• Title/Summary/Keyword: 맞춤형 학습 지도

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An Integrative Method of Fault Tree Analysis and Fault Modes and Effect Analysis for Security Evaluation of e-Teaching and Learning System (전자 교수학습 시스템의 보안성 평가를 위한 결함트리분석과 고장유형에 대한 영향분석의 통합적 방법)

  • Jin, Eun-Ji;Kim, Myong-Hee;Park, Man-Gon
    • KIPS Transactions on Software and Data Engineering
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    • v.2 no.1
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    • pp.7-18
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    • 2013
  • These days, the teaching and learning system has been increasing for the rapid advancement of the information technologies. We can access education systems of good quality anytime, anywhere and we can use the individually personalized teaching and learning system depending on developing the wireless communication technology and the multimedia processing technology. The more the various systems develop, the more software security systems become important. There are a lot kind of fault analysis methods to evaluate software security systems. However, the only assessment method to evaluate software security system is not enough to analysis properly on account of the various types and characteristic of software systems by progressing information technology. Therefore, this paper proposes an integrative method of Fault Tree Analysis (FTA) and Fault Modes and Effect Analysis(FMEA) to evaluate the security of e-teaching and learning system as an illustration.

Analysis of Learners' Preferences for Computer Solving Methods (학습자의 컴퓨터 문제해결 선호방법 분석)

  • Park, Sunju
    • Journal of The Korean Association of Information Education
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    • v.22 no.1
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    • pp.113-122
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    • 2018
  • Collaboration and assistance among peer learners are essential factors for successful learning outcomes. However it is important to investigate students' preferences for computer problem solving methods and interrelationships, since students tend to solve problems more and more by themselves. This is because of the importance of giving appropriate instructions to students. In this context, this paper shows the analysis of the preferred methods and interrelationships of studnets' preferences upon encountering difficulties during computer usage by collecting data from 231 students in K national university of education. As a result, the result shows that students tend to solve problems without asking as they have higher abilities in computer usage, which was also shown to increase along with their grade levels. Furthermore, it showed that students who have family members and relatives, and who are using the internet are more satisfied with their problem solving. Lastly, it is possible to grasp the computer problem solving network within the department by using social network analysis, so it can be used as reference data for selecting the peer learners, which will help to operate the customized computer education practice.

Analysis of Class Effects by Creativity and Convergence Extracurricular Program Activities (창의융합 비교과프로그램 활동에 따른 수업효과 분석)

  • Pi, Su-Young
    • Journal of Digital Convergence
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    • v.19 no.6
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    • pp.11-21
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    • 2021
  • The aim of this study is to examine the effectiveness of learning by running an extracurricular program to make effective learning of unfamiliar and difficult programming education possible for students in the humanities. Analysis of learning-related data for one semester of lectures that were collected from 70 humanities students in departments A and B, data collected from a creative convergence app development contest extracurricular program, and data obtained through a questionnaire show that extracurricular program activities affect academic performance. The results of the core competency diagnosis test for students that was conducted before and after participating in the curriculum showed that core competencies improved for both A and B departments after participating in the curriculum. This study shows that extracurricular program activities can help individuals improve their abilities, while also providing customized guidance to reclusive students to improve their academic performance. By carrying out customized coaching for each department to develop apps related to the major field rather than general apps, we hope for improvements in ability to solve problems by converging with the major field, computational thinking, and creative thinking, in the future.

Application of Variant Game Elements System for Phonics Education (파닉스 적용 사례로 본 게임 요소 가변 시스템)

  • Seo, Eun-Hye;Kyung, Byung-Pyo;Ryu, Seuc-Ho;Lee, Wan-Bok
    • Journal of Korea Game Society
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    • v.10 no.2
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    • pp.113-121
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    • 2010
  • This study proposes an educational game system that fit for portable internet environment as a solution to disadvantages of conventional education systems such as lack of understanding learners' learning level and one-way learning. The study analyses conventional e-Learning contents and platforms and proposes a new system adequate for high contents reusability and user-demand service. The learning contents that mainly consist of animations and games can be adjusted to learners' level, and therefore, learners can study according to various scenarios, not constrained in a fixed pattern. Our system is expected to bring much more fun to learners and the education can be conducted more effectively. To show the effectiveness of our system, an example of english pronunciation game was illustrated. As a result, the week points of the conventional e-Learning was overcame and new features of the interactivity was adopted to build a more effective educational game system.

Exploratory Study on Christian Education through Hybrid Education System in Christian Universities (기독교 대학에서의 하이브리드 교육을 통한 기독교교육 가능성 탐색)

  • Bong, Won Young
    • The Journal of the Korea Contents Association
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    • v.14 no.6
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    • pp.513-528
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    • 2014
  • The landscape of Christian higher education is changing. Students once spent most of their time in a traditional classroom with a professor, but now they take online and hybrid courses (face to face and online). Some students complete their entire degree in a fully online program. Nearly every type of college in the United States offers online courses. Online learning has clearly moved from a fad to a fixture, and nowhere is that more apparent than at one of the largest universities in the country. As the demand for online course and programs increase, teachers and administrators in Christian universities and colleges face new challenges. Even though some teachers and administrators still believe online education is inferior to traditional face-to-face learning, we found no statistically significant differences in standard measures of learning outcomes between students in the traditional classes and students in the hybrid-online format classes. In this situation, since online education will develop continuously, Christian universities should utilize it variously through complete understanding and research about it predicting the future of online education style.

