An Instructional Design of STEAM Programs using 3D Printer and Analysis of its Effectiveness and Satisfaction (3D 프린터를 활용한 융합인재교육 프로그램 개발 및 효과성과 만족도 분석)
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- Journal of The Korean Association of Information Education
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- v.21 no.4
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- pp.475-486
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- 2017