• Title/Summary/Keyword: 기초설계교육

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Estimation of the Effectiveness of Basic Engineering Design Education Through Student Survey (학생 설문을 통한 기초설계 교육효과 평가)

  • Won, Yun-jae
    • Journal of Practical Engineering Education
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    • v.11 no.2
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    • pp.159-165
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    • 2019
  • Engineering design education has been established and implemented as three stages of basic design, element design, and capstone design with the introduction of engineering education accreditation system. In the basic design, the concept and procedure of design is introduced to the beginners of engineering, and the creativity and teamwork is practiced rather than mathematical detailed design for the purpose of being connected to and used effectively in the capstone design. In this study, the opinions of the students performing capstone design after taking basic design were surveyed through questionnaire. Overall, students recognize the importance of basic design education and experienced that it is useful. The results indicate that effective basic engineering design education is being carried out, and are considerably agree to those at the professors in the former survey.

Analysis of Design Pattern of Engineering Design Curriculum (공학설계 교육과정의 설계방식 분석 - P대학 공학설계 교육과정을 중심으로 -)

  • Lee, Eun-Hwa;Bae, Won-Byong
    • Journal of Engineering Education Research
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    • v.10 no.3
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    • pp.5-20
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    • 2007
  • This study was carried out to analyze the design pattern on engineering design curriculum P University based on the curriculum design model. For this study, the relation model between organizational factors by Drake & Burns(2004) and university curriculum design pattern Toohey(1999) were used as a frame of the analysis. From the analysis, we confirmed following results. Firstly, the relation between the subjects in the engineering design curriculum was designed to acquire the knowledges of facts, topics, and concepts and then to improve low-level skills, broad-range skills, and high-level skills related to engineering design sequently. Secondly, the design pattern of the engineering design curriculum analyzed in this paper is project and problem based structure. This result will be useful for reviewing and improving the relation between engineering design curriculum.

A Study on the Process of Architectural Design Studio as a Formative Design Education (디자인 조형교육으로서의 건축설계수업 방법에 관한 연구)

  • Choi, Dong-Hyeog
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.11 no.11
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    • pp.4623-4628
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    • 2010
  • This study is to explore the contents and composition of architectural design studio. The purpose of this study is to seek after the potentiality of architectural design education as a formative design dealing with the morphologic difference between solid and void, and to present the effective process of design education for architectural design studio in terms of creative thinking.

A Study on the Verification of Computational Thinking Effectiveness of Understanding-Oriented SW Basic Education Program (이해중심 SW기초교육 프로그램의 컴퓨팅사고 효과성 검증 연구)

  • Oh, Kyung-Sun;Kwon, Jung-In
    • Journal of Digital Convergence
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    • v.17 no.10
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    • pp.23-35
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    • 2019
  • In order to cultivate talented people who have problem solving ability due to computational thinking according to the trend of the fourth industrial revolution, each university is actively promoting software education. This study suggests that understanding-oriented SW curriculum is needed for non-majors students to improve computational thinking. In order to achieve the purpose of the study, this study designed the basic education program based on the understanding of the SW with the backward design model. The SW Basic Education Program was applied to 15 weeks of instruction and conducted three surveys. The positive effects of the understanding-oriented SW basic education on the computational thinking efficacy and the computer perception were verified. In addition, it was found that the understanding-oriented computational thinking and programming education are effective when they are linked to one process. It is expected that understanding-based SW based education, which uses the backward design model, can be applied as one of the efficient ways to improve computational thinking in the education field.

가상교육용 기초통계학 교재의 설계 방안에 관한 연구

  • Han, Beom-Su;Heo, Su-Hui;Han, Gyeong-Su
    • 한국데이터정보과학회:학술대회논문집
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    • 2001.10a
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    • pp.7-11
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    • 2001
  • 웹(Web), 자바 등과 같은 컴퓨터와 정보기술의 발달은 교육에도 많은 변화를 가져오고 있다. 통계교육 분야에서도 웹을 활용하는 통계학 교재에 대한 연구가 활발히 진행되고 있다. 본 연구에서는 기존 교재의 문제점을 보완하고, 학습자 혼자서 구현된 교재와의 상호작용을 통해 효과적인 학습을 진행할 수 있는 가상교육용 기초통계학 교재의 설계 방안을 제시한다.

