• Title/Summary/Keyword: 3D digital design

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Aesthetic Analysis of Digital Art Using Fashion Illustration Software - Focusing on Alfred Einstein's Theory of Relativity - (디지털아트에 의한 패션일러스트레이션의 소프트웨어 미학 분석 - 아인슈타인의 상대성이론을 중심으로 -)

  • Oh, Eun-Kyung;Kwak, Tai-Gi
    • Journal of the Korean Society of Costume
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    • v.60 no.3
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    • pp.26-43
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    • 2010
  • The inflow of digital technology into the art, especially in the Fashion Illustration since 1990, makes the new aesthetics of the beginning of the 21 century which the Software aesthetics can be called. The meeting of technology and the art make us recall a great scientist and artist, Leonardo da Vinci in the Renaissance that the notion of the art and skill was unified, same as the ancient history. This study is purposed to expand the concept of the art for the broad exchange of the digital technology and art and for the extensive expression method of the modern fashion illustration. Having views on science theory of the beginning of the 20 century, Theory of Relativity which had given a lot of influence in the philosophy, the litterature and the art, as well as all the science, it makes a connection with the history of art in the beginning of the 20 century and the story of the digital art in the beginning of the 21 century. Firstly, the Fauvism and 2D is based on the expression of the glowing and bright color by the Principle of constancy of light velocity. Secondly, the Cubism and 3D is associated with the Special theory of relativity in the cyberspace which the space and the time are totally accorded. Thirdly, the Futurism and 4D is compared with the General theory of relativity which contains the material and the gravity. They are gradually evolved into the Interactive art and the Kinetic art by the digital technology in the profound cyberspace.

Development of A Software Tool for Supporting Metal Mold Design Based on The Pro/E CAD System (프로엔지니어(Pro/E) 기반 금형설계 지원 소프트웨어 툴 개발)

  • You, Ho-Young
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.13 no.3
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    • pp.1014-1020
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    • 2012
  • This paper focuses on the development of a supporting S/W tool that can minimize designer's manual operations and errors in metal mold design based on a 3D solid model. The scope in this work includes the offset surface modeling, the computation of the padding force, the generation of material table, the decision of hole position, the estimation of the size of raw material, which are the essential parts of press die and mold design in automotive industry. The proposed system has been developed as a plug-in type using Pro/E API and Visual C++ in order to put the system into the menu functions of Pro/E which is one major 3D CAD systems in the manufacturing industry.

A Study on the Design of Alarms to Maintain the distance in the COVID-19 Era. (코로나19시대의 거리유지를 위한 경보기 디자인에 관한 연구)

  • Kang, Hee-Ra
    • Journal of Digital Convergence
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    • v.20 no.4
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    • pp.513-518
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    • 2022
  • In the past two years, all sectors of society have been underdeveloped and suffered a significant damage due to COVID-19. In particular, people who were working in many areas of research were unable to do anything due to restrictions on meetings with people and social distancing. The purpose of this study is to develop a social distancing device that allows users to maintain the distance in accordance with the government guidelines through an analysis of people's social distancing methods in the COVID-19 society through UX Design. In order to develop the social distancing device, the distance is expressed by changing the color of LED based on research related to UI design such as ultrasonic distance sensor, battery, charging method, distance display method, etc. The outer form of the social distancing device is designed using 3D, the device is developed by installing ultrasonic distance sensor, neo-pixel module and Arduino after printing a prototype using a 3D printer, and this device is tested to develop a final product that helps the social distancing practice amid COVID-19.

