• Title/Summary/Keyword: 네트워크 중심전

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An Algorithm for evaluating Combat Power Effectiveness by considering the Influence of Human Factors (인적요소의 영향력을 고려한 전투효과 평가 알고리즘)

  • Kwon, Oh-Sang;Park, Gun-Woo;Lee, Sang-Hoon
    • Journal of the Korea Society of Computer and Information
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    • v.16 no.1
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    • pp.201-210
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    • 2011
  • Each area of society has changed because of the development of information technology. Especially, the advent of NCW based on the technology of network has become a new paradigm for executing warfare. Effectiveness of NCW can be maximized by building the C4I system which is a core system of NCW. However, if we don't consider the influence in term of human dimension, we can't expect the effect of C4I system, since the key factor in C4I is human. In this paper, we propose an algorithm for evaluating Combat Power Effectiveness by considering the Influence of Human Factors that wasn't reflected in the past. Based on experimental validation our algorithm is more substantial than baseline algorithms. In addition, we proved that the Influence of Human Factors(e.g. collaboration) is the most important in battlefield. Therefore, proposed algorithm can be used for enhancing not only mission effectiveness in terms of military field but also work performance by effective Human Resource Management in terms of an enterprise.

The Study on Activation of the Regional Tourism Utilized the Traditional Buildings : The Case of the Ichibangai, Kawagoe City in Saitamaken, Japan (전통 건축물을 활용한 지역관광 활성화에 관한 연구 : 일본 사이타마현(기옥현(埼玉縣)) 카와고에시(천활시(川越市)) 이치반가이(일번가(一番街))를 사례로)

  • Woo, Youn-Sub
    • Journal of the Korean association of regional geographers
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    • v.11 no.3
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    • pp.323-335
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    • 2005
  • The aim of this study is m inquire the features of preservation and utilization of traditional buildings landscape through the effort of civics and public institution. Kawagoe is 30km from Tokyo and keeps the history and culture of Edo period. The tourism feature of the Ichibangai area which has the traditional warehouse(Kurazukuri) landscape is that the rate of old tourists from nearby regions is high and the one day trip is majority. The most tourists have visited many times, but they have spent small sum of money. The tourism activation of Ichibangai area is the result of the cooperation and effort of public institution, civic organization, and civics. The public institutions have the institutional support system has established which is including the designation of cultural assets, ordinance enactment, tax exemption, repairing charges support, public hearing, construction of tour network. The residents of the Ichibangai area have contributed to preserving the traditional landscape and activating tourism through their own organizations and meetings for a long time. And the roles of various committees which have leaded close cooperation relations between civics and public institution are activated.

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A Study on Acceptance Factors for MND-MDM (국방 MDM 수용요인에 관한 연구)

  • Lee, In-Seog;Lee, Choon-Yeul
    • Journal of Digital Convergence
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    • v.9 no.6
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    • pp.355-368
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    • 2011
  • For an effective warfare under the condition of NCW, the sharing of data between systems must be essential. Thus, the standardization and the integration of data which is considered as the MND-EA improvement and the Megacenter is important. The purpose of this research is to investigate the factors that affected the BI(Behavioral Intention to USE) by using the TAM(Technology Acceptance Model), That is to introduce the MDM into the national defense field which is an issue in every agency sector for data sharing. Also, based on the implementation architecture of Gartner which applies depending on the business enterprise type, the preferred architecture should be selected considering the national defense environment and the characteristics, and suggest an effective MND-MDM plan by analysing the effects on the BI. The survey was done through 19th September till the 7th of October 2011, by investigating the people in charge of the development and maintenance of the national defense information systems and the SI company's national defense team people who have experienced the development of the national defense information systems.

