• Title/Summary/Keyword: 환경문제 참여도

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A Web-based Environmental Education System for Elementary School Students (초등학생을 위한 웹기반 환경교육 시스템)

  • Chae, Yeong-Uk;Jun, Woo-Chun
    • Journal of The Korean Association of Information Education
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    • v.7 no.1
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    • pp.27-36
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    • 2003
  • Environmental problems can be dealt in the diverse areas such as engineering, public administration, and law. However, the education on environmental preservation is conceived as the fundamental solution for environmental problems, because the education can make the person of action. Specifically, building the attitude and habit of environmental preservation through environmental education is the effective and efficient way of environmental preservation. This research was conducted to develop an education system that is designed to build students' attitude and habit of environmental preservation through acquiring knowledge and functions of natural environment. The proposed system supports diverse learning activities such as writing, drawing, listening natural sounds and music, and problem solving. The system is technically designed on the Web to promote students' creativity and autonomy, and also are theoretically based on constructivism to build the will of environmental preservation. Moreover, the proposed Web-based system includes diverse functions such as classes, material resources, environmental quiz pool, environmental work gallery, which motivate students' learning activities. Therefore the proposed Web-based system is expected as an effective tool to achieve the goals of environmental education such as acquiring environmental knowledge and functions, building attitude of environmental preservation, and participating in the environmental preservation activities.

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A Study on Comparison and Analysis of Civic Education in Place for Children -A Case Study on the United States, Britain, Finland, Japan, and South Korea- (어린이 공간교육의 국내외 사례 비교연구 -미국, 영국, 핀란드, 일본, 한국의 사례를 중심으로-)

  • Hue, Youn-Sun;Im, Seung-Bin
    • Journal of the Korean Institute of Landscape Architecture
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    • v.39 no.2
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    • pp.40-51
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    • 2011
  • Recently, the public's interest in quality of life and good design has increased, and the opportunities for their participation in space planning and the design process are expanding. However, the public still lacks understanding of the role(and importance) of space and environment and is not experienced in expressing their opinion on improving the urban environment. At this point, 'Built Environment Education for Kids' will be the key to understanding space and environment as future citizens and to developing the ability of problem-solving and expressing their opinions. This study aims to change the awareness of the public as well as experts, and to make a better urban space through comparison and analysis of domestic and foreign 'Built Environment Education.' In 27 countries around the world(more than 110 institutions), 'Built Environment Education' from childhood is being implemented. Such movements aim to make people participate in the space design and decision-making process by understanding a fundamental element of the built environment and space perception. In this study, the United States, Britain, Finland, Japan and South Korea's 'Built Environment Education' are discussed Above all, the definition, range and target of 'Built Environment Education' are discussed For each case, the purpose and effect, laws and educational processes, systems and roles, and examples of programs are analyzed. Through reviewing each attribute and their implications, a conclusion is drawn on the aspects we have to consider in laying the foundation for implementing the 'Built Environment Education' in Korea, such as consideration of the locality, organizing systematic networks and composing a pool of experts, building proper institutions, and establishing the role of the government. This case study of 'Built Environment Education' can help increase the awareness of the public and build their strength in establishing a better future space. Through the analysis of the purpose, laws, systems, and contents, this case study is expected to provide and build the foundation for an educational system and develop an appropriate program that best suits our society.

An Interpretation of a Social Implication on the Transition of the Urban Park in Daegu (대구 도시공원의 변천에 나타난 사회적 의미 해석)

