• Title/Summary/Keyword: 발명교육프로그램

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Basic research for development of evaluation criteria for invention education program (발명교육 프로그램 평가준거 개발을 위한 기초 연구)

  • Lim, Byeong-ung;Choi, Wan-Sik
    • 대한공업교육학회지
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    • v.45 no.2
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    • pp.86-107
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    • 2020
  • The purpose of this study is to increase the effectiveness and efficiency of invention education by presenting basic evaluation criteria that can be used when designing and preparing invention education programs in various educational institutions that operate invention education. The results of this study are as follows. First, the stage of the Invention Education Program was named '4P stage' as 4 stages of 'Planning, Preparation, Process, and Product'. Second, the areas of evaluation of the planning stage of the invention education program are 'goal setting, demand analysis' and curriculum design. The preparatory stage evaluation area is 'Developing an Invention Education Program, Securing Human Resources, Securing Physical Resources'. The evaluation area of the course level is 'program operation, program management, learner management'. The evaluation area of the calculation stage is 'education performance, achievement results, and education evaluation'. Invention education program evaluation criteria will play a role to enhance and manage the quality of invention education program. In addition, it is judged that this will be the basic data for developing evaluation criteria for the invention education program through the reconciliation process through reflux and the validation process of related experts at various invention education institutions.

A Study on the Development of Educational Program for Invention on the Basis of TRIZ (TRIZ(트리즈)를 활용한 발명교육프로그램 개발 연구)

  • Cho, Seung-ho;Jung, Jong-wan
    • 대한공업교육학회지
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    • v.31 no.1
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    • pp.86-109
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    • 2006
  • The purpose of this study was to reform the existing state of educational program for invention by TRIZ, theory of inventive problem solving. Major findings of the study were follows : First, students had a chance to get a inventive solution from the problem they were inventing. Second, the new educational program for invention was developed according to the procedures on the standpoint of pedagogy with the TRIZ. Third, according to the survey of the new educational program for invention has found that as follows: -Students were of help to know the invention, to be beneficial, but the basic concepts of TRIZ were not easy to them. -Student wished to advice their colleague the new program for invention, because they had chances to overcome a fixed idea, extend creativity and think. Fourth, TRIZ, the systematic method of problem solving for invention, provide students with the thinking method to overcome fixed ideas and the tool of knowledge.

An Exploratory Study on Component of Invention Education Program to Building an Entrepreneur in Digital Age (디지털시대의 창업가 육성을 위한 발명교육 프로그램 방향에 관한 탐색적 연구 - 창업아이디어 개발중심으로 -)

  • Kim, Yeon-Jeong;Park, Ki-Ho
    • Journal of Digital Convergence
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    • v.8 no.2
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    • pp.55-68
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    • 2010
  • This study identifies perceived importance and relative education necessity of entrepreneurship education program of university students. This research examine the major 5 factors of invention education program and identified the improvement of relative invention education program relation to entrepreneurship process. The sample survey of this research are 125 university student respondents and 5 invention entrepreneurs are participated. Research methods used means, percentile, frequency and factor analysis. Major findings are as follows; the selected course category of factor analysis categorized the understanding of invention concept, invention and management, invention and creativity, invention and patent and invention exercise. The mean value of perceived importance that invention and management, invention exercise, invention and creativity, invention concept and invention and patent are in order. But the perception of invention entrepreneurs to patent, management, creativity, invention exercise and invention concepts are in order. And the sub invention program's necessity degree relation to 'management and exercise' are higher than others. This study suggested that invention education program reinforcing the invention management and student takes interesting patent contents which accepted exercise program with easy.

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Developing the Education Program for Invention Gifted Students by Reverse Engineering Teaching Methods (Focusing on the development and effectiveness of RSP program) (역공학 교육방법을 활용한 발명영재교육 프로그램의 개발: RSP 프로그램의 개발 및 효과성을 중심으로)

  • An, Duk Geun;Park, Kyungbin
    • Journal of Gifted/Talented Education
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    • v.25 no.5
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    • pp.731-747
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    • 2015
  • The purpose of this RSP program is to enhance the invention gifted students' creative thinking and self-efficacy in studying. This program has 20 subcategories and interesting activities attracting students' attentions which are based on TRIZ's 40 principles of invention. 3-Steps to learning, which are - experiencing, recognizing, and inventing are arranged as teaching methods of RSP program. In the first step, experiencing, students are motivated and get a glimpse of the principles of invention while experiencing innovative products. In the next step, recognizing, students grasp the related scientific principles from the products. In the last step, inventing, students are given keys to solutions for problematic situations and then they create new ideas after repetitive encounters with several products made by similar principles. RSP program is different from other programs in that it has this 'inventing' step, where students can create new ideas based on related basic knowledge. In conclusion, RSP program is systematically well organized with 4 steps(purpose, contents, teaching method and evaluation) and is shown to enhance invention gifted students' creativity and self efficacy in studying. Therefore, the RSP program is shown to be a reliable and useful program, and may be used in the classes for positive results.

