• Title/Summary/Keyword: 이동영상

Search Result 3,197, Processing Time 0.032 seconds

Analysis method of signal model for synthetic aperture integral imaging (합성 촬영 집적 영상의 신호 모델 해석 방법)

  • Yoo, Hoon
    • Journal of the Korea Institute of Information and Communication Engineering
    • /
    • v.14 no.11
    • /
    • pp.2563-2568
    • /
    • 2010
  • SAII (synthetic aperture integral imaging) is a useful technique to record many multi view images of 3D objects by using a moving camera and to reconstruct 3D depth images from the recorded multiviews. This is largely composed of two processes. A pickup process provides elemental images of 3D objects and a reconstruction process generates 3D depth images computationally. In this paper, a signal model for SAII is presented. We defined the granular noise and analyzed its characteristics. Our signal model revealed that we could reduce the noise in the reconstructed images and increase the computational speed by reducing the shifting distance of a single camera.

A Matching Method of Recommendations Advertisements by Extracting Immersive 360-degree Video Object (실감형 360도 영상저작물 객체 추출을 통한 추천광고 매칭방법)

  • Jang, Seyoung;Park, Byeongchan;Kim, Youngmo;Yoo, Injae;Lee, Jeacheng;Kim, Seok-Yoon
    • Proceedings of the Korean Society of Computer Information Conference
    • /
    • 2020.01a
    • /
    • pp.231-233
    • /
    • 2020
  • 최근 360도 형태로 영상을 촬영하고 제공하는 경우가 많아 일반적인 동영상과 달리 360도 형태의 영상저작물에 적절하고 효과적인 방법으로 광고를 삽입하여 노출 시킬 수 있는 방법이 필요하게 되었다. 따라서 본 논문에서는 실감형 360도 영상저작물 객체 추출을 통한 추천 광고 매칭방법을 제안한다. 360도 영상저작물 내에 광고를 매칭하고 추출된 객체와 연관된 광고를 추출하여 해당 프레임에 자동으로 삽입 노출이 가능하도록 하는 방법으로 이 방법을 이용함으로써 사용자의 현재 시점 영역 내에 광고 영상이 노출되도록 광고의 삽입 위치를 이동시켜 영상이 재생되도록 하거나, 광고 영상이 삽입된 좌표로 사용자의 현재 시점을 이동시켜 영상이 재생되게 할 수 있다.

  • PDF

Registration Error Compensation for Face Recognition Using Eigenface (Eigenface를 이용한 얼굴인식에서의 영상등록 오차 보정)

  • Moon Ji-Hye;Lee Byung-Uk
    • The Journal of Korean Institute of Communications and Information Sciences
    • /
    • v.30 no.5C
    • /
    • pp.364-370
    • /
    • 2005
  • The first step of face recognition is to align an input face picture with database images. We propose a new algorithm of removing registration error in eigenspace. Our algorithm can correct for translation, rotation and scale changes. Linear matrix modeling of registration error enables us to compensate for subpixel errors in eigenspace. After calculating derivative of a weighting vector in eigenspace we can obtain the amount of translation or rotation without time consuming search. We verify that the correction enhances the recognition rate dramatically.

Static and Dynamic Mosaic Construction using Parameter of Camera and Dynamic Object (카메라와 동적 객체의 파라미터 측정을 이용한 정적 및 동적 모자이크 구축)

  • Yang, Won-Bo;Lim, Moon-Sun;Choe, Hyo-Seong;Rhee, Yang-Weon
    • Proceedings of the Korea Information Processing Society Conference
    • /
    • 2000.04a
    • /
    • pp.868-873
    • /
    • 2000
  • 비디오는 상당히 많은 정보를 함축적으로 포괄하는 있는 자원이다. 하지만 비디오의 내용물을 처리하고 이해하기에는 많은 어려움이 있다. 모자이크라고 하는 것은 연속적인 영상들로부터 정합 하여 하나의 새로운 영상을 생성함을 일컫는다. 그러므로 모자이크 영상을 통해서 비디오의 많은 정보들을 효과적으로 표현해 줄 수 있다. 본 논문에서는 모자이크 구축을 위해 이동하는 카메라를 통해 입력을 받아 모자이크 영상을 생성하는 방안을 제시한다. 정적 모자이크 구축을 위해 두 영상간의 방향 벡터만큼 이동 후 차 영상을 계산하여 구축하는 방안을 제시한다. 동적 모자이크 구축을 위해 움직이는 카메라와 동적 객체의 파라미터를 모호성을 방지하기 위한 알고리즘을 제시하고, 동적 객체 판별을 위한 영역 분할 기법에 대하여 제시한다.

  • PDF

3D Stereoscopic Image Production Techniques in accordance with moving Virtual Camera (가상카메라 이동에 따른 3차원 입체영상 제작에 관한 연구)

  • Lee, Jun-Sang;Lee, Im-Geun
    • Journal of the Korea Institute of Information and Communication Engineering
    • /
    • v.16 no.2
    • /
    • pp.337-343
    • /
    • 2012
  • The techniques of implementing 3D movie have been developed by stereoscopic representation methods of the scene based on human visual experience. Recently, though various novel approaches for stereo movies are proposed to produce realistic 3D image, more study have to be done for compensating keystone distortion which is generated by moving virtual camera. In this paper we propose a novel production technique which minimizes keystone distortion based on analyzing pixel distance, and is easily implemented on popular graphics environment. First, in graphics environment we categorize each objects as individual layers, and extract image data to produce 3D image. The comparison between each animation sequences from proposed and conventional production methods shows that our production technique well compensate the distortion.

