• Title/Summary/Keyword: 기하학적 변환

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Robust watermarking technique in geometric distortion and authentication of digital images (기하학적인 변형에 강건한 워터마킹 기법과 디지털 영상의 인증)

  • Lee, Na-Young;Kim, Won;Kim, Gye-Young; Choi, Hyung-Il
    • The KIPS Transactions:PartB
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    • v.10B no.4
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    • pp.367-372
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    • 2003
  • The existing watermarking techniques for copyright protection of a digital image are fragile in geometric distortion and it is hard to detect whether it was manipulated artificially. In this paper, we proposed the new copyright protection system that can authorize a digital mage and :an embed or extract a robust watermark in a artificial manipulation in order to solve these problems. In a watermarking part, the proposed a watermarking technique embeds a watermark in a phase component after a Complex Wavelet Transform (CWT) with an original image, and a watermark is extracted from an watermarked image by stages. A copyright about an image can be insisted on than a threshold after comparing a correlation of an original watermark with an extracted watermark if large. In an authentication part of a digital image, EZW (Embedded Zerotree Wavelet) is used, and an authentication cord of an watermarked image is generated. An authentication code of an image to have been distribute to is compared with a generated authentication cord, and artificial operation isn´t than a threshold if large. The proposed copyright protection system through performance evaluation display that it was robust in geometric distortion and a artificial operation was able to be detected.

Simulation Study for the Distortion Correction of Digital Angiographic Images using Geometric Transformation (디지털 혈관 조영상의 기하학적 왜곡 보정을 위한 모의 실험 연구)

  • 진호상;신동훈;허순녕;곽철은;최보영;이형구;서태석
    • Journal of Biomedical Engineering Research
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    • v.23 no.5
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    • pp.365-373
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    • 2002
  • Accurate localization of target lesion is required to protect normal peripheral tissue and irradiate exactly to tumors in stereotactic radiosurgery(SRS). Digital angiography is one of the most effective diagnostic tools to detect and identify the target tumors. However, it shows pincushion distortion due to the characteristics of the image intensifier. We have implemented a simulation study for the correction of distortion using the geometric transformation. Phantom images were produced transformation. In conclusion, the geometric transformation could effectively be used for the pincushion distortion of image intensifier and there was no significant different between two methods indicating 2% correction error from the ideal image in all cases.

The Transformation from Triclnic Axes and Atomic Coordinates to Orthonarmal Ones (삼사정계의 축과 원자좌표를 직교규격좌표계로의 변환)

  • Kim, Gyeong-Han;O, Mi-Ran;Seo, Il-Hwan
    • Korean Journal of Crystallography
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    • v.7 no.2
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    • pp.191-195
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    • 1996
  • Geometrical calculations are often more easily made in an orthonormal than in a crystallographic frame. In this paper a rational for the transformation from a triclinic cell data and atomic coordinates to orthonormal ones has been shown and a computer program has been made for the transformation.

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Conversion of Fisheye Image to Perspective Image Using Nonlinear Scaling Function (비선형 스케일링 함수를 이용한 어안 영상의 원근 변환)

  • Kim, Tae-Woo;Cho, Tae-Kyung
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.10 no.1
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    • pp.117-121
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    • 2009
  • The fisheye image acquired with a fisheye camera has wider field of view than a general use camera. But large distortion of the object in the image requires conversion of the fisheye image to the perspective image because of user's difficult perception. The existing Ishii's method[1] has the problem that the object can has sire and geometrical distortion in the transformed image because it uses equidistance projection. This paper presented a conversion technique of the fisheye image to the perspective image using sealing function. In the experiments, it was shown that our method reduced size and geometrical distortion by applying the scaling function.

A Polygen Morphing Algorithm using Triangulation (삼각분할을 이용한 다각형의 형태변환 알고리즘)

  • 송은하;이주희;이상호
    • Proceedings of the Korean Information Science Society Conference
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    • 1998.10b
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    • pp.673-675
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    • 1998
  • 본 논문에서는 다각형과 같은 2차원 기하학적인 물체에 대한 형태변환을 위하여 다격형의 삼각분할(triangulation)과 트리의 연산을 이용하는 새로운 알고리즘을 제안하였다. 원시 다각형(source polygon)과 목적 다각형(target polygon)이 주어졌을 때, 대상이 되는 두 다각형을 각각 삼각분할(triangulation)하고 그의 듀얼 트리를 구한 후 이 트리를 이용하여 원시 다각형에서 목적 다각형으로 형태를 변환한다. 두 개의 다각형이 자연스럽게 형태가 변환되도록 하기 위해서 유사 삼각분할(similar triangulation)의 개념을 이용하였다.

