• Title/Summary/Keyword: 기술콘텐츠

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Visualization of Geo-spatial Data and Public Data Using Mobile Operating Environment in the eGovernment Standard Framework (전자정부 표준 프레임워크 모바일 실행환경 기반 공공데이터와 공간데이터 시각화)

  • Kim, Kwangseob;Lee, Kiwon
    • Spatial Information Research
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    • v.23 no.1
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    • pp.9-17
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    • 2015
  • Recently new web trends and mobile technologies are expanding and developing so fast. To improve the implementation efficiency of information systems, eGovernment standard framework has been developed and distributed. Recently, eGovernment standard framework for mobile environment was further developed. In addition, many types of public data produced by public organizations supported by government are being opened through public data portal according to Government 3.0 policy. Demands regarding web standards and common framework usages for mobile application development in most business fields dealing with any types of contents are increasing. However, to link those things to geo-spatial data or integrate those with them are an early stage in the geo-spatial application field, compared to other application fields. Based on these backgrounds, a mobile web application system was designed and implemented to present visualization functionalities of public data and geo-spatial data using HTML5 components under mobile operation environment in eGovernment standard framework in this study. It is expected that this system can be applied to develop many mobile application business models, by the further works such as application of core developing environment in eGovernment standard framework, additional functionalities, and high performance to satisfy with user requirements for a certain target application.

Students' Perception on the Effects of the SSI Instruction Using Digital Storytelling Approaches (디지털스토리텔링 활동 기반 과학관련 사회쟁점 수업의 교육적 효과에 대한 인식 탐색)

  • Park, Sehee;Ko, Yeonjoo;Lee, Hyunju
    • Journal of The Korean Association For Science Education
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    • v.37 no.1
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    • pp.181-192
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    • 2017
  • This study aims to examine the educational effects of the SSI program using Digital Storytelling (DST) approaches. Since DST provides students opportunities to express their own opinions in the form of stories and to share learning outcomes through the web, we developed and implemented SSI program by adopting the concept of DST in order to produce synergistic effects on student learning. Twenty-four 9th graders who enthusiastically engaged in the DST-based SSI program participated in this study. The students responded to focus group interviews after the instruction, and all interviews were transcribed for analysis. The results indicated that the students became aware of socio-ethical perspectives of each SSI topic while searching and collecting data by themselves. They also felt the necessity to consider multiple perspectives around the issues by having discussions with group members. Second, pre-producing DST allowed students to negotiate to settle on a group discussion, and to use emotional contents that can lead viewers to have sympathy. In addition, while producing DST, students considered various factors such as design, soundtrack, visual effects, and screen composition in order to express their opinions and convey their messages more effectively. In the stage of sharing DST outcomes and receiving feedback, they realized new perspectives that they did not perceive in the previous production process, and to move them into an action for resolving the problems caused by SSI. This study showed the potentials of DST-based SSI instruction as a good strategy to support students' SSI engagement.

A Method of Generating Table-of-Contents for Educational Video (교육용 비디오의 ToC 자동 생성 방법)

  • Lee Gwang-Gook;Kang Jung-Won;Kim Jae-Gon;Kim Whoi-Yul
    • Journal of Broadcast Engineering
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    • v.11 no.1 s.30
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    • pp.28-41
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    • 2006
  • Due to the rapid development of multimedia appliances, the increasing amount of multimedia data enforces the development of automatic video analysis techniques. In this paper, a method of ToC generation is proposed for educational video contents. The proposed method consists of two parts: scene segmentation followed by scene annotation. First, video sequence is divided into scenes by the proposed scene segmentation algorithm utilizing the characteristics of educational video. Then each shot in the scene is annotated in terms of scene type, existence of enclosed caption and main speaker of the shot. The ToC generated by the proposed method represents the structure of a video by the hierarchy of scenes and shots and gives description of each scene and shot by extracted features. Hence the generated ToC can help users to perceive the content of a video at a glance and. to access a desired position of a video easily. Also, the generated ToC automatically by the system can be further edited manually for the refinement to effectively reduce the required time achieving more detailed description of the video content. The experimental result showed that the proposed method can generate ToC for educational video with high accuracy.

