• Title/Summary/Keyword: 전자 하드웨어

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A Real-Time Hardware Architecture for Image Rectification Using Floating Point Processing (부동 소수점 연산을 이용한 실시간 영상 편위교정 FPGA 하드웨어 구조 설계)

  • Han, Dongil;Choi, Jeahoon;Shin, Ho Chul
    • Journal of the Institute of Electronics and Information Engineers
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    • v.51 no.2
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    • pp.102-113
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    • 2014
  • This paper suggests a novel hardware architecture of a real-time rectification which is to remove vertical parallax of an image occurred in the pre-processing stage of stereo matching. As an off-line step, Matlab Toolbox which was designed by J.Y Bouguet, was used to calculate calibration parameter of the image. Then, based on the Heikkila and Silven's algorithm, rectification hardware was designed. At this point, to enhance the precision of the rectified image, floating-point unit was generated by using Xilinx Core Generator. And, we confirmed that proposed hardware design had higher precision compared to other designs while having the ability to do rectification in real-time.

Digit-serial VLSI Architecture for Lifting-based Discrete Wavelet Transform (리프팅 기반 이산 웨이블렛 변환의 디지트 시리얼 VLSI 구조)

  • Ryu, Donghoon;Park, Taegeun
    • Journal of the Institute of Electronics and Information Engineers
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    • v.50 no.1
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    • pp.157-165
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    • 2013
  • In this paper, efficient digit-serial VLSI architecture for 1D (9,7) lifting-based discrete wavelet transform (DWT) filter has been proposed. The proposed architecture computes the DWT in digit basis, so that the required hardware is reduced. Also, the multiplication is replaced with the shift and add operation to minimize the hardware requirement. Bit allocation for input, output, and the internal data has been determined by analyzing the PSNR. We have carefully designed the data feedback latency not to degrade the performance in the recursive folded scheduling. The proposed digit-serial architecture requires small amount of hardware but achieve 100% of hardware utilization, so we try to optimize the tradeoffs between the hardware cost and the performance. The proposed architecture has been designed and verified by VerilogHDL and synthesized by Synopsys Design Compiler with a DongbuHitek $0.18{\mu}m$ STD cell library. The maximum operating frequency is 330MHz with 3,770 gates in equivalent two input NAND gates.

A Design of High Performance Motion Estimation Hardware for H.264/AVC (H.264/AVC를 위한 고성능 움직임 예측 하드웨어 설계)

  • Park, Seungyong;Ryoo, Kwangki
    • Journal of the Institute of Electronics and Information Engineers
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    • v.50 no.1
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    • pp.124-130
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    • 2013
  • In this paper, a new motion estimation algorithm with low-computational complexity is proposed to improve the performance of H.264/AVC. The proposed architecture uses the directions of the median motion vector which is computed by the motion vectors of the three neighbor macroblocks in Integer Motion Estimation. By using the directions of the vector, the proposed architecture has a single computational level instead of multi-computational levels in Integer Motion Estimation. The proposed motion estimation is synthesized using the TSMC 0.18um standard cell library. The synthesis result shows that the gate count is about 217.92K at 166MHz and it was improved about 69% compared with previous one.

Performance Analysis on Various Design Issues of Quasi-Cyclic Low Density Parity Check Decoder (Quasi-Cyclic Low Density Panty Check 복호기의 다양한 설계 관점에 대한 성능분석)

  • Chung, Su-Kyung;Park, Tae-Geun
    • Journal of the Institute of Electronics Engineers of Korea SD
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    • v.46 no.11
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    • pp.92-100
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    • 2009
  • In this paper, we analyze the hardware architecture of Low Density Parity Check (LDPC) decoder using Log Likelihood Ration-Belief Propagation (LLR-BP) decoding algorithm. Various design issues that affect the decoding performance and the hardware complexity are discussed and the tradeoffs between the hardware complexity and the performance are analyzed. The message data for passing error probability is quantized to 7 bits and among them the fractional part is 4 bits. To maintain the decoding performance, the integer and fractional parts for the intrinsic information is 2 bits and 4 bits respectively. We discuss the alternate implementation of $\Psi$(x) function using piecewise linear approximation. Also, we improve the hardware complexity and the decoding time by applying overlapped scheduling.

Hardware Design of High Performance CAVLC Encoder (H.264/AVC를 위한 고성능 CAVLC 부호화기 하드웨어 설계)

  • Lee, Yang-Bok;Ryoo, Kwang-Ki
    • Journal of the Institute of Electronics Engineers of Korea SD
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    • v.49 no.3
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    • pp.21-29
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    • 2012
  • This paper presents optimized searching technique to improve the performance of H.264/AVC. By using the proposed forward and backward searching algorithm, redundant cycles of latency for data reordering can be removed. Furthermore, in order to reduce the total number of execution cycles of CAVLC encoder, early termination mode and two stage pipelined architecture are proposed. The experimental result shows that the proposed architecture needs only 36.0 cycles on average for each $16{\times}16$ macroblock encoding. The proposed architecture improves the performance by 57.8% than that of previous designs. The proposed CAVLC encoder was implemented using Verilog HDL and synthesized with Magnachip $0.18{\mu}m$ standard cell library. The synthesis result shows that the gate count is about 17K with 125Mhz clock frequency.

