• 제목/요약/키워드: 시각반응속도

검색결과 57건 처리시간 0.033초

Reaction Test Platform and Application by Auditory and Visual Stimulus for Language Learning Ability Improvement (언어 학습 능력 향상을 위한 청각 및 시각 자극에 대한 반응속도 측정 플랫폼과 응용)

  • Lee, Hye-Ran;Beak, Seung-Hyun
    • Journal of Internet Computing and Services
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    • 제11권1호
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    • pp.77-84
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    • 2010
  • Children, who have a language disorder, have difficulty in expressing their reaction about stimulus of sound and vision. So it is very hard to grasp that they recognize external stimulus or not. For solving these problem, we can check response time and make them to choose stimulus by giving stimulus of sound and vision to them through Audio and Visual Stimulus and Reaction Meter System. Additionally, We can help them by improving response time by repeated study based on the results and making them to recognize and choose stimulus faster without aversion about external stimulus. It would make them not to feel uncomfortable and isolated because they are unfamiliar with external stimulus.

The Optomotor Response of Killifish and Yellowtail (송사리와 방어의 시각운동반응)

  • Jang, Choong-sik;Lee, Byoung-gee
    • Journal of the Korean Society of Fisheries and Ocean Technology
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    • 제19권1호
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    • pp.17-24
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    • 1983
  • The authors carried out an experiment to find the optomotor response of killifish, Orizias latipes(TEMMINCK et SCHLEGEL) and Yellowtail, Seriola quinqueradiata (TEMMINCK et SCHLEGEL) according to the colors of the netting pattern on the visual screen and the revolving velocities of the visual screen. The experimental water tank was made of 0.5 cm thick transparent acryl in the cylindrical shape (100R$\times$42H cm). The water level in the tank was maintained 30cm high from the bottom. The colors of the netting pattern (mesh size: 19.1cm, width of netting twine: 1.5cm, hanging ratio: 84%) on the three visual screens were black, red and green respectively. The revolving velocities of the visual screen were controlled by pulley, bevel gear and variable speed motor in three steps; slow (15.0cm/sec), middle (37.4cm/sec) and high (62.9cm/sec). The fish was put into the water tank before each experiment and released in it for 30 minutes in order to acclimatize itself to the tank. The visual screen was revolved for 4 minutes per each experiment, at first the fish was released for 1 minute, and then the behavior of the fish was observed for 3 minutes. In the course of clockwise and counter clockwise experiments, 10 minutes-pause was given for the rest. The behavior of the fish was observed by video system, and rounding number and swimming speed of the fish were analysed. The results obtained are as follows: (1) Optomotor response rate of Killifish and yellowtail were 95% and 94% respectively. (2) Response of the fish according to the colors of the netting pattern on the three visual screens was best in black, and second in red and third in green. (3) Response of the fish according to the revolving velocities of the visual screen was best in high speed, and second in middle speed and third in slow speed.

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Real-time active vision system using log-polar transform (다해상도 변환을 이용한 실시간 능동 시각 시스템)

  • 이상웅;최형철;강성훈;유명현;이성환
    • Proceedings of the Korean Society for Cognitive Science Conference
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    • 한국인지과학회 2000년도 춘계 학술대회
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    • pp.25-30
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    • 2000
  • KUeyes(Korea University's eyes)는 인간의 시각 정보처리 과정을 모델로 하여 고려대학교 인공시각연구센터에서 개발된, 스테레오 컬러 영상을 실시간으로 처리할 수 있는 능동시각 시스템이다. 실시간 처리를 위하여 KUeyes는 병렬 처리가 가능하도록 개발된 영상 획득 및 영상 처리 모듈을 가지고 있으며, 다해상도 영상 변환 기법을 사용하여 입력 영상의 처리속도를 증진시키고 있다. 이 시스템은 외형적으로는 처리된 영상에 따라 반응하여 움직이는 10-자유도의 헤드 아이 시스템으로 구성되어 있다. 본 연구에서는 영상의 칼라 정보와 움직임 정보 등을 실시간으로 분석하여 지능적이고 빠르게 개체를 탐지하고 추적하는 인간의 시각 반응 및 인식 모델을 KUeyes에 탑재하여 구현하고 실험하였다. 실험에서 얻어진 결과는 KUeyes가 인간의 시각, 인식시스템을 적절히 모델링하고 있음을 보여 주었다. 이는 KUeyes의 작동 방식과 거기에 탑재된 영상 처리 기법들이 인간의 시각 정보처리 과정을 이해하는데 매우 적합한 것임을 시사한다.

