• Title/Summary/Keyword: 디지털 세계

Search Result 1,697, Processing Time 0.031 seconds

A Study of Cross-Country Comparison of ICT Usage in Family Context (가족적 맥락에서의 ICT 이용에 관한 국가 간 비교 연구)

  • Brady, John T.;Lee, Bohan;Rha, Jong-Youn
    • Journal of Digital Convergence
    • /
    • v.14 no.8
    • /
    • pp.277-291
    • /
    • 2016
  • This study examined the impact of information and communications technology (ICT) on the sociocultural dimensions of the family by comparing ICT use in Korean, Chinese, and American families. This study investigated attitudes to ICT usage in the family context by country and explored how various consumers use ICT in the family context. The study explored how families can be clustered based on usage. ICT device ownership had differences in the use of ICT services including blogs and video chatting accounts. ICT usage in the family was also similar in all three countries in the study, but the depth of use differed. The cluster analysis indicated that users could be classified into four groups, however the proportion in each group differed by country. This study has implications for understanding ICT ownership and use by families in various countries and indicates that sociocultural elements are important in ICT use.

Study of Theme Park Attractions using Virtual Reality and Augmented Reality Technologies (가상현실 및 증강현실의 기술을 활용한 테마파크 어트랙션의 연구)

  • Kim, Kenneth Chi Ho
    • Journal of Digital Convergence
    • /
    • v.15 no.9
    • /
    • pp.443-452
    • /
    • 2017
  • VR and AR technologies are recognized as one of important technologies during 4th Industrial Revolution Era. Also, the market size of VR/AR are anticipated to grow up to $150 billion by 2020. These technologies are used in theme parks as well as in other industries including games and films. The purpose of this study is to recognize the trend of VR/AR application in theme park attractions and recommend optimal ways for the future applications. The trends were studied from number of publications while future model was developed after visiting theme parks and interviewing the industry experts. As a result, number of theme parks and LBCs(Location Based Center) are using VR/AR in many of their attractions already, but still holds a number of issues. These issues could be overcome if Fun, Efficiency and Technology are considered holistic ways in the future. Further, conformity of the technologies and theme park concept should also be examined.

A Qualitative study on Difficulties experienced and Coping process of Remarried elderly (재혼 노인이 겪는 어려움과 대처과정에 대한 질적 연구)

  • Lee, Do-Young;Lee, Hye-Jin;Jeong, Eun-Sun
    • Journal of Digital Convergence
    • /
    • v.14 no.11
    • /
    • pp.577-587
    • /
    • 2016
  • This study aims to understand the experiences of remarried elderly from the social, cultural point of view. The study subjects were randomly selected 3 remarried couples with age higher than 65 who could express their experience enough. This study adapted qualitative study with grounded theory method by Strauss and Corbin(1998), which deducted 126 significant sentences from the testimony of participants and classified those into 48 topics and categorized into 16. As for the study result, the main phenomenon was the "ambivalence of marriage" and the mediation conditions for controlling were "trust and acknowledgement of spouse and family", and "proper compensation", and the reaction/mutual reaction strategy to correspond to this situation was "to put effort to understand spouse". Such results will contribute to understanding the essence of marriage adjustment of remarried elderly, and are expected to be the fundamental material to tend to realistic problems that the widowed elderly face and to lead successfully remarriage.

A Study about problem and a correspondence strategy along a beauty culture-Ubiquitous implementation (미용 부분의 유비쿼터스 구현에 따른 문제점과 대응전략에 관한 연구)

  • Lim Jin-Sook;Kang Jang-Mook
    • Journal of Digital Contents Society
    • /
    • v.5 no.3
    • /
    • pp.163-170
    • /
    • 2004
  • Ubiquitous is an agriculture revolution, the Industrial Revolution, the fourth revolution to equal an information revolution are Ubiquitous. Historic agriculture was revolutionary, but the Industrial Revolution was a revolution of the physics space that was a base of a mankind civilization, and the informatization revolution that Cyber Space saw a prime while world wide web service was expended was a revolution of cyber space. Be charmed with this, and, as for the Ubiquitous revolution, it is achieved a physics space and an intelligent union of cyber space in the space where an off-line space was integrated with compunction on-line. It is combined with a life space naturally, and Ubiquitous technology. Also, I presented the plan that derivation tried a problem about Ubiquitous, and can solve an each problem. Specially, infringement about personal privacy very has a lot of possession to occur in the world that radio communication between all appliances is possible. It is Ubiquitous by becoming the data which is useful to thorough preparation about the Ubiquitous world to come with presenting policy a little technical solution plan about this to the future Republic of Korea. many company has been cracked by crackers information security and everyday new computer virus come out.

  • PDF

Study of Optimization through Performance Analysis of Parallel Distributed Filesystem (병렬 분산파일시스템의 성능 분석을 통한 최적화 연구)

  • Yoon, JunWeon;Song, Ui-Sung
    • Journal of Digital Contents Society
    • /
    • v.17 no.5
    • /
    • pp.409-416
    • /
    • 2016
  • Recently, Big Data issue has become a buzzword and universities, industries and research institutes have been efforts to collect, analyze various data enabled. These things includes accumulated data from the past, even if it is not possible to analysis at this present immediately a which has the potential means. And we are obtained a valuable result from the collected a large amount of data via the semantic analysis. The demand for high-performance storage system that can handle large amounts of data required is increasing around the world. In addition, it must provide a distributed parallel file system that stability to multiple users too perform a variety of analyzes at the same time by connecting a large amount of the accumulated data In this study, we identify the I/O bandwidth of the storage system to be considered, and performance of the metadata in order to provide a file system in stability and propose a method for configuring the optimal environment.