Development of 3D digital fashion design by applying the formative characteristics of Johann Hauser's Art brut works (요한 하우저 아르브뤼 작품의 조형적 특성을 활용한 3D 디지털 패션 디자인)

  • Ahri Kim;Younhee, Lee
    • The Research Journal of the Costume Culture
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    • v.31 no.1
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    • pp.70-90
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    • 2023
  • This study aims to use Art brut works-the artwork of the socially underprivileged and alienated-to influence social roles in fashion design, employing a formative expression method to promote social acceptance of diversity in the industry. The research method involved investigating Art brut's concept and evolution in domestic and foreign literature and previous studies. The formative characteristics of the movement were derived by analyzing the works of Art brut artist Johann Hauser. One hundred and twenty images of Johann's work were collected through online sources like the Gugging Museum's website, Christian Berst Gallery's website were developed as fashion design using the CLO 3D program. The formative characteristics of Johann's works appeared to be transparent overlapping, divisional decorativeness emphasized simplicity, and vibrant chromaticity. Based on this analysis, the results of the 3D digital fashion designs were as follows. First, the characteristics of the atypical objects and figures in Johann's works were applied to the design silhouette, revealing a uniquely beautiful form. Second, Johann used a method in which numerous line shapes overlap and fill the area. The point of connecting the work is expressed as a graphic pattern by decorating the lines of the hem and hem of the garment with piping or attaching overlapping straps on top of pants and dresses. Third, the combination of overlapping colors used in Johann's work is a color block design of fashion, which utilizes the formative fun.

The Education Plan for 3D Animation-Focusing on University Education (3D 애니메이션 제작 교육 방안 -대학교육을 중심으로)

  • Park, Sung-Dae;Lee, Junsang;Kim, Young Chul
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.21 no.5
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    • pp.991-1002
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    • 2017
  • Most animation films running on cinema or TV are based on 3D images. Domestically, a lot of 3D animations are produced, and the number of 3D animation films are on the annual rise. Many human resources relating to animation participate in a variety of domestic and foreign animation projects of domestic producers. In the animation participate in a variety resources are of more importance. As a result, many university make the effort to raise human resources for 3D animation. In this paper, we will look into the curriculum of 3D animation. In particular, based on the questionnaire survey in which domestic 3D animation producers participated, this study analyzed the survey results and tried to discuss how to rise human resources for creative 3D animation in university. It is aimed at suggesting the directions of raising human resources for 3D animation in proper 3D animation education and of their contributions to the development of the domestic 3D animation industry.

Development of Knee Weight-bearing Radiography Assist Device (무릎 체중부하 촬영 보조장치 개발)

  • Yon-Lae Kim;Young-Woo Yoon
    • Journal of radiological science and technology
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    • v.46 no.5
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    • pp.395-399
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    • 2023
  • The knee arthritis patients are generally performed standing position radiography. However, patients with pain caused by degenerative diseases or injuries in the knee have difficulty maintaining a standing position. Therefore, this study aims to develop a knee joint standing weight bearing projection assist device to solve these problems when patients undergo knee radiography due to various diseases. The design of the knee joint weight-bearing radiography assist device is carried out with 3D design and drawing production to secure basic data, electric support and frame manufacture. A fixed device for maintaining the patient's knee standing weight-bearing projection, an electric digital height device, a digital protractor, and a safety device were designed. The arm support is made of PVC with a cushion to relieve the impact and make it easier to remove debris. The digital electric device can be moved up and down according to the patient's height, and a remote control is attached. The safety device is made to be adjustable in size by attaching metal hooks on both sides of the frame and to shield the scrotum. A digital protractor was attached to the side frame to set the desired knee angle. When a self-made assist device was used to perform a knee joint standing weight bearing projection, it helped maintain arm support and lower extremities position. In addition, the height could be adjusted using an assist device during standing projections, which helped the patient maintain the position.

Design of a CMOS Image Sensor Based on a 10-bit Two-Step Single-Slope ADC (10-bit Two-Step Single Slope A/D 변환기를 이용한 고속 CMOS Image Sensor의 설계)

  • Hwang, Inkyung;Kim, Daeyun;Song, Minkyu
    • Journal of the Institute of Electronics and Information Engineers
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    • v.50 no.11
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    • pp.64-69
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    • 2013
  • In this paper, a high-speed CMOS Image Sensor (CIS) based on a 10-bit two-step single-slope A/D converter is proposed. The A/D converter is composed of both a 5-bit coarse ADC and a 6-bit fine ADC, and the conversion speed is 10 times faster than that of the single-slope A/D converter. In order to have a small noise characteristics, further, a Digital Correlated Double Sampling(D-CDS) is also discussed. The proposed A/D converter has been fabricated with 0.13um 1-poly 4-metal CIS process, and it has a QVGA($320{\times}240$) resolution. The fabricated chip size is $5mm{\times}3mm$, and the power consumption is about 35mW at 3.3V supply voltage. The measured conversion speed is 10us, and the frame rate is 220 frames/s.

