• Title/Summary/Keyword: 작업자 할당

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Quality-Based Software Project Staffing and Scheduling with Project Deadline (제한된 프로젝트 기간을 고려한 품질 기반 소프트웨어 프로젝트 계획 생성 기법)

  • Seo, Dongwon;Shin, Donghwan;Bae, Doo-Hwan
    • Journal of KIISE
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    • v.42 no.7
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    • pp.878-888
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    • 2015
  • Software project planning includes several processes for estimating the effort required to complete software project tasks, allocating human resources to tasks, and creating a project plan. Because software planning is becoming more complicated as the size of software projects grow, it is difficult for project managers to decide on a reasonable project plan. To help them, many automatic software project planning approaches have been proposed. The approaches all focus on minimizing project duration. But if the plan is simply to minimize the duration, without considering software quality, the plan can harm the eventual software quality. In our research to create a reasonable project plan, we consider software quality as well as duration of the project, by defining a software quality score. The project manager can plan the project to maximize software quality for a specific project duration.

Survey on the Performance Enhancement in Serverless Computing: Current and Future Directions (성능 향상을 위한 서버리스 컴퓨팅 동향과 발전 방향)

  • Eunyoung Lee
    • The Transactions of the Korea Information Processing Society
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    • v.13 no.2
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    • pp.60-75
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    • 2024
  • The demand of users, who want to focus on the core functionality of their applications without having to manage complex virtual environments in the cloud environment, has created a new computing model called serverless computing. Within the serverless paradigm, resource provisioning and server administration tasks are delegated to cloud services, facilitating application development exclusively focused on program logic. Serverless computing has upgraded the utilization of cloud computing by reducing the burden on cloud service users, and it is expected to become the basic model of cloud computing in the future. A serverless platform is responsible for managing the cloud virtual environment on behalf of users, and it is also responsible for executing serverless functions that compose applications in the cloud environment. Considering the characteristics of serverless computing in which users are billed in proportion to the resources used, the efficiency of the serverless platform is a very important factor for both users and service providers. This paper aims to identify various factors that affect the performance of serverless computing and analyze the latest research trends related to it. Drawing upon the analysis, the future directions for serverless computing that address key challenges and opportunities in serverless computing are proposed.

A Study on the Improvement of the Quality Management in Apartment Construction Projects (공동주택 현장의 품질관리 개선에 관한 연구)

  • Moon Hyeon;Wang Ilkook;Chin Sangyoon
    • Proceedings of the Korean Institute Of Construction Engineering and Management
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    • autumn
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    • pp.373-378
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    • 2001
  • In order to analyze the problems and improvement methods in the quality management of domestic apartment construction projects, this study derived the four barrier factors through relevant literature survey and interviews with construction practitioners. Among these four factors, which are 1) policies and regulations, 2) technologies, 3) human and organization, and 4) other miscellaneous aspects, the human and organization factor is the main focus of this survey and it was decomposed into perception, management system, education, and system on quality management according to the Taguchi's S/N theory to survey existing problems and suggest improvement methods for them. The survey on the quality perception showed that all the members need to cooperate actively, and CEO and chief construction managers should recognize the quality as the highest priority and act by themselves accordingly. The survey on the quality management showed that they need to reform their business process to reduce redundant tasks and miscommunications among participants. Quality education should be provided in a way that people at different management level can be educated differently with close relation to their practices. Quality systems should help corrective actions against quality problems at construction fields. Also with clear quality management implantation polices and objectives, the quality system should be established in order to support better communication among project stakeholders.

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The effects of implicit and explicit situation awareness instruction on decision making and ERP (명시적$\cdot$암시적 상황인식이 의사결정과 ERP에 미치는 영향)

  • Chung sang-taek;Kim jin-gu
    • Korean Journal of Cognitive Science
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    • v.16 no.2
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    • pp.141-154
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    • 2005
  • The purpose of this study was to investigate the effects of implicit and explicit situation awareness instruction on decision making and event related brain potentials. Psychophysiological data obtained from 36 intermediated level tennis players whose National Tennis Rating Program(NTTP) belong 2 to 2.5 were compared. Participants were randomly assigned to one of three experimental groups: (1) implicit situation awareness, (2) explicit situation awareness, and (3) control group. A total of 90 clips were presented via a beam project screen, and participants pressed one of three jelly bean buttons to indicate the direction of ball hit. Dependent measures were the latencies and amplitudes of P300 on Pz, Cz, and Fz. The results of this study indicated that participants in the implicit situation awareness produced tenser P300, than participants in the explicit situation awareness group. The findings also indicated that single defense showed longer P300 latencies than single attack as well as double defense. The P300-amplitude of treatment groups were longer than control group. The Cz area showed shorer P300 latencies than Pz and Fz areas. In addition, single defense situation demonstrated longer P300 latencies than single attack and double defence situations. Based on this study, it is believed that implicit and explicit situation awareness instruction influence decision making in different ways.

