Browse > Article
http://dx.doi.org/10.14352/jkaie.2021.25.6.961

Development of Convergence Education Program for 'Understanding of Molecular Structure' using Machine Learning Educational Platform  

Yi, Soyul (Korea National University of Education)
Lee, Youngjun (Korea National University of Education)
Publication Information
Journal of The Korean Association of Information Education / v.25, no.6, 2021 , pp. 961-972 More about this Journal
Abstract
In this study, an educational program was developed so that artificial intelligence could be used as a transdisciplinary convergence education with other disciplines. The main educational content is designed for 8 hours using machine learning to help students understand the molecular structure dealt with in high school chemistry. The program developed in this study calculated the I-CVI (Item Content Validity Index) value through expert review, and as a result, none of the items were rejected with a score of .80 or higher. Because the program of this study combines the content elements of the chemistry subject and the information (artificial intelligence) subject academically, it is expected that the learner will be able to increase the convergence talent literacy. In addition, since it is not required to secure a additional number of hours for this educational program, the burden on teachers may be low.
Keywords
Machine Learning Education; Convergence Education; Chemistry; Informatics; Understand of Molecular Structure;
Citations & Related Records
연도 인용수 순위
  • Reference
1 Relevant Ministries Joint.(2020). A plan to spread AI.SW education to the whole people in Korea. Retrieved from : https://policy.nl.go.kr/search/searchDetail.do?rec_key=SH2_PLC20200254423
2 Han, S., Kim, Y.K., & Kim, H.B.(2019). Development and Effect of Creative Convergence HTE-STEAM Program using Natural Disaster. Journal of the Korean Society of Earth Science Education, 12(3), 291-301.   DOI
3 Sanders, M.(2009). STEM, STEM education, STEM mania. The Technology Teacher, 68(4), 20-26.
4 Ministry of Education.(2020). 2020 Ministry of Education Business Report. Retrieved from: https://www.moe.go.kr/boardCnts/vie-w.do?boardID=346&lev=0&boardSeq=79918
5 Ministry of Education, Science and Technology.(2010). A future Korea opened with creative talent and advanced science and technology. Policy Report.
6 Lee, E.K.(2020). A Comparative Analysis of Contents Related to Artificial Intelligence in National and International K-12 Curriculum. The Journal of The Korea Association of Computer Education, 23(1), 37-44.   DOI
7 Mitchell, R., Michalski, J., Carbonell, T.(2013). An Artificial Intelligence Approach. Springer, Berlin.
8 Hwang, J.Y., Kim, S.W., & Lee, Y.J.(2021). The Analysis on Research Trends for Teaching and Learning Methods of Artificial Intelligence Education in Korea. Proceedings of The Korea Association of Computer Educaton Conference, 25(2A), 31-33. .
9 Kim, H.W., Noh, K.R., Ahn, S.J., & Kwon, O.J.(2021). Technology Convergence Map Creation and Country Profile Analysis in the Field of Artificial Intelligence. The Journal of the Korea institute of electronic communication sciences, 12(1), 139-146.   DOI
10 Yi, S.Y., Kim, S.W., & Lee, Y.J.(2021). Development of Teaching Efficacy Belief Instrument about Artificial Intelligence for Pre-service Teachers. The Journal of The Korea Association of Computer Education, 24(1), 47-61.   DOI
11 Lee, J.H., Lee, S.H., & Lee, D.H.(2021). An Analysis of Educational Effectiveness of Elementary Level AI Convergence Education Program. JOURNAL OF The Korean Association of information Education, 25(3), 471-481.   DOI
12 Ministry of Education.(2015). 2015 Revised National Curriculum. Ministry of Education Notice No. 2020-248.
13 Lee. S.J., Kim, N.S., Lee, Y.J., & Lee, S.J.(2017). A meta-analysis of the effect for Creativity, Creative Problem Solving Abilities in STEAM. Journal of the Korean Association for Science Education, 37(1), 87-101.   DOI
14 Song, K.E.(2018). Use of a College Convergence Talent Education Project in English Classes: E ffects on Creativity and Listening Comprehension. Journal of Learner-centered Curriculum and Instruction, 18(11), 105-121.   DOI
15 Yakman, G., & Kim, J.(2007). STE@M: Integration aspects of go into the core curriculum. American Go Association, Retrieved from: http://www.usgo.org//teach/method.html
16 Noh, H.J., & Paik, S.H.(2014). STEAM experienced teachers' perception of STEAM in secondary education.
17 Kim, H.S., Seo, Y.H., Song, J.H., & Lee, J.Y.(2020). Direction of K-12 SW.AI Education through Computing Curricula 2020. Software P olicy & Research Institute Issue Report, IS-110.
