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Feature-Strengthened Gesture Recognition Model Based on Dynamic Time Warping for Multi-Users (다중 사용자를 위한 Dynamic Time Warping 기반의 특징 강조형 제스처 인식 모델)

  • Lee, Suk Kyoon;Um, Hyun Min;Kwon, Hyuck Tae
    • KIPS Transactions on Software and Data Engineering
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    • v.5 no.10
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    • pp.503-510
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    • 2016
  • FsGr model, which has been proposed recently, is an approach of accelerometer-based gesture recognition by applying DTW algorithm in two steps, which improved recognition success rate. In FsGr model, sets of similar gestures will be produced through training phase, in order to define the notion of a set of similar gestures. At the 1st attempt of gesture recognition, if the result turns out to belong to a set of similar gestures, it makes the 2nd recognition attempt to feature-strengthened parts extracted from the set of similar gestures. However, since a same gesture show drastically different characteristics according to physical traits such as body size, age, and sex, FsGr model may not be good enough to apply to multi-user environments. In this paper, we propose FsGrM model that extends FsGr model for multi-user environment and present a program which controls channel and volume of smart TV using FsGrM model.

A Study on the Concept of Sample by a Historical Analysis (표본 개념에 대한 고찰: 역사적 분석을 중심으로)

  • Tak, Byungjoo;Ku, Na Young;Kang, Hyun-Young;Lee, Kyeong-Hwa
    • School Mathematics
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    • v.16 no.4
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    • pp.727-743
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    • 2014
  • The concepts of sample and sampling are central to the statistical thinking and foundations of the statistical literacy, so we need to be emphasized their importance in the statistics education. However, many researches which dealt with samples only analyze textbooks or students' responses. In this study, the concept of sample is addressed by a historical consideration which is one aspect of the didactical analysis. Moreover, developing concept of sample is analyzed from the preceding studies about the statistical literacy, considering the sample representativeness and the sampling variability. The results say that the historical process of developing the concept of sample can be divided into three step: understanding the sample representativeness; appearing the sample variance; recognizing the sampling variability. Above all, it is important to aware and control the sampling variability, but many related researches might not consider sample variability. Therefore, it implies that the awareness and control of sampling variability are needed to reflect to the teaching-learing of sample for developing the students' statistical literacy.

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Rapid Estimation of the Aerodynamic Coefficients of a Missile via Co-Kriging (코크리깅을 활용한 신속한 유도무기 공력계수 추정)

  • Kang, Shinseong;Lee, Kyunghoon
    • Journal of the Korean Society for Aeronautical & Space Sciences
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    • v.48 no.1
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    • pp.13-21
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    • 2020
  • Surrogate models have been used for the rapid estimation of six-DOF aerodynamic coefficients in the context of the design and control of a missile. For this end, we may generate highly accurate surrogate models with a multitude of aerodynamic data obtained from wind tunnel tests (WTTs); however, this approach is time-consuming and expensive. Thus, we aim to swiftly predict aerodynamic coefficients via co-Kriging using a few WTT data along with plenty of computational fluid dynamics (CFD) data. To demonstrate the excellence of co-Kriging models based on both WTT and CFD data, we first generated two surrogate models: co-Kriging models with CFD data and Kriging models without the CFD data. Afterwards, we carried out numerical validation and examined predictive trends to compare the two different surrogate models. As a result, we found that the co-Kriging models produced more accurate aerodynamic coefficients than the Kriging models thanks to the assistance of CFD data.

Multi-legged robot system enabled to decide route and recognize obstacle based on hand posture recognition (손모양 인식기반의 경로교사와 장애물 인식이 가능한 자율보행 다족로봇 시스템)

  • Kim, Min-Sung;Jeong, Woo-Won;Kwan, Bae-Guen;Kang, Dong-Joong
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.14 no.8
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    • pp.1925-1936
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    • 2010
  • In this paper, multi-legged robot was designed and produced using stable walking pattern algorithm. The robot had embedded camera and wireless communication function and it is possible to recognize both hand posture and obstacles. The algorithm decided moving paths, and recognized and avoided obstacles through Hough Transform using Edge Detection of inputed image from image sensor. The robot can be controlled by hand posture using Mahalanobis Distance and average value of skin's color pixel, which is previously learned in order to decide the destination. The developed system has shown obstacle detection rate of 96% and hand posture recognition rate of 94%.

Development and Application of the Simulator of Lighting Devices for Automotive Technical Education (차량 정비 기능 교육을 위한 등화장치 시뮬레이터 개발 및 활용)

  • Chae, Soo
    • Journal of Practical Engineering Education
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    • v.8 no.2
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    • pp.91-94
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    • 2016
  • This study is focused on the development and application of automotive lighting system simulator device to help understanding of the repair and overhaul, electrical instrumentation and automotive circuit checks the contents of the automotive electrical system. The purpose of this study is to define the circuit numeracy, circuit repair preparation skills, detachable power, circuit analysis capabilities, inspection and measurement capability, and repair (problem solving) skills, through the cultivation of clean ability to increase the understanding of electrical equipment maintenance circuitry to verify the improvement of the repair. Automotive electrical device requires understanding of the invisible parts, and understanding of the various symbols and complex circuitry to measure the basic checks and repair are indispensable. This paper would likely contribute to help students to gain more interest in the fields that they feel difficult such as basic skills which necessary to cultivate a variety of electrical equipment fault diagnosis of the basic knowledge needed for electric cars practical.