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An Efficient Protocol for Causal Message Delivery in Distributed Mobile Systems (분산 이동 시스템에서 인과적 메시지 전달을 위한 효율적인 프로토콜)

  • 노성주;정광식;이화민;유헌창;황종선
    • Journal of KIISE:Information Networking
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    • v.30 no.2
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    • pp.143-154
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    • 2003
  • There is a growing trend in developing system for distributed mobile system that supports services - job flow management, video conference, replicated data management and resource allocation. Supporting these services, applications have to use causally ordered message delivery. Previous proposals that provide causally ordered message delivery have problems such as communication overhead, message delaying, scalability, computing overload of mobile host. In this paper, we proposed efficient protocol for causally ordered message delivery using the methods that MSS maintains dependency information matrix between MSS and MH, Piggybacking dependency information about each immediate predecessor message. Proposed algorithm, when compared with previous proposals, provides a low message overhead, and low probability of unnecessary inhibition in delivering messages. Also, it consider resource restriction of MH and low bandwidth of wireless communication by computing most of algorithm at MSS, and reduce processing delay by executing causally ordered message delivery a unit of MH.

Citizens' Perception, Demands and Expectations of their Public Library Services in Daejeon (공공도서관에 대한 지역주민들의 인식과 요구 분석 - 대전지역 공공도서관 이용자 및 비이용자를 중심으로 -)

  • Jeong, Yoo Kyung;Park, Sung Hee;Kwon, Sunyoung;Kim, Bo Il;Koo, Joung Hwa
    • Journal of the Korean Society for Library and Information Science
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    • v.55 no.3
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    • pp.239-258
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    • 2021
  • The study examined citizens' information needs, perception and expectations of their public library services in Daejeon. The study analyzed citizens' demands and satisfaction(or dissatisfaction) of library services and facilities to develop comprehensive library plans and detailed strategies to satisfy the diverse users' needs (including non-users' needs) in the middle of rapidly changing socio-technological environments. To achieve the goal, the study collected the data by using both quota sampling and online and offline survey methods, and analyzed the 1,383 data through the statistical processes. The study found out the significant results and features, and suggested the implication and main points to apply the results to developing comprehensive library plans and strategies.

The Item Distribution Method for the Party System in the MMORPG Using the Observer Pattern (Observer 패턴을 적용한 MMORPG의 파티 시스템 아이템 배분 방법)

  • Kim, Tai-Suk;Kim, Shin-Hwan;Kim, Jong-Soo
    • Journal of Korea Multimedia Society
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    • v.10 no.8
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    • pp.1060-1067
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    • 2007
  • We need various methods to develop MMORPG that is game genre which many users use among various game genre using Internet. Specially, to heighten efficiency of distributing work, Object-oriented language such as C++ is used and we need design techniques that can take advantage of enough object-oriented concept when making large-scale game. There is various pattern that can apply in software breakup design in GoF's design pattern for these design techniques. If you apply Observer pattern to Party System Design for forming community between game users, you can easily add new class and maintain system later. Party Play is one of the important system that is used to form game users' community in MMORPG games. The main point that must be considered in Party-Play-System is to divide evenly experience value and acquisition that is got by Party-Play among users according to each user's level. To implement Party Play System that consider maintenance of system, in this paper, we propose a method using GoF's Observer-Pattern, showing you that proposed method which has advantage to dynamic memory allocation and to virtual method call can be used usefully to change object to real time at program run and to add new class and to maintain system new.

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The Allocation Precedence of the Limited Same Resource to the Concurrent Activities under Multiple Criteria (다기준하 동일 한정 자원의 배당 우선순위 결정)

  • Hwang, Jin-Ha
    • Korean Journal of Construction Engineering and Management
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    • v.9 no.5
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    • pp.159-167
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    • 2008
  • This study provides a effective approach to the construction management problem with the limited number or amount of available resources using the analytic hierarchy process. Construction management is a series of decision making processes for planning and controling of cost, time and quality as main objectives in construction works. When several activities need the limited same resource at the same time, it is very hard to decide the priority of the activities in the real situations. For that the scientific decision making method and procedure for resource allocation are required. This study solves the resource allocation problem by dealing with the decision making problem which the activities are distributed to multiple projects and under multiple criteria. The analytic hierarchy process is a method devised to solve complex multi-criteria decision problems. The result shows that this study can be effectively used to make decisions in situations involving multiple objectives by evaluating the prioritized ranking and degree of the activity alternatives based on the overall preferences.