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A Learning Effect and Instructional Method Design based on various Instructional Method for Computer Basic Concepts in Elementary Schools (다양한 교수방법을 기반으로 한 초등 컴퓨터 기초 개념에 대한 교수방법 설계 및 학습 효과)

  • Kim, Mi-Kyung;Rim, Hwakyung
    • The Journal of Korean Association of Computer Education
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    • v.8 no.2
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    • pp.1-10
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    • 2005
  • Presently, elementary school students take coercive action in case error or fault happens while they are using computers. These action are caused by lack of comprehension about basic computer concepts. In this paper, we propose an instructional method for basic computer concepts based on various instructional method. To estimate the effect of proposed method, a class over 16 phases is performed. We show that a effect of class and necessity of development of instructional learning method for basic computer concepts education in elementary schools on the basis of result that analyze reaction of students after class.

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A Case Study of Online Tutoring on Computer Engineering Basic Design Education (튜터를 활용한 "컴퓨터정보통신 기초설계" 교과목의 e-Learning 강의사례)

  • Park, Hyun-S.
    • Journal of Engineering Education Research
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    • v.12 no.1
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    • pp.73-81
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    • 2009
  • This paper discusses the changing roles of tutors when engaging with e-learning of engineering basic design courses. Understanding the importance of these roles and identifying necessary tutoring skills are the two main keys to the success of e-learning solutions. Since online tutors play a critical role in e-learning, they must be equipped with an appropriate set of skills and attributes. The roles of e-tutors involve the social, organizational, intellectual, and technical tasks.

Design and Development of e-Learning Contents for the NCS Vacational Core Competencies: Focusing on Interpersonal Competency (NCS 직업기초능력 교육을 위한 이러닝 콘텐츠 설계 및 개발 : 대인관계능력을 중심으로)

  • Koo, Yang Mi;Chung, Mi Kang;Jung, Young-Sook
    • Journal of Digital Contents Society
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    • v.17 no.4
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    • pp.243-255
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    • 2016
  • The purpose of this study is to develop the components and design strategies of e-learning content for the development of interpersonal competency, one of NCS vocational core competencies. In order to standardize the educational curriculum and content of interpersonal competency, this study has referred to the educational handbook of NCS vocational core competencies that the Human Resources Development Service of Korea has developed. Based on such standardized content, e-learning content components and design strategies were extracted by analyzing related studies and e-learning cases as well as by conducting surveys and interviews with experts and instructors of the field. Applying components and design strategies extracted through those investigations, the e-learning content for the development of interpersonal competency was developed. Its design's validity and educational effect were evaluated by interviews and surveys with students, professors, and experts. The evaluation results show that the e-learning content was appropriately designed and was effective in learning interpersonal competency as one of NCS vocational core competencies.

Analysis of the effect that the collaboration learning about programming basis learning accomplishment degree (프로그래밍 기초학습 성취도에 대한 협력학습의 영향 분석)

  • Jeon, Jong-Geun;Lee, Soo-Jeong
    • 한국정보교육학회:학술대회논문집
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    • 2006.08a
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    • pp.87-93
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    • 2006
  • 본 연구는 프로그래밍의 기초 개념과 프로그램 작성 전 매우 중요한 비중을 차지하는 순서도를 활용하여 초등학교 학생에게 적합한 프로그래밍 기초학습 내용을 선정하고 협력학습을 통한 프로그래밍 기초 학습 수업을 설계하여 성취도에 대한 영향을 분석함으로 초등학교 학생들의 체계적인 프로그래밍 학습 방법을 모색하여 초등학교에서의 적합한 프로그래밍 교육 과정의 일부를 제시하고자 하였다.

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Analysis of Teaching and Learning strategies in Basic Engineering Courses (공학 기초설계 교과목에서 교수-학습 방법에 따른 수업 결과 분석)

  • Kim, In-Sook;Kang, Tae-Wook;Choi, Jeong-Woo
    • Journal of Engineering Education Research
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    • v.14 no.5
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    • pp.3-9
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    • 2011
  • This study analyzes results of current Basic Design Engineering teaching and learning methods and makes suggestions based on its findings. To reach these conclusions, participants were 112 second-year students in Basic Design Engineering courses. In the results of t-test, there were significant statistics in learners' satisfaction, achievement of course outcomes and grades. Also the average of factors of the problem based learning strategy is higher than those of the project based strategy. Based on this study's findings, recommendations for effective teaching and learning strategies are made for Basic Design Engineering courses.