• Title/Summary/Keyword: 학습자 요구분석

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Analysis and Design of Course Development Tool on Learning Content Management System (학습 컨텐트 관리 시스템을 통한 코스개발 도구의 분석 및 설계)

  • Goo, Eun-Hee;Jung, Rhan;Kim, Haeng-Kon
    • Proceedings of the Korea Information Processing Society Conference
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    • 2002.11a
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    • pp.255-258
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    • 2002
  • 최근에 학습 관리 시스템은 기존의 교수자 중심의 교수설계와는 달리, 학습자들이 스스로 자신의 진도를 판단하거나 관리, 동료들과 연구를 할 수 있도록 도와주는 역할을 한다. 학습 컨텐트 관리 시스템(LCMS: Learning Content Management System)는 컨텐트 관리와 학습자들의 학습 과정 관리를 한데 묶어 융통성 있게 활용할 수 있도록 도와주는 시스템이다. 즉 새로운 컨텐트 묶음을 생성하고, 학습객체(LO: Learning Object)를 통한 코스개발도 할 수 있다. 본 논문에서는 학습 객체를 통한 코스의 개발에 초점을 맞추어, 도구의 분석 및 설계 경험을 비교 분석하여 효과적인 웹 기반 CDT-L(Course Development Tool-LCMS)의 분석 및 설계를 위한 기능, 비기능 요소를 추출해 보고자 하였다. 학습 객체의 생성, 분해 조립을 통해 학습코스를 작성함으로써 수업개발의 효율성을 높일 수 있으며, 학습자리 개별적 요구에 컨텐트를 제공해 줄 수 있으며, 학습 객체를 통해 코스개발 도구의 분석 및 설계를 함으로써 비용과 효율성을 보장하며, 학습 컨텐트의 중복을 피하고 학습과정 개발의 효율성을 가지게 한다.

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Implement of student model and feedback principle based on cooperation ability (협업 능력 기반 학습자 모델 및 피드백 기준 개발 연구)

  • An, Jin-Hyeon;Seon, Dong-Eun;Kim, Hyeon-Cheol
    • Proceedings of the Korea Information Processing Society Conference
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    • 2017.04a
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    • pp.407-409
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    • 2017
  • 지능형 튜터링 시스템(Intelligent Tutoring System, ITS)은 학습자에게 자동으로 학습코스를 제공하는 시스템으로, 현재 비전공자 대상 코딩 교육용 ITS 수요가 증가하고 있음에 따라 본 연구팀도 비전공자 대상 코딩 교육용 ITS "Everycoding"을 개발하였다. 더 나아가 학습자 별 맞춤형 코딩 교육 튜터링 시스템 개발 요구가 늘어나고 있다. 이에, 본 연구에서는 기계학습 기법을 적용하여 개발한 협업 능력 기반의 학습자 모델을 군집 분석하고, 그에 따른 학습자 별 맞춤 피드백을 제공하는 기준을 제안한다.

A Study on the Learners' Class Satisfaction in Synchronous Online Classes (온라인 실시간 수업에서의 학습자의 수업 만족도 연구)

  • Han, Jinhee
    • The Journal of the Convergence on Culture Technology
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    • v.7 no.3
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    • pp.173-178
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    • 2021
  • This study aimed to understand and analyze the learners' class satisfaction and the effectiveness of synchronous online classes after COVID-19. A total of 188 learners participated in the survey conducted at the end of the Fall Semester 2020 at C University located Gyeongsangnam-do. Findings revealed that learners' satisfaction with the synchronous online classes was relatively low, and the learners had negative perception of that. Learning content have the biggest effect on the learners' class satisfaction. Next came class management and the online learning platform. Therefore, instructors need to organize learning content effectively and enhance learners' understanding considering the most influential variable, learning content so that learners are satisfied with the synchronous online classes. Also, instructors should make it possible for learners to get familiar with the online learning platform and use it without any problems through systematic and faithful class design for effective learning in unfamiliar online learning environment. In addition, instructors need to know learners' needs and difficulties and plan their synchronous online classes. This study has limitations in that it was conducted only at one college and the limited number of variables was measured.

