• 제목/요약/키워드: 청소년 문화

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Ecological support system for promoting youth culture in a new millenium age -A Study on the Korean high school students's values and a comparative research in their parents' values (새 밀레니엄에서의 청소년 문화창조를 위한 생태학적 지원체계(IV) 한국청소년 가치관의 실태분석 및 부모의 가치관과의 비교연구)

  • 이정우;김명자;계선자;박미석;정진희
    • Journal of the Korean Home Economics Association
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    • v.38 no.12
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    • pp.207-223
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    • 2000
  • This study was the explorable research on the actual condition comparatively analyzing values targeting the 1125 pairs of high school students and their parents. This study revelled the following results. First, significant differences were found in high school students'values according to their gender, class type, and residential area. Thus, values are shown differently by personal backgrounds or characters among peer group. Second, high school students and their parents revealed significant differences in values of life, home, society and nation.

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A Study on the Relationship between Online Game Rating and Average Event Period Using One-way ANOVA (One-way ANOVA를 이용한 온라인 게임이용등급과 평균 이벤트 기간과의 관계에 대한 연구 (전체이용가, 12세 이용가, 청소년이용불가 게임을 중심으로))

  • Shin, Dae-young
    • Proceedings of the Korean Society of Computer Information Conference
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    • 2020.07a
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    • pp.457-458
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    • 2020
  • 신대영(2018, 2019)의 연구에서 RPG장르를 기준으로 T-test를 활용하여 두 게임간의 평균 이벤트 기간의 차이를 조사, 분석한 결과, 신대영(2018, 2019)의 두 연구 모두 두게임간의 평균 이벤트 기간은 차이가 없음을 알 수 있다. 이에 본 연구에서는 전체이용가, 12세이용가 그리고 청소년이용불가 게임을 선정하여 One-way ANOVA를 이용하여 세 게임간의 평균 차이를 연구하였다. 분산분석 결과, 유의수준 P값이 0.657(P>0.05)로 세 게임간의 이벤트 실시와 관련하여 평균의 차이가 없는 것으로 나타났다.

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A Study on the Determinants of Culture and Art Consumption of One Person Households (1인가구 문화예술 소비에 영향을 미치는 요인에 관한 연구)

  • Choi, Soonhwa
    • Journal of Digital Convergence
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    • v.19 no.8
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    • pp.151-160
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    • 2021
  • This study aims to analyze the determinants of culture and art consumption of one person households using 「2019 National Art and Culture Activity Survey」. Based on previous research, cultural and economic capital, health perception, and residence were selected as independent variables, and 1,755 single household data on cultural attendance, art education, and demographics were extracted to analyze the relationships. Zero-inflated negative binomial model was employed as cultural attendance variable includes many zeros. It was found that education has a significant impact on cultural attendance possibility and frequency. However, art education in childhood, income, health perception, and residence were found to have selective effects, and unique characteristics of single households influences the findings. This study contributes to developing relevant research by focusing on the single households and provides implications to boost cultural consumption. Finally, directions for future research, such as considering psychographic variables, were suggested.

Perception and Trust of Korean Society and People among Adolescents and their Parents: Indigenous Psychological Analysis (청소년과 성인 세대의 한국 사회와 사람에 대한 인식 및 신뢰 )

