• Title/Summary/Keyword: 융합수학

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Mathematical analysis of girih tiles for mathematics and design integration education (수학과 디자인 융합 교육을 위한 기리 타일의 수학적 탐색)

  • Suh, Bo Euk
    • Education of Primary School Mathematics
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    • v.20 no.3
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    • pp.237-252
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    • 2017
  • The era of the Fourth Industrial Revolution has also influenced the direction of mathematics education. In particular, the convergence capability that recognizes how mathematics can be applied and utilized in various fields is an important point. The purpose of this study is to examine the point of convergence and to develop a fusion program that can be used in the mathematics classroom. Specifically, we analyze the tiles used in ancient Islamic architecture from a mathematical point of view and develop mathematics and multifamily convergence programs based on them. Through the mathematical analysis of the geometric tiling made 500 years earlier than Penrose, I hope that understanding of design, the use of mathematics and the possibility of convergence of other disciplines through mathematics will be widened.

Challenges in Science, Mathematics, and Information Convergence Education (과학, 수학, 정보 융합 교육 활성화를 위한 해결 과제)

  • Kim, Seong-Won;Lee, Youngjun
    • Proceedings of the Korean Society of Computer Information Conference
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    • 2020.07a
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    • pp.231-233
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    • 2020
  • 본 연구에서는 과학·수학·정보 융합 교육 활성화를 위하여 한국의 융합 교육 연구를 분석하였다. 이를 통하여 한국의 융합 교육이 겪는 문제점을 도출하였으며, 과학·수학·정보 융합 교육을 활성화하기 위한 해결 과제를 도출하였다. 연구 결과, 과학·수학·정보 융합 교육의 활성화를 위해서는 과학·수학·정보 융합 교육 모형 개발과 역량 기반 교육 모델, 교수-학습 및 평가 모델 개발이 필요하다는 것을 확인할 수 있었다. 연구 결과를 활용하여 후속 연구에서는 과학·수학·정보 융합 교육을 활성화하기 위한 교육 모델 개발을 진행하여야 한다.

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Mathematics and Disciplinary Convergence (수학과 학문융합)

  • Park, Chang-Kyun
    • Journal for History of Mathematics
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    • v.23 no.1
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    • pp.67-78
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    • 2010
  • This paper aims to show the role of mathematics in the age of disciplinary convergence. Classifying disciplinary convergence into three levels by its degree, I claim that mathematics can contribute to disciplinary convergence in three aspects: theoretical, linguistical, and spiritual. Then I assert that there is a corresponding relationship between three levels of convergence and three contributing aspects.

Development of Artificial Intelligence Convergence Education Program for Elementary Education Using Decision Tree (의사 결정 나무를 활용한 초등 인공지능 융합 교육 프로그램 개발)

  • Hyunwoo Moon;Youngjun Lee
    • Proceedings of the Korean Society of Computer Information Conference
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    • 2023.01a
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    • pp.227-228
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    • 2023
  • 정부의 인공지능 국가전략을 통해 인공지능 교육은 초등학교에서도 필수교육으로 대두되고 있다. 또한 인공지능 소양을 습득하기 위해 타 교과와 융합한 인공지능 융합 교육의 필요성이 증가하고 있고, 인공지능 발달에 대한 수학의 역할을 고려하여 수학 교과를 통해 인공지능의 이해를 기르는 것이 강조되고 있다. 따라서 본 연구에서는 수학 교과와 인공지능 교과가 융합한 인공지능 융합 교육 프로그램을 개발하기 위해 초등학교 3~4학년 수학 교과의 도형 분류를 의사 결정 나무 모델을 활용하여 가르치는 인공지능 융합 교육 프로그램을 개발하였다. 본 연구를 통해 개발된 프로그램은 초등학생의 인공지능 개념학습을 통한 인공지능 기초소양 함양뿐만 아니라 수학 교과의 이해 및 성취도 향상에 도움이 될 것으로 기대된다.

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Development and application of artificial intelligence education program for mathematics convergence using robots (로봇을 활용한 수학 융합 인공지능 프로그램 개발 및 적용: 4학년 '각도'와 '사각형' 단원을 중심으로)

  • Choi, Sun Young;Chang, Hyewon
    • Education of Primary School Mathematics
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    • v.27 no.1
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    • pp.19-38
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    • 2024
  • This study aims to analyze the characteristics of students' understanding of artificial intelligence and mathematical concepts by developing and applying an artificial intelligence education program for mathematics convergence using robots. To this end, we analyzed the content standards of elementary artificial intelligence education to extract conceptual elements of artificial intelligence and identified mathematics achievement standards that can effectively integrate them. In particular, a five-session (15 classes in total) program was developed by selecting the units 'angle' and 'quadrilateral' suitable for utilizing the robot's movement and reorganizing the lesson to integrate the mathematics achievement standard with the artificial intelligence content elements. As a result of applying this to 22 fourth grade elementary school students over five months and analyzing the students' understanding revealed by topic of artificial intelligence content, the artificial intelligence education program for mathematics convergence using robots was helpful in students' understanding artificial intelligence principles and mathematical concepts. In addition, the use of robots was confirmed to improve students' understanding of artificial intelligence and mathematics as well as their participation in class by making them visually check a series of performing procedures.

