• Title/Summary/Keyword: 언어융합

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A Study on eGovFrame Security Analysis and Countermeasures (eGovFrame 보안 분석 및 대응 방안에 관한 연구)

  • Joong-oh Park
    • Journal of Industrial Convergence
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    • v.21 no.3
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    • pp.181-188
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    • 2023
  • The e-Government standard framework provides overall technologies such as reuse of common components for web environment development such as domestic government/public institutions, connection of standard modules, and resolution of dependencies. However, in a standardized development environment, there is a possibility of updating old versions according to core versions and leakage of personal and confidential information due to hacking or computer viruses. This study directly analyzes security vulnerabilities focusing on websites that operate eGovFrame in Korea. As a result of analyzing/classifying vulnerabilities at the internal programming language source code level, five items associated with representative security vulnerabilities could be extracted again. As a countermeasure against this, the security settings and functions through the 2 steps (1st and 2nd steps) and security policy will be explained. This study aims to improve the security function of the e-government framework and contribute to the vitalization of the service.

Analysis of Convention Tourism Destination Brand Slogans: Focusing on International Convention Cities (컨벤션 관광 목적지 브랜드 슬로건 분석 - 국제 컨벤션 도시를 중심으로 -)

  • Lee, Hey Ryon;Ban, Seo Yeon;Yoon, Yoo Shik
    • Korea Science and Art Forum
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    • v.26
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    • pp.339-351
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    • 2016
  • This study analyzes convention tourism destination brand slogans focusing on the international convention cities. Data were collected from official tourism web sites of 190 cities which hosts more than ten international meetings in 2013. One hundred and six destination brand slogans were identified. Specifically, the researchers attempt to carry out content analysis of the linguistic and visual expressions of the slogans. Results indicated that in terms of linguistic expressions, most of slogans adopted word or phrase patterns pursuing brevity. In the brand slogan spectrum, nearly half of slogans are common type which didn't express destinations' specific attributes and benefits properly. And the most frequently used key words in the slogans are 'visit' and 'city'. While in terms of visual expressions, about 70% of slogans adopted typography for explicitness and 60% of them utilized human and natural resources as visual signs for building up unique images. Based on the results, implications for creating effective convention tourism destination brand slogans were also discussed.

An interactive teachable agent system for EFL learners (대화형 Teachable Agent를 이용한 영어말하기학습 시스템)

  • Kyung A Lee;Sun-Bum Lim
    • The Journal of the Convergence on Culture Technology
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    • v.9 no.3
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    • pp.797-802
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    • 2023
  • In an environment where English is a foreign language, English learners can use AI voice chatbots in English-speaking practice activities to enhance their speaking motivation, provide opportunities for communication practice, and improve their English speaking ability. In this study, we propose a teaching-style AI voice chatbot that can be easily utilized by lower elementary school students and enhance their learning. To apply the Teachable Agent system to language learning, which is an activity based on tense, context, and memory, we proposed a new method of TA by applying the Teachable Agent to reflect the learner's English pronunciation and level and generate the agent's answers according to the learner's errors and implemented a Teachable Agent AI chatbot prototype. We conducted usability evaluations with actual elementary English teachers and elementary school students to demonstrate learning effects. The results of this study can be applied to motivate students who are not interested in learning or elementary school students to voluntarily participate in learning through role-switching.

Exploring the Potential of ChatGPT in Advertising Photography: A Case Study and Validity Research on Elements in Each Production Stage (광고사진 제작에서 ChatGPT의 활용 가능성 탐색: 사례 분석 및 제작 단계별 요소의 타당성 연구)

  • Yan-Song Zhang;Yoo-Jin Kim
    • The Journal of the Convergence on Culture Technology
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    • v.9 no.3
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    • pp.205-211
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    • 2023
  • In this study, we analyzed the potential application and validity of ChatGPT, an artificial intelligence technology currently gaining attention across various fields, for the creation of advertising photographs. To do this, we examined the relationship between the visual elements of advertising photographs and language, and investigated use cases of ChatGPT in advertising. Furthermore, we analyzed the elements of each stage in the advertising photograph creation process and conducted expert interviews to determine the validity of ChatGPT's application in these stages. The results revealed that, although somewhat limited, the feasibility of using ChatGPT was found to be high in the planning stage of advertising photographs, but lower in the actual shooting and post-production stages. Considering these findings, it is necessary to continuously monitor the progress of AI technology and strive to enhance the creativity and efficiency of advertising photograph production through collaboration between technology and humans.

The Pilot Operation and Educational Environmental Factors of Programming Curriculum Using Programming Suitability (프로그래밍 적합도를 활용한 프로그래밍 교육 과정 시범운영과 교육적 환경 요소)

  • Oh-Young Kwon;Eun-Jin Park
    • Journal of Practical Engineering Education
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    • v.14 no.3
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    • pp.499-504
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    • 2022
  • Artificial intelligence is expanding its reach throughout our society, and education is no exception to its scope of application. In line with this trend, we conducted a computer programming class for teachers in graduate school. The final purpose of this class is to develop the programming skills of teachers who teach students to code artificial intelligence programs. This paper studies how the logical thinking and mental consistency of teachers, who are learners, are related to programming aptitude and describes education environmental factors of the class. It was confirmed that logical thinking and mental consistency were proportional to the programming score. This proportional relationship is expected to apply to students learning programming languages. When team formation is required in programming classes, it is expected that better learning effects will be achieved if students with excellent logical thinking and mental consistency are included in each team.

