• Title/Summary/Keyword: 디지털화 프로세스

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Rebuilding of Image Compression Algorithm Based on the DCT (discrete cosine transform) (이산코사인변환 기반 이미지 압축 알고리즘에 관한 재구성)

  • Nam, Soo-Tai;Jin, Chan-Yong
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.23 no.1
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    • pp.84-89
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    • 2019
  • JPEG is a most widely used standard image compression technology. This research introduces the JPEG image compression algorithm and describes each step in the compression and decompression. Image compression is the application of data compression on digital images. The DCT (discrete cosine transform) is a technique for converting a time domain to a frequency domain. First, the image is divided into 8 by 8 pixel blocks. Second, working from top to bottom left to right, the DCT is applied to each block. Third, each block is compressed through quantization. Fourth, the matrix of compressed blocks that make up the image is stored in a greatly reduced amount of space. Finally if desired, the image is reconstructed through decompression, a process using IDCT (inverse discrete cosine transform). The purpose of this research is to review all the processes of image compression / decompression using the discrete cosine transform method.

Improving University Homepage FAQ Using Semantic Network Analysis (의미 연결망 분석을 활용한 대학 홈페이지 FAQ 개선방안)

  • Ahn, Su-Hyun;Lee, Sang-Jun
    • Journal of Digital Convergence
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    • v.16 no.9
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    • pp.11-20
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    • 2018
  • The Q&A board is widely used as a means of communicating service enquiries, and the need for efficient management of the enquiry system has risen because certain questions are being repeatedly and frequently registered. This study aims to construct a student-centered FAQ, centered on the unstructured data posted on the university homepage's Q&A board. We extracted major keywords from 690 postings registered in the recent 3 years, and conducted the semantic network analysis to find the relationship between the keywords and the centrality analysis in order to carry out network visualization. The most central keywords found through the analysis, in order of centrality, were application, curriculum, credit point, completion, graduation, approval, period, major, portal, department. Also, the major keywords were classified into 8 groups of course, register, student life, scholarship, library, dormitory, IT and commute. If the most frequent questions are organized into these areas to form the FAQ, based on the results above, it is expected to contribute to user convenience and the efficiency of administration by simplifying the service enquiry process for repeated questions, as well as enabling smooth two-way communication among the members of the university.

A Study on the Prediction of Yard Tractors Required by Vessels Arriving at Container Terminal (컨테이너터미널 입항 선박별 야드 트랙터 소요량 예측에 관한 연구)

  • Cho, Hyun-Jun;Shin, Jae-Young
    • Journal of Korea Port Economic Association
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    • v.37 no.4
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    • pp.33-40
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    • 2021
  • Currently, the shipping and port industries are implementing strategies to improve port processing capabilities through the expansion and efficient operation of port logistics resources to survive fierce competition with rapidly changing trends. The calculation of the port's processing capacity is determined by the loading and unloading equipment installed at the dock, and the port's processing capacity can be improved through various methods, such as additional deployment of logistics resources or efficient operation of resources in use. However, it is difficult to expect an improvement effect in a short period of time because the additional deployment of logistics resources is clearly limited in time is clear. Therefore, it is a feasible way to find an efficient operation method for resources being used to improve processing capacity. Domestic ports are also actively promoting informatization and digitalization with the development of the 4th industrial revolution technology. However, the calculation of the number of Y/T (Yard Tractor) assignments in the current unloading process depends on expert experience, and related previous studies also focus on the allocations of Y/T or Calculation of the total number of Y/T required. Therefore, this study analyzed the factors affecting the number of Y/T allocations using the loading and unloading information of incoming ships, and based on this, cluster analysis, regression analysis, and deep neural network(DNN) model were used.