  • Lee, Jung-Youn;Jung, Tae-Yeol
    • Journal of the Korean Institute of Landscape Architecture
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    • v.41 no.3
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    • pp.72-82
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    • 2013
  • This study was done for analyzing processes on the planning and opening of chronological urban parks in Daegu City since the 1960s, and for interpreting the social meaning on changes of the urban parks with regards to historical circumstances during that period. In the 1960s, urban parks, which were recognized as one of urban planning facilities, were only designated for creating rather than created, although nationally several laws including urban planning act and park act were newly legislated. Rapid urbanization and increasing population in the 1970s led to create many urban parks. However, the policy for increasing parks had been not successful because of the lack of enough funds. In the 1980s, multi-purpose urban parks including stable area as well as active facilities were created for getting several attractions to urban residents. During this period, urban parks were recognized on an aesthetic perspective through vegetating plans on the city-beautiful movement for hosting consecutive international games. The citizen participation in urban parks and the increasing concern about urban environment were started in the 1990s, and the people living in an urban area were interested in the quantitative expansion and qualified renovation of the urban parks as well. Finally, modernistic urban parks were first introduced in the late period of Chosun Dynasty, however their substantial introduction was done in the 1960s. Through this study, the concept of an urban park as a public resting place for citizen in Daegu was thought to be mostly established in the 1990s as we have investigated on the social meaning derived from the periodical changes of urban parks.

A Study on Local Three-Dimensional Visualization Methodology for Effective Analysis of Construction Environments in Extreme Cold Regions (효과적인 극한지 건설환경 분석을 위한 현지 3차원 가시화 방안 연구)

  • Kim, Eui Myoung;Lee, Woo Sik;Hong, Chang Hee
    • Spatial Information Research
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    • v.20 no.6
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    • pp.129-137
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    • 2012
  • For construction project in extreme cold region, it is essential to establish basic data on the site such as topographical data from the early stage of construction of planning and designing, and it is needed to frequently perform site investigation when necessary. However, extreme cold regions are characteristic of being at long distance and difficult in approaching, and special regions such as Antarctica, in particular, are hard to conduct site investigation. Although a site investigation may be conducted, those who can visit Antarctica are sufficiently limited so that most of the staff may participate in construction without knowledge of the site and increase the risk of errors in decision making or designing. In order to resolve such problems, the authors in this study identified methods of building wide-area topographical data and bedrock classification data of exposed areas via remote sensing and of building precise topographical data on the construction site. Also, the authors attempted to present methods by which such data can be managed and visualized integrally via three-dimensional GIS technology and all the participants in construction can learn sense of field and conduct necessary analysis as frequent as possible. The areas around the Jangbogo Antarctic Station were selected to be the research area for conducting effective integrational management and three-dimensional visualization of various spatial data such as wide-area digital elevation model, ortho-images, bedrock classification data, local precise digital elevation model, and site images. The results of this study may enable construction firms to analyze local environments for construction whenever they need for construction in extreme cold regions and then support construction work including decision making or designing.

An Analysis of Satisfaction with School Forest Using Triangular Fuzzy Number (삼각퍼지수를 활용한 학교숲 만족도 분석)

  • Lee, Seul-Gi;Jang, Jung-Sun;Jung, Sung-Gwan;You, Ju-Han
    • Journal of the Korean Institute of Landscape Architecture
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    • v.37 no.3
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    • pp.1-10
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    • 2009
  • Wooded areas that are a part of school campuses are one type of urban forest. Most schools located in an urban environment make an excellent setting for a forest in terms of location and area. These kinds of wooded spaces also make the city greener and healthier. As a place where students spend a great deal of time, schools can also be a venue for environmental education. The creation of wooded areas in schools currently has focused on the end result only; by ignoring student needs and participation, these areas have not had a significant influence on student environmental education. Previous studies based on questionnaire survey are significant in that they have quantified subjective qualitative data via Likert Scale. There has been, however, a problem in quantifying the more ambiguous subjective data. Therefore, this paper has attempted to investigate those factors that have an influence on student satisfaction with the wooded areas of their school campus using Fuzzy Theory with elementary school students in Gyeongsangbuk-do. A change was observed in terms of the ranking of arithmetic mean values of 'school peculiarity' and 'emotion evolution' and center of gravity, which has adopted Fuzzy Theory, proving that Fuzzy Theory could rationally objectify qualitative data such as human thoughts. In terms of the influential factors on the satisfaction with school forests(regression coefficient), 'school uniqueness(0.159)' was the highest, followed by 'many trees(0.142),' 'importance of nature(0.136)' and 'emotion evolution(0.130).' This paper may therefore be useful as basic data for objective questionnaire surveys and the development of school forests.