18 Lee, H.N., Jeong, K.S., & Paik, S.H.(2021). The Development of Instructional Model for Convergence Education based on Teachers' Practices. Journal of Curriculum Integration, 15(3), 49-72.
19 Lee, J.H.(2008). Practical educational methods and educational technology for preservice teachers. Seohyunsa, Seoul.
20 Shin, W.S.(2020). Exploring the Possibility of AI Convergence Science Education in Motion and Energy. Journal of The Korea Society of Energy and Climate Change Education, 10(1), 73-86.
21 Ministry of Science, Technology Information and Communication.(2019). Announcement of AI National Strategy. Retrieved from: https://www.korea.kr/news/pressReleaseView.do?newsId=156366736
22 Schwab, K.(2016). The fourth industrial revolution. Geneva: World Economic Forum.
23 Ministry of Education.(2020). Education P olicy Direction and Core Tasks in the Age of Artificial Intelligenc. Retrieved from: https://www.korea.kr/archive/expDocView.do?docId=39237
24 Jeon, H.B., Chung, H., Kang, B.O., & Lee, Y.K.(2021). Survey of Recent Research in Education based on Artificial Intelligence. Electronics and Telecommunications Trends, 36(1), 71-80.   DOI
25 Sohn, M.J., Kim, J.S., Jeon, S.G., Park, J.H., Kim, J.S., Heo, Y.J., & Kim, I.S.(2020). Trend Analysis of Artificial Intelligence Education in China. Economic, Humanities and Social Research Society Chinese Comprehensive Research Collaborative Research Series, 20-91-03.
26 Ministry of Education.(2020). Partial revision of the elementary and secondary education curriculum and special school curriculum (draft). Ministry of Education Notice No. 2020 - 294.
27 Mohri, M., Rostamizadeh, A., Talwalkar, A.(2018). Foundations of Machine Learning. MIT Press.
28 Yoon, J.Y., Kim, Y.M., So, J.H., & Kim, Y.H.(2019). A Study on the Media Art STEAM Education Program Using Data Science and Artificial Intelligence. The Korean Society of Science & Art, 37(5), 265-276.   DOI
29 Kang, J.C.(2015). The Development of Instructional Design Principles for education for Creative Convergence. Journal of The Korean Association for Educational Methodology Studies, 27(3), 276-305. Journal of Korea Association for learner-centered Curriculum and Instruction 14(10), 375-402.   DOI
30 Russell, S., Norvig, P.(2021). Artificial Intelligence: A Modern Approach. Pearson, NJ.
31 Orange Data Mining. (2021.10.04.). Retrieved from: https://orangedatamining.com/
32 Teachabel Machine. (2021.10.04.). Retrieved from: https://teachablemachine.withgoogle.com/
33 Quick, Draw. (2021.10.04.). Retrieved from: https://quickdraw.withgoogle.com/
34 AutoDraw. (2021.10.04.). Retrieved from: https://quickdraw.withgoogle.com/
35 Entry. (2021.10.04.). Retrieved from: https://playentry.org/
36 Kim, S.H., Ham, S.J., & Song, K.S.(2015). Analytic Study on the Effectiveness of Computational Thinking based STEAM Program. The Journal of The Korea Association of Computer Education, 18(3), 105-144.   DOI
37 Seong. T.J.(2019). Understanding and Application of Modern Basic Statistics. Hakjisa, Pajoo.
38 MIT App Inventor. (2021.10.04.). Retrieved from: https://appinventor.mit.edu/
39 Project Jupyter. (2021.10.04.). Retrieved from: https://jupyter.org/
40 Colaboratory. (2021.10.04.). Retrieved from: https://colab.research.google.com/
41 Avogadro. (2021.10.04.). Retrieved from: http://avogadro.cc/
42 Dick, W., Carey, L., & Carey, J. O.(2005). The systematic design of instruction.
43 Lim, C.I.(2000). Instructional design theory: Second Edition. Kyoyookbook, Pajoo.
44 Paik, S.H.(2017). Understand of STEAM education. Emotionbooks, Seoul.
45 Machine Learning for Kids. (2021.10.04.). Retrieved from: https://machinelearningforkids.co.uk/