The Effects of ARCS Model Based Instruction and Cognitive Style on Learning Motivation and Learning Achievement in Computer Education (전산수업에서 ARCS 모형이 인지양식에 따라 학습동기와 학업성취도에 미치는 영향)

  • Kim, Sung-Wan;Yoon, Joung-Sung
    • The Journal of Korean Association of Computer Education
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    • v.9 no.5
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    • pp.1-11
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    • 2006
  • This study aims at identifying what effect ARCS model based instruction and cognitive style have on learning motivation and achievement in computer education. In order to accomplish this goal. 70 high school students were randomly allocated into the experiment group and the control group. And each group was divided into field-independent group and field-dependent group. The results were as follows. First, post test of learning motivation among four groups showed that mean differences were statistical significant. Especially 'ARCS model based instruction-field independent group got higher score than 'traditional instruction field dependent' group. Second, post test of learning achievement showed no significant mean difference among four group. The result of the pre and post test difference analysis showed that the change scores of means were significantly different.

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Finding Ways to Improve the Bilingual Teaching and Learning Method of Children of Multicultural Families Applying Waldorf Education

  • Kim, Jae-Nam;Moon, Kyung-Im
    • Journal of the Korea Society of Computer and Information
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    • v.24 no.10
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    • pp.233-242
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    • 2019
  • At present, our society is reducing the birth rate, and the school population is decreasing, but multicultural students are facing the increasing social phenomenon. We all need to make sure that bilingual teaching and learning is effective for children of multicultural families who need to live in the days of Phono Sapiens so that they can live confidently as members of our society. To this end, there is a great need for a bilingual teaching and learning method that enables children from multicultural families to be free from language and cultural prejudice and to actively communicate and interact. In this paper, we propose a customized bilingual education method that applies various teaching and learning methods according to the development cycle, school age, and Korean language ability of children of multicultural families. The proposed bilingual teaching method for children of multicultural families is a teaching and learning method that applies the Waldorf teaching principle.

The Improvement of Digital Textbook Functions Required for Curriculum Reorganization (교육과정 재구성을 위한 디지털교과서 기능 개선 방안 연구)

  • Kim, Hongsun;Jeong, Youngsik
    • Journal of The Korean Association of Information Education
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    • v.26 no.1
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    • pp.23-34
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    • 2022
  • Teachers should be able to reorganize the curriculum according to the student level, reorganize textbooks freely, and distribute them to students. However, current paper-textbooks are difficult to modify or edit some contents and distribute them to students, also current digital textbooks are grouped into units, so the order or educational resources cannot be reconstructed. In addition, The digital textbooks are difficult to update external links or the latest resources, and to contain various multimedia materials or high-definition realistic content due to capacity limitations. Therefore, this study presented functions: teaching and learning and evaluation functions, resources search and sharing functions, learning records and analysis functions, screen showing and printing functions, so that teachers can provide customized learning by level to students using digital textbooks. Through the expert Delphi survey, detailed functions for each area were divided into teachers and students. We proposed expanding and developing digital textbooks to various subjects, and distributing various teaching and learning models using digital textbooks.

Prompt engineering to improve the performance of teaching and learning materials Recommendation of Generative Artificial Intelligence

  • Soo-Hwan Lee;Ki-Sang Song
    • Journal of the Korea Society of Computer and Information
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    • v.28 no.8
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    • pp.195-204
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    • 2023
  • In this study, prompt engineering that improves prompts was explored to improve the performance of teaching and learning materials recommendations using generative artificial intelligence such as GPT and Stable Diffusion. Picture materials were used as the types of teaching and learning materials. To explore the impact of the prompt composition, a Zero-Shot prompt, a prompt containing learning target grade information, a prompt containing learning goals, and a prompt containing both learning target grades and learning goals were designed to collect responses. The collected responses were embedded using Sentence Transformers, dimensionalized to t-SNE, and visualized, and then the relationship between prompts and responses was explored. In addition, each response was clustered using the k-means clustering algorithm, then the adjacent value of the widest cluster was selected as a representative value, imaged using Stable Diffusion, and evaluated by 30 elementary school teachers according to the criteria for evaluating teaching and learning materials. Thirty teachers judged that three of the four picture materials recommended were of educational value, and two of them could be used for actual classes. The prompt that recommended the most valuable picture material appeared as a prompt containing both the target grade and the learning goal.

An analysis of the educative features of mathematics teacher guidebooks for grades 3 and 4 (초등학교 3~4학년군 수학 교사용 지도서의 교육적 특징 분석)

  • Pang, JeongSuk;Oh, MinYoung;Park, Yejin
    • The Mathematical Education
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    • v.62 no.4
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    • pp.531-549
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    • 2023
  • Despite the significance of mathematics teacher guidebooks as a support for teacher learning, there are few studies that address how elementary mathematics teacher guidebooks support teacher learning. The purpose of this study was to analyze the educative features of elementary mathematics teacher guidebooks for grades 3 and 4. For this, six units from each of ten kinds of teacher guidebooks were analyzed in terms of seven dimensions of Teacher Learning Opportunities in Korean Mathematics Curriculum Materials (TLO-KMath). The results of this study showed that mathematics content knowledge for teaching was richly provided and well organized. Teacher guidebooks provided teacher knowledge to anticipate and understand student errors and misconceptions, but were not enough. Sample dialogues between a teacher and students were offered in the teacher guidebooks, making it easier for teachers to identify the overall lesson flow and key points of classroom discourse. Formative assessment was emphasized in the teacher guidebooks, including lesson-specific student responses and their concomitant feedback examples per main activity. Supplementary activities and worksheets were provided, but it lacked rationales for differentiated instruction in mathematics. Teacher knowledge of manipulative materials and technology use in mathematics was provided only in specific units and was generally insufficient. Teacher knowledge in building a mathematical community was mainly provided in terms of mathematical competency, mathematical classroom culture, and motivation. This paper finally presented implications for improving teacher guidebooks to actively support teacher learning.