인터넷의 한국사회의 변화와 건전한 정보이용 환경조성의 과제

  • Jang, Gyeong-Chae;Jeon, Sang-Gyun
    • Management & Information Systems Review
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    • v.17
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    • pp.83-105
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    • 2005
  • 인터넷은 한국사회 전반에 많은 변화를 초래하였다. 인터넷이 빠르게 확산되어 2004년 말에 인터넷 이용자 3,000만 명 시대를 열었고 이동전화, 초고속 인터넷 등 새로운 정보기술이 보편적으로 활용되는 단계에 이르렀다. 그에 따라 개인 홈페이지가 커뮤니케이션의 새로운 수단으로 자리 잡았고, 이에 따른 새로운 네티즌 문화를 탄생시켰다. 사회문화적 측면에서 그동안 정보화가 창출한 가장 큰 변화는 조직사회의 변화, 교육환경의 변화, 문화생활의 변화를 들 수 있다. 인터넷이 조직사회에 미친 영향은 전통적인 연공서열식 피라미드형 조직구조가 새로운 네트워크형 조직으로 발전하였으며, 노동시장도 장소에 구애받지 않고 이동원격근무(mobile Office)로 발전하는 추세이다. 그리고 교육환경은 가상공간을 통한 다양한 교육정보 접근기회를 확대하고 있으며, 사람들의 사고방식, 생활양식, 가치관의 변화도 수반하고 있다. 반면에 인터넷 사회는 한국사회 전반의 변화와 함께 정보화의 역기능 현상도 다양하고 광범위하게 확산되고 있다. 인터넷이라는 온라인상에서 다양한 주제로 서로 만나고 정보를 교환하는 사이버 공동체(Cyber Community)는 온라인 공간에 한정되는 것이 아니라 현실공간으로 확장되어 나타나고 있으며, 인터넷 중독문제는 개인뿐만 아니라 가정과 사회에도 부정적 영향을 끼치고 있을 뿐만 아니라 안티사이트도 진정한 대안문화로 자리 잡지 못하고 인터넷의 익명성을 이용해 무차별적인 비방과 욕설이 난무한 과도기적 현상을 보이고 있다. 이제 인터넷은 한국사회의 모든 것과 깊은 관련을 맺는 매우 중요한 일부분이 된 것이다. 인터넷은 20세기 공학기술이 성취한 위대한 업적 중의 하나이다. 인터넷은 단순히 정보화 사회를 실현하는 것이 아니라 인간의 삶의 가치, 생활의 편익 등을 증대한다는 믿음 때문이다. 한편 현실은 여러 가지 역기능이 함께 나타나고 있다. '네티즌 윤리강령'까지 선포했지만, 진정한 네티즌 윤리는 강령을 선포했다고 저절로 확립되는 것이 아니다. 네티즌 각자의 실천의지가 있어야 한다. 인류가 새로운 이상향이라고 추구하는 가상사회는 윤리적인 사고와 행동으로 질서를 유지하지 못하면 인류의 밝은 미래는 보장할 길이 없다. 21세기 정보화 사회, 인터넷 사회를 맞이한 우리는 이 세상을 참으로 살기 좋은 세상으로 만들어야 할 고귀한 책무를 안고 있다. 아무리 험한 길, 어려운 과제라 할지라도 그 목표를 잃어서는 안 되며, 그 해답을 얻는 노력을 결코 게을리 해서는 안 된다.

