• Title/Summary/Keyword: 랩터

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Raptor Codes-based Screen Mirroring for Energy Efficiency (에너지 효율성을 고려한 랩터 코드 기반의 스크린 미러링)

  • Go, Yunmin;Song, Hwangjun
    • KIISE Transactions on Computing Practices
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    • v.23 no.2
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    • pp.134-139
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    • 2017
  • The existing screen mirroring systems are vulnerable to packet loss and inefficient for mobile devices with limited energy capacity. To overcome these problems, we propose a packet loss robust and energy efficient screen mirroring system for mobile device. The proposed system employs systematic Raptor codes for a forward error correction method to mitigate the video quality degradation that is caused by packet loss over wireless networks. For the mobile device energy saving, the proposed system shapes the screen mirroring traffic and adjusts the Raptor encoding parameters. In this paper, the proposed system is fully implemented on single board computers and is examined in a real Wi-Fi Direct network.

A Comparison of Raptor Code Using LDGM and LDPC code (LDGM와 LDPC code를 이용한 Raptor code의 비교)

  • Liu, Yanji;Suh, Hee-Jong
    • The Journal of the Korea institute of electronic communication sciences
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    • v.8 no.1
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    • pp.65-70
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    • 2013
  • In this paper, we propose the construction of Raptor code using LDGM code instead of LDPC code as precode. To see their merits, the simulations are done. The results show that the performance in case of using LDGM code is worse than that of using LDPC code as precode, and the complexity of encoding LDGM code is lower than that of LDPC.

Video Transmission Technique based on Deep Neural Networks for Optimizing Image Quality and Transmission Efficiency (영상 품질 및 전송효율 최적화를 위한 심층신경망 기반 영상전송기법)

  • Lee, Jong Man;Kim, Ki Hun;Park, Hyun;Choi, Jeung Won;Kim, Kyung Woo;Bae, Sung Ho
    • Journal of Broadcast Engineering
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    • v.25 no.4
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    • pp.609-619
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    • 2020
  • In accordance with a demand for high quality video streaming, it needs high data rate in limited bandwidth and more traffic congestion occurs. In particular, when providing real time video service, packet loss rate and bit error probability increase significantly. To solve these problems, a raptor code, which is one of FEC(Forward Error Correction) techniques, is pervasively used in the application layers as a method for improving real-time service quality. In this paper, we propose a method of determining image transmission parameters based on various deep neural networks to increase transmission efficiency at a similar level of image quality by using raptor codes. The proposed neural network uses the packet loss rate, video encoding rate and data rate as inputs, and outputs raptor FEC parameters and packet sizes. The results of the proposed method present that the throughput is 1.2% higher than that of the existing multimedia transmission technique by optimizing the transmission efficiency at a PSNR(Peak Signal-to-Noise Ratio) level similar to that of the existing technique.

Raptor FEC Based Channel-Adaptive Video Transmission Scheme over WiBro Network (와이브로 환경에서 랩터 FEC 기반의 채널 적응형 비디오 전송 기법)

  • Kim, Hye-Soo;Jeong, Jae-Yun;Byun, Keun-Yung;Nam, Hyeong-Min;Ko, Sung-Jea
    • Journal of IKEEE
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    • v.13 no.4
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    • pp.29-36
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    • 2009
  • The packet loss and the disconnection during handoff are the most critical problems which degrade the video quality in wireless video streaming. To cope with these problems, we propose an efficient video streaming method in this paper, which does not only dynamically adjust the video transmission rate based on the raptor forward error correction (FEC) level, but also minimize the error propagation during handoff. Firstly, the channel bandwidth of the wireless broadband internet, called WiBro, is estimated by analyzing channel parameters including the carrier to interference and noise ratio (CINR) and the handoff. Secondly, the streaming server adjusts the next transmission rate according to the estimated channel bandwidth and the raptor FEC level to avoid packet error. Also, the encoder performs the intra refresh method that inserts an intra frame (I-frame) right after handoff to reduce the error propagation effectively. Experimental results indicate that the proposed method can improve the performance of the video streaming over WiBro network.

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A Comparative Study of Educational Programming Languages for Non-majors Students: from the Viewpoint of Programming Language Design Principles (비전공자를 위한 교육용 프로그래밍 언어의 비교 연구: 프로그래밍 언어 설계 원칙의 관점으로)

  • Kim, Youngmin;Lee, Minjeong
    • The Journal of Korean Association of Computer Education
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    • v.22 no.1
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    • pp.47-61
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    • 2019
  • As the SW-centered society has emerged, SW-based problem-solving capabilities is emphasized in all areas of society. It is a trend that universities are obliged to do SW basic education for non-majors students and they are carrying out programming education. This study derives grammatical elements based on conciseness, generality, and efficiency among the design principles of programming language and based on it, compares and analyzes visual programming language and diagramming language. As a result, the efficiency of Raptor is more powerful than Scratch in the simplicity and generality, and the same tendency can be confirmed in the result of the learner's obtained in programming lesson. We hope that this study will contribute to the design and implementation of programming education based on features of programming language.

Network-Adaptive N-Screen Game System on Cloud Computing Environment (클라우드 컴퓨팅 환경에서의 네트워크 적응적 N-스크린 게임 시스템)

  • Ryu, Eun-Seok;Kang, Shin-Jin
    • Journal of Korea Game Society
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    • v.12 no.3
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    • pp.59-68
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    • 2012
  • This paper describes the design and implementation of a network-adaptive N-screen game system to be used in cloud computing. The system we are considering needs to generate game video in a cloud server and transmit the video to multiple game devices over an in-home wireless network via a home game server. It is difficult to support multiple screens which have different resolutions with a single bitstream of game video. Therefore, we developed a new network-adaptive game-video extraction and transmission method using (1) scalable video coding and (2) Raptor code techniques. The simulation, conducted with real game-video, verified the efficiency of the proposed video streaming system.

Characteristics of Starship System Development (Starship 시스템 개발 특징)

  • Yoo, Jaehan
    • Journal of the Korean Society of Propulsion Engineers
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    • v.25 no.5
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    • pp.53-64
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    • 2021
  • SpaceX has lowered rocket launch cost innovatively and put first stage reuse to the practical use with Falcon 9. Now the company is developing Starship system that is fully reusable with the heaviest payload in the world. So the system can lower the cost much more and fulfull more diverse mission. For the system the company have developed Raptor engine which is a full-flow staged combustion cycle one with methane fuel. And for the full reusability the company is manufacturing and testing the system prototypes with the barely used technologies such as stainless steel tank, belly flop and retropropulsion during descent. In this study the specification, missions and design features of the system are investigated. Also the development processes of Raptor engine and initial 13 Starship prototypes, which have been manufactured very rapidly, are presented.