Adaptation of Contextual Research on Elderly Users' Needs in Using Mobile Phone (문맥적 조사기법을 적용한 고령사용자의 휴대폰 관련 요구사항 도출에 관한 연구)

  • Kim, Hyun-Jeong;Heo, Jung-Yoon;Park, Soo-Jung;Kim, Mi-Young;Shim, Jung-Hwa;Park, Sang-Hyun
    • 한국HCI학회:학술대회논문집
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    • 2007.02b
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    • pp.7-14
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    • 2007
  • 디지털 컨버전스가 가속화됨에 따라 휴대폰의 기능은 나날이 복잡해져 가고 있으며, 이러한 경향은 사람들에게 자신에게 불필요한 기능까지 익혀야 하는 불편함을 초래하고 있다, 특히, 단순한 통화방식에 익숙하고 인지적으로 새로운 것을 유연하게 받아들이지 못하는 고령 사용자들에게도 이미 생활필수품이 된 휴대폰은 사용하는데 어렵고 불편한 부분이 많이 있다. 본 연구에서는 한국의 고령사용자들을 대상으로 휴대폰 사용에 있어 문맥적, 정성적 조사(Contextual & Qualitative research)기법을 적용하여 평소 그들이 일상생활에서 느끼는 휴대폰 관련 요구사항을 도출하고자 하였다. 조사는 세 단계로 이루어졌다. 먼저, 휴대폰을 사용 중인 60대 이상 고령사용자 83명을 대상으로 사용 현황 및 수준을 파악하고 적절한 사용자를 섭외하기 위한 설문을 진행하였으며, 둘째, 초보사용자 8명, 중급사용자 3명을 대상으로 휴대폰 사용 기록을 기반으로 하는 심층인터뷰를 진행하였으며, 초보사용자들을 대상으로는 문자메세지, 전화번호부, 카메라 폰 기능 교육 세션을 통한 행동 관찰법을 시행하였다. 마지막으로, 교육 세션 한달 후, 사용성 평가와 추가 인터뷰를 진행하였다. 이상과 같이 장기간에 걸친 사용자 조사를 통해, 고령사용자들의 휴대폰 사용에 있어 심리, 문화적 특이사항과 인터랙션 상의 불편요소들을 발견할 수 있었으며, 수집된 동영상 데이터를 분석하여 고령사용자의 휴대폰 관련 요구사항을 신체적 요인, 인지적요인, 심리적 요인의 세가지로 구분하여 제시하였다. 본 연구에서는 문맥적, 정성적 사용자 조사를 통해 고령사용자들의 일상생활에서의 휴대폰 관련 요구사항을 도출함으로써 풍부하고 실증적인 경험데이터를 수집할 수 있었다. 이와 같이 도출된 요구사항 데이터는 이후 고령사용자를 위한 유니버설 디자인 휴대폰 개발 전략수립과 UI 디자인 개발에 활용되었다. 뿐만 아니라, 이 연구는 휴대폰 사용 경험 연구에 적용할 수 있는 문맥적 조사기법 프로세스의 사례를 제시하고 있다는데 의의가 있다고 하겠다.

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Study of the information processing model in a way of product design method (제품디자인 방법에서의 정보 처리 모델 연구)

  • 조성근
    • Archives of design research
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    • v.16 no.1
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    • pp.289-296
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    • 2003
  • The thesis is a study of the information model for the information collection and systematization in the way of product design. In the past, the design was made by the designers hands, worked with the material directly, but today's product design, the material diverted to information, can be considered as it is made essentially through information collection and systematization processing. If the product design is considered the information processing, usually it means a qualitative change of the product design information, not a quantitative change of the information theory. A focus of the study is to grope for a way of changing the subject to information, dealing with when the product design intends to purposes, not the material, When a way of the product design was discussed to solve the problems rationally, in the past, if it is considered as quantitative, qualitative and organic methods and modeling as their means based on the process model, [analysis-generalization-estimation], are formal ism, the way of product design as information is that the product direction as a substance should go through the design information processing, making an alternative plan with the information model cycling to natural order. Because success or failure of the product design in the future depends on information as material.