Utilizing Visual Information for Non-contact Predicting Method of Friction Coefficient (마찰계수의 비접촉 추정을 위한 영상정보 활용방법)

  • Kim, Doo-Gyu;Kim, Ja-Young;Lee, Ji-Hong;Choi, Dong-Geol;Kweon, In-So
    • Journal of the Institute of Electronics Engineers of Korea SP
    • /
    • v.47 no.4
    • /
    • pp.28-34
    • /
    • 2010
  • In this paper, we proposed an algorithm for utilizing visual information for non-contact predicting method of friction coefficient. Coefficient of friction is very important in driving on road and traversing over obstacle. Our algorithm is based on terrain classification for visual image. The proposed method, non-contacting approach, has advantage over other methods that extract material characteristic of road by sensors contacting road surface. This method is composed of learning group(experiment, grouping material) and predicting friction coefficient group(Bayesian classification prediction function). Every group include previous work of vision. Advantage of our algorithm before entering such terrain can be very useful for avoiding slippery areas. We make experiment on measurement of friction coefficient of terrain. This result is utilized real friction coefficient as prediction method. We show error between real friction coefficient and predicted friction coefficient for performance evaluation of our algorithm.

Interactive Projection by Closed-loop based Position Tracking of Projected Area for Portable Projector (이동 프로젝터 투사영역의 폐회로 기반 위치추적에 의한 인터랙티브 투사)

  • Park, Ji-Young;Rhee, Seon-Min;Kim, Myoung-Hee
    • Journal of KIISE:Software and Applications
    • /
    • v.37 no.1
    • /
    • pp.29-38
    • /
    • 2010
  • We propose an interactive projection technique to display details of a large image in a high resolution and brightness by tracking a portable projector. A closed-loop based tracking method is presented to update the projected image while a user changes the position of the detail area by moving the portable projector. A marker is embedded in the large image to indicate the position to be occupied by the detail image projected by the portable projector. The marker is extracted in sequential images acquired by a camera attached to the portable projector. The marker position in the large display image is updated under a constraint that the center positions of marker and camera frame coincide in every camera frame. The image and projective transformation for warping are calculated using the marker position and shape in the camera frame. The marker's four corner points are determined by a four-step segmentation process which consists of camera image preprocessing based on HSI, edge extraction by Hough transformation, quadrangle test, and cross-ratio test. The interactive projection system implemented by the proposed method performs at about 24fps. In the user study, the overall feedback about the system usability was very high.

A Study on the Interframe Image Coding Using Motion Compensated and Classified Vector Quantizer (Ⅰ: Theory and Computer Simulation) (이동 보상과 분류 벡터 양자화기를 이용한 영상 부호화에 관한 연구 (Ⅰ: 이론및 모의실험))

  • Kim, Joong-Nam;Choi, Sung-Nam;Park, Kyu-Tae
    • Journal of the Korean Institute of Telematics and Electronics
    • /
    • v.27 no.3
    • /
    • pp.13-20
    • /
    • 1990
  • This paper describes an interframe image coding using motion compensated and classified vector quantizer (MC-CVQ). It is essential to carefully encode blocks with significant pels in motion compensated vector quantizers (MCVQ). In this respect, we propose a new CVQ algorithm which is appropriate to the coding of interframe prediction error after motion compensation. In order to encode an image efficiently at a low bit rate, we partition each block, which is the processing element in MC, into equally sized 4 vectors, and classify vectors into 15 classes according to the position of significant pels. Vectors in each class are then encoded by the vector quantizer with the codebook independently designed for the class. The computer simulation shows that the signal-to-noise ratio and the average bit rate of MC-CVQ are 35-37dB and 0.2-0.25bit/pel, respectively, for the videophone or video conference type image.

  • PDF

Design of Portable Intelligent Surveillance System based on Edge Cloud and Micro Cloud (에지 클라우드 및 마이크로 클라우드 기반의 이동형 지능 영상감시 시스템 설계)

  • Park, Sun;Cha, ByungRae;Kim, JongWon
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
    • /
    • 2019.05a
    • /
    • pp.556-557
    • /
    • 2019
  • The current video surveillance system is the third generation, and the video device has developed from low image quality to high image quality. The video surveillance solution has improved from the simple type to the intelligent type. However, as the equipment and technology for these video surveillance systems become more complicated and diversified, they are increasingly dependent on infrastructure, such as faster network speed and stable power supply. On the other hand, there is a growing need for video surveillance in areas where basic infrastructure is limited, such as power and communications. In this paper, we propose a system that can support intelligent video surveillance in a region where basic infrastructure is limited.

  • PDF

Robust Scalable Video Transmission using Adaptive Multiple Reference Motion Compensated Prediction (적응 다중 참조 이동 보상을 이용한 에러에 강인한 스케일러블 동영상 전송 기법)

  • 김용관;김승환;이상욱
    • The Journal of Korean Institute of Communications and Information Sciences
    • /
    • v.29 no.3C
    • /
    • pp.408-418
    • /
    • 2004
  • In this paper, we propose a novel scalable video coding algorithm based on adaptively weighted multiple reference frame method. To improve the coding efficiency in the enhancement layer, the enhancement frame is predicted by the sum of adaptively weighted double motion compensated frames in the enhancement layer and the current frame in the base layer, according to the input video characteristics. By employing adaptive reference selection scheme at the decoder, the proposed method reduce the drift problem significantly. From the experimental results, the proposed algorithm shows more than 1.0 ㏈ PSNR improvement, compared with the conventional scalable H.263+ for various packet loss rate channel conditions.