Study on the Emotional Response of VR Contents Based on Photorealism: Focusing on 360 Product Image (실사 기반 VR 콘텐츠의 감성 반응 연구: 360 제품 이미지를 중심으로)

  • Sim, Hyun-Jun;Noh, Yeon-Sook
    • Science of Emotion and Sensibility
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    • v.23 no.2
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    • pp.75-88
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    • 2020
  • Given the development of information technology, various methods for efficient information delivery have been constructed as the method of delivering product information moves from offline and 2D to online and 3D. These attempts not only are about delivering product information in an online space where no real product exists but also play a crucial role in diversifying and revitalizing online shopping by providing virtual experiences to consumers. 360 product image is a photorealistic VR that allows a subject to be rotated and photographed to view objects in three dimensions. 360 product image has also attracted considerable attention considering that it can deliver richer information about an object compared with the existing still image photography. 360 product image is influenced by divergent production factors, and accordingly, a difference emerges in the responses of users. However, as the history of technology is short, related research is also insufficient. Therefore, this study aimed to grasp the responses of users, which vary depending on the type of products and the number of source images in the 360 product image process. To this end, a representative product among the product groups that can be frequently found in online shopping malls was selected to produce a 360 product image and experiment with 75 users. The emotional responses to the 360 product image were analyzed through an experimental questionnaire to which the semantic classification method was applied. The results of this study could be used as basic data to understand and grasp the sensitivity of consumers to 360 product image.

A Study on The Factors Influencing the Satisfaction and Effectiveness of Smart Learning in The View of HRD in Company (기업의 HRD 관점에서 스마트러닝의 만족도와 효과에 영향을 미치는 요인에 관한 연구)

  • Cho, Jae-Han
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.19 no.3
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    • pp.468-478
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    • 2018
  • The goal of this study is to propose a new directivity for business training based on an analysis of the learner's satisfaction, the cause of the learning effect and the cause of reenrollment in smart learning courses. The data from 878 learners of 11 companies was analyzed by ANOVA and multiple regression analysis and the following results were obtained. First of all, the satisfaction of studying by smart learning showed various results depending on the motivation, process and contents of studying. According to the results, high rates of satisfaction were observed when the people take an active part in studying, as reflected in the frequency and time of studying. Also, when the learning contents were presented in an animated manner, the satisfaction of the students was increased. Second, the motivation of the students to participate in the smart learning and study process was reflected in the frequency, time and quality of their studies, thus confirming the learning effect. Lastly, the satisfaction and effectiveness of studying by smart learning are the causes of reenrollment. Based on the analysis results, it was concluded that the corporation's support and proper compensation are needed to increase the rate of satisfaction and the effectiveness of smart learning from the corporation's perspective. Also, from the viewpoint of the smart learning system operators, it is necessary to find ways of developing the learning contents.

A Study on Image Integrity Verification Based on RSA and Hash Function (RSA와 해시 함수 기반 이미지 무결성 검증에 관한 연구)

  • Woo, Chan-Il;Goo, Eun-Hee
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.21 no.11
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    • pp.878-883
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    • 2020
  • Cryptographic algorithms are used to prevent the illegal manipulation of data. They are divided into public-key cryptosystems and symmetric-key cryptosystems. Public-key cryptosystems require considerable time for encryption and decryption compared to symmetric-key cryptosystem. On the other hand, key management, and delivery are easier for public-key cryptosystems than symmetric-key cryptosystems because different keys are used for encryption and decryption. Furthermore, hash functions are being used very effectively to verify the integrity of the digital content, as they always generate output with a fixed size using the data of various sizes as input. This paper proposes a method using RSA public-key cryptography and a hash function to determine if a digital image is deformed or not and to detect the manipulated location. In the proposed method, the entire image is divided into several blocks, 64×64 in size. The watermark is then allocated to each block to verify the deformation of the data. When deformation occurs, the manipulated pixel will be divided into smaller 4×4 sub-blocks, and each block will have a watermark to detect the location. The safety of the proposed method depends on the security of the cryptographic algorithm and the hash function.

Reversible Watermarking based on Predicted Error Histogram for Medical Imagery (의료 영상을 위한 추정오차 히스토그램 기반 가역 워터마킹 알고리즘)

  • Oh, Gi-Tae;Jang, Han-Byul;Do, Um-Ji;Lee, Hae-Yeoun
    • KIPS Transactions on Software and Data Engineering
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    • v.4 no.5
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    • pp.231-240
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    • 2015
  • Medical imagery require to protect the privacy with preserving the quality of the original contents. Therefore, reversible watermarking is a solution for this purpose. Previous researches have focused on general imagery and achieved high capacity and high quality. However, they raise a distortion over entire image and hence are not applicable to medical imagery which require to preserve the quality of the objects. In this paper, we propose a novel reversible watermarking for medical imagery, which preserve the quality of the objects and achieves high capacity. First, object and background region is segmented and then predicted error histogram-based reversible watermarking is applied for each region. For the efficient watermark embedding with small distortion in the object region, the embedding level at object region is set as low while the embedding level at background region is set as high. In experiments, the proposed algorithm is compared with the previous predicted error histogram-based algorithm in aspects of embedding capacity and perceptual quality. Results support that the proposed algorithm performs well over the previous algorithm.

