• Title/Summary/Keyword: 현대사회

Search Result 2,350, Processing Time 0.031 seconds

A Study on the Influence of Job-Embeddedness to Innovation Behavior in the convergence age (융·복합 시대의 직무 임베디드니스가 혁신행동에 미치는 영향에 관한 연구 - 직무의미성의 조절효과를 중심으로 -)

  • So, Byung-Sam;Lee, Sun-Kyu;Kang, Eun-Gu;Kim, Yuen-Kyu;Ku, Seong-Deug;Choi, Byung-Chul
    • Journal of Digital Convergence
    • /
    • v.13 no.7
    • /
    • pp.57-67
    • /
    • 2015
  • Recently corporations are faced with the age of convergence technology, so manny corporations recognize the importance of human resources. Therefore, the organization has attracted and remained the necessary human resources to continued growth. Accordingly, This study investigated the impacts of Job embeddedness on Innovation Behavior. In addition, examined the moderating effects of Job Meaning. As a result, Job Embeddedness positively affected to Innovation Behavior, the moderating effect of Job meaning had significant effected. This research provides; 1) When the relationship is maintained stably, the organization's innovation is promoted. 2) Job meaning with individuals can enhance the innovation.

Design and fabrication of a standard plastic garbage bag recognition system at automatic garbage facility (자동 쓰레기 집하 시설용 종량제 봉투 인식 장치 설계 및 제작)

  • Kim, Gye-Kuk;Seo, Chang-Ok
    • Journal of the Korea Society of Computer and Information
    • /
    • v.17 no.9
    • /
    • pp.85-90
    • /
    • 2012
  • Today many people are greatly interested in the environment. Especially increasing affluent of food causes a great amount of food waste. To handle this effectively, we now have a lot of problems of disposing garbage all over the world. In Korea, in order to reduce this garbage, we should use a standard plastic garbage bag in which we have to throw away our garbage. So it has an effect on significantly reducing the waste amount every year. Now, there are a lot of cases that residents use several times a standard plastic garbage bag. The purpose of this study is to develop the recognition device preventing the re-cycling of a standard plastic garbage bag. As a result, we obtain 1% error rate.

Implications of Disciplinary Power in Tourism Destination (관광 공간에서 나타나는 규율 권력에 관한 소고 - 베트남 패키지 관광을 중심으로 -)

  • Oh, Jeong-Joon
    • Journal of the Korean association of regional geographers
    • /
    • v.14 no.4
    • /
    • pp.436-451
    • /
    • 2008
  • The purpose of this study is to prove that a tourism is not a personal act but a social product, through the examination of 'disciplinary power' existing in Vietnam package tour. The results are summarized as follows: A tour guide, together with the tourist agency, was the agent of the tourism. He exercised power by using surveillance, punishment, partition, and so on. Tourists were the target at first as they were under surveillance of the guide. However, they became self-regulatory actors, which is so called 'modern tourists' in this paper, by learning and internalizing how to be empowered. In this way, a tourist was transformed into the agent of the tourism finally. Power was not owned either by a guide or a tourist, rather it existed as guide tourist relations. Power was not restricted to a specific tourism destination but it existed in all destinations. In addition, power was not repressive but productive in a sense that tourists became self-regulatory actors. This kind of power is so called 'disciplinary power.'

  • PDF

A Study on the Meaning and Value of Personality Education through the Appreciation of Portraits in Joseon Dynasty -Focused on the Secondary Education of Art (조선시대 초상화 감상을 통한 인성 교육적 의미와 가치 탐구 -중등미술을 중심으로)

  • Kwak, Chul-Won
    • The Journal of the Korea Contents Association
    • /
    • v.18 no.6
    • /
    • pp.342-352
    • /
    • 2018
  • Seongri scholars of the Joseon Dynasty said that portraits were revered as academic teachers, and that the personal meaning was typical. Portraits in the latter phase of Joseon Dynasty have been popular in various contexts, especially in the sense of the texture, the religious church, and the ritual service. The etiquette and written aspects contained in portraits can point out the problems of contemporary society's individualism and attitudes through the expressive and personal approach to the art of painting. The purpose of education is to explore relationships with others, to coordinate myself with others, to have respect for others, and to change the inner workings of individuals. Through this, we can explore and explore personality education elements and find ways to achieve personality education through the exploration of figures using portraits as educational material, the process of making portraits, and the discovery of meaning. Therefore, for systematic appreciation, we are planning to set up an appreciation standard by proposing a 3-step review process applied to the 2015 revised education course.

