• Title/Summary/Keyword: 2차 창작

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P2P DRM Algorithm for the protection of contents copyright (콘텐츠 저작권 보호를 위한 P2P DRM 알고리즘)

  • Ha Tae-Jin;Kim Jong-Woo;Han Seung-Jo
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.8 no.8
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    • pp.1783-1789
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    • 2004
  • It is evaluated that there is infinit capability of creating new e business using P2P program. but the research for the method to protect the copyright of digital contents is urgent even for development of the p2p service because the problem of copyright protection for digital contents is not solved. Though this article, it can be induced that reliable contents sharing use to a flow fund by secure settlement architecture, user authentication and contents encryption and then it as the problem of copyright fee is solved, it is able to discontinue which trouble with a creation work for copyright fee and protection it's once again as growth of p2p market, p2p protocal is will be grow into a important protocal of advanced network. In this article, When users send digital contants to each other in internet, we proposed the P2P DRM algorism to offer a security function which using the technology of copyright management to use a AES Algorithm based on PKI.

Gender Equality Film Policy with the Perspective of Gender Mainstreaming Strategy (성 주류화 전략의 관점에서 바라본 성평등 영화정책)

  • Kim, Seonah
    • The Journal of the Korea Contents Association
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    • v.20 no.2
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    • pp.288-299
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    • 2020
  • The gender mainstreaming strategy was formulated at the 4th UN World Conference on Women in Beijing in 1995 and quickly spread globally. In the Korean film industry, the gender ratio of the key creative roles - directors, writers, and producers is very unbalanced. The staffs are divided into woman and man departments and there is a gap in wages between woman and man workers. Gender equality in the Korean film industry require the adoption of a gender mainstreaming strategy that involves independent agenda setting and key performance indicators.

Learning data production technique for visual optimization of generative models (생성모델의 시각적 최적화를 위한 학습데이터 제작기법)

  • Cho, Hyeongrae;Park, Gooman
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • fall
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    • pp.13-14
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    • 2021
  • 본 논문은 생성모델의 학습데이터 제작기법에 대한 실험 및 결과와 향후 관련 연구의 방향을 기술한다. GAN으로 대표되는 생성모델이 아티스트에게 얼마만큼의 만족도와 영감을 주는지를 비교 실험 및 평가하기 위해서는 정제된 학습데이터가 필요하다. 하지만 현실적으로 아티스트의 작품은 데이터 세트를 만들기에는 그 수가 적고 인공지능이 학습하기에도 정제되어있지 않다. 2차 가공작업을 통하여 아티스트의 원본 작업과 유사한 데이터 세트의 구축은 생성모델의 성능향상을 위해 매우 중요하다. 연구의 결과 생성모델이 표현하기 어려운 스타일의 작가 작품을 선정한 뒤 최적의 학습데이터를 만들기 위한 다양한 실험과 기법을 통해 구축한 데이터 세트를 생성모델 알고리즘에 적용하고 실험을 통해 창작자의 작품제작 의도인 작가 진술에 최대한 유사한 이미지의 생성과 더 나아가 작가가 생각하지 못했던 창조적 모방의 결과물을 도출하였고 작가평가를 통해 높은 만족도를 얻었다.

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A Consideration on the development of Interactive Art in 20th Century (20세기 인터랙티브 아트의 전개에 관한 고찰)

  • Kim, Hee-Young;Lee, Wang-Joo
    • Journal of Digital Contents Society
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    • v.9 no.2
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    • pp.177-185
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    • 2008
  • It was a special phenomenon in the art of 20th century that the earnest engagement of spectators came up to the surface in the area of artwork-creation and art-experience which had been one-sided processes for a long time. Such a genre of Optical art or Kinetic art, had pulled out active engagements of audiences in enjoying diverse works, played the role of locomotive in the Interactive Art. Of course, many kind of art made an appearance on the channels of diverse media from that times. For example, many people came to enjoy taking part in such a genre as Happening formated the mode of face-to-face communication between the creator and the spectator. The appearance of the technology of digital media had a decisive influence on the area of the Interactive Art. From that time on, people have come to accept the reciprocity of the relations between artist and spectator naturally. This paper makes researches on some trends in the development of Interactive Arts by way of analyzing some representative Interactive Artworks typing the birth and growth of Interactive Art.

