• Title/Summary/Keyword: 3차원 입체영상

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3dimension Topography Generation and Accuracy Analysis Using GIS (GIS를 이용한 3차원 지형도 생성 및 정확도 분석)

  • Nim Young Bin;Park Chang suk;Lee Cheol Hee
    • Journal of the Korean Society of Surveying, Geodesy, Photogrammetry and Cartography
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    • v.23 no.2
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    • pp.189-196
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    • 2005
  • Recently as map making skills developed and as digital maps prevailed, peoples began to take interest in the realistic 3dimension topography rather than the flat 2 dimension one. The experiment is done by using the topographical information from the digital maps, To analyze the preciseness of this 3dimension topography, analysis of the coordinate-changed standard map image and the location errors of the plane and height from digital values of the map's topography by layers and features, were done. The visual results of locational values differed by every programs of coordinate transformation. Errors of locations also appeared from the methods of correcting the visual sources, when deciding the standard source's datum point. The plan's accuracy of the image data coordinate transformation is about ${\pm}4.1m$. In ground distance, therefore, it is included in the allowed error of the 1:25,000 scale changed map, satisfying the plan's accuracy. Also, by the use of reasonably spaced grid, it satisfied the visual topographical accuracy. Because the 3 dimension topographical map can be produced effectively and rapidly by using various scale's standard map image and the digital map, the further practical use of 3 dimension topographic map made by using the existing topographies and changed maps has high expectations.

The Improvement of Meshwarp Algorithm for Rotational Pose Transformation of a Front Facial Image (정면 얼굴 영상의 회전 포즈 변형을 위한 메쉬워프 알고리즘의 개선)

  • Kim, Young-Won;Phan, Hung The;Oh, Seung-Taek;Jun, Byung-Hwan
    • Proceedings of the Korea Information Processing Society Conference
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    • 2002.11a
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    • pp.425-428
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    • 2002
  • 본 논문에서는 한 장의 정면 얼굴 영상만으로 회전 변형을 수행할 수 있는 새로운 영상기반렌더링(Image Based Rendering, IBR) 기법을 제안한다. 3차원 기하학적 모델을 대신하면서 수평 회전 변형을 연출하기 위해, 특정 인물의 정면, 좌우 반측면, 좌우 측면의 얼굴 영상에 대한 표준 메쉬 집합을 작성한다. 변형하고자 하는 임의의 인물에 대해서는 정면 영상에 대한 메쉬만을 작성하고, 나머지 측면 참조 메쉬들은 표준 메쉬 집합에 의해 자동으로 생성된다. 입체적인 회전 효과를 연출하기 위해, 회전 변형시 발생할 수 있는 제어점들간의 중첩 및 역전을 허용하도록 기존의 두 단계 메쉬워프 알고리즘을 개선한 역전가능 메쉬워프 알고리즘(invertible meshwarp algorithm)을 제안한다. 이 알고리즘을 이용하여 다양한 남녀노소의 정면 얼굴 영상에 대해 회전에 따른 포즈 변형을 수행하여 비교적 자연스러운 포즈 변형 결과를 얻었다.

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A proposal of soft tissue landmarks for craniofacial analysis using three-dimensional laser scan imaging (3차원 레이저 스캔을 이용한 안면 연조직 분석을 위한 계측점의 제안)

  • Baik, Hyoung-Seon;Lee, Hwa-Jin;Jeon, Jai-Min
    • The korean journal of orthodontics
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    • v.36 no.1 s.114
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    • pp.1-13
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    • 2006
  • Three-dimensional (3-D) laser scans can provide a 3-D image of the face and it is efficient in examining specific structures of the craniofacial soft tissues. Due to the increasing concerns with the soft tissues and expansion of the treatment range, a need for 3-D soft tissue analysis has become urgent. Therefore, the purpose of this study was to evaluate the scanning error of the Vivid 900 (Minolta, Tokyo, Japan) 3-D laser scanner and Rapidform program (Inus Technology Inc., Seoul, Korea) and to evaluate the mean error and the magnification percentage of the image obtained from 3-D laser scans. In addition, soft tissue landmarks that are easy to designate and reproduce in 3-D images of normal, Class II and Class III malocclusion patients were obtained. The conclusions are as follows; scanning errors of the Vivid 900 3-D laser scanner using a manikin were 0.16 mm in the X axis, 0.15 mm in the Y axis, and 0.15 mm in the Z axis. In the comparison of actual measurements from the manikin and the 3-D image obtained from the Rapidform program, the mean error was 0.37 mm and the magnification was 0.66%. Except for the right soft tissue gonion from the 3-D image, errors of all soft tissue landmarks were within 2.0 mm. Glabella, soft tissue nasion, endocanthion, exocanthion, pronasale, subnasale, nasal alare, upper lip point, cheilion, lower lip point, soft tissue B point, soft tissue pogonion, soft tissue menton and preaurale had especially small errors. Therefore, the Rapidform program can be considered a clinically efficient tool to produce and measure 3-D images. The soft tissue landmarks proposed above are mostly anatomically important points which are also easily reproducible. These landmarks can be beneficial in 3-D diagnosis and analysis.

