• Title/Summary/Keyword: 정보제공업체

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The Success Factors and Strategy of Social Network Online Game in Korea: A Case Study of Nexon (국내 Social Network Online Game(SNOG)의 성공 요인 및 전략: Nexon 사례 연구)

  • Yoo, Byung-Joon;Kim, Kwan-Soo
    • Journal of Korea Game Society
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    • v.11 no.6
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    • pp.127-138
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    • 2011
  • The creation and interchange of information through the Internet network forms online community and makes Social Network Game (SNG) as a new entertainment by grafting it onto the most popular online games. SNG means the service which amalgamates social network service (e.g., Facebook, Twitter, etc) strong points and the fun of online game. It promotes the intimacy of relation between the friends above social network service and the gaming amusement for users. The domestic SNG market is currently fast changing according to the smart environment which is quickly shifted. The existing online game field will continuously maintain a market size. SNOG will be more developed because it is competitive from the business perspective of managing cost and production cost when compares with the existing online game. In relation to Facebook, Twitter, etc. overseas SNS platform base SNOG service, the domestic competition for launching SNG is expected to heat up as NHN, Daum and SK Communication introduce open type SNS. This study examines the successful factors and strategy for domestic SNOG by studying the case of MapleStory Adventures successful possibility. The possible successful factors are combing SNS on the existing popular online game, marketing through the existing users, and solving the platform problem of a failure factor of NexonStar. This case study is expected to contribute to the domestic SNOG industry development by providing several implications for the successful factors and strategy of SNOG which will be continuously developed.

An Online Review Mining Approach to a Recommendation System (고객 온라인 구매후기를 활용한 추천시스템 개발 및 적용)

  • Cho, Seung-Yean;Choi, Jee-Eun;Lee, Kyu-Hyun;Kim, Hee-Woong
    • Information Systems Review
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    • v.17 no.3
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    • pp.95-111
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    • 2015
  • The recommendation system automatically provides the predicted items which are expected to be purchased by analyzing the previous customer behaviors. This recommendation system has been applied to many e-commerce businesses, and it is generating positive effects on user convenience as well as the company's revenue. However, there are several limitations of the existing recommendation systems. They do not reflect specific criteria for evaluating products or the factors that affect customer buying decisions. Thus, our research proposes a collaborative recommendation model algorithm that utilizes each customer's online product reviews. This study deploys topic modeling method for customer opinion mining. Also, it adopts a kernel-based machine learning concept by selecting kernels explaining individual similarities in accordance with customers' purchase history and online reviews. Our study further applies a multiple kernel learning algorithm to integrate the kernelsinto a combined model for predicting the product ratings, and it verifies its validity with a data set (including purchased item, product rating, and online review) of BestBuy, an online consumer electronics store. This study theoretically implicates by suggesting a new method for the online recommendation system, i.e., a collaborative recommendation method using topic modeling and kernel-based learning.

Development of Quality Competitiveness Assessment Model for RFID Tags in Apparel Retail (의류품 유통관리용 RFID 태그 품질경쟁력 평가모델 개발)

  • Kwon, Jongwon;Yang, Ilyoung;Song, Taeseung;Cho, Wonseo
    • Journal of the Institute of Electronics and Information Engineers
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    • v.52 no.7
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    • pp.143-152
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    • 2015
  • The 'Quality Competitiveness Index' (QCI) is defined as an quantitative and disinterested indicator that measures and compares the quality of products across the world. The purpose of this study is to suggest the 'Quality Competitiveness Assessment Model' (QCAM) and calculate QCI of a popular UHF RFID Label tag (Global ISO 18000-3C supported) available these days in a global apparel market. The model was based on KS-QEI(Korean Standard-Quality Excellence Index), and was composed with the following 4 evaluation categories, a process capability test, an environmental reliability test, a durability test and a design margin test. The QCI score can be calculated with the following formula, using the weighted arithmetic mean between a score of each evaluation category ($X_1$, $X_2$, $X_3$, $X_4$) and each weight($w_1$, $w_2$, $w_3$, $w_4$). The actual weights was determined by an result of AHP survey to which was conducted for the related Industry-University-Institute experts. The proposed index shows the results of comparisons with global competitor's products as well as the high-quality domestic RFID label tags. In addition, it will play an important role for manufacturers when developing their future products.