Analysis of effect of Invention Education program using the Hands-on robots (Hands-on robots을 활용한 발명교육프로그램 효과 분석)

  • Kim, Sungae
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2019.05a
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    • pp.615-617
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    • 2019
  • In this study, the effectiveness of the education program was analyzed through the invention education program using Hands-on Robots, the change of perception of invention and robots of primary and secondary students. The results of the study were as follows: there were many differences in robots that students recognized before and after education, and the change was noticeable in lower grades. In addition, perception of inventions included many robots after they were trained, compared to the fact that robots were not included before they were learned. There has also been a change in attitudes toward robots and their attitude toward inventions, which was more pronounced in the lower grades. By doing so, it can be analyzed that the invention education program using Hands-on robots is effective in giving elementary and secondary students a change in their perception of inventions and robots.

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The Effect of an Invention Program for Gifted Pupils on the Interest of Science-engineering Department and Career Maturity (발명영재 교육 프로그램이 초등학생의 이공계 선호 및 진로의식에 미치는 영향)

  • Kang, Kyu-Seung;Nam, Hyun-Wook
    • Journal of Engineering Education Research
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    • v.12 no.4
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    • pp.56-62
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    • 2009
  • The main aim of this study is to find out whether an elementary school's science-invention program for gifted pupils has an effect on their attitude towards science-engineering sector or related careers for their future. For hypothesis testing, a class for gifted pupils of 6th grade in D elementary school, J elementary school is chosen. The experiment was implemented 12 times during the period. Major findings were as follows. In career maturity, there weren't statistically meaningful differences found between experimental and controlled group as a result of invention program. This result showed that the invention program is not appropriate to promote the career maturity. However, there were still some evidence of change in their attitudes to science-engineering. Based on the result, an invention program which fails to improve career maturity should be amended.

Evaluation of Teacher Training Program effectiveness and Exploration of improvement for Specialized high-school Teacher in Invention and Patent field (특성화고 교사를 위한 발명.특허 교원 직무연수 프로그램의 효과성 평가와 개선 방안 탐색)

  • Lim, Yun-Jin;Choi, Yu-Hyun
    • 대한공업교육학회지
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    • v.40 no.1
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    • pp.23-39
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    • 2015
  • The purposes of this study were to evaluate the effectiveness of teacher training program for specialized school teacher in invention patent field and to explore the program improvement ideas. The study was carried out through on survey method and using program evaluating model developed for this study. The study subjects are 39 specialized high school teacher participated in training program about invention patent field at CNU-IECT(Invention education center for teacher). The data collection was done on August 2, 2014. The 37 questionnaies were analyzed. The educational needs of the training program were calculated by using the Borich(1980)'s needs assessment formula. The evaluating model was developed by the team. Major findings of this study were as follows; First, the training needs of specialized high-school teachers was high. Second, the satisfaction of the training program was high. Third, the overall effectiveness of training programs was high. Fourth, the improvement ideas were divided into four area - 1)The status quo area, 2) the alternatives exploration area, 3) the strategy modifications area, 4) the expected expansion area.

Elementary School Invention Program Based on Computer Program Emphasizing Engineering Design Process (공학적 설계 과정을 강조한 컴퓨터프로그램 기반 초등 발명교육 프로그램 개발)

  • Paik, Seoung-hey;Choe, EunJeong
    • Proceedings of the Korean Society of Computer Information Conference
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    • 2017.07a
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    • pp.227-228
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    • 2017
  • 본 논문에서는 초등학생에게 공학적 설계를 기반으로 컴퓨터 프로그램을 처치한 초등 발명교육 프로그램을 설계 제안하고자 한다. 지오지브라 프로그램을 처음 접하는 5~6학년 학생들도 쉽게 결과물을 도출할 수 있고, 4D프레임으로 움직이는 조형물(키네틱 아트) 결과물을 도출할 수 있도록 총 12차시로 구성하였다. 추후에 공학적 설계를 강조한 컴퓨터프로그램 기반 발명수업을 통해 초등학생의 과학 태도와 창의성 함양에 어떤 영향을 주는지에 대한 후속연구를 진행하고자 한다.

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