A Comparative Study of Internet Services Providing Information on China : Focusing on the Formation of the China Specialist Forum (인터넷을 활용한 중국정보제공 서비스에 관한 비교연구 : 중국전문가포럼 구축현황을 중심으로)

  • Chong, Da-Song
    • Journal of Information Management
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    • v.33 no.3
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    • pp.87-104
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    • 2002
  • With China Market and strengthening of an international and political position of China, we need to promote exchange and cooperation with China for the supplement of economic vitality and for contriving the contribution of the flow of growth. The necessity of salient traits is needed such as sharing information, training a specialist, network between China Specialists, system establishment of China information DB and sharing China information. Accordingly, KIEP makes the most of limited special manpower and information, and developed China Specialist Forum Website : CSF which will make a stepping stone of systematic, synthetic exchange and cooperation with China. KIEP presented a development direction, comparing and analyzing promptly easy to get the information China Specialists want here, CSF made for mutual exchange of science, trade and the other issue, Taiwan website "a commercial business intelligence network of China and Taiwan", and Singapore "IE Singapore".

A Study on the Application Model of High Availability of shipboard Combat Systems (함정 전투체계 고가용도 모델 적용에 관한 연구)

  • Lee, Kyoung-Haing;Han, Dong-Soo
    • Journal of the Korea Society for Simulation
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    • v.24 no.4
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    • pp.119-125
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    • 2015
  • This research has conducted high availability system modeling to assure the reliability of shipboard combat systems. Shipboard combat system is a way for efficient execution of duty and a crucial battlefield management system that determines the outcome of battle in the modern war. Especially in regard to a network-centric operational environment in the future, even 1% of malfunction can lead to fatal consequences for the outcome of war. So combat system should be designed by high availability system which is a "always-on" service. In this point of view, This work describes an architecture-based various high availability model and proposed alternative high available systems that can achieve more than 99.9999% accuracy at a minimum. This paper also provides an applicable model with which system engineers analyze out system failure and recovery process by employing computerized tools.

Parent's Role in Rearing Gifted Children: Case of Mothers of Gifted Children in Korea Science Gifted Academy (영재아 양육에 대한 어머니의 역할: 한국과학영재학교 사례를 중심으로)

  • Shim, Eun-Young;Kim, So-Mee;Choe, Seung-Urn
    • Journal of the Korean earth science society
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    • v.30 no.4
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    • pp.495-512
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    • 2009
  • We arranged and classified rearing patterns of gifted children's parents in order to find out mothers' roles for their gifted children. We developed a frame of parents' role to analyze the rearing cases of nine mothers whose children currently attend the Korea Science Gifted Academy. We surveyed and conducted semi-structured interviews with nine mothers to collecting qualitative data and were able to find out their roles that were classified into 4 distinctive roles: Instructor, Supporter, Dialogist and Moral Discipliner. Findings indicated that there was no significant difference between the roles found from parents' interview and the ones found from literature review. However, it is noticed that Korean mothers not only played a role for connecting their children's human networks but also did the role for controling the natural process of learning Korean characters and words with siblings as well as parents before school age.

The Push Framework for UMPC Tactical Data Link(TDL) Based on The Legacy Radio (레거시 라디오 기반의 UMPC 전술 데이터 링크 Push 프레임워크)

  • Sim, Dong-Sub;Shin, Ung-Hee;Kim, Ki-Hyung
    • Journal of the Korea Institute of Military Science and Technology
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    • v.13 no.3
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    • pp.397-404
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    • 2010
  • Recently, there is on-going research about tactical data link system based on the legacy radio. Tactical data link based on legacy radio is operated mostly in narrow bandwidth under 25khz. Communicating traffics in nodes participated at network need to be minimized for distributing tactical data in narrow bandwidth. In addition, the data distributing structure is necessary for distributing tactical informations such as a situation awareness and so on to war fighters. However, conventional server-client system wastes a lot of time to obtain information for war fighters as user uses pull system to gather necessary information by seeking it one by one. Especially, the fighter pilot is supposed to dedicate into a situation awareness and fight mission in every seconds but seeking information of a user terminal while aircraft maneuvering affects as obstacle to concentrate engaging hostiles. therefore, push technology, the tactical data distributing system, is necessary for war fighters to receive fixed tactical data automatically without putting attention to it. This paper propose the UMPC tactical data link push framework. the UMPC tactical data link is a tactical data link system based on the legacy radio. Proposed push framework is verified by composing experiment environment and testing.