An Analysis of Patent Co-Classification Network for Exploring Core Technologies of Firms: An Application to the Foldable Display Sector (기업별 핵심기술 탐색을 위한 특허의 동시분류 네트워크 분석: 폴더블 디스플레이 분야에 대한 적용)

  • Yun, Namshik;Ji, Ilyong
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.20 no.4
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    • pp.382-390
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    • 2019
  • As there is severe competition in the global foldable display market, strategic technology planning is required. Patent analysis as a tool for technology planning has frequently been used due to data characteristics such as openness, formality, and detailed information. However, traditional patent analysis has various limitations such as quantitative approaches are limited in evaluating contents of patents and identifying core technologies of firms as they rely on number of patents, and qualitative approaches have time and cost problems as researchers have to investigate each patent on a case-by-case basis. In this research, we analyze core technologies of firms in the foldable display sector analyzing patent co-classification Network. Results show that the number of patent applications has rapidly increased since 2014, and 92% of these patents are held by two panel manufacturers, SDC and LGD, and two device manufacturers, SEC and LGE. Network analysis shows that the two panel manufacturers' core technologies are similar and two device manufacturers are notably different. This research provides implications to the sector. Moreover, this study provides unique results drawn from co-classification network analysis, and therefore, our research suggests patent co-classification analysis as an effective tool for technology planning.

Monitoring of Microbial Contamination and Caffeine Content of Cold Brew Coffee (유통 판매중인 콜드브루커피의 미생물 오염도 및 카페인함량 모니터링)

  • Kwon, Sung Hee;Kim, Kyung-Seon;Lee, Bo Min;Han, Young Sun;Heo, Myong-Je;Kwon, Mun-Ju;Om, Ae-Son
    • Journal of Food Hygiene and Safety
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    • v.36 no.4
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    • pp.342-346
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    • 2021
  • Cold brew coffee extracted from cold water for a long time has drawn public concern over hygiene. This study was carried out to investigate the microbiological contamination levels and caffeine contents in cold brew coffee. A total of 75 cold brew coffees were purchased from offline and online sources. As a result, the average number of bacteria in samples purchased online was 1.14 log CFU/mL (0-6.57 log CFU/mL), while bacteria were not detected in samples purchased offline. Therefore, stricter surveys are required to avoid the food contamination. However, Esherichia coli and nine types of foodborne pathogens were not detected in all samples. The average caffeine content of the samples was 1.6 mg/mL (384 mg/240 mL), so the caffeine almost reached to acceptable daily intake levels (400 mg for adults). However, ten products did not provide any precautions for consumer safety, so improvement of the system is needed. This monitoring data can contribute to the protection of consumer rights and improvement in the safety of cold brew coffee.

A Study on the Priority Evaluation of the Success Factors for Digital Transformation in Maritime Transport Sector (해상운송분야의 디지털 전환 성공요인에 대한 우선순위 평가에 관한 연구)

  • Chang, Myung-Hee
    • Journal of Korea Port Economic Association
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    • v.37 no.4
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    • pp.103-126
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    • 2021
  • The purpose of this study is described in detail as follows. First, I would like to define what digital transformation is in the maritime transport sector. Second, it is intended to derive success factors for digital transformation in the maritime transportation field by examining various preceding studies related to digital transformation. Finally, in order to derive priorities for the derived success factors, an AHP analysis model is built and an expert survey is conducted for practical experts in the maritime transportation field. Based on the survey results, we would like to provide guidelines on what factors should be considered first among the success factors of digital transformation in the maritime transportation sector. In this study, in order to derive the priority of success factors for digital transformation in the maritime transportation field, the hierarchical structure was divided into four high-level evaluation items(strategic factors, organizational culture and human factors, technology factors, and environmental factors) and 21 sub-evaluation items. A relative evaluation method of weighting items among AHP(Analytic Hierarchy Process) was applied. AHP analysis of 24 questionnaires with a consistency ratio of 0.1 or less in order to increase the accuracy of information among questionnaires collected through maritime transportation related university professors, research groups, shipping companies, container terminals, and experts engaged in shipping related IT companies was carried out. As a result of the analysis, the priority of the first-tier factors for the success factors of digital transformation in the maritime transport sector was shown in the order of strategic factors, organizational culture and human factors, technology factors, and environmental factors. In addition, when looking at the priorities of 21 detailed items, it was found that the development of new business models, the creation of an active future digital strategy, and the leadership of the chief digital officer were high.

Effects of Investment Behavior Factors and Sub-attributes for Lots Shopping Building on Investment Intention: Comparative Studies between Factor Level and Attribute Level and among Investors Segmented by Investment Intention (분양상가 투자행동요인과 속성들이 투자의도에 미치는 영향: 요인과 속성수준에서의 비교 및 투자의도 세분화집단 간 비교)

  • Jang, Hosup;Kim, Joongin
    • The Journal of the Korea Contents Association
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    • v.21 no.12
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    • pp.348-362
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    • 2021
  • Real estate investment behavior factors are divided into profitability, risks (stability), liquidity, and regulation (deregulation) factors. The sub-attributes of the investment behavior factors are generally formative indicators. Unlike reflection indicators, formative indicators can identify not only the influence of investment behavior factors on dependent variables, but also the influence of sub-attributes on dependent variables. Therefore, theoretical and practical needs of comparing the influences of factors and sub-attributes on dependent variables has been suggested. In this study, in order to provide information that help marketing for lots shopping building, both the causality between investment behavior factors and investment intention and the causality between sub-attributes and investment intention were comparatively studied for each of the three investor groups: the whole group, the group with high investment intention and the group with low investment intention. For this purpose, a survey and multiple regression analyses were conducted on 237 existing investors in the customer DB of a company that have been developing and selling lots shopping building in the metropolitan area and Sejong City. At the factor level, the effects of profitability and regulation were significant in the whole group and the group with low investment intention, but the effects of risk and liquidity were significant in the group with high investment intention. At the sub-attribute level, all three groups showed different results.

