• Title/Summary/Keyword: 프로그램의 개발

Search Result 10,083, Processing Time 0.045 seconds

Development of stability evaluation program for levee revetment (호안 안정성평가 프로그램 개발)

  • Kim, Sang-Mun;Choi, Hung-Sik
    • Proceedings of the Korea Water Resources Association Conference
    • /
    • 2008.05a
    • /
    • pp.1398-1402
    • /
    • 2008
  • 본 연구는 하천 호안의 안정성에 대한 값들을 체계적으로 정리하고 관련 기법을 컴퓨터 프로그램으로 개발하여 실무자들이 호안의 시공 설계시 안정성에 대한 평가를 쉽게 할 수 있도록 개발된 프로그램이다. 프로그램의 사용을 쉽게 하기 위해 GUI(Graphical User Interface)의 기능이 뛰어난 Visual Basic을 사용하였으며, Data-Base를 기반으로 하는 Menu-Driven 방식을 채택하였다. 프로그램의 기본구성은 호안의 수리적 안정성연구를 바탕으로 국내의 하천에서 가장 많이 사용되고 있는 식생호안공, 돌망태공, 식생호안 블록공의 3가지로 구성 되어 있으며 각 호안공의 소류력에 필요한 수리 특성 자료와 각종 계수, 호안에서 측정되어진 값을 산정 후 각 호안의 내력 소류력 값과 외력 소류력 값을 산출 한 뒤 이 들 값을 비교하여 호안의 안정성을 평가하였다. 호안의 안정성평가 프로그램을 바탕으로 하천호안의 축조 및 최근의 생태성이 강조된 하천의 호안 시공 설계 시 많은 사용이 기대된다.

  • PDF

Development of Internet Information Push-Delivery System Design of Smoking Cessation for Health Promotion (지역주민의 건강증진을 위한 인터넷 금연 강화 프로그램 개발)

  • Kim, Young-Bok;Shin, Jun-Ho;Kim, Shin-Woel
    • Journal of agricultural medicine and community health
    • /
    • v.29 no.2
    • /
    • pp.287-301
    • /
    • 2004
  • Objectives: The development of internet programs for smoking cessation was motivated to quit smoking in the large group of smokers. This personalized program consisted of tailored message to consider the smokers characteristics, and contain the informations on the outcomes of smoking cessation and the skills to be used in the quit attempts. The purpose of this study was to develop the internet management program and information push-delivery system for smoking cessation to encourage the personal intention to quit smoking. Methods: We conducted in 3 steps as developing push service to encourage intention of smoking cessation, analyzing problems of smoking cessation program through the pilot test and suggesting improvements by implication stages. Results: This program is delivered for 30 days. if the participants do not fail to quit smoking. The contents consisted of 13 stages which were divided on starting period. practical period, maintenance period and success period. And push service afforded the tailored message to participants using their e-mail. According to the evaluation of pilot test, the problems of internet information push-delivery service for smoking cessation were the over-tasks per visiting time, recording style of participants, difficulty of terms and sentences, lack of visual effects, absence of follow-up module and unsuitable link with main homepage. Improvements were divided on 3 stages by implication period. The first stage included the immediate improvements as improving link with homepage, modifying menu of smoking information and upload file of notice part. The second stage included the short term improvements as alleviating condition of withdrawal, coordinating start stage of retrial, modifying errors of information push-delivery service and addition of educational materials. The third stage included the long term improvements as development of follow-up module, cost-effectiveness evaluation, reducing contents quantity, introduction of checking style, compensation of graphics effect and review for SMS utilization. Conclusions: This program contribute to improving smoking cessation rate. Therefore this program should be tested in a community to evaluate the effectiveness. To promote the effectiveness, this program should be developed the contents and the strategies for various targets, and established the follow-up system for ex-smokers.

  • PDF

심화학습 프로그램에 기초한 속진학습 프로그램 개발 방안

  • Nam, Seung-In
    • Communications of Mathematical Education
    • /
    • v.18 no.3 s.20
    • /
    • pp.29-44
    • /
    • 2004
  • 교육과정과의 관련성에 따른 수학 영재학습 프로그램의 유형은 속진학습형과 심화학습형으로 나눌 때, 속진학습과 심화학습이 조화를 이루는 것이 바람직하다고 보겠다. 특히 초등학생을 대상으로 개발할 프로그램은 속진학습을 바탕으로 한 심화학습이 이루어질 수 있도록 구성하는 것이 위험성이 낮을 것이다. 본고에서는 두 유형의 특성을 살펴보고, 수학영재 프로그램 구성에서 고려할 사항과 심화와 속진학습을 연결시킬 수 있는 방안을 구체적 프로그램 사례를 통해 살펴보고자 한다.

