• Title/Summary/Keyword: 3D Deformation

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3D Measurement of Skin Deformation for the Design of a Tight-fitting Torso Pattern (밀착형 셔츠 설계를 위한 피부변형의 3차원 측정)

  • Park, Hye-Jun;Wu, Yanjun;Hong, Kyung-Hi
    • Journal of the Korean Society of Clothing and Textiles
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    • v.34 no.11
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    • pp.1824-1835
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    • 2010
  • This study develops tight-fitting torso patterns for performance garments by taking into account the skin deformation generated directly from a 3D scan during arm movements. The skin deformation caused during the arm movements was scanned after scanning the skin surface stamped with a circle. To create a torso pattern in response to skin deformation, the ratio and direction of the skin deformation were first measured and analyzed so that the 3D human body could be segmented. After translating, the 3D skin surface was segmented into 2D flat patterns, designing nude patterns and reducing them as well as tight-fitting shirts: the skin deformation segment shirts were made in response to the skin deformation. The features of the fabric deformation and the garment pressure were analyzed and evaluated. In comparison with a clothing construction segment shirt, the diameter of the skin deformation segment shirt was smaller as well the ratios of extension and reduction was less. The garment pressure of the skin deformation segment shirt was higher. The skin deformation segment shirt fitted more tightly compared to a clothing construction segment shirt as it covered the body more thoroughly and was as comfortable as the other shirts with less fabric deformation made as the body moved.

Surface Deformation by using 3D Target Curve for Virtual Spatial Design (가상 공간 디자인을 위한 3차원 목표곡선을 이용한 곡면 변형)

  • Kwon, Jung-Hoon;Lee, Jeong-In;Chai, Young-Ho
    • Journal of KIISE:Software and Applications
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    • v.33 no.10
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    • pp.868-876
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    • 2006
  • 2D input data have to be converted into 3D data by means of some functions and menu system in 2D input modeling system. But data in 3D input system for virtual spatial design can be directly connected to the 3D modeling data. Nevertheless, efficient surface modeling and deformation algorithm for the 3D input modeling system are not proposed yet. In this paper, problems of conventional NURBS surface deformation methods which can occur when applied in the 3D input modeling system are introduced. And NURBS surface deformation by 3D target curves, in which the designer can easily approach, are suggested. Designer can efficiently implement the virtual spatial sketching and design by using the proposed deformation algorithm.

Recent Trends in 3D Human Modeling and Deformation Technology (3D 휴먼 모델링 및 변형 기술 동향)

  • Lim, S.J.;Lee, J.H.;Koo, B.K.;Lee, K.H.
    • Smart Media Journal
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    • v.1 no.1
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    • pp.64-71
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    • 2012
  • Computer graphics applications such as virtual reality, games, animation begin from 3D modeling. The technology of 3D modeling and deformation has become an active research field in the past few decades from the combination of basic 3D primitives to the realistic modeling and deformation algorithm. In this paper, we introduce recent trends in 3D human modeling and deformation technology.

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Development of a Three Dimensional Last Data Generation System using FFD (FFD를 이용한 3차원 라스트 데이터 생성 시스템)

  • 박인덕;임창현;김시경
    • Journal of Institute of Control, Robotics and Systems
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    • v.9 no.9
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    • pp.700-706
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    • 2003
  • This paper presents a 3D last design system that provides the 3-dimensional last data based on the FFD(Free Form Deformation) method. The proposed system utilizes the control points for deformation factor to convert from the 3D point cloud foot data to the 3D point cloud last data. The deformation factor of the FFD is obtained from the conventional last design technique, and constructed on the FFD lattice based on the bottom view and lateral view of the measured 3D point cloud foot data. In addition, the control points of FFD lattice is decided on the anatomical points of foot. The deformed 3D last obtained from the proposed FFD is saved as a 3D dxf foot data. The experimental results demonstrate that the proposed system have the descent 3D last data based on the openGL window.

Three-dimensional Crush Measurement Methodologies Using Two-dimensional Data (2차원 데이터를 활용한 3차원 충돌 변형 측정 방법)

  • Han, Inhwan;Kang, Heejin;Park, Jong-Chan;Ha, Yongmin
    • Transactions of the Korean Society of Automotive Engineers
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    • v.23 no.3
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    • pp.254-262
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    • 2015
  • This paper presents 3D collision deformation modelling methodologies using photogrammetry for reconstruction of vehicle accidents. A vehicle's deformation shape in collision provides important information on how the vehicle collided. So effective measurement(scanning) and construction of a corresponding appropriate model are essential in the analysis of collision deformation shape for obtaining much information related to collision accident. Two measurement methods were used in this study: Indirect-photogrammetry which requires relatively small amount of photos or videos, and direct-photogrammetry which requires large amount of photos directly taken for the purpose of 3D modelling. When the indirect-photogrammetry method, which was mainly used in this study, lacked enough photographic information, already secured 2D numerical deformation data was used as a compensation. This made 3D collision deformation modelling for accident reconstruction analysis possible.

