• Title/Summary/Keyword: 직업소양능력

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Diagnosis of General Job Skills for College Students and Application of Supporting Program: based on an Example Analysis of D College (대학생 직업소양능력 진단 및 지원 프로그램 적용: D 전문대학 사례를 중심으로)

  • Oh, Man-Deok;Lee, Seung-Hee
    • The Journal of the Korea Contents Association
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    • v.11 no.4
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    • pp.497-506
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    • 2011
  • General job skills are the required competencies for any work personnel regardless of areas of expertise. This case study applied various research methodologies in order to identify the necessity finding general job skills of D college students and search levels of general job skills of D college students. In detail, this study collected and analyzed the various data from students, faculty members, and graduates of D college, field experts using both CCQB(Core Competency Questions using BARS) and the focus-group interviews. The study results report that there are considerable gaps between the perceptions of students, faculty members and field experts in terms of the levels of general job skills. This study suggests that colleges should provide the supporting systems and educational programs as a way of improving general job skills for students.

A Development of Career Aptitude Scale for Design Majoring University Students (디자인 진로적성검사의 개발)

  • Gil, Im-Joo;Yang, Sung-Yong
    • Archives of design research
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    • v.19 no.1 s.63
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    • pp.283-292
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    • 2006
  • This study developed 'Design Career Aptitude Scale' to help design majoring college students who are seeking their career goals or conflicting to decide their majors. The subscales of the 'Design Career Aptitude Scale' are 'basic job competency', 'basic design competency' and' advanced design competency'. This study further classified the 'basic job competency' and 'basic design competency' into several subareas and defined each concepts. Based upon the classification of each subareas, tentative test items were developed through the verification of validity three times by seven design professionals. A pilot study of the developed scale was administered to 506 design majoring college students. The results by exploratory factor analysis were that the basic job competency was composed of four factors; ability of interpersonal relations, goal-driven ability, problem solving ability and self-developing ability. The basic design competency was composed of five factor, grounding in design, computer skills, material sensitivity, formative ability and color sensitivity. The results can be seen as an adequate, delicate factor structure to represent design aptitude, and also the scale can be a useful tool to the students who are conflicting to decide their majors and careers. The further study needed to validate the scale through the investigation of the relationship with related scales measuring designing ability, and with other criteria-referenced group.

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The development direction of vocational education teachers' fostering of china based on vocational teachers specialization and vocational disciplines (직업교사 전문화 및 직업과학 학과발전에 기반한 중국 직업교육 교사양성 전망 -UNESCO '국제 직업교사 석사 교육과정 구성표준'을 중심으로-)

  • Yin, Zi-Long;Zhao, Zhi-Qun;Nam, Seung-Kwon;Choi, Won-Sik
    • 대한공업교육학회지
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    • v.35 no.2
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    • pp.70-81
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    • 2010
  • The purpose of this study is to introduce formation 'International framework curriculum for a Master Degree for TVET teachers and lectures' to present implications about fostering Chinese vocational teachers and to analyze the contents related to it. In 2004, UNFSCO composed formation International framework curriculum for a Master Degree for TVET teachers and lectures ("framework curriculum") to improve the ability of professionals in the vocational education and training fields including teachers and training leaders as well as to promote international academic exchange. Universities which introduce the framework curriculum should form specialized committee and carry out education considering the specific situation including other universities' situation, students' ability, educational certification system, etc. The framework curriculum should include the latest trends of the development of international vocational education science and carry out united educational learning between several internal or external high schools. UNFSCO tries to promote the development of educational learning and study of basic departments of vocational education such as vocational educational learning theory, vocational science, etc through the framework curriculum and to improve knowledge of vocational educational teachers and realize specialization of them. The number of universities that established the master's degree of vocational education in China is approx. 20 and the number of students that they collect every year. As for the plans of the master's degree of vocational teachers in each university, the courses about the practical problems like educational courses and educational learning are insufficient. But the framework curriculum thinks that educational learning of application theory is more important and emphasizes practice about the specific area and educational learning much more. Utilization of preceding experiences of advanced countries has the important meaning in search of models that foster Chinese vocational teachers and departmental system. The framework curriculum implies several useful points in installment of majors and educational process of the process that fosters Chinese vocational teachers.

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A Study on the Constituents of Engineering Basic Competency based on the Recognition of Engineers In the Field (공학전문가가 인식하는 공학기초능력의 구성요소에 관한 연구)

  • Kim, Dae-Young;Kim, Ki-Soo;Kim, Pan-Wook;Rho, Tae-Cheon;Ryu, Chang-Yol;Choi, Won-Sik;Choi, Yu-Hyun;Ku, Jin-Hee;Rho, Hee-Jin;Lee, Jin-Woo;Lee, Chang-Hoon;Jung, Su-Jin;Kang, Hyun-Moo
    • Journal of Engineering Education Research
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    • v.9 no.2
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    • pp.34-51
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    • 2006
  • In knowledge based society of 21c, engineers require not only their own speciality but also engineering basic competency such as creative thinking, the ability of working together, the ability of communication. Engineering colleges responsible for educating engineers consider developing curriculum including Engineering Basic Competency which is reflecting the needs of the times. By utilizing the accreditation programs of engineering education, UK-SPEC of UK Engineering Council, EA(Engineering Australia) standards/handbook of the Institute of Engineers Australia, O*NET of U.S. Occupational Network, this study generates core elements of engineering basic competency to prove the capability of engineering basic competency required to desired engineers. Core constituents derived from the study were categorized into 3 major areas of the basic engineering literacy in Humanities and Social Sciences(HSS), the ability of Creativity Engineering Design, Career development and each category and constituents were surveyed and checked by engineers in the field to deduce engineering basic competency that should be educated in the engineering college.

