• Title/Summary/Keyword: 수업언어 분석 프로그램

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A study on the Development of Physics Education Program for Foreign Students of Natural Science and Engineering College in Korea (이공계 대학의 유학생을 위한 물리교육 프로그램 개발 연구)

  • Kim, Soocheol
    • Asia-pacific Journal of Multimedia Services Convergent with Art, Humanities, and Sociology
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    • v.9 no.9
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    • pp.1-16
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    • 2019
  • This study was carried out to develop a physics education program for foreign students of university in Korea to improve their ability to major in the field and to prevent them from becoming dropout. The subjects of the study are five Chinese students attending a natural science and engineering college. Prior to the development of the physics education program, the researchers developed basic physics textbooks for the foreign students and questionaries for diagnosis and summative evaluation, and utilized them to apply a total of seven classes. After the application of the classes, the results of the student's diagnosis and summative evaluation, the teacher's diaries, the observer's diaries, and the transcripts were analyzed by triangulation method. In addition, Nvivo12 was used for the analysis of the teacher's and observer's diaries to help with qualitative analysis. The results of the study are as follows: First, the oder and contents of physics education program for students of the natural science and engineering college were presented in detail, and basic physics textbooks and tools for diagnosis and summative assessment were developed. Second, as a result of the analysis of the diagnosis and summative assessment results of the program, the students' basic physics achievement improved by an average of 40 points due to the application of the developed program. Third, as a result of the application of the program using Nvivo12, meaningful node and actual cases were extracted. There were 10 types of nodes created such as understanding of the students, teaching method, rate of the participation, level differences, language problems, relevance to majors, curriculum and methods of education in the country of origin, cooperative learning, and interest inducement. The researcher provided suggestions on physics education methods for students of science and engineering colleges in Korea based on the related cases.

Features of Science Classes in Science Core Schools Identified through Semantic Network Analysis (언어네트워크분석을 통해 본 과학중점학교 과학수업의 특징)

  • Kim, Jinhee;Na, Jiyeon;Song, Jinwoong
    • Journal of The Korean Association For Science Education
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    • v.38 no.4
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    • pp.565-574
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    • 2018
  • The purpose of this study is to investigate the features of science classes of Science Core Schools (SCSs) perceived by students. 654 students from 14 SCSs were surveyed with two open-ended questions on the features of science classes. The students' responses were analyzed with NetMiner 4.5, in terms of the centrality (of betweenness and of degree) analysis and the community analysis. The results of the research are as follows: (1) the science classes of SCSs were perceived by students to be of the environment of free questioning, active participation and communication, caring teacher, more science experiments and advanced contents, and knowledge sharing; (2) science classes in SCSs were perceived to be different from those of ordinary high schools because SCSs provide more opportunities for science-related special courses (like project work, advanced science subjects), extra-curricular activities, inquiry and research activities, school supports, hard-working classroom environment, longer studying hours, R&E and club activities. The students' perceptions of SCS science classes appear to be in line with the characteristics of 'good' science lessons from previous studies. The SCS project itself and the features of SCS science classes would help us to see how we introduce educational innovations into actual schools.

A Programming Learning by Diense's Play Activities (딘즈의 놀이학습을 이용한 프로그래밍 학습모형)

  • Kim, Gil-Hyun;Kim, Kap-Su
    • 한국정보교육학회:학술대회논문집
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    • 2005.08a
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    • pp.349-356
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    • 2005
  • 본 연구는 초등학교에서 프로그래밍 학습을 효과적으로 하기 위하여 초등학생들이 흥미를 갖고 참여할 수 있는 놀이 학습을 이용하여 프로그래밍 학습 모형을 작성하였다. 본 논문은 1) 놀이학습이 프로그래밍 언어 학습에 어느 정도 효과가 있는지 이론적 연구를 통하여 알아보고, 2) 학습자와 학습내용을 분석, 3) 수업모형과 각 단계별 세부사항, 4) 실제 수업에의 활용 등을 주요 내용으로 한다. 놀이학습을 이용한 프로그래밍 학습은 초등학생이 프로그램에 대해서 쉽게 이해하고 흥미있게 접근할 수 있다는 점에 그 의의가 있다.