Study of GUI design convergence guideline for the users of aged generation (고령화 세대의 스마트폰 사용자를 위한 GUI 디자인 융복합 가이드라인 연구)

  • Jeon, In-Kyu;Chung, Jean-Hun
    • Journal of Digital Convergence
    • /
    • v.13 no.7
    • /
    • pp.323-331
    • /
    • 2015
  • 21st Century is getting into Super aging society worldwide basis. Among those population, silver(aged) generation users' physical condition, such as sight, hearing and body, is getting older, especially sight ability which processes 80% of input data, it requires us studying new smartphone GUI designs convergence for the elderly. In light of this social phenomenon, this study suggests smartphone GUI designs convergence guideline for the silver generation through the research of text, icon which are basic elements of smartphone GUI with proper visual attributes. I had inferred UX designs, expert group and evaluation categories from existing papers, related books and designed some displays for the survey. I also offered this guideline with the deep survey of 101 people over 65 years old.

Transition in Life of Immigrant Women through Experience of Pregnancy and Delivery (다문화가정 여성의 임신과 출산 경험을 통한 삶의 전환)

  • Moon, Youngsook;Han, Jinsook;Park, Insook
    • Journal of Digital Convergence
    • /
    • v.10 no.11
    • /
    • pp.477-484
    • /
    • 2012
  • In order to clearly define and understand an essential meaning on a growing number of immigrant women with an experience of being in pregnancy and childbirth, who married to men living in rural community in Korea, our study has been carried out with a phenomenological research method. Basic information collection was implemented by doing multiple in-depth interviews in being recorded with nine immigrant women married to the men, and also analyzed by the phenomenological method of Colaizzi. As the result of the study, the switchover in their life on the course to adaptation or transition to Korean life with experience of being pregnant and delivery generally classified into up to four categories and nine subjects. The four categories come out with "expectation of unknown world/country", "being experienced of new challenge", "feeling happiness going through anguish of hear" and "expectation/hope with her giving birth to a baby-transition in her life". Thus, the result of this study is intended to understand their difficulties likely caused or felt in adaptation to Korea life and culture, and to provide solutions or information of a program for their being actively adapted that may help get them easily assimilated into Korean life and culture.

An Exploratory Study on the SaaS Adoption Behavior of Small and Medium Sized Company (중소기업의 SaaS 채택의도의 영향요인에 관한 탐색적 연구)

  • Seo, Kwang-Kyu
    • Journal of Digital Convergence
    • /
    • v.10 no.11
    • /
    • pp.81-86
    • /
    • 2012
  • The global recession circumstances, cloud computing has emerged as a new paradigm in the business IT sector. This paper focuses on Software as a Service (SaaS) among cloud services. The Technology Acceptance Model (TAM) has been popularly utilized for examining how users come to accept a new technology, but have not yet been employed to handle issues regarding SaaS adoption. This paper aims at developing an exploratory model that examines important factors affecting SaaS adoption of small and medium sized companies. The proposed exploratory model tests a number of hypotheses which integrate TAM related theories with additional imperative constructs such as marketing effort. Thus, the findings of this study can not only help company users gain insights into SaaS adoption, but also help SaaS providers obtain inspiration in their efforts to discover more effective courses of action for developing their service and improving marketing strategy.

A Case Study on College Mathematics Education in Untact DT Era (언택트(Untact) 디지털 전환(DT) 시대의 대학수학교육 사례)

  • Lee, Sang-Gu;Ham, Yoonmee;Lee, Jae Hwa;Park, Kyung-Eun
    • Communications of Mathematical Education
    • /
    • v.34 no.3
    • /
    • pp.201-214
    • /
    • 2020
  • In December 2019, new coronavirus (COVID-19) which was started from Wuhan caused a dramatic changes in college mathematics education around the world from the spring semester 2020. All classes in college was switched to online classes at once. As a result, many efforts were made to keep the quality of mathematics education in college. We have discussed the situation that we did experience and discussed a possible changes that future mathematics education and research can face in the post-corona era (after coronavirus, AC era). Finally, we discussed an evaluation method for student activities that can be used in online class evaluation.

The Relationships among Smart phone Use Motivations, Addiction, and Self-control in Nursing students (일 대학 간호학과 학생의 스마트폰 이용 동기, 중독과 자기 통제력의 관계)

  • Cho, Meekyung
    • Journal of Digital Convergence
    • /
    • v.12 no.5
    • /
    • pp.311-323
    • /
    • 2014
  • The purpose of this study was to identify the relationships among smart phone use motivations, addiction, and self-control in nursing students. Data were collected from June 10-18, 2013. Smart phone use motivations and addiction showed significant differences according to sex, record. Smart phone high-risk users got high-score in use motivations especially entertainment/leisure, service, and functionality, and low-score in self-control. The factors affecting smart phone addiction were record, tolerance, abstinence, difficulty of daily living, and aim for virtual world which accounted for 88.2%. Also factors affecting addiction were entertainment/leisure, flaunt/trend which accounted for 12.9%. In conclusion, smart phone use motivations was correlated positively with addiction, while addiction was correlated negatively with self-control. Therefore more positive and desirable ways of smart phone use, and plans for improvement of self-control should be studied.