• Title/Summary/Keyword: 이용자공간

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A Study on the Library Space in the Emerging Ubiquitous Environment (유비쿼터스 시대 도서관 공간에 관한 연구)

  • Cha, Mik-Yeong
    • Journal of the Korean BIBLIA Society for library and Information Science
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    • v.17 no.1
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    • pp.325-343
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    • 2006
  • The library space has historically been influenced by the change of its information and social environment. This paper describes the effect of ubiquitous environment on the library's space, by literature review, case analysis. and focus-group interview of 5 undergraduate students. The results show that the library's physical place is still important for users, and suggest the library information space design and management need to reflect the open-ness and the interactive-ness of the ubiquitous space.

A Study on the Integrated Hybrid Spatial Model for Knowledge Information Institutions - Focused on the User Space of Public Library - (지식정보시설의 통합형 하이브리드 공간 모형 연구 - 공공도서관 이용자 공간을 중심으로 -)

  • Hwang, Mee-Young
    • Korean Institute of Interior Design Journal
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    • v.24 no.3
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    • pp.146-155
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    • 2015
  • It is an undeniable fact that the modern people's interest in knowledge and information and their roles are some of the core factors used to define the modern society. Besides, as phenomena indicating and leading the modern society, we have fusion, hybrid and convergence, etc. that combine several different elements into a new one. Such changes in social, cultural and technological circumstances require a paradigm shift for the composition of knowledge and information facilities and space. However, more diversified and advanced recently, interfaces for the delivery of knowledge and information cause users to show new behaviors and even change the spatial concept with space composition elements hybridized. Especially for the space of libraries, it is necessary to access and utilize any forms of knowledge and information data (digital + analog) regardless of time and space limitations and approach with an integrated spatial concept likely to change flexibly depending on social demands. In this light, this study aims to make a basic proposal for sustainable integrated-type hybrid space for the space of a public library in this era of knowledge and information. Particularly, this study intends to seek a way to establish a hybrid space model that can effectively converge the most important factors of the space of libraries (human-space(network)-information). With 18 different cases, this study analyzed knowledge and information composition systems, knowledge and information delivery systems and users' space systems. As a result, this study extracted 3 kinds of models, an information-based model, a culture-based model and an education-based model, with the integrated hybrid space model of knowledge and information facilities

A Study on the Spatial Distribution of Silver Towns and Their Residents' Recognition in the Seoul Metropolitan Area (수도권 실버타운의 공간적 분포와 이용자 인식 특성에 관한 연구)

  • Lee, Youngmin;Song, Jung-a
    • Journal of the Korean association of regional geographers
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    • v.21 no.2
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    • pp.242-258
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    • 2015
  • This study discusses spatial distribution of the silver towns in the Seoul metropolitan area and investigates how the residents recognize their silver towns through in-depth interviews. Nowadays there are many elders who prefer to live in urban downtown or suburb areas which can be connected with the places of their pre-retirement lives. Therefore, the silver towns in the Seoul metropolitan area have been increasing. The facilities are mainly located in northern part of Seoul and southern part of Gyeonggi province near the network of major express roads. Location and accessibility are more important than any other factors when the elderly contemplate moving into silver town. Silver town residents are likely to have meaningful times and positive identities by communicating with friends there. The elders aged 80 years or older living in silver towns think the silver towns as their home while 'young old' people complain their limited rights of decision making and they consider additional move.

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An Study on Perceptions of the Havruta-based Services for University Libraries (대학도서관 하브루타 기반 서비스를 위한 인식조사 연구)

  • Kim, Seonghun;Cho, Hyeongrae;Jung, Jiin
    • Journal of the Korean Society for information Management
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    • v.36 no.3
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    • pp.175-201
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    • 2019
  • In the Fourth Industrial Revolution, students are required to develop in areas such as communication, logic, and creative thinking. Therefore, the university libraries need to develop new services so that students can grow up to be suitable for the new social situations. Havruta is an educational approach that can meet these needs and is one of the measures the university libraries want to apply. Thus, through 1) the investigation of the concept of Havruta, 2) the case study of domestic and foreign university libraries, and 3) interview of the Havtura-based service, this study 4) proposed the Havruta service applicable to the university libraries and 5) conducted a survey of operators and users on the awareness of the Havruta service, space, and contents of the Havruta service, and the willingness of the Havruta service. Results of the survey analysis revealed implications for the areas of the Havruta service - Havruta theme, group organization, textbook rental, simplication of space reservation, data sharing and motivation system.

