• Title/Summary/Keyword: 맥락적 수행

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A Study on Construct Validity of Contextual Performance for Social Workers (사회복지사의 맥락적 수행에 대한 개념타당성 연구)

  • Cho, Sung-Woo
    • Korean Journal of Social Welfare
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    • v.58 no.2
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    • pp.87-118
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    • 2006
  • The purpose of this paper is to test construct validity of contextual performance of social worker. The participants in this study included 170 social worker in community welfare center nationwide. A narrative data of social work practice experience and MTMM(multitriat-multimethod) data on job performance were collected. I classified meaningful contextual behavior cases by qualitative methods, and examined discriminant validity of contextual and task performance by CFA model. Data analysis showed that social workers' contextual performance has discriminant validity and sub constructs of this concept have internal consistency. However, some construct are not completely independent.

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Effects of Conceptual Context on Implicit Memory (의미적 맥락에 대한 처리가 암묵기억에 미치는 영향)

  • 연은경;김민식
    • Korean Journal of Cognitive Science
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    • v.13 no.4
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    • pp.9-21
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    • 2002
  • Four experiments were conducted to examine whether maintaining the same conceptual context across study and test would affect performance on a perceptual implicit memory task. The sense-specific theory of priming (Lewandowsky et al., 1989) predicts greater priming from a match in conceptual context across study and test compared with a condition in which the conceptual context is mismatched, whereas the transfer-appropriate-processing view (e.g., Blaxton, 1989) predicts no difference. In experiment 1 and 2, little or no effect of varying context was observed on a implicit task. In experiment 3 and 4, a process-dissociation procedure (proposed by Jacoby, 1991) was used to separate automatic influences from consciously controlled influence in implicit memory, which was measured by Korean word completion task. The results showed that conceptual context effect was observed in consciously controlled parts of implicit memory. These results suggest that only consciously controlled processing parts of implicit memory is sensitive to conceptual context.

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The Effect of Emotional Content and Context on Memory Encoding: ERP Studies (자극과 맥락의 정서성이 기억 부호화에 미치는 영향: ERP 연구)

  • Park, Sun-Hee;Park, Tae-Jin
    • Korean Journal of Cognitive Science
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    • v.21 no.2
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    • pp.387-408
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    • 2010
  • This study examined the effects of emotional content on the encoding process of emotional stimuli and the effects of emotional context on those of neutral stimuli. It was examined whether the superior memory of emotional stimuli is due to attentional resource allocation. This study were performed an emotional picture and a neutral word were presented in succession at every trials. The results of recognition judgement showed superior memory of emotional pictures than neutral pictures, but showed poorer memory of neutral words in emotional context than those in neutral context. LPC(Late Positive Complex) of ERP results showed the similar pattern: higher amplitude by emotional pictures than neutral pictures, and lower amplitude by neutral words in emotional context than those in neutral context. This result is considered to support attention allocation hypothesis.

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Augmented reality trends in educational research: Through a systematic review of Korean literature (증강현실기반 교육 연구 동향: 국내 연구에 대한 체계적 문헌고찰을 통하여)

  • Kim, Hannah
    • Journal of The Korean Association of Information Education
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    • v.22 no.3
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    • pp.397-407
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    • 2018
  • Augmented reality offers a great potential in teaching and learning through enhancing situated cognition and building indirect experience. However, existing systematic reviews are limited to studies conducted outside of Korea and fail to reflect the Korean trends. This study attempts to understand the augmented reality trends of educational research in Korea through a systematic review. The content types are also reviewed regarding situated learning. The results show that Korean studies tend to target preK-12 while many global research focus on K-16. In addition to Humanities & Arts and Science, Korean studies explored in special education. Concerning educational effects, numerous Korean studies investigated on individual learning and less focused on collaborative or situated learning. Moreover, many Korean studies used object-controlling contents. Lastly, challenges and suggestions for future research are addressed.