Application of Point Cloud Based Hull Structure Deformation Detection Algorithm (포인트 클라우드 기반 선체 구조 변형 탐지 알고리즘 적용 연구)

  • Song, Sang-ho;Lee, Gap-heon;Han, Ki-min;Jang, Hwa-sup
    • Journal of the Society of Naval Architects of Korea
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    • v.59 no.4
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    • pp.235-242
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    • 2022
  • As ship condition inspection technology has been developed, research on collecting, analyzing, and diagnosing condition information has become active. In ships, related research has been conducted, such as analyzing, detecting, and classifying major hull failures such as cracks and corrosion using 2D and 3D data information. However, for geometric deformation such as indents and bulges, 2D data has limitations in detection, so 3D data is needed to utilize spatial feature information. In this study, we aim to detect hull structural deformation positions. It builds a specimen based on actual hull structure deformation and acquires a point cloud from a model scanned with a 3D scanner. In the obtained point cloud, deformation(outliers) is found with a combination of RANSAC algorithms that find the best matching model in the Octree data structure and dataset.

Deformation Method for the 3D Character Using Morphing of Implicit Primitive (음함수 프리미티브의 모핑을 이용한 3D 캐릭터 변형 방법)

  • Youn Jae-Hong;Song Yong-Gyu;Kim Eun-Seok;Hur Gi-Taek
    • Proceedings of the Korea Contents Association Conference
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    • 2005.11a
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    • pp.470-474
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    • 2005
  • This paper uses the morphing of an implicit primitives to Deformation of a 3D Character, Unlike existing a 3D Deformation method, We try to propose the method to express efficiently a deformation step of the character through to modify a parameter value of an implicit primitives. The corresponding point of an each character can produce automatically uses the 3D coordinate about a center point of the primitive which organizes the character. A character coordinate among frames can produce medium through the between. A character deformation method to be proposed can be utilized efficiently for a growth step simulation of plants and animals.

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Longitudinal Deformation Profile in Tunnel using Measured Data (계측자료를 이용한 터널의 종단변형도)

  • Jang, Won-Yil;Yang, Hyung-Sik;Chung, So-Keul
    • Tunnel and Underground Space
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    • v.18 no.5
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    • pp.338-342
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    • 2008
  • Longitudinal deformation profile(LDP) has been obtained mostly by numerical analysis. In this study, LDP was plotted by measured data from horizontal inclinometer and crown settlement. Deformation of foe ahead was determined by comparing to the maximum deformation point and deformation of after excavation was determined by regression of the measured crown settlement data. The result shows that crown deformation began as f3r as 3D ahead of the face. Crown settlement at the face was 40% of ultimate deformation, which was 10% higher than numerical results, and the deformation converged after excavation of 4D.

Study on the Thermal Deformation of the Air-conditioner Indoor Unit Assembly Using 3D Measurement and Finite Element Analysis (에어컨 실내기 사출 조립품의 열 변형 3D측정과 유한요소해석)

  • Hong, Seokmoo;Hwang, Jihoon;Kim, Cheulgon;Eom, Seong-uk
    • Journal of the Korean Society of Manufacturing Technology Engineers
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    • v.24 no.2
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    • pp.251-255
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    • 2015
  • Thermal deformation, such as bending and twisting, occurs among the polymer parts of air-conditioner indoor units because of repetitive temperature change during heating operation. In this study, a numerical method employing finite-element analysis to efficiently simulate the thermal deformation of an assembly is proposed. Firstly, the displacement of an actual assembly produced by thermal deformation was measured using a 3D optical measurement system. The measurement results indicated a general downward sag of the assembly, and the maximum displacement value was approximately 1 mm. The temperature distribution was measured using a thermographic camera, and the results were used as initial-temperature boundary conditions to perform temperature-displacement analysis. The simulation results agreed well with the measured data. To reduce the thermal deformation, the stiffness increased 100%. As the results, the maximum displacement decreased by approximately 5.4% and the twisting deformation of the holder improved significantly.

Residual Deformation Analysis of Composite by 3-D Viscoelastic Model Considering Mold Effect (3-D 점탄성 모델을 이용한 복합재 성형후 잔류변형해석 및 몰드 효과 연구)

  • Lee, Hong-Jun;Kim, Wie-Dae
    • Composites Research
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    • v.34 no.6
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    • pp.426-433
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    • 2021
  • The carbon fiber reinforced plastic manufacturing process has a problem in that a dimensional error occurs due to thermal deformation such as residual stress, spring-in, and warpage. The main causes of thermal deformation are various, including the shape of the product, the chemical shrinkage, thermal expansion of the resin, and the mold effect according to the material and surface condition of the mold. In this study, a viscoelastic model was applied to the plate model to predict the thermal deformation. The effects of chemical shrinkage and thermal expansion of the resin, which are the main causes of thermal deformation, were analyzed, and the analysis technique of the 3-D viscoelastic model with and without mold was also studied. Then, the L-shaped mold effect was analyzed using the verified 3D viscoelastic model analysis technique. The results show that different residual deformation occurs depending on the surface condition even when the same mold is used.