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An Image Composition Technique using Water-Wave Image Analysis (물결영상 분석을 통한 이미지 합성기법에 관한 연구)

  • Li, Xianji;Kim, Jung-A;Ming, Shi-Hwa;Kim, Dong-Ho
    • Journal of the Korea Society of Computer and Information
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    • v.13 no.1
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    • pp.193-202
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    • 2008
  • In this study, we want to composite the source image and the target image when the environment includes water surface in the target image such as lake, sea, etc. The water surface is different from other common environment. On the water surface, the object must be reflected or refract and sometimes is deformed by the wave of water. In order to composite the object in the source image onto the water image, we analyze the water surface of the target image and let the object be synthesized realistically based on the wave of water. Our composite process consists of three steps. First. we use Shape-from-Shading technique to extract the normal vector of the water surface in the target image. Next, the source image is deformed according to the normal vector map. Finally, we composite the deformed object onto the target image.

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A Study on the RPA Module Implementation of Cloud Travel and Expense Management System (클라우드 경비지출관리 솔루션의 RPA 모듈 구현에 관한 연구)

  • Lee, In-Sung;Oh, In-Ha
    • Journal of Convergence for Information Technology
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    • v.11 no.4
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    • pp.46-54
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    • 2021
  • As the realization of the 4th industrial revolution is approaching, the paradigm of the corporate work environment is changing to digital, from the traditional work environment. In particular, technologies like RPA(robotic process automation) and chatbot reduce the need for human labor or task by automating simple repetitive tasks, enabling humans to focus on more valuable tasks. In this study, corporates operating expense management services in public cloud computing environments develop a cloud module that simplifies expense report management by grafting robotic process automation and chatbot technology. According to the result of the expert evaluation, the developed system marked 80.3% of satisfaction levels and the highest satisfaction level 94% was confirmed in terms of easy of use. Based on the research result, future research can be suggested to expand the works occurring inside and outside the company to a single RPA environment by additionally linking the work system related to expense management.

Study on Utilization of Jewelry 3D Modeling in E-commerce Marketing - Focusing on Metaverse Platform (주얼리 3D 모델링의 이커머스 마케팅 활용연구 - 메타버스 플랫폼을 중심으로)

  • Hye-Rim Kang
    • The Journal of the Convergence on Culture Technology
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    • v.9 no.2
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    • pp.581-587
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    • 2023
  • During the global pandemic period, The world has created a new paradigm using digital technology, aligning one direction with the highest value of life and survival. Untact has changed from a convenience value to an essential value with quarantine and sanitation. And the industry process has shifted from face-to-face to non-face-to-face. The platform formed an community in a virtual space, and companies started a new service based on presence. For a sense of reality, information is expressed and stored from 2D centered on images to 3D multifaceted. Companies are marketing using 3D modeling, focusing on augmented reality, virtual world, and mirror world of Metaverses. The purpose of this study is to analyze the current status and examples of 3D modeling in the E-commerce environment of domestic and foreign jewelry brands in this era of change, and present ways to use 3D modeling in jewelry industries.

Implementing RPA for Digital to Intelligent(D2I) (디지털에서 인텔리전트(D2I)달성을 위한 RPA의 구현)

