution satellite imagery. It provides infrastructure of 3D simulation with geographical context. Web architecture, XML language and open protocols to build a standard based 3D terrain are presented. Details of standard-based approach for providing infrastructure of real-time 3D simulation using high-resolution satellite imagery are also presented. This work would facilitate interchange and interoperability across diverse systems and be usable by governments, industry scientists and general public.

Emission Characteristics of Odorous Sulfur Gases from Food Types: A Case Study on Boiled Egg, Milk, Canned Meat, and Strawberry (음식물의 악취 황화합물 발생특성 조사: 계란, 우유, 고기통조림, 딸기에 대한 사례 연구)

  • Kim, Bo-Won;Ahn, Jeong-Hyeon;Kim, Ki-Hyun;Jo, Sang-Hee
    • Journal of Korean Society for Atmospheric Environment
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    • v.29 no.5
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    • pp.615-624
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    • 2013
  • In this study, the emission patterns of reduced sulfur compounds (RSC) were investigated using four different types of food samples (boiled egg, milk, canned meat and strawberry) between fresh and decaying stages. To this end, the concentrations of RSCs were measured at storage days of 0, 1, 3, 6, and 9 under room temperature. Four sulfur compounds ($H_2S$, $CH_3SH$, DMS and DMDS) were selected as target compounds along with two reference compounds ($CS_2$ and $SO_2$). Their concentrations were quantified using GC-PFPD equipped with thermal desorption (TD) system. The boiled egg showed the highest concentration of $H_2S$ (3,655 ppb) at D-1, while $CH_3SH$ reached its maximum value of 64.4~78.5 ppb after 3 days. In milk samples, concentration of $CH_3SH$, DMS, and DMDS went up to 487, 16.3, and 578 ppb, respectively with the progress of decay (D-9). In case of canned meat, concentration of $H_2S$ and $CH_3SH$ peaked in the beginning (D-0) such as 345 and 66.6 ppb. In case of strawberry, $CH_3SH$ and DMDS showed the maximum concentrations 135 and 50.5 ppb at D-1, respectively. The olfactometry dilution-to-threshold (D/T) ratio by air dilution sensory (ADS) test showed similar patterns when sum of odor intensity (SOI) was derived via conversion of odorant concentration data. The results of this study confirm that the time of strong RSC emissions is distinguished for each food type between fresh (e.g., strawberries) and decaying conditions (e.g., milk).

3DARModeler: a 3D Modeling System in Augmented Reality Environment (3DARModeler : 증강현실 환경 3D 모델링 시스템)

  • Do, Trien Van;Lee, Jeong-Gyu;Lee, Jong-Weon
    • Journal of Korea Game Society
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    • v.9 no.5
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    • pp.127-136
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    • 2009
  • This paper describes a 3D modeling system in Augmented Reality environment, named 3DARModeler. It can be considered a simple version of 3D Studio Max with necessary functions for a modeling system such as creating objects, applying texture, adding animation, estimating real light sources and casting shadows. The 3DARModeler introduces convenient, and effective human-computer interaction to build 3D models. The 3DARModeler targets nontechnical users. As such, they do not need much knowledge of computer graphics and modeling techniques. All they have to do is select basic objects, customize their attributes, and put them together to build a 3D model in a simple and intuitive way as if they were doing in the real world.

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CONTROL OF A 3-DIMENSIONAL POSTPROCESSING SOFTWARE USING DATA GLOVES FOR IMMERSIVE ENVIRONMENT (몰입 환경을 위한 3차원 데이터 후처리 소프트웨어의 데이터 글로브에 의한 제어 구현)

  • Kim K.Y.;Kim B.S.
    • Journal of computational fluids engineering
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    • v.11 no.2 s.33
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    • pp.56-61
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    • 2006
  • As the size and dimension of target problems in the field of computational engineering including CFD gets bigger and higher, it is needed to have more efficient and flexible data visualization environment in terms of software and hardware. Even though it is still manageable to use a mouse in controlling 3-dimensional data visualization, it would be beneficial to use 3-D input device for 3-D visualization. 'Data Glove' is one of the best 3-D input devices, because human hands are best tools for understanding 3-D space and manipulating 3-D objects. Signals coming from 'Data Glove' are analog and very sensitive to finger motions, therefore signal filtering using a digital filter is applied. This paper describes our experience and benefits of using data gloves in controlling 3-dimensional postprocessing softwares.