Media-based Analysis of Gasoline Inventory with Korean Text Summarization (한국어 문서 요약 기법을 활용한 휘발유 재고량에 대한 미디어 분석)

  • Sungyeon Yoon;Minseo Park
    • The Journal of the Convergence on Culture Technology
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    • v.9 no.5
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    • pp.509-515
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    • 2023
  • Despite the continued development of alternative energies, fuel consumption is increasing. In particular, the price of gasoline fluctuates greatly according to fluctuations in international oil prices. Gas stations adjust their gasoline inventory to respond to gasoline price fluctuations. In this study, news datasets is used to analyze the gasoline consumption patterns through fluctuations of the gasoline inventory. First, collecting news datasets with web crawling. Second, summarizing news datasets using KoBART, which summarizes the Korean text datasets. Finally, preprocessing and deriving the fluctuations factors through N-Gram Language Model and TF-IDF. Through this study, it is possible to analyze and predict gasoline consumption patterns.

A study of the Semiotic Features of Korean Realistic Films Focused on the <Silenced> (한국 리얼리즘 영화에 나타난 기호학적 특징 영화 <도가니>를 중심으로)

  • Zhou YuFeng;Choi Won-Ho
    • The Journal of the Convergence on Culture Technology
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    • v.9 no.5
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    • pp.909-917
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    • 2023
  • Semiotic theory plays a vital role in the cognition of realistic films. Realistic films aim to reflect events and situations in real life, and arouse the audience's thinking about real problems through realistic depiction. In this process, the theory of semiotics helps to reveal the symbolic elements in the film and the profound meaning behind them. This study focused on the realism movie 도 가 니 "(Silenced), on the basis of the theory of saussure's semiotics, combined with its proposed the concept of "signifier" and "mean", through the study of arbitrariness and secondary film symbol sign system, designed to dig deeper into the symbolic meanings in the movie, and their cultural significance and social evaluation. By analyzing the implied narrative structure, meaning structure and ideology in the film, this paper probes into the influence and effect of mass culture on society and reveals the potential information conveyed by symbols in the film. This study aims to provide creative insights and explanations to provide useful references for research in related fields.

A Study of Automatic Deep Learning Data Generation by Considering Private Information Protection (개인정보 보호를 고려한 딥러닝 데이터 자동 생성 방안 연구)

  • Sung-Bong Jang
    • The Journal of the Convergence on Culture Technology
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    • v.10 no.1
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    • pp.435-441
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    • 2024
  • In order for the large amount of collected data sets to be used as deep learning training data, sensitive personal information such as resident registration number and disease information must be changed or encrypted to prevent it from being exposed to hackers, and the data must be reconstructed to match the structure of the built deep learning model. Currently, these tasks are performed manually by experts, which takes a lot of time and money. To solve these problems, this paper proposes a technique that can automatically perform data processing tasks to protect personal information during the deep learning process. In the proposed technique, privacy protection tasks are performed based on data generalization and data reconstruction tasks are performed using circular queues. To verify the validity of the proposed technique, it was directly implemented using C language. As a result of the verification, it was confirmed that data generalization was performed normally and data reconstruction suitable for the deep learning model was performed properly.

A Study of Germaine Tailleferre's Piano Chamber Music: Focusing on <Sonata pour deux pianos> (제르맨 타유페르의 피아노 실내악 작품 연구: <두 대의 피아노를 위한 소나타>를 중심으로)

  • Hee Jung Kim
    • The Journal of the Convergence on Culture Technology
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    • v.10 no.3
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    • pp.659-666
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    • 2024
  • Germaine Tailleferre is the only woman composer among the French group of six composers known as "Les Six." In her 70-year career, she has left behind numerous chamber music pieces for the piano. Although her chamber music works constitute a significant portion of her overall compositions, research focusing on her piano chamber music pieces is lacking. Therefore, this study introduces a comprehensive list of Tailleferre's chamber music pieces and categorizes each piece according to its performing level of difficulty. Additionally, through a detailed analysis of her <Sonata for Two Pianos>, composed in 1974, this study aims to understand her musical style and artistic world, particularly regarding form, harmony, and melody. <Sonata for Two Pianos>, rooted in the unpretentious and light musical language characteristic of the salon style popular in Parisian cafes and music halls at the time, can be seen as a multi-layered work reflecting various musical languages such as Impressionism, and Neo-classicism. This study may contribute to a better understanding of Tailleferre's musical world and aid in discovering and expanding new literature on 20th-century piano chamber music.

Developing English Proficiency by Using English Animation (영어애니메이션을 활용한 영어 의사소통 능력 향상에 관한 연구)

  • Jung, Jae-Hee
    • Cartoon and Animation Studies
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    • s.37
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    • pp.107-142
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    • 2014
  • The purpose of this study is to examine the effects of the teaching English factors on student's communicative competence and motivation by using animation at the College. To achieve this purpose, this study presented an effective integrative teaching model to develop students communicative competence. The study created animation based teaching English model by using the animation of Frozen and applied it to lectures. Using animation in the classroom was a creative English teaching technique involving authentic activities like English dram, English guide contest, and various communicative activities A case study on the use of the animation in English classes at was examined and the language teaching syllabus were provided. In order to investigate the motivation and proficiency of learners, the writer chose 79 students who took the lecture. The study discovered the students' motivation and proficiency in English improved significantly. The results of experiment are as follows: First, using animation in the English class was found to have meaningful influence student's intrinsic motivation to learn English. Second, using animation in the English class was found to be effective for developing student's English proficiency. Third, appropriate materials should be selected and applied it to the real classroom activities. In conclusion, one of disadvantages of learning is less communication and the authentic interaction in a real life, so that the integrative teaching methodology which is combined English content and English animation content is also the effective method to improve student's intrinsic motivations in the age of global village.