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Effect of Visual Factor on Subjective Evaluation of Frictional Fabric Sounds (직물 마찰음의 주관적 평가에 시각적 변수가 미치는 영향)

  • Han, A-Reum;Yang, Yun-Jeong;Jo, Gil-Su
    • Proceedings of the Korean Society for Emotion and Sensibility Conference
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    • 한국감성과학회 2009년도 추계학술대회
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    • pp.62-65
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    • 2009
  • 본 연구는 동작 속도별 마찰음의 주관적 평가에 있어서 시각적 변수의 영향을 분석하는 것을 목적으로 한다. 현재 유통되고 있는 79 종의 스포츠웨어용 투습발수직물 중 음향 특성으로 계층적 군집분석에 의해 나누어진 3 개의 군집에서 각각 하나씩 추출한 총 3가지 시료를 대상으로 walking, jogging, running의 속도로 마찰시켜 총 9가지의 소리에 대하여 실험하였다. 직물 소리에 대한 주관적 평가 시 시각적 변수의 영향을 분석하기 위하여 두 가지 방법으로 직물 소리에 대한 주관적 반응을 평가하였다. 첫 번째는 기존의 연구에서 주로 이루어진 방법으로, 실험 진행자가 피험자에게 직물소리를 들려주면서 설문을 하게 하였다. 두 번째는 녹음된 직물의 소리와 함께 모니터를 통해 해당 자극물의 마찰 속도에 따라 인체 모델이 움직이는 동작을 보여줌으로써 청각과 시각 자극을 동시에 제시하여 주관적 평가의 자극물로 사용하였다. 주관적 평가는 8개의 형용사 쌍에 대해 의미미분척도로 평가되었고, 두 가지 방법을 비교하기 위하여 '실제 옷을 착용하고 움직일 때 발생하는 직물 소리와 유사하게 들린다.' 와 '옷을 착용하고 움직일 때 발생하는 소리라고 느껴진다.' 두 문항을 추가하여 평가하였다. 그 결과 시각 자극의 유무에 의한 감성평가 결과에는 큰 영향을 미치지는 않았지만, 피험자가 소리만으로 직물이 마찰되는 장면을 의식적으로 상상해야 하는 심리적 부담을 줄여주었고, 주관적 평가 몰입도를 향상시켰다고 사료된다.

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Effect of convergence body stabilization exercise on the visual response speed and functional movement, balance, and vital capacity of High School Football Players. (융복합적 신체안정화운동이 고등학교 축구선수의 시각반응속도와 기능적 움직임, 균형 및 폐활량에 미치는 영향)

  • Seo, Yeon-Soon;Song, In-Young;Yoon, Jong-Hyuk
    • Journal of Digital Convergence
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    • 제20권1호
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    • pp.191-202
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    • 2022
  • The purpose of this study is to examine the effect of a 10-week body stability exercise program, which was conducted on 24 male football players. The result of the Visual Response Speed Test using BlazePod, showed a significant increase of the upper arms, left foot and right foot for 15 second in number of reactions and reaction time (p<0.001). As a result of evaluating whether or not 7 functional movements were improved in order to evaluate the functional movement screen, Hurdle Step (p=0.001) and Active Straight Leg Rise (p=0.022) movements were significantly improved. significantly improved. As a result of measuring the y-balance Test in order to evaluate the balance ability, composite score(p<0.001) of both sides was significantly improved. The result of evaluating vital capacity, which was conducted to evaluate mobility and muscle endurance, showed a significant improvement in Forced vital capacity(p<0.001) and Forced expiratory volume in 1.0(p=0.003). In conclusion, a 10-week BSE program intervention in high school period, which can most improve the technical fitness necessary for the game in power, agility, leg strength, leg stability, mobility, and muscle endurance, will improve overall technical fitness, prevent football players from being injured and enhance their performance.

Quantitative Analysis for the Effect of Sensory Information on the Motor (감각정보의 차이가 운동에 미치는 영향에 대한 정량적 분석)

  • 홍철운;심해영;박찬희;김남균
    • Journal of Biomedical Engineering Research
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    • 제23권2호
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    • pp.165-170
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    • 2002
  • The aim of this study was to analyze the effect of different sensory information on the motor function which is resulted from visual stimuli. Particularly, it was focused on the effect of complementary color stimuli on reaction time. Twenty volunteers(10 men & 10 women), between the age of 20 and 25 yearn participated in this experiment. Experiments were carried out in a light & sound-attenuated chamber, and the overall system consisted of a PC. interface card. LEDs. key board switch, and display panel. Although many measurements of sensory-motor integration has been studied the quantitative analysis of sensory-motor integration has not been developed well. Quantitative analyses were performed to investigate the effect of the different sensory information on the arm motor system in the point of view sensory-motor integration. The result showed that the reaction time for visual stimuli of complementary colors was faster than that under same color environments : and, in same color environments and the reaction speed was varied inversely with respect to the magnitude of the light wavelength.