A Study on the Success Factors of Innovation Cluster: A Case of the Pangyo Techno Valley in South Korea (혁신클러스터의 성공 요인에 관한 연구 : 판교테크노밸리 사례를 중심으로)

  • Chung, Giduk;Im, Jongbin;Chung, Sunyang
    • Journal of Korea Technology Innovation Society
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    • v.20 no.4
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    • pp.970-988
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    • 2017
  • As an innovation cluster has become an important policy tool for attaining regional and national competitiveness, many nations and regions are making great efforts to foster innovation clusters. In the case of Korea also, many innovation clusters have been established and some of them are recently receiving a lot of attention due to their performance. In fact, there have been lots of investment by the central and regional governments. However, there have been no in-depth analyses on Korean successful innovation clusters. This study investigates some of the success factors of a Korean representative innovation cluster, Pangyo Techo Valley. We find out that the Pangyo Techno Valley has four groups of success factors: innovative environment, consistent policy support by regional government, knowledge networks, and good feed-back system of innovation. Our findings would have some theoretical and practical implications for innovation cluster research and policy practice.

A Study on the Problems of Procedural Law Against Cyber Crimes in Korea - On the Trend of Procedural Law Against Cyber Crimes of U.S - (우리 사이버범죄 대응 절차의 문제점에 관한 연구 - 미국의 사이버범죄대응절차법을 중심으로 -)

  • Lim Byoung-Rak;Oh Tae-Kon
    • Journal of the Korea Society of Computer and Information
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    • v.11 no.4 s.42
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    • pp.231-241
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    • 2006
  • When current cyber attacks to information and communication facilities are examined, technologies such as chase evasion technology and defense deviation technology have been rapidly advanced and many weak systems worldwide are often used as passages. And when newly-developed cyber attack instruments are examined, technologies for prefect crimes such as weakness attack, chase evasion and evidence destruction have been developed and distributed in packages. Therefore, there is a limit to simple prevention technology and according to cases, special procedures such as real-time chase are required to overcome cyber crimes. Further, cyber crimes beyond national boundaries require to be treated in international cooperation and relevant procedural arrangements through which the world can fight against them together. However, in current laws, there are only regulations such as substantial laws including simple regulations on Punishment against violation. In procedure, they are treated based on the same procedure as that of general criminal cases which are offline crimes. In respect to international cooperation system, international criminal private law cooperation is applied based on general criminals, which brings many problems. Therefore, this study speculates the procedural law on cyber crimes and presents actual problems of our country and its countermeasures.

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The Effect Of Social Network Game Users' Attachment Factors On Their Intention To Continue To Use Through Immersion And Addiction. (소셜 네트워크 게임(SNG) 이용자의 애착 요인이 몰입과 중독을 통해 지속이용의도에 미치는 영향)

  • Kim, TaeYoung;Jeon, JoongYang;Kwon, DoSoon;Park, DongCheul
    • Journal of Korea Society of Digital Industry and Information Management
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    • v.18 no.1
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    • pp.93-113
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    • 2022
  • Among Korea's content industries, the game industry is growing in size to the extent that it can be said to be a representative export-benefiting industry. Accordingly, many users are immersed in the game, and furthermore, they are addicted. This study aims to derive factors for social game users to continue to use by identifying the factors of domestic social network game users' attachment to social network games and empirically studying the causal relationship between these factors and the intention to continue to use them through immersion and addiction. To this end, a research model was presented that applies the main variables of the attachment theory of social network game users to games. The research model of this study surveyed general college students at S University in Seoul who tended to use social network games. As a result of the study, first, it was found that perceived stability had a significant effect on immersion and addiction. Second, it was found that perceived avoidance had a significant effect on immersion and did not have a significant effect on addiction. Third, perceived anxiety was found to have a significant effect on immersion, and it was found that it did not significantly affect addiction. Fourth, it was found that immersion did not significantly affect addiction, and it was found that it had a significant effect on continuous use intention. Fifth, addiction was found to have a significant effect on the intention to continue use. Through this, social network game users' attachment to games can provide useful implications for social network game companies to become attached to existing consumers, spreading social network game users, and improving the possibility of continuous use.