The Development and the Effects of Educational Program applied on STEAM for the Mathematical Prodigy (융합인재교육(STEAM)을 적용한 초등 수학영재 교육 프로그램의 개발과 적용 효과)

  • Lee, Seungwoo;Baek, Jongil;Lee, Jeonggon
    • Education of Primary School Mathematics
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    • v.16 no.1
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    • pp.35-55
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    • 2013
  • The purposes of this study were to development and verify the effect of educational program apply on STEAM for the mathematical prodigy. To accomplish these purposes literature review on development of the program and qualitative study were conducted. The mixed-model design was applied for this qualitative experimental study. The conclusions of this study were as follows. First, the program for mathematical prodigy education applied on the conceptual model of STEAM integration approach was developed. Second, a learning satisfaction about constitution of the workbook was lowly. Third, principal of STEAM was the best interest and difficult of the program applied on STEAM. Fourth, the creativity and problem solving ability was founded about angle and velocity of mathematical domain and making the Angrybirds Game on GeoGebra environment. In spite of difficulty about principal of the Angrybirds Game, confidence and satisfaction were founded about a result product.

A Study of the Potentials of Math Based Convergence Instructional Model (수학 기반 융합 수업 모형의 가능성 탐색)

  • Kim, YuKyung;Pang, JeongSuk
    • Education of Primary School Mathematics
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    • v.18 no.2
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    • pp.107-122
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    • 2015
  • This research aims to suggest a math-based convergence instructional model. The convergence instructional model with emphasis on problem solving ability was developed based on each subject and the STEAM model. Then, the appropriateness and limit of the classroom model were investigated, through examining the aspects of its realization in each stage of the class instruction model while enacting a four part lesson on 6th graders. As a result, each stage of the classroom instruction model influenced in helping the students discover various problem solving skills, critically examine the process of the solving, and attain positive perspectives on the classroom instruction. However, appropriate intervention of the teacher was needed to lead the students to further synthesize the explored issues in mathematics and to expand the scope of their emotional experience. This paper closes with suggestions in implementing math based convergence lessons.

Development and Application of Elementary School STEAM Program using Drone (드론을 활용한 초등학교 수학 융합 자료 개발 및 적용 결과)

  • Yoon, GyeongRan;Kim, Ju Hu;Huh, Nan;Ko, Ho Kyoung
    • Education of Primary School Mathematics
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    • v.20 no.3
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    • pp.225-235
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    • 2017
  • The study in this paper considers how elementary school students' interest in mathematics and STEAM literacy could be promoted by conjoining the learning of mathematics with the learning of drone topics. Survey instrument was developed to measure student attitudes toward mathematics and science subjects and to evaluate student beliefs on learning mathematics embedded in science topics. Data were collected from elementary school students by administering pre- and post-tests: students were intervened with examples of math problems embedded in certain science contexts. The findings indicate that elementary school students' experience of solving mathematics problems embedded in science contexts positively affects the promotion of their attitudes toward, beliefs on science subjects and science and engineering career path selection. We hope that the mathematics program using the drone will be used in the classroom for STEAM.

A Study on the Creativity and Convergence Competency Represented in the New Seventh Grade Mathematics Textbook (2015 개정 수학 교과서에 반영된 창의·융합 역량 요소 탐색 - 중학교 1학년 그래프 단원을 중심으로 -)

  • Hwang, Hye Jeang
    • Communications of Mathematical Education
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    • v.32 no.4
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    • pp.477-493
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    • 2018
  • The six core competencies included in the mathematics curriculum Revised in 2015 are problem solving, reasoning, communication, attitude and practice, creativity and convergence, information processing. In particular, the creativity and convergence competency is very important for students' enhancing much higher mathematical thinking. Based on the creativity and convergence competency, this study selected the five elements of the creativity and convergence competency such as productive thinking element, creative thinking element, the element of solving problems in diverse ways, and mathematical connection element, non-mathematical connection element. And also this study selected the content(chapter) of the graph in the seventh grade mathematics textbook. By the subject of the ten kinds of textbook, this study examined how the five elements of the creativity and convergence competency were shown in each textbook.

Development of the Liberal Arts Course for Informatics, Mathematics, and Science Convergence Education using No Code Data Analysis Tool (노 코드 데이터 분석 도구를 활용한 정보·수학·과학 융합교육 교양 강좌 개발)

  • Soyul Yi;Youngjun Lee
    • Proceedings of the Korean Society of Computer Information Conference
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    • 2023.01a
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    • pp.447-448
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    • 2023
  • 본 연구에서는 비전공자들을 위한 디지털 교육을 위하여 노 코드 프로그램을 활용한 정보, 수학, 과학 융합교육 교양 강좌를 개발하였다. 노 코드 프로그램으로는 오렌지3 데이터 마이닝을 선정하였는데, 이는 데이터 분석, 시각화, 머신러닝 모델의 활용이 용이하다는 강점을 가지고 있다. 또한, 산업환경 변화에 대비하는 핵심 교과인 과학, 수학, 정보의 중요성과 데이터 분석과의 밀접성을 고려하여 교육 내용을 융합할 수 있도록 선정하였다. 개발된 교육 프로그램은 8인이 전문가 검토 결과 내용 타당도가 확보되었음을 확인할 수 있었다. 추후 연구에서는 이 강좌를 대학의 학부생에게 적용하여 그 효과성을 확인해 보고자 한다.

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