• Title/Summary/Keyword: 대중문화콘텐츠

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A Study on the Cultural Industrialization and Content Change Direction of Pyeongsari, a Novel 'Toji (Land )' Background Space (소설 『토지』 배경지 평사리의 문화산업화와 콘텐츠 변화 방향 연구)

  • Choi, You-Hee
    • Journal of Popular Narrative
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    • v.26 no.2
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    • pp.221-247
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    • 2020
  • This paper examines the meaning of Pyeongsari, the main stage of the novel 'Toji (Land )' and the original experience space engraved in the lives of the characters and suggests the direction of Pyeongsari as a 'Toji (Land )' content platform. Pyeongsa-ri, an imaginary space in the novel, starts from the background of the original work and turns into a representative tourist space for Ha Dong-gun. However, it is necessary to provide cultural experience-type contents that visitors can experience in person. In the original work, Pyeongsari is an ideal community and a symbol of the Korean modern history of suffering and pioneering. Therefore, taking advantage of this meaning, it is necessary to prepare a cultural experience space that shows Confucian culture, women's labor culture, and shamanic culture to draw on visitors' experiences. In addition, the app should be developed in connection with transformed works that have been the driving force behind the reorganization of Pyeongsari, and education and experience spaces using augmented reality are provided on the web. This interaction between digital and reality makes the meaning of the original or transformed works contemporaneous, while contributing to the visitor's own experience. In addition, through this, Pyeongsari can evolve into a cultural experience content platform that reflects the meaning of Korean culture and life. This paper is significant in that it suggests the direction of Pyeongsari's space planning for the 'geography of meaningful places'. In addition, while showing how the imaginary space of the original literary work has reorganized the space of reality, there are implications for the media content of the literary work and the terrain of the culture and arts industry.

A Study of Utilizing Sanjo as Cultural Contents in Modern Society (현대사회 문화콘텐츠로서 산조의 활용 방안 연구)

  • Cho, Seogyeon
    • (The) Research of the performance art and culture
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    • no.32
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    • pp.399-426
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    • 2016
  • Sanjo has a quintessential value not only because of its musical depth but also because of its style of music that best expresses Korean sentiment. However, new values are being established from different viewpoints as time passes so Sanjo's values need a modification in order to encompass a contemporary value that is required and accepted by modern society. In this context, while focusing on communication with the public, I contemplated the developmental direction of Sanjo in five perspectives; The Social realization of value, The Experimental and social transformation, The Social diffusion of creation, The Leap of fusion and harmony and finally The Socialization of contents. In the perspective of 'social realization of value', Sanjo refers to creative activity as a new 'duneum' which allows traditional and creative activity to deviate freely while still being under the Sanjo guideline. Either way, it has a periodical value because new forms with new rhythms are the only ways to communicate with the modern public. When these values can be understood by modern society can Sanjo be revived and be acknowledged as an infinite value. Secondly as an experiment and social transformation, there is a transformation of musical instruments in the 21th century. Our musical instruments should be transformed to effectively perform our music rather than to perform Western music. Third, social diffusion of creation should be the 'new Sanjo festival in 21th century' which can facilitate the communication with the public. Fourth, regarding leap of fusion and harmony, I suggest a performing culture consisting of 'Storytelling Sanjo' and 'Media Art' which will ceaselessly evolve Sanjo performance as a medium to communicate with the public. Finally, in regards to the socialization of contents, I emphasize that Sanjo should have contents of mass media as a way of means to help utilize mass media.

Fandom and New Cultural Intermediary in New Media Era: Focusing on the Case of BTS (뉴미디어 시대의 팬덤과 문화매개자: 방탄소년단(BTS) 사례를 중심으로)

  • Kim, Eunjung
    • The Journal of the Korea Contents Association
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    • v.20 no.1
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    • pp.378-391
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    • 2020
  • This paper tries to critically examine how development of digital technology affects on the processes of production, consumption and intermediation of popular culture. We focus on the case of BTS to find changes after new media environment. In production part, artist produces diverse contents through multiple platforms to be a 'total package', and in consumption part, fans vote and promote online to support their artist, and their roles have expanded to the cultural intermediary at some part, so on the part of intermediation, inequalities from the power relations have changed in a part.