Changes in Visual Response Speed, Functional Movement, Body Balance, and Lung Capacity after a 10-Week Body Stability Exercise Program for High School Male Handball Players (10주간의 고교 남자 핸드볼 선수 신체 안정화 프로그램 후 시각 반응 속도, 기능적 움직임, 신체 균형, 폐활량 변화)

  • Kang, Yang-Hoon;Kim, Chul-Seung
    • The Journal of the Korea Contents Association
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    • 제21권7호
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    • pp.637-649
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    • 2021
  • This study aims to see, a 10-weeks program of Body Stability Exercise(BSE) was conducted on 21 male handball players at Muan Y High School and then, the results of changes in Visual Response Speed Test, Functional Movement Screen, Y-Balance Test, and Vital Capacity were observed, compared and analyzed to provide follow-up management and training data that can be used to reduce injuries and improve performance. After training, strength and quickness were increased significantly and reaction time was significantly shortened (p<0.001). The total score of Functional Movement Screen was increased from 10.43±1.16, before training to 12.05±1.07 after training, which was statistically significant(p<0.001). Y-Balance Test was significantly increased from 89.18±6.99 before training to 91.39±7.33 after training(p<0.001). The Vital Capacity increase was also shown to be more than statistically significant(p<0.001). The 10-week BSE program improved speed, agility, Functional Movement Screen, Y-Balance Test, and Vital Capacity. In conclusion, it's can prevent or reduce injuries and performance could be improved while playing handball.

The Effects of Electromagnetic Field Emitted by Cellular Phone on Cognitive Function in Human (휴대폰 전자파가 인체의 시각 자극 반응에 미치는 영향)

  • 김재성;유창용;김수찬;오학태;육재림;김덕원
    • The Journal of Korean Institute of Electromagnetic Engineering and Science
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    • 제14권6호
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    • pp.606-615
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    • 2003
  • This study examined the effects of exposure to the electromagnetic field emitted by mobile phone on human cognitive function. Total volunteers were twenty and volunteers were separated in two groups. One is teenager group, and the other is adult group. Test was performed in the counterbalanced order(sham-real, real-sham). Subject remained blind to mobile phone status during the exam. The result showed that the exposure to the electromagnetic field significantly speeded up response time fur teenager group. This results suggest that exposure to the electromagnetic field emitted by cellular phones may have a mild facilitating effect on cognitive function in teenager group.

Characterizing Information Processing in Visual Search According to Probability of Target Prevalence (표적 출현확률에 따른 시각탐색 정보처리 특성)

  • Park, Hyung-Bum;Son, Han-Gyeol;Hyun, Joo-Seok
    • Korean Journal of Cognitive Science
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    • 제26권3호
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    • pp.357-375
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    • 2015
  • In our daily life, the probability of target prevalence in visual search varies from very low to high. However, most laboratory studies of visual search used a fixed probability of target prevalence at 50%. The present study examined the properties of information processing during visual search where the probability of target prevalence was manipulated to vary from low (20%), medium (50%), to high (80%). The search items were made of simple shape stimuli, and search accuracy, signal detection measures, and reaction times (RTs) were analyzed for characterizing the effect of target prevalence on the information processing strategies for visual search. The analyses showed that the rates of misses increased whereas those of false alarms decreased in the search condition of low target prevalence, whereas the pattern was reversed in the high prevalence condition. Signal detection measures revealed that the target prevalence shifted response criterion (c) without affecting sensitivity (d'). In addition, RTs for correct rejection responses in the target-absent trials became delayed as the prevalence increased, whereas those for hits in the target-present trials were relatively constant regardless of the prevalence. The RT delay in the target-absent trials indicates that increased target prevalence made the 'quitting threshold' for search termination more conservative. These results support an account that the target prevalence effect in visual search arises from a shift of decision criteria and the subsequent changes in search information processing, while rejecting the account of a speed-accuracy tradeoff.

Relationship between Images and Text in the Visual Paradox -Focusing on Case Studies of Volkswagen Ads- (시각적 패러독스에서 이미지와 텍스트의 상관관계 -폭스바겐 광고 사례의 분석을 중심으로-)

  • Kim, Jin-Gon;Park, Young-Won
    • The Journal of the Korea Contents Association
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    • 제12권1호
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    • pp.176-184
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    • 2012
  • People are exposed to various media. After the Digital Revolution, quantitative expansion of the media is at a rapid pace. Because of the expansion of the media, advertising needs efforts that induce the audiences' reaction. Rhetorical devices are used as the efforts. This study noted the visual paradox of rhetorical devices because it is an effective representation device that induced audiences' reaction by deliberate contradiction and ambiguity. This study has defined the visual paradox based on define and classification of paradox in logic. This study also tried to reveal the relationship between images and text for signification by metalanguage because it is important to the visual paradox in advertising. And analyzed cases of Volkswagen ads to prove the research process. Finally identified that images and text interact to create a new meaning.