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Poetic Aspects and Meanings of Experiences in Staying in Mountains Presented in Toegye's Poems about Mt. Cheongryang (퇴계(退溪)의 청량산시(淸凉山詩)에 나타난 유산(遊山)체험의 시화(詩化) 양상과 의미)

  • Choi, Eun Sook
    • (The)Study of the Eastern Classic
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    • no.56
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    • pp.9-33
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    • 2014
  • This paper aims to look into text of Toegye Lee Hwang's poem Cheongryangsan (Mt. Cheongryang). For that, the poetic aspects of experiences in staying in mountains presented in the poem were classified into materialistic aspect, a method of subject proposal, subject recognition and orientation to examine such aspects, and their respective meanings and limits were considered. First, from the materialistic aspect, the poem about Mt. Cheongryang can be divided into a case of materializing acts in Mt. Cheongryang and a case of materializing an individual scenery of Mt. Cheongryang itself. Second, from an aspect of methods of subject proposal, the poem can be divided into a case in which the space of Mt. Cheongryang is proposed syntagmatically and abstractly and a case in which each scenery is proposed by it being divided partially. Third, from an aspect of subject recognition and orientation, in case Mt. Cheongryang is realized as a solitary space separated far from the world, poetic self aims at reflection. However, in case Mt. Cheongryang is realized as a space for staying with friends and disciples, poetic self aims at communication. The above-mentioned difference is caused by the fact that Toegye had such an experience in Mt. Cheongryang twice at the interval of 10 years. This study is significant in that it intensively looked into Toegye' experience in Mountains and the poetic text which have not been studied and that Toegye's recognition and orientation of a space were discriminatively revealed.

The Idea Effect of Pictorial Typography Class Using Artpropel (아트프로펠을 활용한 픽토 타이포그래피 수업의 발상 효과)

  • Hwang, Jin-Gu;Huh, Yoon-Jung
    • Journal of the Korea Convergence Society
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    • v.10 no.11
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    • pp.263-273
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    • 2019
  • Pictorial typography is a fusion of image and type, which makes it possible to easily and quickly recognize information by complementing the boredom of characters and ambiguity of images. In this study, 6 classes were assigned to the 30 students in A specialization design class and applied artistic propel method to the pictorial typography design class, followed by the process of perception, reflection and creation, We analyze the two evaluation factors, functional and aesthetic changes, and verify the validity of the artpropel course. In the pre-post survey conducted in this study, the self - evaluation and the peer evaluation were improved. Functionality increased by 5.34 points in self evaluation, 5.4 points in peer evaluation, and 2.1 points in self evaluation and 1.8 points in peer evaluation. As a result, it can be seen that the pictorial typography class through the artpropel process helped to improve the functionality and aesthetic, and the effect of functionality was more significant than the aesthetic.

Government as a Platform Revitalization Strategy Derived from Webtoon Platform Success Factors (웹툰플랫폼 성공요인에서 도출한 플랫폼 정부 활성화 방안)

  • Seo, Hyungjun
    • Journal of Digital Convergence
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    • v.19 no.10
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    • pp.1-13
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    • 2021
  • This study postulates that Government as a Platform(GaaP) could be a next generation government model, drawing activation strategy from success factors of webtoon platform by NAVER. It suggests success factors of Naver webtoon case based on three main components of platform strategy. First, in the aspect of platform infrastructure, Naver webtoon was established based on powerful portal site by parent company Naver and improved platform accessibility through using webtoon without login. Second, in the aspect of stakeholder engagement, Naver webtoon has offed webtoon at no cost and it has taken an intermediary role for supporting the stakeholders with PPS. Third, in the aspect of outputs production, Naver webtoon offered real time feedback from webtoon users that could affect webtoon production and established incubating system that allow users to create their webtoon. And due to PPS, it makes possible to various create second outputs based on webtoon, which can contribute to activating webtoon ecosystem.