Modern Succession for Folk Lore through the Creation of Culture Contents of 'Jangjamot Legend' ('장자못 전설'문화콘텐츠 개발을 통한 민속의 현대적 계승)

  • Lee, Kyu-Hoon
    • The Journal of the Korea Contents Association
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    • v.10 no.9
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    • pp.220-231
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    • 2010
  • The object of this study is to find ways of the modern succession of folklore by attempting the creation culture contents and looking into the aspects of using 'Jangjamot Legend'. Folk tale which has been handed down among people for many years is that story contents that are enjoyed by anonymous many people. The original narration and the cultural elements of 'Jangjamot Legend' which show the origin of a certain pond and rock can be used for creation of culture contents. The legend has been created the video contents or used the origin of the village ritual and festival in different areas. If the festival and the contest related to the legend is activated, more contents of the original narration will be created by the folklore or tourism. The preservation of the original narration will be easily accessed by the mass about 'Jangjamot Legend'. The cultural elements which are inherent in the legend shall cause the creation of consistent and effective contents. Through these contents creation, folklore will be passed on to the next generation with the obtain of universality in the modern times.

Planning of the Historical Contents for Astronomy Archives based on the Archival Methodology (기록학 방법론을 토대로 한 천문아카이브 사료 콘텐츠 기획 연구)

  • Choi, Youngsil;Kim, Sang Hyuk;Mihn, Byeong-Hee;Seo, Yoon Kyung;Ahn, Young Sook
    • The Bulletin of The Korean Astronomical Society
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    • v.43 no.2
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    • pp.50-50
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    • 2018
  • 한국의 근현대 천문학은 조선시대 관상감의 명맥을 잇고 천문학의 현대화를 이루는 과정에서 역사적이고 문화적인 자료를 남겼다. 그 중 국립천문대를 거쳐 한국천문연구원에 이르기까지 주요 연구 결과물은 국가적 차원에서 보존해야 할 가치 있는 기록물들이다. 이들은 연구 환경변화의 주요 인물과 스토리까지 포괄하고 있으므로 그 과정에서 파생된 소산물도 체계적으로 조직화하여 대중에게 서비스할 필요가 있다. 이 기획 연구는 도큐멘테이션 전략과 사료 콘텐츠 세트 개발 방법론을 활용하여 한국 근현대 천문학 기록물을 수집하고 주제별로 재가공하는 절차를 제시한다. 도큐멘테이션 전략은 국내외에 산발적으로 분산된 한국 근현대 천문 사료의 유형과 지역 등 편중성을 가려내어 중복된 기록물은 걸러내고 희소성 높은 기록물을 선별하여 수집하는 방법론이다. 천문 사료 콘텐츠 세트는 한국천문학사의 주요 인물과 천문대 등 학술적, 문화적으로 가치 있는 주제를 중심으로 본(本) 기록물과 연관 기록물을 맥락적으로 관리 서비스할 수 있는 방법론이다. 이 연구를 통하여 초중등 교과 과정이나 유관 기관과 서비스를 연동하여 한국천문지식정보의 범용화와 천문 아카이브에 대한 대중의 접근 편의를 도모할 수 있을 것으로 기대된다.

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Sucess Factor Analysis of K-POP and A Study on sustainable Korean Wave - Focus on Smart Media based on Realistic Contents (K-POP 한류의 성공요인분석과 한류 지속화 방안연구 -스마트 미디어 기반 실감콘텐츠 활용을 중심으로)

  • Cho, Byung-Chul;Sim, Hichul
    • The Journal of the Korea Contents Association
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    • v.13 no.5
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    • pp.90-102
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    • 2013
  • K-POP has become a part of killer contents attracting worldwide attention beyond Asia. The purpose of this study aims to identify some critical factors for recent success of K-POP. In order to do that, the influence of the change in media on the globalization of popular culture was explored and its required conditions were analyzed. And the international and domestic contents production cases were investigated and the possibility of expansion of Korean Wave through reproduction of diverse contents was discussed. The potential markets for further development of Korean Wave were also analyzed and gave some suggestions for building new businesses model and effective infrastructure of among producer of contents, platform subscriber, network provider, terminal enterprise and retailers.