Immersive Virtual Endoscopy Training System (체험형 가상 내시경 모의 훈련 시스템)

  • Kwon, Koojoo;Lee, Byeong-Jun;Shin, Byeong-Seok
    • Proceedings of the Korea Information Processing Society Conference
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    • 2015.10a
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    • pp.1689-1691
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    • 2015
  • 인체 장기의 내부 구조를 학습하기 위해 많은 3 차원 인체영상관련 콘텐츠들이 소개되어 왔다. 하지만, 이러한 학습 콘텐츠들은 사실적인 색상을 표현하기 어려울 뿐만 아니라 사용자가 조작할 때 현실감이 떨어지기 때문에 해부도감과 같은 2 차원 학습 콘텐츠와 차별성이 적다. 본 논문에서는 사실적인 인체 색 정보를 가지고 있는 컬러 인체 데이터와 사용자의 동작을 인식하는 센서를 활용하여 몰입감 높은 체험형 가상 내시경 모의 훈련 시스템을 제안한다. 컬러 인체 데이터를 양안시 볼륨렌더링 하여 입체감을 높이고 동작인식 센서를 이용하여 사용자의 손동작으로 직접 가상 내시경 카메라를 조작하여 항행하도록 하였다. 제안한 시스템을 이용하여 다양한 인체 장기의 내부 구조를 사실적으로 표현할 수 있으며 이를 통해 의학정보 학습에 도움을 줄 수 있다.

Assembling Geographic Information with SPOT-5 Satellite Imagery : A Case Study on North Korea (SPOT-5 위성영상을 이용한 북한지역 지리정보 구축에 관한 연구)

  • Sakong, Ho-Sang;Park, Jin-Hyeong
    • Journal of the Korean Association of Geographic Information Studies
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    • v.8 no.4
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    • pp.134-142
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    • 2005
  • In building geographic information for North Korea, we proposed the method of using SPOT-5 image, designed geographic information layers, and inspected the location accuracy. Basically this study is similar to existing method in which uses GCPs to build geographic information from SPOT-5 satellite imagery. However, this study adopted a different method of GCP acquisition. The GCP used in this study is a triangulation point which was made at Japanese imperialism eras. The location accuracy error was 8.755 meters horizontally, which satisfied the tolerance of 17.5 meters in the 1:25,000 scale public survey guidance. In conclusion, we suggest that geographic information for North Korea can be built from SPOT-5 images with the triangulation point made in Japanese imperialism times.

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Stereo Object Tracking System using Multiview Image Reconstruction Scheme (다시점 영상복원 기법을 이용한 스테레오 물체추적 시스템)

  • Ko, Jung-Hwan;Ohm, Woo-Young
    • 전자공학회논문지 IE
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    • v.43 no.2
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    • pp.54-62
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    • 2006
  • In this paper, a new stereo object tracking system using the disparity motion vector is proposed. In the proposed method, the time-sequential disparity motion vector can be estimated from the disparity vectors which are extracted from the sequence of the stereo input image pair and then using these disparity motion vectors, the area where the target object is located and its location coordinate are detected from the input stereo image. Basing on this location data of the target object, the pan/tilt embedded in the stereo camera system can be controlled and as a result, stereo tracking of the target object can be possible. From some experiments with the 2 frames of the stereo image pairs having $256\times256$ pixels, it is shown that the proposed stereo tracking system can adaptively track the target object with a low error ratio of about 3.05 % on average between the detected and actual location coordinates of the target object.