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A Case Study on Effective Teachers' Discourse in Science Gifted Class Using Flanders Interaction Analysis Program (Flanders 언어상호작용 분석 프로그램을 이용한 초등과학 영재수업에서의 유능한 영재교사 발언 사례 연구)

  • Cho, Kyoung Mee;Yeo, Sang-Ihn
    • Journal of Gifted/Talented Education
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    • v.23 no.6
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    • pp.1055-1076
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    • 2013
  • The purpose of this study was to examine the flow of teacher-student verbal interactions and the types of discourse in the science gifted classes of three effective teachers. The three effective teacher were recommended by the expert of a gifted education or science education expert. A participant observation was carried out in their classes, and all the classes were videotaped. The collected videotape materials were transcribed, and Flanders Interaction Analysis Categories and an AF program were utilized to analyze the video clips. The findings of this study were as follows: First, there was no specific flow of verbal interactions in the classes provided by the effective gifted teachers, but the kind of positive verbal interaction that the students responded diversely to their questions or lectures took place. Second, the most prevalent type of utterance in the classes of them was lecturing, and the remark of direction and criticism scarcely took place. And lots of non-directive remarks were found such as emotional acceptance, praise, encouragement or acceptance of ideas. As a result, the effective science gifted teachers made more nondirective remarks such as emotional acceptance, praise, encouragement and acceptance of ideas than directive remarks such as direction or criticism, and their non-directive remark made it possible to elicit more extensive responses from their students.

The Analysis of The Science Gifted's Characteristics Present in Linguistic Interactions in The Animal Development Inquiry Activity Program Based on Creative Problem Solving(CPS) Model (CPS 모형으로 개발된 동물 발생 실험수업에서 나타난 과학영재의 특성에 따른 언어적 상호작용 분석)

  • Ahn, Ju-Hyun;Chun, Mi-Ran;Park, Ki-Seok;Jeon, Sang-Hak
    • Journal of Gifted/Talented Education
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    • v.20 no.1
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    • pp.107-130
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    • 2010
  • The purpose of this study is to investigate the characteristics that indicate scientifically gifted students by analyzing the verbal interactions in developmental biology inquiry-experimental classes. The subjects were 20 first-grade middle school students who were participating in SNU Science Gifted Education Center. In these experimental classes which were developed based on the CPS Model, we conducted a total of four experimental sessions of small group discussions, and the students' verbal interactions were both taped and video recorded, and observed. From the transcriptions, the patterns of question-answer and the characteristics of scientifically gifted students were analyzed. In the case of question-answer patterns, thinking questions appeared 3~6 times more frequently than the standard information questions. Especially, the case of experimental class I showed 40% more thinking questions as well as standard information questions that the other 3 classes. Through the results of analysing verbal interactions, we were able to find more detailed aspects to creativity that were not identifiable in paper-pencil examinations, as well as affective characteristics such as task commitment and leadership. We believe our findings upon inquiry will be of substantial significance in substituting for the paper-pencil examination in distinguishing and selecting scientifically gifted students.

Development of Online Education Program and Feasibility Study on Cyberbullying Response in Schools since COVID-19 (코로나-19 이후 증가한 학교 사이버폭력 대응에 대한 온라인 교육 프로그램 개발과 타당성 연구)

  • Choi, Eunsun;Park, Namje
    • Journal of the Korea Institute of Information Security & Cryptology
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    • v.31 no.5
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    • pp.1071-1082
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    • 2021
  • COVID-19 has changed a lot in our daily lives, where school classes and remote classes have been combined or converted to remote classes. Many students spent more time online, and cyberbullying, such as indiscriminate disclosure of their personal information, bullying of their classmates online, increased. In this paper, we propose an online education program as a countermeasure against cyberbullying. This program is designed for elementary, middle, and high school students and can also be used for informatics or ethics classes in the 2015 curriculum. The proposed program is divided into four major themes: 'Cyberbullying,' 'Information Security,' 'Cyber Crime,' and 'Language Violence,' and is divided into a total of ten topics according to its connection. It was organized to teach the topics evenly by grade. Also, the program's feasibility was verified by experts on the selection of educational contents and organizing of contents. In the future, it will be necessary to apply for this program and conduct an effectiveness analysis to measure whether it has effectively contributed to the decrease in cyberbullying rates among students and the improvement of coping skills.