북미 커뮤니티가든의 공간구성 특성 고찰 - 시애틀 피패치(P-Patch)를 중심으로 -

  • Kim, Yu-Na;Choe, Jeong-Min
    • Proceedings of the Korean Institute of Landscape Architecture Conference
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    • 2017.10a
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    • pp.72-75
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    • 2017
  • 도시농업 및 커뮤니티에 대한 사회적 관심에 편승하여 근래 도시의 커뮤니티가든(Community Garden)이 주목받고 있다. 북미의 커뮤니티가든은 농작물 생산 위주의 개인텃밭을 포괄한 지역사회의 구성원과 함께 만들어가는 오픈스페이스의 형태로, 화훼 등을 포괄하는 개념으로 간주되고 있다. 본 연구에서는 커뮤니티가든의 발상지인 북미 중에서도 가장 선진적인 사례로 손꼽히고 있는 미국 워싱턴주 시애틀(Seattle)시의 피패치(P-Patch)를 대상으로, 85개의 현장 전수조사를 통하여 공간설계 및 디자인요소를 추출하여 시사점을 도출하였다. 분석결과, 첫째 시애틀 피패치의 일반적인 디자인 구성요소는 기반시설, 지원시설, 휴게시설, 특수시설, 친환경시설 등 다섯 가지 기능으로 대별할 수 있는데, 지원시설로는 공구함(Tool Shed)이나 수전시설(Spigot)이, 친환경시설로는 도마(Cutting Board)나 퇴비함(Compost Bin)이 대부분 설치되어 있다. 둘째, 피패치의 공간구성 및 디자인적 특징으로는 이용자 수요 및 입지적 특성을 반영한 유연한 정원 설계를 들 수 있다. 셋째, 피패치는 다목적형 기능을 겸비한 복합적 공공장소로서 공공의 제도적 지원과 시민운동을 연계하는 기회를 제공하고 있다. 넷째, 지속가능성을 담보하기 위해 다양한 이해관계자(이용자, 코디네이터, 운영진, 전문가, 지역주민, 자원봉사자 등)와의 파트너십 구축, 다양한 재원 조달 방안 모색, 체계적인 모니터링 시스템 구축 및 운영을 지속하고 있다.

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ICPIS Construction using KP Agent (KP AGENT를 이용한 기술정보공간의 구축)

  • 박경우;배상현
    • Journal of the Korea Society of Computer and Information
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    • v.5 no.2
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    • pp.14-21
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    • 2000
  • In the position of the users, it suggests the technology information space as a now paradigm, which supplement the function of science information DB. ICPIS which inputs described papers with keywords, offers the itemized summary of these contents, the visual indication and comparison of similar thesis. and it also supplises the abundant summary information, survey information, more than ten volumes of info communication thesis with starting the casual relation extraction for the users, playing a significant role in ICPIS is called KP, and it is package of domain knowledge that unifies the extraction and structure narration of the technology information. ICPIS extracts the technology information among the thesis that are deserved by the natual language treatment in the itemized KP described , and form the prescribed summary structure in KP.