Sphere Decoding Algorithm and VLSI Implementation Using Two-Level Search (2 레벨 탐색을 이용한 스피어 디코딩 알고리즘과 VLSI 구현)

  • Huynh, Tronganh;Cho, Jong-Min;Kim, Jin-Sang;Cho, Won-Kyung
    • Journal of the Institute of Electronics Engineers of Korea SD
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    • v.45 no.6
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    • pp.104-110
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    • 2008
  • In this paper, a novel 2-level-search sphere decoding algorithm for multiple-input multiple-output (MIMO) detection and its VLSI implementation are presented. The proposed algorithm extends the search space by concurrently performing symbol detection on 2 level of the tree search. Therefore, the possibility of discarding good candidates can be avoided. Simulation results demonstrate the good performance of the proposed algorithm in terms of bit-error-rate (BER). From the proposed algorithm, an efficient very large scale integration (VLSI) architecture which incorporates low-complexity and fixed throughput features is proposed. The proposed architecture supports many modulation techniques such as BPSK, QPSK, 16-QAM and 64-QAM. The sorting block, which occupies a large portion of hardware utilization, is shared for different operating modes to reduce the area. The proposed hardware implementation results show the improvement in terms of area and BER performance compared with existing architectures.

Real-Time Image Processing System for PDP Pattern Inspection with Line Scan Camera (PDP 패턴검사를 위한 실시간 영상처리시스템 개발)

  • Cho Seog-Bin;Baek Gyeoung-Hun;Yi Un-Kun;Nam Ki-Gon;Baek Kwang-Ryul
    • Journal of the Institute of Electronics Engineers of Korea SC
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    • v.42 no.3 s.303
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    • pp.17-24
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    • 2005
  • Various defects are found in PDP manufacturing process. Detecting these defects early and reprocessing them is an important factor that reduces the cost of production. In this paper, the image processing system for the PDP pattern inspection is designed and implemented using the high performance and accuracy CCD line scan camera. For the preprocessing of the high speed line image data, the Image Processing Part (IPP) is designed and implemented using high performance DSP, FIFO and FPGA. Also, the Data Management and System Control Part (DMSCP) are implemented using ARM processor to control many IPP and cameras and to provide remote users with processed data. For evaluating implemented system, experiment environment which has an area camera for reviewing and moving shelf is made. Experimental results showed that proposed system was quite successful.

Novel IME Instructions and their Hardware Architecture for Fast Search Algorithm (고속 탐색 알고리즘에 적합한 움직임 추정 전용 명령어 및 구조 설계)

  • Bang, Ho-Il;SunWoo, Myung-Hoon
    • Journal of the Institute of Electronics Engineers of Korea SD
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    • v.48 no.12
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    • pp.58-65
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    • 2011
  • This paper presents an ASIP (Application-specific Instruction Processor) for motion estimation that employs specific IME instructions and its programmable and reconfigurable hardware architecture for various video codecs, such as H.264/AVC, MPEG4, etc. With the proposed specific instructions and variable point 2D SAD hardware accelerator, it can handle the real-time processing requirement of High Definition (HD) video. With the SAD unit and its parallel operations using pattern information, the proposed IME instructions support not only full search algorithms but also other fast search algorithms. The hardware size is 25.5K gates for each Processing Element Group (PEG) which has 128 SAD Processor Elements (PEs). The proposed ASIP has been verified by the Synopsys Processor Designer and implemented by the Design Compiler using the IBM 90nm process technology. The hardware size is 453K gates for the IME unit and the operating frequency is 188MHz for 1080p@30 frame in real time. The proposed ASIP can reduce the hardware size about 26% and the number of operation cycles about 18%.

VLSI Design of H.264/AVC CAVLC encoder for HDTV Application (실시간 HD급 영상 처리를 위한 H.264/AVC CAVLC 부호화기의 하드웨어 구조 설계)

  • Woo, Jang-Uk;Lee, Won-Jae;Kim, Jae-Seok
    • Journal of the Institute of Electronics Engineers of Korea SD
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    • v.44 no.7 s.361
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    • pp.45-53
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    • 2007
  • In this paper, we propose an efficient hardware architecture for H.264/AVC CAVLC (Context-based Adaptive Variable Length Coding) encoding. Previous CAVLC architectures search all of the coefficients to find statistic characteristics in a block. However, it is unnecessary information that zero coefficients following the last position of a non-zero coefficient when CAVLC encodes residual coefficients. In order to reduce this unnecessary operation, we propose two techniques, which detect the first and last position of non-zero coefficients and arrange non-zero coefficients sequentially. By adopting these two techniques, the required processing time was reduced about 23% compared with previous architecture. It was designed in a hardware description language and total logic gate count is 16.3k using 0.18um standard cell library Simulation results show that our design is capable of real-time processing for $1920{\times}1088\;30fps$ videos at 81MHz.

The Implementation of Hardware Verification System Using Fault Injection Method (결함 주입 방법을 이용한 하드웨어 검증시스템 구현)

  • Yoon, Kyung-Shub;Song, Myoung-Gyu;Lee, Jae-Heung
    • Journal of IKEEE
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    • v.15 no.4
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    • pp.267-273
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    • 2011
  • In hardware design, its stability and reliability are important, because a hardware error can cause serious damages or disaster. To improve stability and reliability, this paper presents the implementation of the hardware verification system using the fault injection method in PC environment. This paper presents a verification platform that can verify hardware system reliably and effectively, through a process to generate faults as well as insert input signals into the actual running system environment. The verification system is configured to connect a PC with a digital I/O card, and it can transmit or receive signals from the target system, as a verifier's intention. In addition, it can generate faults and inject them into the target system. And it can be monitored by displaying the received signals from the target system to the graphical wave signals. We can evaluate its reliability by analyzing the graphical wave signals. In this paper, the proposed verification system has been applied to the FPGA firmware of a nuclear power plant control system. As a result, we found its usefulness and reliability.