Analysis of a CubeSat Magnetic Cleanliness for the Space Science Mission (우주과학임무를 위한 큐브위성 자기장 청결도 분석)

  • Jo, Hye Jeong;Jin, Ho;Park, Hyeonhu;Kim, Khan-Hyuk;Jang, Yunho;Jo, Woohyun
    • Journal of Space Technology and Applications
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    • v.2 no.1
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    • pp.41-51
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    • 2022
  • CubeSat is a satellite platform that is widely used not only for earth observation but also for space exploration. CubeSat is also used in magnetic field investigation missions to observe space physics phenomena with various shape configurations of magnetometer instrument unit. In case of magnetic field measurement, the magnetometer instrument should be far away from the satellite body to minimize the magnetic disturbances from satellites. But the accommodation setting of the magnetometer instrument is limited due to the volume constraint of small satellites like a CubeSat. In this paper, we investigated that the magnetic field interference generated by the cube satellite was analyzed how much it can affect the reliability of magnetic field measurement. For this analysis, we used a reaction wheel and Torque rods which have relatively high-power consumption as major noise sources. The magnetic dipole moment of these parts was derived by the data sheet of the manufacturer. We have been confirmed that the effect of the residual moment of the magnetic torque located in the middle of the 3U cube satellite can reach 36,000 nT from the outermost end of the body of the CubeSat in a space without an external magnetic field. In the case of accurate magnetic field measurements of less than 1 nT, we found that the magnetometer should be at least 0.6 m away from the CubeSat body. We expect that this analysis method will be an important role of a magnetic cleanliness analysis when designing a CubeSat to carry out a magnetic field measurement.

An Empirical Study on the Factors Affecting Continuous Usage Intention of Games (게임의 지속적 이용에 영향을 미치는 요인에 대한 실증적 연구)

  • Kim, Han-Min;Kim, Jong Uk;Park, Sang Cheol
    • Journal of Digital Convergence
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    • v.20 no.5
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    • pp.525-535
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    • 2022
  • The purpose of this study is to identify the factors influencing the user's continuous usage intention of computer games. A research model was developed which shows that the independent variables of value, expectation confirmation, perceived enjoyment affect user satisfaction and continuous usage intention. To test the six hypotheses, survey data were collected from 104 respondents, and hypotheses tests as well as a confirmatory factor analysis were conducted using a partial least square analysis tool. The statistical analysis result showed that expectation confirmation had a significant positive effect on satisfaction, and satisfaction also had a strong positive effect on the game user's continuous usage intention. Perceived enjoyment showed a highly strong positive effect on satisfaction. In addition, satisfaction was found to have full mediation effects in the relationship between expectation confirmation and continuous usage intention, and perceived enjoyment and continuous usage intention respectively. This result provides an important implication that continuous usage intention occurs through user satisfaction, and also indicates the contribution of this study for the game industry. Another contribution of this study is to introduce critical independent variables from the marketing and information technology domains in order to explain continuous usage intention of computer games.

Analyses of the Relationships among Soccer Media Involvement Experience, Purchase Intent and Continued Participation intent in Soccer Clubs (축구 동호회들의 축구 미디어 관여 경험에 관한 연구)

  • Choi, Eui-Yul;Kim, Kyoung-Hyun;Lim, Ki-Hyun
    • Journal of Korea Entertainment Industry Association
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    • v.13 no.4
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    • pp.207-216
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    • 2019
  • The purpose of this study was to analyze the relationships among soccer media involvement experience(SMIE), purchase intent(PI) and continued participation intent(CPI) in soccer clubs and provide basic data necessary for the sustainable growth of soccer clubs and related goods companies. In order to accomplish such study purposes, the study employed a survey method with a total of 327 amateur soccer players residing in G metropolitan city. The data from the survey questionnaires were validated through exploratory factor analysis and reliability test. The data were analyzed through descriptive statistics, correlation analysis and multiple regression analysis at the significance level of .05. Accordingly, following findings were derived from the current study. First, the level of interest was the highest among SMIE factors, followed by challenge and technology. Second, the level of alternative evaluation was the highest among PI factors, followed by purchase recognition, problem recognition, and information search. Third, technology factor in SMIE had a negative effect on PI. Fourth, technology factor in SMIE had a positive effect on CPI. Lastly, among PI factors, problem recognition had a negative effect and alternative evaluation had a positive effect on CPI.