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Influence of Self-Identities in Real Space and Virtual Space on Game Addiction and Maladaptation: Focused on the Users of Online Role Playing Game (현실공간과 가상공간의 자아정체감이 게임중독과 현실부적응감에 미치는 영향: 온라인 롤프레잉 게임 이용자를 대상으로)

  • Han, Hye-Kyoung;Kim, Joo-Hee
    • Korean journal of communication and information
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    • v.37
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    • pp.342-376
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    • 2007
  • This study attempted to explore relationship between self-identities in real space and in virtual space and to inspect empirically both self-identities' influence on addiction and society maladaptation of online role playing game users. The verified results through this study are summarized as follows. First, both self-identity in real space and self-identity in virtual space represent strong interrelationship. In detail, the user with strong self-identity in real space shows strong self-identity in virtual space. Second, self-identities in two spaces have the negative interrelationship with game addiction and maladaptation. Whether real space or virtual space, the higher self-identity, the lower the levels of game addiction and maladaptation. Especially, self-identity in real space appeared an influential variable determining the level of addiction and maladaptation. Although self-identity in virtual space have not an independent influence, it has the possibility to effect complementary with self-identity in real space. This fact means that virtual space is not the place where the user with weak self-identity in real space can discovers the ideal self. Because they also experience the negative recognition about oneself in virtual space.

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The Impact of the Wayfinding Ability to Use Satisfaction and Intention to Revisit, Recommendation: Focusing on COEX Mall (길찾기 능력이 이용 만족도 및 재방문 의도, 추천의도에 미치는 영향: 코엑스몰을 중심으로)

  • Park, Kyoung-Ha;Youm, Dongsup
    • Journal of Digital Convergence
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    • v.11 no.8
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    • pp.109-117
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    • 2013
  • This study was to evaluate the impact of the wayfinding ability of the individual visitor attitudes. These wayfinding ability to analyze the preceding literature, were examined for the ability to determine whether any relationship and the attitude of the place for visitors. Firstly, the users' wayfinding abilities were identified as partially affecting the use satisfaction. Second, users' wayfinding abilities were identified as partially affecting revisit. Third, users' wayfinding abilities were identified as partially affecting recommendations. Finally, revisit and recommend to influence users' satisfaction were identified. Than the results of this study considering the structural characteristics of the space underground commercial facilities with the ground and the need for other forms of communication design, marketing strategy, especially considering the key aspects of complex commercial facility services space with the need for practical significance for can be said to have.

A Study on User's Awareness of Subway Environment Shape Objects in Metropolitan Cities (광역시 지하철 환경조형물에 대한 이용자 의식분석 연구)

  • Choi, Chol-Heyong;Park, Sun-Woo;Kim, Chang-Hyun;Cho, Han-Jin
    • Journal of the Korean Society for Railway
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    • v.12 no.6
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    • pp.927-935
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    • 2009
  • Environmental shape objects not only play a part as various cultural facilities but also symbolize local unique culture beyond the limit of functional role. Therefore subway environmental shape objects should be approached in terms of public installations and art and should be designed to accommodate and meet the needs of subway users appropriately. In order to find out what subway users think about environment shape objects in subway stations, the factors that can evaluate awareness and preference for environment shape objects and visual image of environment shape objects were examined and analyzed. Positive elements were shown with regard to environment shape objects a lot but it is judged that visual quality of subway environment can be deteriorated if environment shape objects do not harmonize with the characteristics of station environment.

Spatial Analysis of Cyberspace and Mapping Cyberspace (사이버스페이스의 공간적 분석과 지도화)

  • 이희연
    • Journal of the Korean Geographical Society
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    • v.37 no.3
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    • pp.203-221
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    • 2002
  • This study attempts to analyze the spatial characteristics of cyberspace and to map spatial variations of cyberspace. In order to analyze the spatial distribution of cyberspace, three measurement indices are selected such as commercial domain number, Internet backbone network, and Internet users, which are highly correlated to each other. The three sets of measurement showed that cyberspace in Korea is spreading in a highly uneven fashion, strongly favoring a few cities and unfavoring economically distressed cities. Seoul acts on overwhelmingly dominant role in cyberspace, by being concentrated a number of domains and having high-capacity bandwidth on Internet backbone network. Internet is selectively connecting several cities into highly interactive networks, while at the same time largely bypassing other cities. The development of Internet network through infrastructure investments at selected cities has resulted in an uneven accessibility and digital divide among cities. The regional disparity would be further reinforced by ICT development as the primary vehicle for unequal accessibility. The result of this study revealed that geography continues to matter, despite the recent rhetoric claiming of 'the death of distance'or 'the end of geography'.