The Effect of Genibo Program Based Robot Learning on a Pre-Schoolers' Emotional Development (로봇학습에 기반한 제니보 프로그램이 유아의 정서발달에 미치는 효과)

  • Lee, Jae-Cheol
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.16 no.1
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    • pp.165-172
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    • 2015
  • The purpose of this study was to identify the effect of Genibo program robot-based learning(R-Learning) on a pre-schooler's mental state. To achieve above study purpose, the subject of this study was selected 46(teacher 2, five years old pre-schooler 44) from pre-school childrens in Kyongki Y city(R-Learning activity participants group 21: boys 10, girls 11. non-participants 25: boys 13, girls 12). R-Learning program is consist of 5 field about 20 contents using Genibo robot, were applied to the experimental group and the pre-post test was conducted using the EQ assessment tool and observations. The data were analyzed by t-test using the SPSS(ver 18.0) program. The results were as follows: First, the exposure of robots to pre-schoolers in practical situation has shown positive influence to the children's emotional well-being. Positive improvements were observed in the four sub categories of the EQ assessment after exposure. Second, the Genibo used for this study, is a biomimetic AI based robot mimicking the behavior of a pet dog. This is related more or less to the specifications of a pre-school education where animals are used as a 'friendly medium' to facilitate the learning process. Third, the robot exposure gave benefit to all the ones in the sample, regardless of sex. Furthermore, It is suggested that promising potential for robots to be utilized as a new educational media plus facilitator, R-Learning is related more or less to the specifications of a pre-school education where animals are used as a 'friendly medium' to facilitate the learning process, and when applying them for education, stereotyping the likes of sex is overrated - instead, the focus should be more on the pre-schoolers' / childrens' individual traits, learning curve differences and alike.

Design and Prototype Implementation of Hybrid App for Geo-Metadata Searching of Satellite Images (위성영상정보 공간 메타데이터 검색 하이브리드 앱 설계 및 시험 구현)

  • Kim, Kwang-Seob;Lee, Ki-Won
    • Korean Journal of Remote Sensing
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    • v.27 no.2
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    • pp.203-211
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    • 2011
  • Recently, information communication technologies such as smartphone or mobile app greatly affect various application fields including geo-spatial domain. And development scheme of mobile web app or hybrid app regards as the most important computing technology which is combined each advantage of mobile app and mobile web. Despite these trends, it is general case that satellite images are used for the background image for other contents services. With this motivation, hybrid app for geo-metadata as the base for dissemination and service is designed and implemented as the prototype, in this study. At the design stage, HTML5, which is the core technology on an international standardization process for hybrid app, is applied. In the implementation, PhoneGap and Sencha Touch as mobile SDK(Software Development Kit) supporting HTML5 on cross-platform in open sources are used. In prototype, some KOMPSAT-2 images covering small area and mandatory elements in geo-metafata standard are tested. As mobile industry applications and business service models based on satellite images on mobile platform are progressing and diversifying, it is expected that this approach and implemented prototype are considered as an important reference.

A Study on the Function and Intention of the Health Care Application in the Analysis of Smartphone Usage Behavior (스마트폰 사용행태 분석과 헬스케어 어플리케이션의 기능 및 사용의도에 대한 연구)

  • Yang, Jae Min;Hyun, Byung Hwan;Ok, Jun Woo
    • Asia-Pacific Journal of Business Venturing and Entrepreneurship
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    • v.15 no.4
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    • pp.303-315
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    • 2020
  • The development of ICT is spreading various contents to enhance health care and management efficiency through convergence between mobile and healthcare, but it indicates consumer acceptance and imbalance of mobile healthcare, and there is a lack of empirical research on functions and acceptability required according to consumer behavior and characteristics. This study sought to understand whether users were aware of and how to address the risks associated with smartphone use, and to conduct research on the acceptability and function and price of healthcare applications. For the purpose of the study, the data prepared in depth 1:1 survey for those who participated in and attended the 'BIO 2018 in Boston' exhibition was used for the actual analysis. The collected sample data included frequency analysis, technical statistical analysis, speech only correlation, chi square test, one-way analysis, and accuracy test. As a result, the more you realize the wrong attitude, the higher the awareness of risk and willingness to take action to solve problems. Second, it is necessary to increase satisfaction with the functions of healthcare apps, as well as to utilize health care and healthcare apps. Third, focus should be placed on systems or functional implementations centered on user behavior changes. Fourth, it is necessary to develop services that can enhance visual motivation. This study is meaningful in that it identifies a variety of consumer characteristics and provides directions for development of functions, and can be used as a basis for providing efficient healthcare applications in the future.