A Study on Improvement of TV Public Service Advertisement Based on Persuasive Communication -Focused on TV Public Service Advertisement in China- (설득 커뮤니케이션에 기반을 둔 TV 공익광고 개선방안 -중국의 TV 공익광고를 중심으로-)

  • Wen, Ke-Jing;Choi, Won-Ho
    • The Journal of the Korea Contents Association
    • /
    • v.18 no.6
    • /
    • pp.628-642
    • /
    • 2018
  • Modern TV public advertisements of China began in 1986. As messages were spread and expanded to the public through TV media, the society as a whole started to accept the public advertisements and the influence of public advertisements increased ever more. Successful persuasion is an important prerequisite for realizing the effects of TV public advertisements and this study sought to examine persuasion strategy at this moment when media, messages and the audience are becoming diversified. It sought to know of the present situation of China's TV public advertisements particularly from the standpoint of Chinese and analyze persuasion strategy and usage based on the theory of persuasive communication.

Style for a Study on Visual Tactility of Game Animation (게임에니메이션의 시각적 촉각성 연구)

  • Park, Sung-Won
    • The Journal of the Korea Contents Association
    • /
    • v.6 no.11
    • /
    • pp.110-117
    • /
    • 2006
  • With the New media of present age we are living at, strongly entice consumers through various sensible technology and give influences on our life. They are visually formed but make us feel them as if formed tactile. The masses of today are meeting media through all the senses in daily life according to the spread of on-line media and in such course they want momentary and tactile share. Since appearance of mass society and cinema following such current, art has appealed to dispersive and tactile perception, and such public way of perception makes it possible to experience 'visual tactility' in daily life in accordance with the development of on-line game culture among others. The shock effects, given by editing of game animations which are produced for epic experience of on-line game, arouse tactility in addition to visibility. Under this assumption and on the basis of visual tactility theory as well as montage theory of image by Walter Benjamin, the research intends to explain that public tactile shock does not result from simple graphic effect but from montage effect and dispersive acceptance.

  • PDF

The Content Analysis of Informatics Education as a General Education Course in Universities in terms of Information Technology (IT) Fluency (IT 유창성의 관점에서 대학 교양과정의 정보교육 내용 분석)

  • Noh, Hyun-A;Kim, Ja-Mee;Lee, Won-Gyu
    • Journal of The Korean Association of Information Education
    • /
    • v.16 no.1
    • /
    • pp.41-49
    • /
    • 2012
  • It is required that university students acquire information technology in order to adapt to the information society. Therefore, it is inevitable for universities to provide students with an effective curriculum to improve IT fluency. The purpose of this study is to analyze the content of the informatics learning programs in universities in Korea in terms of IT fluency which is defined by National Academy of Science NRC99. Based on the information that the Academy Information Center announced, the content analysis was carried out from September 2010 to June 2011. According to the result of the analysis, 84 of 201 universities provide the informatics education as a mandatory course. 29 of them mainly provide the programs about word processors, spreadsheet, and presentation that are regarded as contemporary skills. These programs cover the fundamental concept, but the contents which require intellectual capabilities are rarely addressed. Moreover, the informatics education has mainly focused on elementary and secondary education. In this sense, it is valid to analyze the contents and current states of the informatics learning programs required in higher education.