  • PDF

The Development of STEAM Program with the Unit 'Energy and Transportation Technology' on the Subject of Technology.Home Economics (기술.가정 교과 '에너지와 수송 기술' 단원에서 활용할 STEAM 프로그램 개발)

  • Kim, Ki Yeol;Ham, Hyung In;Kim, Ki Soo
    • 대한공업교육학회지
    • /
    • v.38 no.1
    • /
    • pp.29-48
    • /
    • 2013
  • The purpose of this research is to provide a desirable case of STEAM education utilizing 'Energy and Transportation Technology' unit on the subject of technology home economics. The middle school students learned with the integrated approach based on STEAM integrated education, and through production process they had the opportunity for application and expression in diverse forms. The results of this process to achieve the purpose are as follows. First, as the procedural model to develop STEAM program utilizing 'Energy and Transportation Technology' unit on the subject of technology home economics, the five stages: preparation, development, verification, practice, and evaluation, were presented. The preparation stage was composed of requirement analysis, the selection of program subject, and STEAM program curriculum analysis, the selection and organization of STEAM program lesson. The development stage was composed of the development of lesson plan, multimedia teaching materials, worksheet and worksheet answer key. In the verification stage, the verification of validity by experts was conducted, and in the practice stage, the developed program was applied to the middle school students in the educational field, and in the evaluation stage, based on the evaluations received from learners and teachers, it was revised and supplemented. Second, the STEAM program was developed into the program summary map, lesson plan, multimedia teaching materials, worksheet and worksheet answer, etc., and after the validity was secured through experts' verification, it was revised and supplemented and applied to actual classes. Third, the results of the learners' evaluation of the developed STEAM program showed that the degree of satisfaction with the program was high with the average score of the entire questions being 4.00 on a five-point scale. As the teachers also evaluated the developed STEAM program as very effective, the opinions of learners and teachers were collected and the program was finally improved and completed.

Developing the Education Program for Invention Gifted Students by Reverse Engineering Teaching Methods (Focusing on the development and effectiveness of RSP program) (역공학 교육방법을 활용한 발명영재교육 프로그램의 개발: RSP 프로그램의 개발 및 효과성을 중심으로)

  • An, Duk Geun;Park, Kyungbin
    • Journal of Gifted/Talented Education
    • /
    • v.25 no.5
    • /
    • pp.731-747
    • /
    • 2015
  • The purpose of this RSP program is to enhance the invention gifted students' creative thinking and self-efficacy in studying. This program has 20 subcategories and interesting activities attracting students' attentions which are based on TRIZ's 40 principles of invention. 3-Steps to learning, which are - experiencing, recognizing, and inventing are arranged as teaching methods of RSP program. In the first step, experiencing, students are motivated and get a glimpse of the principles of invention while experiencing innovative products. In the next step, recognizing, students grasp the related scientific principles from the products. In the last step, inventing, students are given keys to solutions for problematic situations and then they create new ideas after repetitive encounters with several products made by similar principles. RSP program is different from other programs in that it has this 'inventing' step, where students can create new ideas based on related basic knowledge. In conclusion, RSP program is systematically well organized with 4 steps(purpose, contents, teaching method and evaluation) and is shown to enhance invention gifted students' creativity and self efficacy in studying. Therefore, the RSP program is shown to be a reliable and useful program, and may be used in the classes for positive results.

A Study on the Development of Art Programs for Supporting Young Children's Prosocial Behavior : Focusing on young children from Multicultural and Typical Korean Families (유아의 친사회적 행동 지원을 위한 미술 프로그램 개발 연구 : 다문화 가정 유아와 일반 유아를 대상으로)

  • Park, Hyun Sun;Kim, Ji Eun
    • Korean Journal of Childcare and Education
    • /
    • v.9 no.2
    • /
    • pp.143-171
    • /
    • 2013
  • This paper aims to develop the art programs supporting prosocial behaviors of young children from multicultural and typical Korean families. On the basis of the survey results and literature review, art activities were planned. And the program was executed amongst young children from multicultural and typical Korean families to test the applicability of the program. The young children in the program showed either positive attitudes or conflicts with their peer group at the beginning. As the program continued, young children were gradually harmonized, yielding to each other and were negotiating. During the last stage of the program, young children from multicultural and typical Korean families demonstrated prosocial behaviors of sharing, helping, and cooperating with each other. These kinds of results prove that the art programs are helpful in promoting prosocial behavior among young children from multicultural and typical Korean families. Therefore, it appears that an educational institute in which young children from multicultural families are taught would be able to support prosocial behavior for young children from multicultural and typical Korean families using this program.