  • Dong-Jin Choi
    • Information Systems Review
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    • v.21 no.4
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    • pp.143-156
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    • 2019
  • Types of innovation can be categorized into simplification, information, automation, and intelligence. Intelligence is the highest level of innovation, and RPA can be seen as one of intelligence. Robotic Process Automation(RPA), a software robot with artificial intelligence, is an example of intelligence that is suited for simple, repetitive, large-scale transaction processing tasks. The RPA, which is already in operation in many companies in Korea, shows what needs to be done to naturally focus on the core tasks in a situation where the need for a strong organizational culture is increasing and the emphasis is on voluntary leadership, strong teamwork and execution, and a professional working culture. The introduction was considered naturally according to the need to find. Robotic Process Automation, or RPA, is a technology that replaces human tasks with the goal of quickly and efficiently handling structural tasks. RPA is implemented through software robots that mimic humans using software such as ERP systems or productivity tools. RPA robots are software installed on a computer and are called robots by the principle of operation. RPA is integrated throughout the IT system through the front end, unlike traditional software that communicates with other IT systems through the back end. In practice, this means that software robots use IT systems in the same way as humans, repeat the correct steps, and respond to events on the computer screen instead of communicating with the system's application programming interface(API). Designing software that mimics humans to communicate with other software can be less intuitive, but there are many advantages to this approach. First, you can integrate RPA with virtually any software you use, regardless of your openness to third-party applications. Many enterprise IT systems are proprietary because they do not have many common APIs, and their ability to communicate with other systems is severely limited, but RPA solves this problem. Second, RPA can be implemented in a very short time. Traditional software development methods, such as enterprise software integration, are relatively time consuming, but RPAs can be implemented in a relatively short period of two to four weeks. Third, automated processes through software robots can be easily modified by system users. While traditional approaches require advanced coding techniques to drastically modify how they work, RPA can be instructed by modifying relatively simple logical statements, or by modifying screen captures or graphical process charts of human-run processes. This makes RPA very versatile and flexible. This RPA is a good example of the application of digital to intelligence(D2I).

A Study of System Architecture for Intelligent Responsive Space (지능형 반응 공간 기술 개발을 위한 시스템 아키텍처)

  • Yeom, Ki-Won;Lee, Joong-Ho;Lee, Seung-Soo;Eom, Ju-Il;Park, Joon-Koo;Kim, Rae-Hyeon;Jo, Hyeon-Cheol;Kim, Geon-Hui;Gwon, Mi-Su;Yu, Ho-Yeon;Son, Yeong-Tae;Pyo, Jeong-Guk;Kim, Tea-Su;Park, Myeon-Ung;Park, Se-Hyeong;Ha, Seong-Do;Park, Ji-Hyung
    • 한국HCI학회:학술대회논문집
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    • 2006.02c
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    • pp.854-858
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    • 2006
  • 디지털화의 가속, 고속 통신 인프라의 확대 등으로 전자, 정보 통신 기기들이 단일 네트워크로 연결되어 영상 및 음향 정보를 서로 공유할 수 있으며, 생활 공간 내에서 실생활의 질 향상을 위한 지능적 정보 서비스와 자연스럽고 편한 내추럴 인터페이스 기술에 의한 지능형 반응 정보 서비스 공간 기술이 중요한 이슈로 등장하고 있다. 본 연구에서는 지능형 반응 공간의 물리적 객체로서 학교, 연구 기관 및 회사 등의 회의실을 선정한다. 그리고, 이를 대상으로 회의 참여자들이 자연스럽고 편리하게 의견 교환, 관련 자료 및 정보 처리를 할 수 있는 시스템 구축을 위한 아키텍처에 대하여 논의한다. 본 연구에서 제안하는 시스템 아키텍처는 회의와 관련된 문서나 회의 내용 등의 정보를 실감 가시화 노드로 추상화되고 메타 정보화함으로써 전체 회의 내용의 파악과 회의 정보에 대한 체계적이고 논리적인 관리를 가능하게 한다. 또한 여러 사람의 공동 작업을 필요로 하는 정보 또는 문서에 대한 동시 편집 기능과 자연스러운 동작에 의한 데이터 조작을 지원하는 실감 워크벤치 및 워크스크린 기술, 정보 핸들링의 다양성과 조작의 편리성을 위한 실감 아이콘에 의하여 자연스럽고 편리한 회의를 가능하게 한다. 그리고, 이러한 요소 기술들이 에이전트에 의해 회의 프로세스 및 요소 기술들의 시스템적 통합을 가능하게 한다.

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