  • Young-Shin Park ;Uichol Kim
    • Korean Journal of Culture and Social Issue
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    • v.11 no.3
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    • pp.91-119
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    • 2005
  • This study examines the perception and trust of Korean society and people among students and adults using the indigenous psychological analysis. A matched sample of 1,107 participants, consisting of 369 students, their mothers and their fathers completed a questionnaire developed by the present researchers. The results indicate that parents more likely than adolescents to hold negative views of Korean society. Adults are more likely than adolescents to view Korean society as showing high ingroup favoritism, to be insecure, to be conservative, to be corrupt, and to have social inequities. Both groups agree that Korean society is not rational nor democratic, but believe that it has the potential for progress. Second, parents are more likely to hold negative views about Korean people. Adults are more likely than adolescents of viewing Korean people as overly conscious about social face, emotional, selfish, exclusionary, and conceited. Both adolescents and their parents agree that Koreans are cooperative, full of jung (deep affection and attachment), and sincere. Third, adults are less likely to trust Korean institutions than adolescents. Adults are less likely than adolescents to trust National Assembly, political parties, and unions. Adolescents are more likely than their parents to trust family members, school friends, teachers, and government employees. These results indicate that adolescents have higher trust of Korean society and people than their parents. Fifth, the overall results indicate that both group perceive Korean society as showing high ingroup favoritism and corruption. In terms of Korean people, respondents had a more balanced view of perceiving them as highly sensitive to social face and being emotional, while also perceiving them as cooperative and full of jung. The trust of Korean institutions were generally low, especially the National Assembly and political parties. However, the trust of family was very high, followed by trust of school friends and teachers. The trust of government employees was low and this was especially the case for politicians.

Reflection and Suggestions on the Effects of Game Culture Policy (게임문화정책의 효과에 대한 성찰과 제언)

  • Kim, Min-Kyu
    • Journal of Korea Game Society
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    • v.18 no.6
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    • pp.95-110
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    • 2018
  • The game industry has grown to represent the domestic cultural industry, but the socio-cultural status of the game is not as high as industrial growth. In the early 2000s, the problem of dysfunctional use of youth games became a social issue and the game culture policy was established for 15 years. The purpose of this study is to examine the effect of policy on the prevention of dysfunction, The prevention of dysfunction of the game is somewhat effective, but the diffusion of positive function is insufficient and the improvement of recognition becomes more negative tendency. The effect is insufficient compared to the policy results. It is necessary to adjust the direction of game culture policy through consideration of securing basic data, post-management of policy, enhancement of cultural meaning, and universality of game culture.

DEVELOPMENT OF KOREAN ADOLESCENT FORM OF SUICIDAL IDEATION QUESTIONNAIRE (한국형 청소년 자살사고 설문 개발)

  • Suh, Dong-Soo;Yang, Suk-Hoon;Lee, Kil-Hong;Lee, Young-Sik
    • Journal of the Korean Academy of Child and Adolescent Psychiatry
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    • v.15 no.2
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    • pp.168-177
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    • 2004
  • Objectives : This study was done to develop Korean form of Reynolds' SIQ-JR(Suicidal Ideational Questionnaire-Junior). Through this study we evaluated reliability and validity of Korean form SIQ-JR. Methods : Subjects were 1,160 middle and high school students and 114 adolescent psychiatric patients. SIQ-JR and 8 self-reporting scales highly related with suicidal ideation and suicide behaviors were applied to them. Results : In reliability aspect of Korean form of SIQ-JR, internal consistency, test-retest reliability and item-total correlation were statistically significant results. In factor analysis, concerning about other person was extracted as a indepenedent factor. This results reflect our cultural characteristics. There were statistical differences of SIQ-JR scores in groups by sex and age. Clinical group showed significantly(P<0.01) higher scores than general population. Among the 8 suicidal relating scales, depression(r=0.42), aggression(r=0.36), trait anxiety(r=0.35), and anger-in(r=0.31) were highly related with suicidal ideation but impulsivity and hopelessness were not significantly related with suicidal ideation. Conclusion : Korean form of SIQ-JR was useful instrument in reliability and validity. We hope that this instrument widely used in school mental health, community psychiatry and clinical setting for screening tool.

