• Title/Summary/Keyword: 전송지연

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A cell scheduling of a logically separated buffer in ATM switch (ATM 스위치에서 논리적으로 분할된 버퍼의 셀 스케쥴링)

  • 구창회;나지하;박권철;박광채
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.22 no.8
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    • pp.1755-1764
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    • 1997
  • In this paper, we proposed the mechanism for the buffer allocation and a cell scheduling method with logical separation a single buffer in the ATm switch, and analyzed the cell loss probability and the delay of each trafic (CBR/VBR/ABR) based on the weighted value and the dynamic cell service scheduling algorithm. The proposed switch buffering system classifies composite trafics incoming to the switch, according to the characteristic of traffic, then stores them in the logically separated buffers, and adopts the round-robin service with weighted value in order to transmit cells in buffers though one output port. We analyzed 4 cell service scheduling algorithms with dynamic round-robinfor each logically separated service line of a single buffer, in which buffers have the respective weighted values and 3 classes on mixed traffic which characteristized by traffic descriptor. In simulation, using SIMCRIPT II.5., we model the VBR and the ABR traffics as ON/OFF processes, and the CBR traffic as a Poisson processes. As the results of analysis according to the proposed buffer management mechanism and cell service algorithm, we have found that the required QoS of each VC can be quaranteed depends on a scale of weighted values allocated to buffers that changed the weighted values, and cell scheduling algorithm.

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Performance Analysis of Cyclostationary Signal Detection Scheme for LTE System (LTE 시스템을 위한 Cyclostationary 신호 검출 기법의 성능 분석)

  • Kim, Seung Jong;Kim, Kyung Ho;Hwang, Yu Min;Kim, Jin Young
    • Journal of Satellite, Information and Communications
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    • v.9 no.2
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    • pp.28-32
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    • 2014
  • In this paper, we analyzed the performance of cyclostationary signal detection scheme for LTE system. We applied the cyclostationary signal detection scheme to the cognitive radio(CR) technology, which improves the usage efficiency of spectrums and shares frequencies, and we detected the signal in the long term evolution(LTE) band. LTE system has been designated as the standard to improve the maximum data rate and provide the low latency in the 3rd generation partnership project(3GPP). In this paper, we generated the LTE signals based on the orthogonal frequency division multiple access(OFDMA) and analyzed the performance of signal detection in accordance with the segment and threshold of the generated signals. Gaussian channel was used in the simulation and we discussed the future studies to apply the CR to the LTE system.

Mitigating the Side-effect of Starting New Session in Multimedia Streaming using Multi-zoned Disk (구역분할 디스크를 사용하는 멀티미디어 서버에서 새로운 세션 시작에 따른 스케줄링 지연 현상의 최소화)

  • Cho, Kyeong-Sun;Won, You-Jip;Shin, Il-Hoon;Koh, Kern
    • Journal of KIISE:Computer Systems and Theory
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    • v.31 no.8
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    • pp.445-452
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    • 2004
  • Zoning technology of disk improved the performance of disk subsystem with increase of storage capacity and average transfer bandwidth. SCAN disk scheduling with double buffering is used to utilize the performance of zoned disk in multimedia system. However, this method has a problem that generates jitter when the number of steams increases. In this article, we propose the novel approach, pre-buffering policy, to overcome this problem. Pre-buffering avoids jitter by buffering the lack of data before starting service, which is estimated from the current cycle length and the maximum cycle length. We can calculate cycle length, data sire needed in each cycle and the possible lack of data caused by the increase of the number of streams using the numerical model of disk subsystem. Pre-buffering can be applied for multimedia systems and contribute to provide clients with high quality service without jitter.

Memory Reduction Method of Radix-22 MDF IFFT for OFDM Communication Systems (OFDM 통신시스템을 위한 radix-22 MDF IFFT의 메모리 감소 기법)

  • Cho, Kyung-Ju
    • The Journal of Korea Institute of Information, Electronics, and Communication Technology
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    • v.13 no.1
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    • pp.42-47
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    • 2020
  • In OFDM-based very high-speed communication systems, FFT/IFFT processor should have several properties of low-area and low-power consumption as well as high throughput and low processing latency. Thus, radix-2k MDF (multipath delay feedback) architectures by adopting pipeline and parallel processing are suitable. In MDF architecture, the feedback memory which increases in proportion to the input signal word-length has a large area and power consumption. This paper presents a feedback memory size reduction method of radix-22 MDF IFFT processor for OFDM applications. The proposed method focuses on reducing the feedback memory size in the first two stages of MDF architectures since the first two stages occupy about 75% of the total feedback memory. In OFDM transmissions, IFFT input signals are composed of modulated data and pilot, null signals. In order to reduce the IFFT input word-length, the integer mapping which generates mapped data composed of two signed integer corresponding to modulated data and pilot/null signals is proposed. By simulation, it is shown that the proposed method has achieved a feedback memory reduction up to 39% compared to conventional approach.

Development of a Vector Graphics Kernel for Mobile Communication Terminals (모바일 통신 단말기를 위한 벡터 그래픽스 커널 개발)

  • Lee Hwan-Yong;Park Kee-Hyun;Woo Jong-Jung
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.10 no.6
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    • pp.1011-1018
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    • 2006
  • Due to rapid development of mobile communication terminals and various requests of their users, multimedia information including image information has been the basis of mobile communication contents. In order to use vectored image information efficiently, which is more favorable than bit-mapped image information when transmission delay time and costs are considered, efficient vector graphics supporting systems are needed. Therefore, vector graphics kernel systems have been proposed and standardization attempts have been made in order to increase interoperability. In this paper, a vector graphics kernel based on OpenVG is designed and implemented. OpenVG was proposed as a standard vector graphics kernel by Khronos Group recently. The implemented vector graphics kernel, named by alexVG, is developed on a PC emulator as well as on a development board equipped with an ARM processor. In addition, performance tests are made in order to verify its functions.