A Comparative Study on Learner Satisfaction according to Instructional Mode -Case Analysis of Lecture Evaluation of the Same Course by the Same Instructor (수업 유형에 따른 학습자 만족도 비교 연구 -동일 교수자의 동일 강좌 강의평가 사례 분석)

  • Choi, Im-Sook
    • The Journal of the Korea Contents Association
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    • v.22 no.10
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    • pp.778-787
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    • 2022
  • This study was performed to obtain basic data in relation to instructional design and teaching strategy according to instructional modes. For the purpose of this study, participants evaluated the qualities of the instructions they attended and the results of the evaluation were compared according to 4 instructional modes(content class, online real-time class, online and face-to-face mixed class, and face-to-face class). As a result of the study, there were differences in the evaluation regarding the appropriateness of the course according to instructional modes. That is, satisfaction with lecture progress was lower in the online real-time classes than in content classes, mixed classes, and face-to-face classes. As a result of the descriptive lecture evaluation analysis, in the content class type, students answered that they were satisfied with the easily understandable and interesting explanations. In the case of the online real-time classes, it was found that they were satisfied with thorough preparation and effective communication. In the mixed class type, they said they were satisfied with the systematic class and passionate lecture, and in the face-to-face classes, the pleasure of interaction and the enthusiasm of the instructor were identified as the main reasons for satisfaction. It was analyzed that the satisfaction characteristic commonly derived from the four class types was the enthusiasm of the instructor. The results of this study are expected to provide implications for instructional design and teaching strategy establishment according to each instructional mode.

Analysis on Learners' Satisfactions of Video Conferencing in Global Engineering Education (글로벌 공학교육의 원격화상강의에 대한 학습자 만족도 분석)

  • Lim, Cheol-Il;Kim, Hye-Kyung;Kim, Dong-Ho
    • Journal of Engineering Education Research
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    • v.15 no.4
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    • pp.66-75
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    • 2012
  • The purpose of this study is to analyze the learners' satisfactions of the video conferencing for global engineering education and provide the implications for effective video conferencing. This study analyzed the learners' satisfactions on their participation in the video conferencing. We conducted a questionnaire survey with 132 subjects who studied in the video conferencing universities, and performed interviews with 27 learners. The results include learners wanted to have more practical themes to satisfy their interests; faculty roles among domestic professors and abroad professors should be specified: distance learners should be guided to have diverse interactions among themselves. The implications are explored for the future study and video conferencing practices.

웹 기반 원격교육의 학업성취에 미치는 영향: 시스템의 상호작용 관점에서

  • Kim, In-Jae;Lee, Yeon-Jeong
    • 한국경영정보학회:학술대회논문집
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    • 2008.06a
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    • pp.892-896
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    • 2008
  • 인터넷 사용의 일상화와 초고속통신망의 급속한 확산은 웹 기반 원격교육의 보편화를 가져왔다. 웹 기반 원격교육은 전통적 교육방식인 면대면 교육방식의 새로운 형태로써 도입되었으나 학습자와 교육자의 요구사항으로 면대면 교육방식의 대체제가 아닌 전략적 도구로써 진화하고 있다. 웹 기반 원격교육은 e러닝, e멘토링, 블렌디드러닝 등 다양한 시도가 추세이다. 이러한 시도의 공통적인 특징은 학습자, 교육자, 시스템 간의 상호작용에 대한 요구사항이 높아지고 있다는 것이다. 이 연구에서 웹 기반 원격교육의 학업성취에 영향을 미치는 변인과 웹 기반 원격교육 시스템 상호작용에 대한 조절효과를 실증 분석하였다.

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Class-based Analysis and Design to Realize a Personalized Learning System (맞춤형 학습 실현을 위한 클래스 기반 시스템 분석 및 설계)

  • Suah Choe;Eunjoo Lee;Woosung Jung
    • Journal of Industrial Convergence
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    • v.22 no.2
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    • pp.13-22
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    • 2024
  • In the current epoch of educational technology (EdTech), the realization of a personalized learning system has become increasingly important. This is due to the growing diversity of today's learners in terms of backgrounds, learning styles, and abilities. Traditional educational methods that deliver the same content to all learners often fail to take this diversity into account. This paper identifies models that comprehensively analyze learners' characteristics, interests, and learning histories to meet the growing demand for learner-centered education. Based on these models, we have designed a personalized learning system. This system is structured to support autonomous learning tailored to the learner's current level and goals by identifying strengths and weaknesses based on the learner's learning history. In addition, the system is designed to extend necessary learning elements without changing its architecture. Through this research, we can identify the essential foundations for constructing a user-tailored learning system and effectively develop a system architecture to support personalized learning.