Students' Perception of Scratch Program using High School Science Class (스크래치를 활용한 고등학교 과학 수업에 대한 학생 인식)

  • Noh, Hee Jin;Paik, Seoung Hye
    • Journal of The Korean Association For Science Education
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    • v.35 no.1
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    • pp.53-64
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    • 2015
  • This research was performed of high school science classes. These science classes progressed by using Scratch, and surveyed students' perception after finishing each class. This research was conducted of male students who want to choose department of natural science in the next grade. Those classes are consisted of four classes. This study produced a journal, and contained expressions of their thinking and feeling based on experiences during attending classes and projects. Consequently, that journal was analyzed in view of understanding and perception of Scratch using science classes, and it was also included of utilizing Scratch program. Research shows following three conclusions. First, students preferred Scratch using class to general one. They attend more active with high interest, and they felt senses of accomplishment while they make output by themselves. Second, their studies passed through three stages. These are problem perception, problem solving, and producing. Problem solving stage is especially complicated and difficult stage to students. This stage is consisted of Scratch side and Science side. Scratch side has Design and applying process, and Science side has data gathering and analyzing. Students' comprehension of scientific knowledge is increased and is preserved long time through this stage. Last, students had a hard time using Scratch. Because, it is the first time to them to use that program. Therefore, we deemed that they needed to start this kind of experience at lower grade than they are now, such as middle school stage. It is expected that this type of classes are getting more expanded and more populated as a part of students' core ability.

Development of Curriculum Framework for Entrepreneurship of Youth (청소년 기업가정신 교육과정 틀(Framework) 개발)

  • Kang, Kyoung Kyoon
    • Journal of vocational education research
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    • v.36 no.4
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    • pp.79-102
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    • 2017
  • The purpose of this study was to develop curriculum framework for entrepreneurship development for adolescents. In order to achieve this goal, we studied and developed entrepreneurship semantics, entrepreneurship education, entrepreneurship education, entrepreneurship education contents. This study was developed through Delphi survey. The results of this study were as follows. First, the meaning of entrepreneurship is Innovative mind-set to create true value by experience into life in order to pursue 'self full-filling life' as the organizer of life. Second, the nature of entrepreneurship education for youth is that entrepreneurship education aims to find and solve new problems through self-management to young people who will lead the future, and to create dynamic challenges and creative changes to create innovative values. Leadership skills, challenging spirit, and ability to solve practical problems'. Third, we developed a general goal for youth and elementary, middle and high school goal for entrepreneurship education. Fourth, as a domain of entrepreneurship education, we have developed 'core discovery', 'entrepreneurial skills', 'becoming an entrepreneur' and developed key themes. Based on the results of this study, we developed a systematic entrepreneurship education linkage and educational condition creation for young people outside schools; entrepreneurship program application and educational condition development according to the operation of the free-learning semester system; the strengthening of business start-up support for youth in late adolescence, the establishment of measures to utilize related institutions in local communities and others.

Smart Learning for National Technical Qualifications ARCS Motivation Theory is Interactive, Immersive Learning, Research Influence of Continuous use with Pleasure (국가기술자격증을 위한 스마트러닝 ARCS 동기이론이 상호작용성, 학습몰입, 즐거움을 통해 지속적 사용의도에 미치는 영향 연구)

  • Park, Dong Cheul;Hwang, Chan Gyu;Kwon, Do Soon
    • Information Systems Review
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    • v.17 no.2
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    • pp.101-132
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    • 2015
  • National technical qualifications to enhance an individual's vocational skills, the competitiveness of companies and countries have an important function to improve. Especially 'qualifications' will have a signal function to show objectively measure an individual's ability with the 'Education' The "knowledge necessary for the performance of their duties. Technology will gain knowledge about such assessment or recognition is based on certain criteria and procedures." Learning to qualify are being made through a smart learning a lot. Due to the revolution of the Internet in recent years with the development of information and communication technologies are entering into a knowledge society, the importance of information and knowledge. This contemporary smart learning education system is continuing to rapidly growing in pace with the changing time and space constraints, without teaching and learning is taking place. The purpose of this study is the ARCS motivation theory can determine a representative theory of human motivation factors and basic psychological needs dealing with the human nature of the psychological needs Interactivity and immersive learning, and to validate the empirical causality Affecting the continued use of smart learning through fun. Specifically, attention, relevance, confidence in the ARCS motivation, see their effect on the learning flow through the satisfaction we analyze empirically. Through this national technical qualifications smart learner's learning by supporting the implicit synchronization of students in learning are the degree of continued use. Therefore, to achieve the objectives of national technical qualifications and skills through a smart learning can contribute to the activation of the development and certification of course industry.