Development of Integrated Preservation System for Superspeed Internet (초고속 인터넷을 이용한 통합보안 시스템의 개발)

  • Jin, Jin-yu;Kang, Young-Goo;Yang, Hae-Sool
    • Proceedings of the Korea Information Processing Society Conference
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    • 2007.11a
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    • pp.1100-1103
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    • 2007
  • 보안관제시스템이 사이버 공격 현황을 보다 한눈에 알 수 있도록 시각적이고 입체적으로 바뀌고 있다. 네트워크 이상트래픽과 보안이벤트를 단순 텍스트나 표, 그래프를 넘어 3차원 영상 화면에서 직관적으로 분석하고 공격 상황을 볼 수 있는 기술이 보안관제시스템에 속속 결합되고 있어 주목된다. 본 연구는 기존 보안시스템 화상의 저장방법, 화상의 감시, 녹화된 화상의 검색 시 불안정성, 운영방법, 설치 방법 등을 혁신적으로 보완한 NETWORK CAMERA 은 RTOS, 카메라, 영상압축기, LAN제어기 등을 하나로 통합한 Embedded System으로 구성되어 운영자뿐만 아니라 누구든지 손쉽게 운영할 수 있도록 초점을 맞추어 인터넷 웹 환경에서 제공토록 개발되어 운영의 효율성을 높인 차세대 보안시스템을 구축하고자 합니다.

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Evaluation of usefulness of multi directional angles oblique scan method in optic nerve MRI (시각신경 MR 검사 시 다중 각도 스캔 기법의 유용성 평가)

  • Cho, Moo-Seong;Cho, Jae-Hwan;Bae, Jae-Yeong;Kim, Jeong-Soo;Kim, Kyeong-Keun
    • Journal of the Korean Society of Radiology
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    • v.5 no.4
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    • pp.161-169
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    • 2011
  • This research experimented on the change of the multiple colleague scan angle facing one scan object facet to many directions of the form of 3D about the visual angle nervous system forming the cubic distribution with the gradient magnetic field of the mri system and considered the existing basic angle oblique direction test coverage and comparison. MR system can freely select various pulse sequence and image slice. To oblique imaging for optic nerve viewing, we have studied the variation of scan angle between typical oblique scan method (sagittal-coronal plane) and multi directional angles oblique scan method (sagittal-coronal-axial plane) using gradient of MR system. In this study, the subjects of the experiment were normal adults in our country. As a result, we confirmed that multi directional angles oblique scan method can display anatomical information of more wider area than typical oblique scan method. In addition, to clearly display optic nerve, we also confirmed that image slice thickness and pulse sequence have effect on it.

Laser Pointer Interaction System Based on Image Processing (영상처리 기반의 레이저 포인터 인터랙션 시스템)

  • Kim, Nam-Woo;Lee, Seung-Jae;Lee, Joon-Jae;Lee, Byung-Gook
    • Journal of Korea Multimedia Society
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    • v.11 no.3
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    • pp.373-385
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    • 2008
  • The evolution of input device for computer has pretty much slowed down after the introduction of mouse as feinting input device. Even though stylus and touch screen were invented later on which provide some alternatives, all these methods were designed to have close range interaction with computer. There are not many options available for user to interact with computer from afar, which is especially needed during presentation. Therefore, in this paper, we try to fill the gap by proposing a laser pointer interaction system to allow user to give pointing input command to the computer from some distance away using only laser pointer, which is cheap and readily available. With the combination of image processing based software, we could provide mouse-like pointing interaction with computer. The proposed system works well not only in currently plane screen, but also in flexible screen by incorporating the feature of non-linear coordinate mapping algorithm in our system so that our system can support non-linear environment, such as curved and flexible wall.

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An Extended TIP Technique for Android Platform (Android Platform에서의 확장된 TIP 기술)

  • Kim, Young-Ja;Lee, Yon-Sik
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.12 no.1
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    • pp.57-63
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    • 2012
  • TIP technology enables navigation of the internal contents of images by extracting geometry information from two-dimensional drawing or a picture and generating three-dimensional effects from extracted information. The technology can be applied to a variety of practical fields including game, entertainment, education, public relations and so on. This paper proposes extended application of TIP technology and realization method for smart devices using OpenGL ES Library for Android platform. Considering problems associated with a foreground object extraction, the proposed method uses vanishing points chosen by the user to facilitate more realistic scene configuration. Then, method acquires three-dimensional background model using OpenGL ES Library, develops three-dimensional virtual space and enables image navigation via camera viewpoint conversion. The experimental image is made on Android 2.1 and OpenGL ES 1.0 using the image taken on devices built on the Android platform. Thus, the proposed technology can be implemented to various smart devices built on the Android platform at lower cost and in less time.