A Study on Online Sharing Platforms and Sub-Contents in the Field of the Performing Arts - Focusing on the Case of 『Cirque du Soleil Entertainment』 (공연예술분야 온라인 공유 플랫폼 및 서브 콘텐츠 연구 - 『태양의 서커스 엔터테인먼트』 사례를 중심으로)

  • Kim, Ga-Eun;Park, Jin-Won
    • The Journal of the Korea Contents Association
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    • v.22 no.2
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    • pp.22-34
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    • 2022
  • This study examines the forms and current status of online performance content production in the field of the performing arts through diversified video media platforms. For this, it studied the leading case of Cirque du Soleil Entertainment and analyzed the unique brand value innovation elements of Cirque du Soleil, the background and current status of the digital hub platform of "Cirque Connect", and its various sub-contents that have diversified original contents. Digital platform applications and sub-content production in the field of the performing arts require an understanding of the needs of the public, who are familiar with media content appreciation, and strategic planning that takes into consideration everything from the initial stages of performance planning to the creation of varied sub-contents. This will promote the improvement of sub-content quality and increase the product value of digital contents in the performing arts through distinctions made from other various forms of cultural and artistic contents. environments in which information from various perspectives related to performance works can easily be accessed through online platforms will enhance the popularity of the performing arts field and allow the performing arts industry to expand its base in rapidly changing cultural enjoyment methods. For the performing arts field to be competitive within cultural trends that are being diversified, the most important tasks to be completed are gaining brand value innovation that enhances the artistic and cultural value of performance works and based on this, producing various sub-contents.

The Paradox of China's Cultural Rise (중국 문화굴기의 역설)

  • Kim, SeungSoo
    • Korean journal of communication and information
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    • v.76
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    • pp.31-60
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    • 2016
  • The task of this essay deals with the China's Cultural Rise in analizing the power of media and 'Go Global' policy. The phenomena of Chinese cultural hegemony over Asia beg study. I review the Chinese cultural industry going global. The notion of cultural hegemony is introduced in this study, in order to explain the rise of China accelerating a penetration and influence of Chinese cultural capital and its power. A peaceful rise of China links to its cultural hegemony over Asian countries. Currently, China has not sufficiently enjoyed the soft power due to its lack of globally accepted ideological dynamics in China's culture and media. But in the near future, market-driven Chinese cultural capital and contents will replace Korean ones.

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Computer Games in the View of Psychoanalytical Film Theory (정신분석학적 영화이론으로 바라본 컴퓨터 게임)

  • Park Tae-Soon
    • Proceedings of the Korea Contents Association Conference
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    • 2005.11a
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    • pp.29-35
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    • 2005
  • Psychoanalytical film theory promoted by Metz supplied theoritical base in analyzing the effects of mass culture to subject. This theory may be also applied to computer games, so that we would promote studies in depth about game critics and game culture. In this article, first inspected the theories of Freud and Lacan and then examined the psychoanalytical film theory by Metz and Baudry. Computer games analyzed by the frame of artificial regression, first identification and concealment of marks of enunciation. As a result, computer games appeared that deeply effect to the subject similarity cinema.

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Contents development of Sokakgasa in Three Kingdom Period (삼국시대 속악가사(俗樂歌詞)의 문화콘텐츠화 방안 연구)

  • Kim, Man Seok
    • Korean Journal of Heritage: History & Science
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    • v.41 no.2
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    • pp.27-41
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    • 2008
  • This article aims to develop various cultural contents from Sam-guk Sokakgasa(korean folksongs in ancient times) through analyzing features of it with narrative structures and discourse forms of Seymour Chatman. Rhythms and rhymes of the Sam-guk Sokakgasa hardly exist, only brief stories about the origins of songs are present. However, with interactions of current cultual contents, a brandnew cultural content can be developed from Sam-guk Sokakgasa through creative modification. In this view, narrative structures of Sam-guk Sokakgasa was analyzed using Seymour Chatman's method. Through this analysis, it can be concluded that Sam-guk Sokakgasa has complete narrative structures, thus can be developed into new cultural contents by media interaction. And it can be also said that in cases which Sam-guk Sokakgasa has weak narrative structure, if its narrative structure has enough universality, it also can be developed as cultural contents.