A Geometric Node Analysis of Large-scale Passive Network Including Voltage Sources (전압원이 혼재된 대형 수동회로망의 기하학적 마디해석기법)

  • Hwang, Jae-Ho
    • Proceedings of the KIEE Conference
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    • 1999.11c
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    • pp.733-735
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    • 1999
  • 전압원을 포함한 대형회로망의 컴퓨터적 해법을 위한 도형적 접근 방법을 제시하였다. 기본적인 회로망 해석법으로 마디해석법을 사용하였고, 전압원은 등가변환이 어려운 직렬 임피던스가 없는 경우로 한정하였다. 방향성 그래프의 기하학적 작도와 전압원이 연결된 마디와 마디 사이의 상관 관계식에 의해 회로망 행렬을 구성하였다.

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Degree Reduction and Computation of the Maximum Error of B$\'{e}$zier Curves (B$\'{e}$zier 곡선의 차수감소와 최대오차의 계산)

  • 김혁진
    • Journal of the Korea Society of Computer and Information
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    • v.4 no.4
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    • pp.25-33
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    • 1999
  • Exchanging parametric curves and surfaces between different geometric modeling systems often require degree reductions to approximate the curves and surfaces to the degree of supporting systems within the given tolerance. This paper is a research for approximate conversion of a degree reduction methods for Bezier curves in the data exchange between the different systems. Our approximate conversion is implemented that shows the experimental results with the others to reduce the degree from the given degree n to n-1 for the Bezier curves about the different degree reductions.

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Edge Strength Hough Transform : An Improvement on Hough Transform Using Edge Strength (경계선 강도를 이용한 허프 변환의 개선)

  • Heo, gyeong-Yong;Lee, Kwang-Eui;Woo, Young-Woon
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.10 no.11
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    • pp.2055-2061
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    • 2006
  • The detection of geometric primitives from a digital image is one of the basic tasks in computer vision area and the Hough transform is a well-known method for detecting analytical shape represented by a number of free parameters. However the basic property of the Hough transform, the one-to-many mapping from an image space to a Hough space, causes the innate problem, the sensitivity to noise. In this paper, we proposed Edge Strength Hough Transform which uses edge strength to reduce the sensitivity to noise and proved the insensitivity using the ratio of peaks in a Mough space. We also experimented the proposed method on lines and got small number of peaks in a Hough space compared to traditional Hough transform, which supports the noise insensitivity of the proposed method.

Effective Simulation Control for Deformable Object (변형 가능한 물체를 위한 효과적인 시뮬레이션 제어)

  • Hong, Min;Choi, Min-Hyung
    • The Journal of Korean Association of Computer Education
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    • v.8 no.1
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    • pp.73-80
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    • 2005
  • To achieve a natural and plausible interaction with deformable objects and to setup the desirable initial conditions of simulation, user should be able to define and control the geometric constraints intuitively. In addition, user should be able to utilize the simulation as a problem solving platform by experimenting various simulation situations without major modification of the simulator. The proposed physically based geometric constraint simulation system solves the problem using a non-linear finite element method approach to represent deformable objects and constraint forces are generated by defining geometric constraints on the nodes of the object to maintain the restriction. It allows user to define and modify geometric constraints and an algorithm converts these geometric constraints into constraint forces which seamlessly integrate controllability to the simulation system. Simulator can handle linear, angular, inequality based geometric constraints on the objects. Our experimental results show that constraints are maintained in the tight error bound and preserve desired shape of deformable object during the entire simulation.

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3D Animation Watermarking Using Geometrical Structure and PositionInterpolator (기하학적 구조 및 위치 보간기를 이용한 3D 애니메이션 워터마킹)

  • Lee, Suk-Hwan;Kwon, Ki-Ryong
    • Journal of the Institute of Electronics Engineers of Korea CI
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    • v.43 no.6 s.312
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    • pp.71-82
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    • 2006
  • For real-time animation, keyframe animation that consists of translation, rotation, scaling transform nodes is used widely in 3D graphics. This paper presents geometrical watermarking using vertex coordinates in CoordIndex node and interpolator watermarking using keyvalues in PositionInterpolator node for 3D keyframe animation based on VRML. Experimental results verify that the proposed algorithm has the robustness against geometrical attacks and timeline attacks as well as the invisibility.