The Education Program Model for the Thinking Extension Ability of the Gifted in Information Based on Game Tree (게임 트리에 기반한 정보영재의 사고력 신장을 위한 교육 프로그램 모형)

  • Jung, Deok-Gil;Kim, Byung-Joe
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.11 no.6
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    • pp.1228-1234
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    • 2007
  • In this paper, we develop the thinking extension education program for the gifted students of information and prove the validity and effectiveness of the proposed model by presenting the Tic-tac-toe problem as the practical example of the information-gifted students. This model consists of four phases which has the game tree as data structure and the search of game lee as control structure. And the search of game tree becomes the basis of the thinking extension education program. This model gives the help for students to learn representing the problem as tree structure and solving the problem of tree structure using the search method of game tree. The internal ability of the information-gifted for thinking extension of this education program contains the fluency, perceptiveness, originality, power of concentration, imaginative power, analyzing skills, pattern recognition, space sense, synthesizing, problem-solving.

Development and Application of Unplugged Activity-centered Robot for Improving Creative Problem Solving Ability (창의적 문제해결력 신장을 위한 언플러그드 활동 중심 로봇 개발 및 적용)

  • Hong, Jiyeon;Kim, Yungsik
    • Journal of The Korean Association of Information Education
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    • v.23 no.5
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    • pp.441-449
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    • 2019
  • With the introduction of the 2015 revised curriculum, software education became mandatory in elementary school. The practical subject in the content for the software education consists of information ethics, algorithms, programming, and computer science. Especially, elementary school encourages the unplugged activities. Unplugged activities are preferred among the teachers in the education field as a teaching-learning method. However, those teachers pointed out that the lack of suitable unplugged activity materials was the biggest challenge. In addition, it was pointed out that the existing materials were not suitable for achievement standards, and there are many simple playing-oriented educations that are not linked to computing activities. In this study, we developed an unplugged activity-oriented robot that can be used for the elementary students to learn the basic control structure suggested in the achievement criteria SW education and to develop creative problem solving ability through various activities using sensors. The effectiveness was verified through the software class using the developed robot in this study.

A Study on the Prediction of CNC Tool Wear Using Machine Learning Technique (기계학습 기법을 이용한 CNC 공구 마모도 예측에 관한 연구)

  • Lee, Kangbae;Park, Sungho;Sung, Sangha;Park, Domyoung
    • Journal of the Korea Convergence Society
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    • v.10 no.11
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    • pp.15-21
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    • 2019
  • The fourth industrial revolution is noted. It is a smarter factory. At present, research on CNC (Computerized Numeric Controller) is actively underway in the manufacturing field. Domestic CNC equipment, acoustic sensors, vibration sensors, etc. This study can improve efficiency through CNC. Collect various data such as X-axis, Y-axis, Z-axis force, moving speed. Data exploration of the characteristics of the collected data. You can use your data as Random Forest (RF), Extreme Gradient Boost (XGB), and Support Vector Machine (SVM). The result of this study is CNC equipment.

Equal Energy Consumption Routing Protocol Algorithm Based on Q-Learning for Extending the Lifespan of Ad-Hoc Sensor Network (애드혹 센서 네트워크 수명 연장을 위한 Q-러닝 기반 에너지 균등 소비 라우팅 프로토콜 기법)

  • Kim, Ki Sang;Kim, Sung Wook
    • KIPS Transactions on Computer and Communication Systems
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    • v.10 no.10
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    • pp.269-276
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    • 2021
  • Recently, smart sensors are used in various environments, and the implementation of ad-hoc sensor networks (ASNs) is a hot research topic. Unfortunately, traditional sensor network routing algorithms focus on specific control issues, and they can't be directly applied to the ASN operation. In this paper, we propose a new routing protocol by using the Q-learning technology, Main challenge of proposed approach is to extend the life of ASNs through efficient energy allocation while obtaining the balanced system performance. The proposed method enhances the Q-learning effect by considering various environmental factors. When a transmission fails, node penalty is accumulated to increase the successful communication probability. Especially, each node stores the Q value of the adjacent node in its own Q table. Every time a data transfer is executed, the Q values are updated and accumulated to learn to select the optimal routing route. Simulation results confirm that the proposed method can choose an energy-efficient routing path, and gets an excellent network performance compared with the existing ASN routing protocols.

A Technology Landscape of Artificial Intelligence: Technological Structure and Firms' Competitive Advantages (인공지능 기술 랜드스케이프 : 기술 구조와 기업별 경쟁우위)

  • Lee, Wangjae;Lee, Hakyeon
    • Journal of Korea Technology Innovation Society
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    • v.22 no.3
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    • pp.340-361
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    • 2019
  • This study analyzes the technological structure of artificial intelligence (AI) and technological capabilities of AI companies based on patent information. 2589 AI patents registered in USPTO from 2007 to 2017 were collected and analyzed by the Latent Dirichlet Allocation (LDA) to derive 20 AI technology topics. Analysis of technology development trends by AI technology reveals that visual understanding, data analysis, motion control, and machine learning are growing, while language understanding and speech technology are sluggish. In addition, we also investigated leading companies in each sub-field of AI as well as core competencies of global IT companies. The findings of this study are expected to be fruitfully used for formulation and implementation of technology strategy of AI companies.