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A Study on the Application of Google Classroom for Problem-Based Learning (문제중심학습을 위한 구글크레스룸 활용 방안 연구)

  • Bayarmaa, Natsagdorj;Lee, Keunsoo
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.19 no.7
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    • pp.81-87
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    • 2018
  • Problem-based learning (PBL) appears to be a superior and effective strategy to train competent and skilled practitioners and to promote long-term retention of knowledge and skills acquired during the learning experience. This study concerns the implementation of PBL in the online environment and face-to-face PBL. An online environment allows participants to communicate with one another, view presentations or videos, interact with other participants, and engage with resources in work groups. Nowadays, education is accessible everywhere with the use of digital devices. Educational institutions subscribe to GSuite for Education, and Google introduced its Google Classroom as an e-learning platform. This study aims to analyze Google Classroom and to design PBL for Mongolian students taking Korean courses. The main objective of this paper is to identify the usability and evaluation of Google Classroom. The result of this study will be a proposed e-learning platform for Dornod University, Mongolia, which is initially needed in the Natural Science and Business Department.

A Fast Transmission of Mobile Agents Using Binomial Trees (바이노미얼 트리를 이용한 이동 에이전트의 빠른 전송)

  • Cho, Soo-Hyun;Kim, Young-Hak
    • The KIPS Transactions:PartA
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    • v.9A no.3
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    • pp.341-350
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    • 2002
  • As network environments have been improved and the use of internet has been increased, mobile agent technologies are widely used in the fields of information retrieval, network management, electronic commerce, and parallel/distributed processing. Recently, a lot of researchers have studied the concepts of parallel/distributed processing based on mobile agents. SPMD is the parallel processing method which transmits a program to all the computers participated in parallel environment, and performs a work with different data. Therefore, to transmit fast a program to all the computers is one of important factors to reduce total execution time. In this paper, we consider the parallel environment consisting of mobile agents system, and propose a new method which transmits fast a mobile agent code to all the computers using binomial trees in order to efficiently perform the SPMD parallel processing. The proposed method is compared with another ones through experimental evaluation on the IBM's Aglets, and gets greatly better performance. Also this paper deals with fault tolerances which can be occurred in transmitting a mobile agent using binomial trees.

The Design and Implementation of a Multimedia Title : A Model for Studying ′Creatures and Environment′ in the Curriculum of Nature for Elementary Schools (초등학교 자연과 ‘생물과 환경’ 학습을 위한 멀티미디어 타이틀의 설계 및 구현)

  • 강준식;이지영
    • Journal of the Korea Society of Computer and Information
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    • v.5 no.4
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    • pp.7-12
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    • 2000
  • This paper is an attempt to design and implement a multimedia title for the lesson of' Creatu Environment' which appears in the textbook of the second semester for the fourth graders. The title make the most use do multimedia features so that students my be able to reach the best result of activities. The title adopts the Cocktail program developed by Hite-Media Co. It is designed to resolve that are associated with sequential and letter-centered simplicity. As a result, students can interact on the other and the amount of their lessons. The title can effectively combines visual and aural (i. e. information to bring in motivations and participations in learning activities. This title is believed to help students to solve many classroom questions and to try individual learning. Finally, it is hoped that the title helps students to understand the ultimate go subject. 'Environment does affect the life of plants'.

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A Study on Evaluation of Green Logistics in Korean Large Logistics Corporations (우리나라 대형물류 기업의 녹색 물류 평가에 관한 연구)

  • Kim, Young-Hwan;Pak, Ji-Yeong;Jung, Kyung-Ae;Mun, Jong-Roung;Yeo, Ki-Tae
    • Journal of Korea Port Economic Association
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    • v.26 no.4
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    • pp.1-18
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    • 2010
  • The purpose of this paper is to evaluate the green logistics of Korea enterprises. According to participate pan-nationally about environment problems, the field of logistics is required to transfer green logistics like increase efficiency of using energy and construct economic systems. And also environment-friendly policies of enterprises are playing important role. So authors selected and analysed factors through precedent study and questionnaire. Selected factors are cultivation about environment-friendly policy awareness to employees, Utilization environment-friendly resources, decrease of atmosphere pollution substance, company's promotion of outside environment-friendly policy. In order to shed light on these problem, fuzzy AHP method is adopted and the factor of cultivation about environment-friendly policy awareness to employees is the highest weight. And also result of the highest weight between enterprises that set policies about green logistics and factors' are The Korean Air, Glovis, Korea Express synthetically.