Information Seeking in Context: Content Analysis of Information Search by College Students (맥락에 따르는 정보추구: 대학생의 과제 관련 정보탐색의 내용분석)

  • 윤정옥
    • Journal of Korean Library and Information Science Society
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    • v.35 no.2
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    • pp.199-218
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    • 2004
  • The purpose of this study is to examine the emotional and behavioral characteristics of information seeking of university students in context in which a class assignment should be completed. An attempt was made to understand better individualized and selective behavior observed while seeking information in the commonly defined context. Data was collected from content analysis of self-reports by 54 university students majoring in library and information science. Major findings were analyzed in relation to the preception and feelings over, and barriers and strategies of seeking information, and the use of information resources.

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A Study on User Experience(UX) in the Usage Context of Erasing (지우는 맥락 상황에서의 사용자 경험(UX)에 관한 연구)

  • Shin, Youngsoo;Lee, Sunhwa;Kim, Yeunju;Im, Chaerin;Kim, Jinwoo
    • Science of Emotion and Sensibility
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    • v.18 no.2
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    • pp.65-74
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    • 2015
  • Nowadays, people start to focus on the value of 'Mindfulness' and 'Slowness', instead of the importance of 'Development' and 'Advancement' in their whole life. According to this background, we attempted to find new research opportunities on User Experience(UX) in usage context of 'Erasing'. Through a interdisciplinary literature review on related works regarding the concept of erasing, we tried to understanding the meaning of erasing within the perspective of philosophy, psychology, and human-computer interaction(HCI). We also conducted the contextual inquiry, one of the qualitative research methods to examine the actual usage context and the user's experience, with 79 users who were required to erase something in three usage contexts, including Paper-Eraser condition, Computer-Keyboard condition, and Tablet PC condition. The results indicate that it is important to provide not only effective erasing but also satisfaction for users in the usage-context of erasing. From these attempts, we expect that our findings will be helpful to understand the meaning of the erasing in academic and practical fields.

MIC 대수 부분에 관한 분석: RME 이론의 관점에서

  • Park, Jeong-Suk;Park, Eun-Ju;Jo, Gyeong-Hui;Kim, Ji-Yeong;Gwon, O-Nam;Jeong, Yeong-Ok
    • Communications of Mathematical Education
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    • v.16
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    • pp.163-164
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    • 2003
  • 최근 수학교육에서는 네덜란드의 수학교육이론인 현실적 수학교육(Realistic Mathematics Education: 이하 RME) 이론에 대한 관심이 증대되고 있다. RME 이론의 관점에서 학생들은 만들어져 있는 수학을 수용하는 사람이 아니라 스스로 모든 종류의 수학적 도구와 통찰을 개발하는 활동적 참여자로서 다루어져야 한다. 따라서 수학 학습은 수학화될 수 있는 풍부한 맥락으로부터 시작해야하며, 이러한 수학화를 실제(reality)에 둘 수 있도록 기여할 수 있는 교재로 시작해야 한다. 최근 발간된 'Mathematics In Context(이하 MIC)'는 RME 이론을 반영한 중등학교용 교과서로 맥락 문제가 그 중심이 되고 있으므로 RME 이론의 구체화된 실제를 볼 수 있는 예가 될 수 있다. 지금까지 Freudenthal의 교육철학을 소개하는 문헌 연구를 비롯하여 RME 이론을 기반으로 하는 교수 학습의 효과 분석에 관한 연구가 초등학교를 중심으로 이루어지고 있으나 중등학교 이상의 수준에서 수행된 RME 관련 연구가 부족한 실정이다. 이에 본 연구는 RME 이론이 중등학교 이상에서 수행되는 예를 찾기 위해 MIC 대수 교과서 중 'Comparing Quantities(Kindt, Abels, Meyer, & Pligge, 1998)'를 중심으로 Treffers(1991)의 다섯 가지 교수 학습 원리(구성하기와 구체화하기, 여러 가지 수준과 모델, 반성과 특별한 과제, 사회적 맥락과 상호작용, 구조화와 연결성)가 어떻게 구현되고 있는지 살펴보고자 한다. RME의 수학 학습 이론은 학생들이 맥락과 모델을 사용하면서 다양한 수준의 수학화를 통해서 자신의 수학을 개발할 수 있도록 하는 것이다. MIC 교과서는 맥락 문제와 여러 가지 해결 전략을 제시함으로써 그러한 수학 수업을 할 수 있도록 안내하는 교재가 될 수 있다.

