• Title/Summary/Keyword: 이러닝 플랫폼

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Suggestions for Advanced YouTube E-learning Service for MZ Generation (MZ세대를 위한 유튜브 이러닝의 고도화 서비스 제안)

  • Ha, Jae-Hyeon;Kim, Seung-In
    • Journal of Digital Convergence
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    • v.20 no.1
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    • pp.309-316
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    • 2022
  • This study is a study on the YouTube e-learning advanced service plan in the non-face-to-face era. The trends in education change were examined through literature research and prior research, and improvement measures were suggested through online surveys and in-depth interviews. As for the research method, the first online survey was conducted based on the Honeycomb model and the Likert 5-point scale targeting 90 MZ generation who have experience learning on YouTube for a total of 14 days from October 15 to 28, 2021. A second in-depth interview was conducted with 6 people who answered that the frequency of learning through YouTube is high. As a result of the experiment, users thought that there was an improvement point according to the purpose of learning, and they were able to derive elements that felt a problem in common. In addition, I proposed a new YouTube learning platform through additional questions. Through this study, it is expected that YouTube e-learning service reference materials can be used to respond to the post-non-face-to-face era.

The Study on Design and Implementation of Cloud-based Education System: Introducing Hang-Out Education System (클라우드 기반 학습 시스템의 설계 및 구현에 관한 연구: 행아웃 학습시스템 도입사례를 중심으로)

  • Lee, Seong-Chul;Park, Joo-Yeon
    • Journal of Digital Convergence
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    • v.13 no.3
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    • pp.31-36
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    • 2015
  • The Many universities and educational institutions have focused on shifting education paradigm into smart learning using high-tech devices and internet as the level of technology has growing rapidly in every society. Especially, cyber universities and open universities in Korea are trying to develop educational network system and infrastructure corresponding to new convergence technology environment. Therefore, the purpose of this study is to introduce clouded based education system in order to suggest an effective way of using new educational learning system. This study shows the case of Hangout learning system used in K University in Korea to suggest a new educational learning model for real-time lecture and cloud based service platform for improving educational learning environment.

The effects of Padlet use on writing anxiety and strategy use in online English writing learning (온라인 영어쓰기학습에서 Padlet 활용이 쓰기 불안과 전략에 미치는 영향)

  • Im, Hee-Joo;Lee, Young Lim
    • Journal of Digital Convergence
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    • v.20 no.5
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    • pp.69-75
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    • 2022
  • This study aims to examine how the use of Padlet, an online platform, affects students' English writing anxiety and English writing strategy in online college English writing classes. A total of 64 college students participated in the study and completed the survey including English writing anxiety, English writing strategy and demographic information. For the study, we divided participants into 2 groups, experimental group using Padlet for their writing tasks and control group using college e-learning during a semester. The results showed that students using Padlet used more writing strategies than the students using college e-learning platform. The use of Padlet, however, was not statistically significant on writing anxiety. English writing anxiety was differed by English level, but decreased at the end of semester regardless of English level. The results imply that Padlet is a useful online learning tool for English learners to actively use English writing strategies and even for learners with low English writing proficiency.

Deep Learning Model for Metaverse Environment to Detect Metaphor (메타버스 환경에서 음성 혐오 발언 탐지를 위한 딥러닝 모델 설계)

  • Song, Jin-Su;Karabaeva, Dilnoza;Son, Seung-Woo;Shin, Young-Tea
    • Proceedings of the Korea Information Processing Society Conference
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    • 2022.05a
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    • pp.621-623
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    • 2022
  • 최근 코로나19로 인해 비대면으로 소통할 수 있는 플랫폼에 대한 관심이 증가하고 있으며, 가상 세계의 개념을 도입한 메타버스 플랫폼이 MZ세대의 새로운 SNS로 떠오르고 있다. 아바타를 통해 상호 교류가 가능한 메타버스는 텍스트 기반의 소통뿐만 아니라 음성과 동작 시선 등을 활용하여 변화된 의사소통 방식을 사용한다. 음성을 활용한 소통이 증가함에 따라 다른 이용자에게 불쾌감을 주는 혐오 발언에 대한 신고가 증가하고 있다. 그러나 기존 혐오 발언 탐지 시스템은 텍스트를 기반으로 하여 사전에 정의된 혐오 키워드만 특수문자로 대체하는 방식을 사용하기 때문에 음성 혐오 발언에 대해서는 탐지하지 못한다. 이에 본 논문에서는 인공지능을 활용한 음성 혐오 표현 탐지 시스템을 제안한다. 제안하는 시스템은 음성 데이터의 파형을 통해 은유적 혐오 표현과 혐오 발언에 대한 감정적 특징을 추출하고 음성 데이터를 텍스트 데이터로 변환하여 혐오 문장을 탐지한 결과와 결합한다. 향후, 제안하는 시스템의 현실적인 검증을 위해 시스템 구축을 통한 성능평가가 필요하다.

A study on the establishment of Korean-Chinese language education service platform using AR/VR technology (AR/VR 기술을 활용한 한-중 어학교육 서비스 플랫폼 구축방안 연구)

  • Chun, Keung;Yoo, Gab Sang
    • Journal of Digital Convergence
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    • v.17 no.9
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    • pp.23-30
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    • 2019
  • The development of content for language education using AR/VR technology is a necessary task to be pursued in line with commercialization of 5G. Research on service platform for systematic management and service is currently being carried out by global companies competitively, The unique language education service model for unique areas of culture has the right to pursue R & D jointly with Korea and China. In this study, we applied the developed "Korean language education service platform for Chinese people based on e-learning" to improve the acceptance of AR/VR contents and applied AR/VR technology to video-based language education contents. And to present a new paradigm of language education. Contents development is to develop AR-based vocabulary learning services, develop experiential learning contents for VR-based step-by-step situations, and gradually develop contents to enable beginner / intermediate / advanced language education services. The service platform enables management of learning management and learning contents, and complies with metadata attributes to complete a platform capable of accommodating large capacity AR/VR contents. In the future, systematic research will be carried out in order to develop as a portal for educational services through development of various contents using mixed reality technology.

