• Title/Summary/Keyword: 기본설계단계

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A Study on the Current Status of Application of Construction Management in Pusan National University Yangsan Hospital and Guidelines for CM Improvement (양산 부산대학교병원의 건설사업관리 적용현황과 발전 방향)

  • Park, Jong-Soon;Shin, Chang-Joon;Yoo, Byeong-Gi;Chun, Jae-Youl
    • Proceedings of the Korean Institute Of Construction Engineering and Management
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    • 2008.11a
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    • pp.5-12
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    • 2008
  • The construction of Pusan National University Yangsan Hospital is a new construction of a medical town in Yangsan. It is a case that CMr participated in the project from planning to post-completion. It shows an actual proof of Construction Management business applied CM by each phase. In this case, CMr selected the design-build contractor in the planning phase and technically performed CM businesses in every single phase such as design and construction schedule management regarding application of Fast Track technique, procurement management and contract administration in phases based on the Fast-tract; technique, design review, VE in the design phase, change order management in the construction phase and operating and maintenance in the post-construction phase. This study would go far toward applying CM to Mega Turnkey projects by analyzing the problems of CMr's practical application to the project and providing guidelines for effective and efficient CM business implementation especially in the Turnkey projects.

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Development of Design Process Management Model using Dependency Structure Matrix for Constructability (시공성을 위한 Dependency Structure Matrix 기반의 설계 프로세스 관리 모델 개발)

  • Park, Moon-Seo;Ham, Young-Jib;Lee, Hyun-Soo;Kim, Woo-Young
    • Korean Journal of Construction Engineering and Management
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    • v.11 no.5
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    • pp.65-74
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    • 2010
  • The design with construction knowledge and experience can eliminate inefficiency in the process of construction and improve productivity in all phase of construction project. To utilize constructability knowledge most effectively in design phase, the information must be made available to the design team at the proper point in time. Current methods for effective utilization of constructability knowledge have focused on the structuralization of constructability knowledge such as checklist, which lack the consideration of the proper point in time. However, constructability knowledge which is used at the inapposite point in time consequently leads to unnecessary rework. To minimize this inefficiency and improve productivity, project manager needs to consider the design process and know what constructability knowledge is required for specific design activities. This paper therefore presents a design process management using Dependency Structure Matrix (DSM) that focus on information flows between design activities and constructability knowledge. We expect that the results of this paper will support that design process management become comprehensive management related to every phase of construction project beyond design review or inspection in design phase, and be used as a basis of the integration of design and construction.

A Study of the Planning Process, Design Idea and Implementation of the Gwanghwamun Plaza (광화문광장 조성과정 및 설계 연구)

  • Shin, Hyun-Don;Zoh, Kyung-Jin
    • Journal of the Korean Institute of Landscape Architecture
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    • v.41 no.4
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    • pp.24-41
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    • 2013
  • This study aims to investigate the complex planning processes and design ideas of the Gwanghwamun Plaza which was opened in 2009. The opening of the plaza was significant as it was built in order to restore the symbolic meaning of axis in the historical Joseon Dynasty that was distorted during the Japanese Imperialism. The plaza itself attracts many citizens and tourists by providing the empty ground carrying historical ambiences around. In this paper, the story of the Gwanghwamun plaza will be summarized. Particularly, the background of promoting the project will be discussed and the whole planning process will be dealt with. The plaza was realized through several stages. First, the planning stage will be reviewed. The planning stage had been a quite long process since the initial idea was discussed. Since the early 90s, the political decision of making the plaza was made through the change of people's understanding toward public space. At this stage, the city government worked together with diverse citizens and professionals to share the vision and to realize the right decision in making the plaza. Second, the design stage will be elaborated in detail. This is the second design stage. The former was the idea competition and the latter was the turn-key base. The final design scheme emphasized the restoration of symbolic axis and the forgotten Yukjo Street. The scheme consists of four zones such as history restoration zone, prospect and history representation zone, culture zone, and the urban zone. Through the whole design process, the original idea remained as it was. The design concept was "a place of memory and prospect." It emphasizes the history representation, view corridor, cultural activities platform as well as the emptiness and flexibility of the basic premise of the plaza. Finally, the construction stage will be discussed. There were some additions and omissions in the construction process. The design chances in the construction stage will be reviewed in detail. After the opening of the plaza, there were some changes in the detail design. We will discuss how and why these modifications were made. In the end, the social and cultural implication of the plaza will be discussed. The storytelling of the Gwanghwamun Plaza will contribute to the clear understanding of planning and design process of pubic places. Based on this reflection, we are able to think about some suggestions of public projects for the future.