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The Effect of Workplace Spirituality of Art Psychotherapists on Perception and Attitude toward Delinquent Youth (예술심리치료사의 일터영성이 비행청소년에 대한 인식 및 태도에 미치는 영향)

  • Yun, MinHee
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.22 no.5
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    • pp.270-277
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    • 2021
  • The purpose of this study is to analyze the effects of workplace spirituality of art psychotherapists on the perception and attitudes toward delinquent youths. The subjects of this study included 115 art psychotherapists in Seoul City. The analysis methods were frequency analysis, reliability analysis, correlation analysis, and multiple regression analysis using the SPSS 22.0 program. Study results found that the vocational consciousness and transcendental consciousness of art psychotherapists had a significant influence on the perception of delinquent youths, and the inner consciousness, empathy consciousness, and community consciousness did not have a significant effect. Second, it was found that art psychotherapist's inner consciousness, community consciousness, and transcendence consciousness had significant influences on attitudes toward delinquent youths. This means that the higher the art psychotherapist's vocational consciousness and transcendental consciousness, the higher the perception of delinquent youths, and the higher the inner consciousness, community consciousness, and transcendental consciousness, the higher the attitudes toward delinquent youths. The implications of this study are expected to provide basic data for preparing plans to improve the perception and attitudes toward delinquent youths by art psychotherapists.

Associations between Adolescents' Perceived Parental Control and Internalized/Externalized Problems : Self-esteem as a Mediator (청소년의 부모통제지각과 내·외현문제의 관계 : 자존감의 매개효과)

  • Chang, Kyung-Moon
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.16 no.7
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    • pp.4520-4527
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    • 2015
  • The purpose of this study is two-fold. One is to investigate the relationship between parental psychological/behavioral control and adolescents' self-esteem and their internalized/externalized problems. The other is to examine if self-esteem mediate the effects of parental control upon adolescents' internalized/externalized problems. Total of 355 girls(52%) and boys(48%) from middle(48%) and high school(52%) were participated. Results indicated that adolescents' self-esteem, and internalized/externalized problems were negatively related to parental psychological control, and positively related to parental behavioral control. It was also found that self-esteem partially mediated the effects of parental psychological control upon adolescents' internalized problems, and completely mediated the effects of parental behavioral control on their internalized as well as externalized problems. Some implications for advisable parenting behaviors were discussed.

Design and Implementation of A Cyber Counseling System to Support Information for Student Guidance (학생지도 정보를 제공하는 사이버상담 시스템의 설계 및 구현)

  • 오세정;최숙영
    • Journal of the Korea Computer Industry Society
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    • v.2 no.12
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    • pp.1573-1580
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    • 2001
  • Due to development of technology of information technology, PC communication and Internet have become a culture space of teenagers. Because Internet and PC communication are media in which teenagers have interests, they could be effectively used to counsel teenagers in that time they want. Moreover, cyber counseling will be suitable to new trend of current age with extension of counseling area. Accordingly, many researches on cyber counseling have proceeded in the area of teenagers counseling. While most researches for cyber counseling until present are about counseling methods ad the effects that teenagers utilize cyber counseling, there were no efforts that store counseling contents, analyze them using features and technologies of web and use them effectively to guide students. Therefore, we implemented a cyber counseling system that provides counseling information so that teacher may grasp students various interests and problems and thus helps to guide students.

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Recognition reseach for politics consciousness of young people in Deajeon (대전지역 청소년의 정치의식에 대한 인식조사)

  • Choi, Ho-Taek;Ryu, Sang-Il
    • Proceedings of the Korea Contents Association Conference
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    • 2007.11a
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    • pp.751-754
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    • 2007
  • This research executes recognition research on politics realities to highschool students. Their evaluation under 60 point was 48.5%, between 61 and 70 was 36.5%. It shows that most high school students recognize that politics realities is not good. Specially, evaluation of qualities of politician under 60 points was 63.1%. On the other hand, the biggest problem which they think was politicians. This response was 64.1%, it's the highest rate. And they response that the thing needed for developing our country were : first, improvement of politician's qualities, it's 64.1%. second, changing politics culture, it's 11.2%, third, improving government system, it's 9.5%. fourth, reforming politics system. It tells us most respondents think that politicians should improve their qualities. And in question for improving awareness of politics of young people, they answered visiting a political party(26.7%), education of politics (24.1%), a mock politics programs(21.9%).

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