Hybrid All-Reduce Strategy with Layer Overlapping for Reducing Communication Overhead in Distributed Deep Learning (분산 딥러닝에서 통신 오버헤드를 줄이기 위해 레이어를 오버래핑하는 하이브리드 올-리듀스 기법)

  • Kim, Daehyun;Yeo, Sangho;Oh, Sangyoon
    • KIPS Transactions on Computer and Communication Systems
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    • v.10 no.7
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    • pp.191-198
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    • 2021
  • Since the size of training dataset become large and the model is getting deeper to achieve high accuracy in deep learning, the deep neural network training requires a lot of computation and it takes too much time with a single node. Therefore, distributed deep learning is proposed to reduce the training time by distributing computation across multiple nodes. In this study, we propose hybrid allreduce strategy that considers the characteristics of each layer and communication and computational overlapping technique for synchronization of distributed deep learning. Since the convolution layer has fewer parameters than the fully-connected layer as well as it is located at the upper, only short overlapping time is allowed. Thus, butterfly allreduce is used to synchronize the convolution layer. On the other hand, fully-connecter layer is synchronized using ring all-reduce. The empirical experiment results on PyTorch with our proposed scheme shows that the proposed method reduced the training time by up to 33% compared to the baseline PyTorch.

Fashion Image Searching Website based on Deep Learning Image Classification (딥러닝 기반의 이미지 분류를 이용한 패션 이미지 검색 웹사이트)

  • Lee, Hak-Jae;Lee, Seok-Jun;Choi, Moon-Hyuk;Kim, So-Yeong;Moon, Il-Young
    • Journal of Practical Engineering Education
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    • v.11 no.2
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    • pp.175-180
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    • 2019
  • Existing fashion web sites show only the search results for one type of clothes in items such as tops and bottoms. As the fashion market grows, consumers are demanding a platform to find a variety of fashion information. To solve this problem, we devised the idea of linking image classification through deep learning with a website and integrating SNS functions. User uploads their own image to the web site and uses the deep learning server to identify, classify and store the image's characteristics. Users can use the stored information to search for the images in various combinations. In addition, communication between users can be actively performed through the SNS function. Through this, the plan to solve the problem of existing fashion-related sites was prepared.

Development of a Severity Level Decision Making Process of Road Problems and Its Application Analysis using Deep Learning (딥러닝을 이용한 도로 문제점의 심각도 판단기법 개발 및 적용사례 분석)

  • Jeon, Woo Hoon;Yang, Inchul;Lee, Joyoung
    • The Journal of the Korea Contents Association
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    • v.22 no.10
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    • pp.535-545
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    • 2022
  • The purpose of this study is to classify the various problems in surface road according to their severity and to propose a priority decision making process for road policy makers. For this purpose, the road problems reported by Cheok-cheok app were classified, and the EPDO was adopted and calculated as an index of their severity. To test applicability of the proposed process, some images of road problems reported by the app were classified and annotated, and the Deep Learning was used for machine learning of the curated images, and then the other images of road problems were used for verification. The detecting success rate of the road problems with high severity such as road kills, obstacles in a lane, road surface cracks was over 90%, which shows the applicability of the proposed process. It is expected that the proposed process will make the app possible to be used in the filed to make a priority decision making by classifying the level of severity of the reported road problems automatically.

Development of Convergence Education Program for 'Understanding of Molecular Structure' using Machine Learning Educational Platform (머신러닝 교육 플랫폼 활용 '분자 구조의 이해'를 위한 융합교육 프로그램 개발)

  • Yi, Soyul;Lee, Youngjun
    • Journal of The Korean Association of Information Education
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    • v.25 no.6
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    • pp.961-972
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    • 2021
  • In this study, an educational program was developed so that artificial intelligence could be used as a transdisciplinary convergence education with other disciplines. The main educational content is designed for 8 hours using machine learning to help students understand the molecular structure dealt with in high school chemistry. The program developed in this study calculated the I-CVI (Item Content Validity Index) value through expert review, and as a result, none of the items were rejected with a score of .80 or higher. Because the program of this study combines the content elements of the chemistry subject and the information (artificial intelligence) subject academically, it is expected that the learner will be able to increase the convergence talent literacy. In addition, since it is not required to secure a additional number of hours for this educational program, the burden on teachers may be low.

The Effectiveness of Collaborative Learning in SW Education based on Metaverse Platform (메타버스 기반 협력적 소통 SW 교육 프로그램의 효과)

  • Son, Jungmyoung;Lee, Sihoon;Han, Jeonghye
    • Journal of The Korean Association of Information Education
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    • v.26 no.1
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    • pp.11-22
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    • 2022
  • The educational environment, where the change to blended learning and AI convergence education through non-face-to-face is accelerating, is based on the cultivation of digital literacy. This study attempted to verify the effectiveness of future competencies by creating a collaborative SW education program on the metaverse platform that emerged by supplementing the problems through non-face-to-face. Twenty programs on how to design and create software were organized for small-scale elementary classes in the metaverse. In order to verify the effectiveness 4C competency tool presented as future educational competency was selected, and homogeneity test for the experimental group and t-test were conducted. The results showed the SW education programs based on metaverse was effective in improving collaborative communication skills, confirming the possibility of SW education through blended learning.