Analysis of Trends in Participating Dance Program (국내 현대무용의 관객참여형 무용프로그램 탐색)

  • Kim, lee-kyung;Lee, jae-jung
    • Proceedings of the Korea Contents Association Conference
    • /
    • 2017.05a
    • /
    • pp.229-230
    • /
    • 2017
  • 무엇인가를 느껴보고 체험하는 것은 단순히 보고 느끼는 것과는 다른 깊이를 제공한다. 그렇기에 무용공연을 관람하는 것보다 직접 체험한다는 것은 무용에 대한 지속적인 관심과 관심을 유발시킬 수 있는 중요한 컨텐츠이다. 특히 현대무용은 그 내용의 전달에 있어 난해성이라는 큰 벽에 부딪히곤 한다. 이에 본 연구는 현재 국내에서 적용되고 있는 대표적인 현대무용 참여형 무용현장 3개를 중심으로 프로그램 방법, 대상, 중점내용 및 특징을 분석하였다. 분석의 결과는 다음과 같다. 첫째, 프로그램 적용방법 면에서 작품체험형, 즉흥참여형, 만남형의 방법이, 장기적인 프로그램보다는 단기적, 단발성 프로그램이 활용되었다. 둘째, 대상 면에서는 거주지역, 성별, 연령을 고려하기 보다는 가르치는 사람, 작품 등의 내용을 위주로 프로그램이 진행되었다. 셋째, 주로 무용 실기위주로 프로그램이 구성되어있고, 다양한 예술영역의 통합프로그램개발은 찾아보기 힘들었다. 이상의 분석결과를 토대로 관객참여형 무용교육 프로그램이 보다 효과적으로 개발, 적용될 수 있는 기초자료가 되기를 기대한다.

  • PDF

Dynamic Event Analysis of J2ME Programs by Program Transformation (프로그램 변환을 통환 J2ME 프로그램의 동적 이벤트 분석)

  • 최윤정;창병모
    • Proceedings of the Korean Information Science Society Conference
    • /
    • 2004.04b
    • /
    • pp.874-876
    • /
    • 2004
  • J2ME 모바일 프로그램은 모바일 기기가 보편화되면서 그 사용이 증가하고 있다. J2ME 프로그램은 자원이 제한된 모바일 환경에서 실행되므로 자원의 효율적인 사용이 매우 중요하다. J2ME 프로그램은 대부분 이벤트-구동 프로그램이여 효과적인 이벤트 관리가 자원 최적화에 않은 영향을 미치며 이벤트 관련 디버깅은 매우 어려운 부분이다. 본 연구에서는 실행 중에 실시간으로 이벤트 발생 및 처리 정보를 보여줄 수 있는 시스템을 설계 개발하였다. 이 시스템은 사용자 옵션에 따라 사용자가 관심 있는 이벤트만을 실행 중에 추적하거나 실행 후에 이벤트 관련 프로파일 정보를 제공한다.

  • PDF

Development and implementation of STEAM Program based on Scratch Programming (스크래치 프로그래밍 중심의 STEAM 교육 프로그램 개발 및 적용)

  • Kim, Tae-Hun;Kim, JongHoon
    • The Journal of Korean Association of Computer Education
    • /
    • v.17 no.6
    • /
    • pp.49-57
    • /
    • 2014
  • As growing more and more interested in programming education, we need to concerned how to teach programming in school. We are presented the STEAM program based on scratch programming as a way of programming education for elementary students. We were developed STEAM program that do digital storytelling using scratch about selected science topic in order to raise interests about science and educate programming. In order to verify the effectiveness of the educational program, we analyzed the results of pre- and post-test about GALT, TTCT of experimental group and comparison group is comprised of 6th grade elementary students. In the analysis results, the education program we developed affected positive impacts on creativity, logical thinking of elementary school students.

  • PDF

Development of Value Teaching-Learning Program in Geographic Education (지리교육에서의 가치교수-학습 프로그램의 개발)

  • Yi, Kyeong-Han;Namgoong, Bong;Choi, Jin-Sung
    • Journal of the Korean Geographical Society
    • /
    • v.33 no.1
    • /
    • pp.109-122
    • /
    • 1998
  • The purpose of this study is to develop value instruction program which can deal with geographic value problem(GVP) in geographic education. This program is organized into seven stages: identification of GVP(reading of content of GVP, and categorization and description of action which involved in content), analysis of GVP(comparison and analysis of GVP, and ordering of value positions), decision making, justification of decision making and actualization. The processes of decision making and their related activities are emphasized in this program. In experimental classroom, it took effects to providing subjective experiences with students, developing decision making ability, and giving responsibility of decision making. Therefore this study suggests that this program helps students to improve their social participation ability as the democratic citizenship.

  • PDF