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Analysis on Opportunity-to-learn context-based tasks provided by 'Probability and Statistics' textbooks ('확률과 통계' 교과서에 제시된 맥락 기반 과제의 학습기회 분석)

  • Choi, Heesun
    • Journal of the Korean School Mathematics Society
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    • v.22 no.3
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    • pp.241-256
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    • 2019
  • In this paper, we analyzed the types of tasks presented in the 'Probability and Statistics' textbooks and how the cognitive competences required to perform the tasks provide students with opportunity-to-learn. To this end, the analysis of the 9 books of the 'Probability and Statistics' test textbooks according to the 2015 revised mathematics curriculum showed that the context-based tasks(CF type, RE type) ranged from 67.5% to 78.0% of the total number of tasks in each textbook, but the ratio of relevant and essential tasks related to real life is from 0.4% to 2.0%, it was found that most of the context-based tasks presented in the textbooks were disguised as real life materials. The cognitive competences of context-based tasks ranged from 29.6% to 50.0% in reproduction category, from 33.8% to 54.3% in connection category, and from 8.8% to 20.0% in reflection category. As a result, there was not enough opportunity-to-learn for students to experience reflective cognitive processes.

The Differences of Graph Construction of Middle School Students on Daily-life and Scientific Contexts by the Views on the Nature of Scientific Measurement (중학생의 측정의 본성에 대한 견해에 따른 일상 및 과학적 맥락에서의 그래프 구성의 차이)

  • Lee, Jaewon;Ryu, Goeun;Lee, Kyuyul;Noh, Taehee
    • Journal of the Korean Chemical Society
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    • v.63 no.6
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    • pp.473-485
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    • 2019
  • In this study, we investigated the differences of graph constructed by middle school students in daily-life and scientific contexts according to the views on the nature of scientific measurement. A test consisting of three similar data sets regarding daily-life and scientific contexts was developed, and administered to 151 ninth graders. They were expected to construct proportional, inverse-proportional, and increasing and become constant form of graphs for each data set. Graphs constructed were analyzed in the aspects of constructing a trend line (types of a trend line, interpolation/extrapolation), selecting axes variables, scaling axes, and plotting points. Analyses of the results revealed that the students with set paradigm tended to construct a curved trend line, while those with point paradigm constructed a broken trend line in inverse-proportional graph questions. In the aspects of interpolation/extrapolation, most students with set paradigm performed both interpolation and extrapolation better than those with point paradigm in scientific context. Most students with set paradigm performed both interpolation and extrapolation regardless of contexts, while the proportion of interpolation of those with point paradigm was higher in scientific context than in daily-life context. In selecting axes variables, scaling axes, and plotting dots, there were no statistically significant differences between set and point paradigms. On the bases of the results, educational implications for improving graph construction skills of middle school students are discussed.

Exploring meaning of the context into the educational game (교육용 게임에서 맥락의 의미 고찰)

  • Park, Hyung-Sung;Baek, Young-Kyun
    • Journal of Korea Game Society
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    • v.9 no.4
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    • pp.11-20
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    • 2009
  • The purpose of this study is to consider a line of context into the game-based learning. By reason of that, in this study this system of the roles into interaction game, both variable and flexible, will be considered in terms of what it means and what it takes however, beyond certain reasons, it does not change applicably with the place under the category of players. Therefore, it is obvious that more systems above-mentioned need to be developed on the knowledge-based environment by using educational games as well as assigning the roles of them.

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