Analysis of Keywords and Language Networks of Pedagogical Problems in the Secondary-School Teacher's Employment Exam : Focusing on the 2019~2022 School Year Exam

  • Kwon, Choong-Hoon
    • Journal of the Korea Society of Computer and Information
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    • v.27 no.7
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    • pp.115-124
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    • 2022
  • The purpose of this study is to analyze and present keywords, trends, and language networks of keywords for each year of the pedagogical exam of the secondary teacher's employment exam for the 2019~2022 school year. The main research methods were text mining technique and language network analysis method, and analysis programs were KrKwic, Wordcloud Maker, Ucinet6, NetDraw, etc. The research results are as follows; First, keywords such as teacher, student, curriculum, class, and evaluation appeared in the top rankings, and keywords (online, wiki, discussion ceremony, information, etc.) that reflect the recent online class progress in the current COVID-19 situation also tended to appear. The keywords with high frequency of occurrence in the four-year integrated text were student(44), teacher(39), class(27), school(18), curriculum(16), online(10), and discussion method(8). Second, the overall language network of the keywords with high frequency of 4 years showed a significant level of density(0.566), total number of links(492), and average degree of links(16.4). The degree centrality was found in the order of teacher(199.0), class(197.0), student(185.0), and school(150.0). Betweenness centrality was found in the order of teacher(30.859), class(18.956), student(16.054), and school (15.745). It is expected that the results of this study will serve as data to be considered for preparatory teachers, institutions and related persons, and teachers and administrators of secondary school teacher training institutions.

Analysis of Class Effects by Creativity and Convergence Extracurricular Program Activities (창의융합 비교과프로그램 활동에 따른 수업효과 분석)

  • Pi, Su-Young
    • Journal of Digital Convergence
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    • v.19 no.6
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    • pp.11-21
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    • 2021
  • The aim of this study is to examine the effectiveness of learning by running an extracurricular program to make effective learning of unfamiliar and difficult programming education possible for students in the humanities. Analysis of learning-related data for one semester of lectures that were collected from 70 humanities students in departments A and B, data collected from a creative convergence app development contest extracurricular program, and data obtained through a questionnaire show that extracurricular program activities affect academic performance. The results of the core competency diagnosis test for students that was conducted before and after participating in the curriculum showed that core competencies improved for both A and B departments after participating in the curriculum. This study shows that extracurricular program activities can help individuals improve their abilities, while also providing customized guidance to reclusive students to improve their academic performance. By carrying out customized coaching for each department to develop apps related to the major field rather than general apps, we hope for improvements in ability to solve problems by converging with the major field, computational thinking, and creative thinking, in the future.

Design and Implementation of a Web-based Programming Class Support System (웹기반 프로그래밍 언어 강의 지원 시스템의 설계 및 구현)

  • Park, So-Young
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.14 no.12
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    • pp.2775-2782
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    • 2010
  • In this paper, we propose a web-based programming class support system to help a lecturer to teach a programming language to students effectively. The proposed system is composed of a error analysis step and a verification step. The error analysis step checks whether there are compile time errors or run time errors in each student's submitted program. Given some errors, the system provides helpful feedback for the student to fix the errors. On the contrary, the system provides quick feedback after checking the source code style, comments, and plagiarism in the submitted program. As soon as the student submits the program, the student can see the check results. According to the result of utilizing the proposed system in a C programming language class, students tend to submit program assignments actively.

The Effect of Computational Thinking Ability Using Text-base vs Visual-base Programming Language On Robot Programming Learning (텍스트 기반과 비주얼 기반 로봇프로그래밍 교육이 정보과학적 사고 능력에 미치는 영향)

  • Seo, Sung-Won;Nam, Dong-Seok;Lee, Tae-Wuk
    • Proceedings of the Korean Society of Computer Information Conference
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    • 2010.07a
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    • pp.457-462
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    • 2010
  • 본 연구는 학습자의 인지발달 단계에 적합한 프로그래밍 언어를 활용하여 모든 학문의 기초 인지 능력인 학습자의 정보과학적 사고 능력을 향상에 미치는 효과를 검증하는 실험연구이다. 과중한 인지적 부담, 문법 위주 등 기존 프로그래밍 학습의 문제점을 보완하고자 등장한 교육용 로봇을 이용하여 실생활 문제해결의 정보과학적 사고능력 향상을 위한 텍스트기반 프로그래밍 언어(TPL)와 비주얼기반의 프로그래밍 언어(VPL) 중 인문계 고등학생의 인지발달 단계에 적합한 프로그래밍 언어에 대한 효과성을 분석하였다. 교육용 로봇 및 로봇 프로그래밍 언어에 대한 선행 연구를 통해 NXT Robot Educator 교육내용을 분석하고 각 단계에 적절한 실생활 과제를 추출하여 로봇 교육용 프로그램을 개발하고 적용하였다. 이 연구는 프로그래밍을 경험이 없는 인문계 고등학교 학생 집단을 선정하여 TPL과 VPL을 활용한 로봇 프로그래밍 수업을 20차시 실시한 후 두 집단 간의 정보과학적 사고능력 향상의 차이를 검증하였다.

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