  • PDF

Design of Individual 3D Printer Remote Safety and Quality Management System Based on IoT Beacon (IoT 비콘 기반 개인 3D Printer 원격 안전·품질 관리 시스템 설계)

  • Jang, Dae-Sung;Lee, Hyo-Seung;Oh, Jae-Chul
    • The Journal of the Korea institute of electronic communication sciences
    • /
    • v.15 no.2
    • /
    • pp.225-230
    • /
    • 2020
  • The development of the industrial revolution can confirm the paradigm of manufacturing is changing from the mass production of small varieties to the form of small-scale production of many varieties. That is a form that can reduce the burden of indiscriminate raising of producers and a change in the industrial form that seeks to make up for the problems of the productivity portion that should change as modern society develops. Looking at the 3D printing environment, there are many problems in reaching the final stage of printing. The problem is not just the low-cost, low-end 3D Pirnter, but the high-priced 3D Printers released as finished products also show the same symptoms. This can cause anxiety factors in the printing process. Therefore, the research was conducted to compensate such problems. Based on the research, we propose the design of IoT beacon-based 3D Printer remote safety and quality control system targeting 3D Printer individual users.

Study on Expression Characteristic of Patchwork Quilt Technique Type Expressed in Modern Fashion (현대 패션에 표현된 패치워크 퀼트기법 유형의 표현특성에 관한 연구)

  • Lee, Ji-Eun;Kwak, Tai-Gi
    • Journal of the Korea Fashion and Costume Design Association
    • /
    • v.19 no.3
    • /
    • pp.17-32
    • /
    • 2017
  • Modern society has been transformed into a digital emotional society that could gradually be seen, felt, and enjoyed by the diversification of personal consumption desires due to digital development. Accordingly, in fashion, an original fashion sense that arose out of classical and conventional thinking has become important and there is an increasing interest in patchwork quilts. The purpose of this study lies in contributing to the development and utilization of creative and emotional fashion design by expanding the mental changes that have emerged in modern society to creative areas after analyzing the classification and expression characteristics of the type cases of patchwork quilt techniques expressed in modern fashion. In addition, it is meaningful to examine how the expressive characteristics of patchwork quilts are expressed in the digital emotion era. This study paralleled literature research and empirical case studies. In the scope and method of research, the theatrical research was centered on literature data. For visual data, website photos were collected, limited to women's clothing among the collections from Fall & Winter 2014 to Spring & Summer 2017. After drawing the expression types of patchwork quilts extracted from the previous research based on the design formative factors, the fashion-related expert group analyzed the expressive characteristics of 501 photographs in which the patchwork quilt of the designer clothing collection were reflected. As a result of analysis, the expressive types appeared in the order of diversification of techniques and materials, extended dual images, new formative composition, and reconstruction of traditional patchwork. In this study, the expressive characteristics of patchwork quilts expressed in contemporary fashion are analyzed and drawn as variability, compromise, convergence, and playfulness. Through this, it is hoped that this study can be used variously in the development of fashion design by expanding the interpretation of costume culture.

  • PDF

A Study on the Basic Properties of Concrete and Low Heat-Blended Cement with Bottom Ash (바텀애시를 이용한 저발열 혼합시멘트 및 콘크리트의 기초물성에 관한 연구)

  • Kim, Won-Ki;Kim, Hoon-Sang;Kim, Hong-Joo;Lee, Won-Jun;Shin, Jin-Ho
    • Proceedings of the Korea Concrete Institute Conference
    • /
    • 2008.04a
    • /
    • pp.685-688
    • /
    • 2008
  • This study has examined the effect of bottom ash(BA) on the properties of low heat-blended cement(LHC) and concrete. A number of binders were prepared by the replacement of LHC with BA in range of 5$^{\sim}$20wt%. The results showed that the final setting time of cement paste were delayed when the BA replaced part of the cement. However, The heat of hydration increased narrowly with adding BA in a early hydration period. The results also showed the inclusion of BA at replacement levels of 5$^{\sim}$10wt% resulted in an increase in compressive strength of the specimens compared with that of the control concrete and improved a resistance of concrete against the sulfate and chlorine ion.

  • PDF