V. Rozanov and N. Gogol Gogol in the Context of Rozanov's Literary Criticism (로자노프와 고골 로자노프의 문학 비평에서 본 고골)

  • Kim, Minn-ah
    • Cross-Cultural Studies
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    • v.45
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    • pp.167-194
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    • 2016
  • V.V. Rozanov, a well-known writer and thinker, has wrote many critical essays about Russian literature and writers. The most famous literary criticism written by him is an essay about F. Dostoevsky - Legend of the Grand Inquisitor (1894), which has been highly appraised by N. Berdyaev. If Dostoevsky was the best and the most admirable writer by Rozanov, Gogol was one of the most condemned one by him. This paper, first of all, aims to analyze Rozanov's literary essays about Gogol. At this time, our subjects of analysis included writer's critical essays about Pushkin and Dostoevsky because Rozanov tried to investigate the nature of a creation of Gogol through comparative studies. Based on these analyses, we attempted to deduce an overall view of Rozanov about Russian literature. We also examined the influence of Rozanov on the later criticism.

A Study on Korean-American Writer Hong-Eun($1880\~1951$) focusing on Mong-yu siga(Traditional Korean Poetry, gasa and sijo of strolling in the dream) (재미작가 홍언의 몽유가사$\cdot$시조에 나타난 작가의식)

  • Park Mi-Young
    • Sijohaknonchong
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    • v.21
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    • pp.77-110
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    • 2004
  • This study is an exploration of a Korean-American writer, Hong-Eun's Mong-yu siga. Hong-Eun immigrated to the United States during the colonial rule of the Japanese government. He was a publisher of The New Korea Times, and contributed various literary works to it. The purpose of this study is to analyze his two Mong-yu sigas published in 1935 and 1947 and elucidate their meanings. Using dream as a primary motif, the intention of Mong-yu mode is to achieve desire which is impossible to reach in reality. While his staying in the United States, Hong-Eun could not return his home country for two reasons, that is, political and financial ones. To return Korea desperately, he wrote sigas by adopting Mong-yu mode. His first attempt was reflected as eight pieces of consecutive poetries titled This Mountain In My Dream, I am Home. This Mountain was published on the 25th of April, 1935 and In My Dream, I am Home was contributed from May the 9th of 1935 to July the fourth of the same year. These works were published in the The New Korea Times' poetry column under the pen name of Donghae-soboo , Representing gasa of the enlightenment era, this poetry depicts historical identity of Chosun dynasty, especially focusing on before and after the 1900s. As a result of it, the poetry sketches the ideology of the Middle Ages. His second attempt was A Country and Hometown written as a form of prelude on the 25th of September, 1947. In addition, A Country in My Dream was published as a form of six pieces of consecutive poetry from October the second to November the sixth of 1947. He chose sijo as a major form of poetry, and the image of the poetry seemed to be the continuation of his first attempt. Confronting the reality of the his own country which is divided, the writer expresses his antagonism toward America and Russia. Although he could eventually return his country later, he rationalized himself by saying that his it is not the ideal place to go. Mong-yu mode is a traditional poetic technique which the intellectuals of the Middle Age used to use as one pattern of allegory. In addition to this, in the period of the enlightenment of Korea, Mong-yu was used to avoid the Japanese censorship and experiment on the diverse ways of writing. In terms of literary history, the significance of Hong-Eun's creation of Mong-yu sigas is that Hong-Eun shares the same intention with Korean intellectuals of the enlightenment period.

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A Study on the Depression Relief Effect of Visual Psychological Stabilization Image Using EEG Analysis (뇌파 분석을 이용한 시각 심리 안정 영상의 우울감 완화 효과에 대한 연구)

  • Gurim Kang;Sooyeon Lim
    • The Journal of the Convergence on Culture Technology
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    • v.9 no.5
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    • pp.563-568
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    • 2023
  • The government's strengthening of the standards for mentally ill patients and expanding the scope of examinations to the entire nation reflects the changing times. According to the OECD's announcement (2021), the incidence of depression and anxiety has more than doubled since the prolonged COVID-19 pandemic in countries around the world, with Korea's prevalence ranking first. However, only 12.1% of those who have been diagnosed with mental disorders received counseling and treatment from experts. The difference between depression and simple depression is significant depending on whether it is medically treated or temporary, but it can be seen that the continuation of depression is depression. In order to reduce this depression, Kandinsky's work was visualized and created. In a study conducted by changing the playback speed of the produced Kandinsky image, beta and gamma values, which showed the largest deviation when compared to depressive patients and normal people, increased significantly when viewed at 90fps, which was most effective in relieving depression. Artistic creations are bound to be accepted differently depending on the individual's perspective, but it is hoped that research that can improve the phenomenon of individuals suffering from depression by integrating artificial intelligence and traditional mental health approaches will be further developed and widely used for treatment.