Design of the 10-bit 32Msps Analog to Digital Converter (10-bit 32Msps A/D 변환기의 설계)

  • Kim Pan-Jong;Song Min-Kyu
    • Proceedings of the IEEK Conference
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    • 2004.06b
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    • pp.533-536
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    • 2004
  • In this paper, CMOS A/D converter with 10bit 32MSPS at 3.3V is designed for HPNA 2.0. In order to obtain the resolution of 10bit and the character of high-speed operation, we present multi-stage type architecture. That consist of sample and hold(S&H), 4bit flash ADC and 4bit Multiplier D/A Converter (MADC) also the Overflow and Underflow for timing error correct of Digital Correct ion Logic (DCL). The proposed ADC is based on 0.35um 3-poly 5-metal N-well CMOS technology. and it consumes 130mW at 3.3V power supply.

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Design of a Mapping Framework on Image Correction and Point Cloud Data for Spatial Reconstruction of Digital Twin with an Autonomous Surface Vehicle (무인수상선의 디지털 트윈 공간 재구성을 위한 이미지 보정 및 점군데이터 간의 매핑 프레임워크 설계)

  • Suhyeon Heo;Minju Kang;Jinwoo Choi;Jeonghong Park
    • Journal of the Society of Naval Architects of Korea
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    • v.61 no.3
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    • pp.143-151
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    • 2024
  • In this study, we present a mapping framework for 3D spatial reconstruction of digital twin model using navigation and perception sensors mounted on an Autonomous Surface Vehicle (ASV). For improving the level of realism of digital twin models, 3D spatial information should be reconstructed as a digitalized spatial model and integrated with the components and system models of the ASV. In particular, for the 3D spatial reconstruction, color and 3D point cloud data which acquired from a camera and a LiDAR sensors corresponding to the navigation information at the specific time are required to map without minimizing the noise. To ensure clear and accurate reconstruction of the acquired data in the proposed mapping framework, a image preprocessing was designed to enhance the brightness of low-light images, and a preprocessing for 3D point cloud data was included to filter out unnecessary data. Subsequently, a point matching process between consecutive 3D point cloud data was conducted using the Generalized Iterative Closest Point (G-ICP) approach, and the color information was mapped with the matched 3D point cloud data. The feasibility of the proposed mapping framework was validated through a field data set acquired from field experiments in a inland water environment, and its results were described.

A Study on the simulation of Stage Costume applying CAD System (CAD System을 활용한 무대의상 시뮬레이션에 관한 연구 (Utilizing DC Suite program))

  • Park, Youshin;Choi, Youngro
    • Journal of Fashion Business
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    • v.17 no.1
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    • pp.145-156
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    • 2013
  • The purpose of this study is to demonstrate the stage costumes realized by digital clothing ; how realistic and accurate representation of empirical testing and in the consultation process for the production stage costumes, determine whether digital clothing has value that can be substituted for the stage costume. This study researched the stage costume manufacture, Isabel's costume of the musical 'Christmas Carol', process by using the 3-D clothing simulation technology : DC Suite. The results of this study is as following. They share many similarities between the stage costumes and digital clothing. It is possible that digital clothing takes a role as a substitute for stage costumes in the production process of the clothing samples. The clothing production system, including stage costumes, by digital clothing costs and lead time can be saved by innovative. Also the result can be saved without restriction, and this system can exert its effect in a very efficient way to incorporation of foreign producers and production system.