Wireless Caching Techniques Based on Content Popularity for Network Resource Efficiency and Quality of Experience Improvement (네트워크 자원효율 및 QoE 향상을 위한 콘텐츠 인기도 기반 무선 캐싱 기술)

  • Kim, Geun-Uk;Hong, Jun-Pyo
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.21 no.8
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    • pp.1498-1507
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    • 2017
  • According to recent report, global mobile data traffic is expected to increase by 11 times from 2016 to 2020. Moreover, this growth is expected to be driven mainly by mobile video traffic which is expected to account for about 70% of the total mobile data traffic. To cope with enormous mobile traffic, we need to understand video traffic's characteristic. Recently, the repetitive requests of some popular content such as popular YouTube videos cause a enormous network traffic overheads. If we constitute a network with the nodes capable of content caching based on the content popularity, we can reduce the network overheads by using the cached content for every request. Through device-to-device, multicast, and helpers, the video throughput can improve about 1.5~2 times and prefix caching reduces the playback delay by about 0.2~0.5 times than the conventional method. In this paper, we introduce some recent work on content popularity-based caching techniques in wireless networks.

Design of Bandwidth Measurement based Scheduler for Improving MPTCP Performance in Bufferbloat Environment (Bufferbloat 환경에서 MPTCP 성능 개선을 위한 대역폭 측정 기반 스케줄러 설계)

  • Kim, Min Sub;Han, Ki Moon;Lee, Jae Yong;Kim, Byung Chul
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.21 no.8
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    • pp.1508-1516
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    • 2017
  • Multipath TCP (MPTCP) is a transport layer protocol that supports multipath transmission. If a bufferbloat occurs in one of the subflows of MPTCP, HoL blocking occurs at the receiver due to the difference in packet arrival time among paths. In MPTCP, HoL blocking degrades not only the performance of the path where bufferbloat occurs, but also the performance of other paths. In this paper, we propose a bandwidth measurement based scheduler to solve this problem. Bandwidth measurement based scheduler is designed to measure the bandwidth of each subflow and to perform packet scheduling based on it. In order to verify the proposed scheduler, we implemented the proposed scheduler in the Linux kernel and constructed a testbed in which bufferbloat occurs. Experimental results show that the proposed scheduler has better performance than the legacy MPTCP in bufferbloat environment.

Authenticated Route Optimization Protocol for Network Mobility Support (네트워크 이동성 지원을 위한 인증된 경로 최적화 프로토콜)

  • Koo, Jung-Doo;Lee, Gi-Sung
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.8 no.4
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    • pp.781-787
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    • 2007
  • Network Mobility (NEMO) basic support protocol doesn't execute the process of route optimization and has not presented the particular security mechanism in other blocks except hi-directional tunnel between Mobile Router (MR) and its Home Agent (HA). Therefore in this paper we process secure route optimization courses through authenticated binding update protocol between MR and its Correspondent Node (CN) and the protocol of the competency of mandate between MR and its Mobile Network Node (MNN); its block also uses an bi-directional tunnel as the block between MR and its HA. The address of each node are generated by the way of Cryptographically Generated Address (CGA) for proving the ownership of address. Finally we analyze the robustness of proposed protocol using security requirements of MIPv6 and existing attacks and the efficiency of this protocol using the connectivity recovery and end-to-end packet transmission delay time.

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A Study on the Performance Enhancements of Video Streaming Service in MPLS Networks (MPLS 망을 통한 Video Streaming Service의 성능 개선에 관한 연구)

  • Kim Choong-Hyun;Kim Young-Beom
    • Journal of the Institute of Convergence Signal Processing
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    • v.7 no.2
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    • pp.60-64
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    • 2006
  • In typical video streaming services such as MPEG encoded video, the transmission data sizes change depending on the frame types and the required bandwidth for QoS support also changes as time passes. Accordingly, in video streaming services using the Internet it could happen that the video services stop occasionally due to instantaneous deficiencies of the required bandwidth under unexpected congestion even if the highest priority is allocated to the service by network administration. In this paper, we investigate several methods for bandwidth allocation and traffic engineering to support MPEG video traffic and propose a new method to reduce the transmission delay and enhance the throughput, there by provisioning the QoS requirements. In the proposed scheme, LSPs are established based on temporal variation patterns of the Internet traffic and the CQ_LLQ policing scheme is applied for traffic shaping at the ingress routers. Finally we verified the performance of the proposed scheme via computer simulations using OPNET.

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Performance Evaluation of Position-based and Non-position-based Routing Protocols in a Vehicular Ad-Hoc Network (VANET에 있어서 위치기반과 비위치기반 라우팅프로토콜의 성능 평가)

  • Jo, Jun-Mo;Choi, Dae-Woo
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.7 no.2
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    • pp.213-218
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    • 2006
  • In this paper, we evaluate and compare performance between position-based and non-position-based routing protocols in a vehicular ad-hoc network. The protocols evaluated in this paper for many performance evaluation aspects are a position-based routing protocol, GPSR (Greedy Perimeter Stateless Routing), and the non-position-based such as AODV (Ad-hoc On-Demand Distance Vector) and DSR (Dynamic Source Routing) protocols. The three protocol characteristics such as Packet Delivery Ratio, Latency of first packet per connection, and Average number of hops depending on distance are compared and evaluated. As the result of simulation, the AODV performed better than the DSR. However, due to the high mobility characteristic of a vehicular ad-hoc network, GPSR, the position-based routing performs better than the non-position-based routing protocols such as AODV and DSR in a vehicular ad-hoc network environment.

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