Design and Impelmentation of a User-Centered Web-Based Learning Systemof French Inflectional Forms (사용자를 고려한 웹기반 불어 굴절 규칙 학습 시스템의 설계 및 구현)

  • 윤애선;김기혜
    • Proceedings of the Korean Society for Cognitive Science Conference
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    • 2000.05a
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    • pp.143-149
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    • 2000
  • 본고에서는 불어 자동처리 연구의 기초이면서, 불어 초·중급 학습에 가장 큰 걸림돌로 여겨지는 불어 굴절 변화형의 분석 및 생성 교육 시스템 Inflection-edu를 소개한다. inflection-edu는 부산대학교 언어 정보 연구실에서 개발한 불어 형태소 분석-생성기를 기반으로 하였으며, 동사 8,249개, 명사 29,059개, 형용사 9,957개와 그 굴절 변화형을 모두 분석 및 생성할 수 있으며, 학습자를 위한 굴절 규칙 231개를 포함한다. 제 2 장에는 분석과 생성을 위한 모델화(modelling) 방법론을 제시하고, 제 3 장에서는 이 결과를 불어 교육 시스템에 연동하기 위한 인터페이스를 제시하고, 제 4 장에서는 Inflection-edu의 인터페이스를 소개한다. 제 5 장에서는 남은 문제와 향후 응용 방향을 알아본다. 형태소 분석기와 생성기능이 교육 시스템에 통합된 Inflection-edu는 70년대 개발된 프로그램과 같이 단순하고 반복적인 교수-학습 작업을 제공하는 것이 아니다. 학습자의 요구에 정확하고 빠르게 피드백을 줄 수 있으며, 좀 더 큰 단위의 분석 및 생성이 가능하도록 하여, 좀 더 지능적인 언어 교육 시스템을 구현하는 것을 그 개발 목표로 하고 있다.

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Exploring Student's Ability to Improve Debate Based on Mathematics Competencies (수학교과역량에 기반한 학습자의 토론 능력 향상 방안 탐색)

  • Kim, Soocheol
    • Asia-pacific Journal of Multimedia Services Convergent with Art, Humanities, and Sociology
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    • v.8 no.12
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    • pp.1-10
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    • 2018
  • The purpose of this study is to analyze the mathematics competencies required in middle school Korean language class to find out ways to improve student's debate ability. The results of the analysis showed that creativity and information processing ability in research activities; problem solving ability, creativity, information processing ability in planning activities; reasoning and creativity, information processing ability in rebutting activities; problem solving and reasoning in summary activities. In cross-inquiry activities, problem solving and reasoning, information processing, and creativity are required; creativity in final focus; problem solving and reasoning ability in judgment and general review; preparation time activities require problem solving, reasoning, and information processing ability. Therefore, in order to improve the debate ability of the students, it is required that the mathematics competencies such as problem solving, reasoning, information processing, and creativity are increased.

Learner's Satisfaction Survey and Analysis in the University Cyber Education (대학 사이버 교육에서 학습자의 만족도 조사 및 분석)

  • Kim, Chang-Su;Jung, Hoe-Kyung
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.14 no.6
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    • pp.1476-1481
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    • 2010
  • Cyber education community in the digital era is going on across all areas of knowledge accumulation rate of acceleration of the demand for retraining and lifelong learning can effectively accommodate. Therefore, new teaching methods in the future as consumer-driven 21st century is expected to settle into the main education system. However, to properly interact with people due to lack of feedback delay, reading and writing intensive courses is detrimental to the environment caused by a particular student, and Computer skills are based on computer-related technology to disadvantage poor students, and many have problems. In this paper, recent university education and cyber education requires a paradigm shift is required in an environment that factors affecting students' satisfaction were evaluated, and Improvement of cyber education will be studied.