Decision Making Process for Alternative Selection of Proper Design Change in Construction Project (적정 설계변경안 선정을 위한 의시결정 지원 프로세스)

  • Lee, Jong-Sik;Chun, Jae-Youl
    • Korean Journal of Construction Engineering and Management
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    • v.11 no.2
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    • pp.74-82
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    • 2010
  • A government agency has been announced to increase 23,663 hundred million wons by cost of design change which occurred in the pre-construction and construction phase. As design change is a phenomenon to occur by means of a characteristic of the building design that standardization is difficult, even if it is said that a perfect design is done in design phase, design change is prevented, and it is going to decrease, and there is a limit. Because there are some causes in all of the construction project, it is change order of client, relative system, unfit design and field condition, etc. In this study, we are suggested logic and basic model of the decision making support process model that it should selecting the optimal alternative through complex and quantitative analyzed: that is cost, performance and constructability as respect Owner or CMr is executing project under the CM delivery system construction project which it occurred design change.

An SE-Based System Architecture Process for Submarine's Basic Design (잠수함 기본설계를 위한 SE 기반 시스템 아키텍처 프로세스)

  • Shin, Sung-Chul;Park, Jin-Won;Lee, Jae-Chon
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.20 no.3
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    • pp.91-99
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    • 2019
  • Naval Ships have a number of requirements related to performance. Naval ship acquisition takes a long time from initial planning to delivery, and various products such as drawings and reports are created. In complex systems, such as naval ships, it is difficult to maintain the required traceability through these outputs. The basic design of the ship is an important step to determine the specifications, performance, and equipment of the ship. It is necessary to apply the systematic requirements management process. The basic design manages the requirements in accordance with the systems engineering-based technical review process, but the actual system architecture design process is not presented. The traceability between the requirements and the functional and physical architectures of components is unclear. This paper examined how to design the system architecture required for specification and system design, and the design results were verified using SE-based technical review process for requirements management. A step-by-step process for designing a submarine system architecture is presented and verified using the SE technical review. This facilitates the specification of the requirements and system architecture design, and supports traceability management and verification of the requirements. The proposed process can be applied in various ships including submarines.

Application of Artificial Neural Network Model for Environmental Load Estimation of Pre-Stressed Concrete Beam Bridge (PSC Beam교 환경부하량 추정을 위한 인공신경망 모델 적용 연구)

  • Kim, Eu Wang;Yun, Won Gun;Kim, Kyong Ju
    • Korean Journal of Construction Engineering and Management
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    • v.19 no.4
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    • pp.82-92
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    • 2018
  • Considering that earlier stage of construction project has a great influence on the possibility of lowering of environmental load, it is important to build and utilize system that can support effective decision making at the initial stage of the project. In this study, we constructed an environmental load estimation model that can be used at the early stage of the project using basic design factors. The model was constructed by using the artificial neural network to estimate environmental load by applying to planning stage (ANN-1), basic design stage (ANN-2). The result of test, shows that average of absolute measuring efficiency and standard deviation of ANN-1 and ANN-2 were 11.19% / 5.30% and 9.59% / 3.09% each. This result indicates that the model using the input variables extended with the project progress has high reliability and it is considered to be effective in decision support at the initial design stage of the project.

Application of Mote Carlo Simulation to Efficiently Estimatc Highway Investment Cost (Monte Carlo 시뮬레이션을 사용한 도로 투자비 추정 합리화 방안)

  • 서선덕
    • Proceedings of the Korea Society for Simulation Conference
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    • 1998.03a
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    • pp.61-64
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    • 1998
  • 도로의 건설을 위해서는 통상 타당성조사, 기본계획, 기본설계 및 시공의 여러 가지 단계를 밟는다. 이들 각 단계를 거치면서 일반적으로 투자비 추정액은 실제 공사비와 더욱 근접하게 되게 되나, 타당성조사 등 계획단계에서의 추정액은 실제 공사비와 상당한 차이를 보이는 것이 일반적이다. 이러한 차이는 계획물량의 추정이나, 단가의 추정 등에서도 발생할 수도 있고, 구체적인 지질조사 등이 없는 상태에서 가정한 지질조건이나 공사조건 등에 대한 불확실성으로 인해 발생한다. 현재의 일반적인 관행은 이러한 투자비 추정단계에 작용하는 불확실성을 명시적으로 고려하여 투자비 추정치의 확률적인 분포를 산정하지 않고, 하나의 확정적인 추정치만 제시하고 있어 제시된 추정치의 신뢰도를 확인하기가 곤란하다. 본 연구에서는 현재의 관행과는 달리 투자비추정에서 관여하는 불확실성을 확률분포를 사용하여 명시적으로 고려하여 추정된 투자비에 대한 확률분포를 명시적으로 파악하려는 노력을 하였다. 추정된 투자비에 대한 확률분포는 Mont Carlo 시뮬레이션 방법을 이용하여 분석하였으며, 연구의 결과와 현재 각 계획단계에서 일반적으로 용인되는 추정오차와의 관계도 분석하였다. 결과에 근거하여 도로사업에 대한 투자비 추정을 효율적으로 할 수 있는 방법을 제시하였으며, 추가적인 연구방향도 제시하였다.

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Development of Cost Estimating Model Using Quantity Variation Analysis by Influence Variables for the Schematic Design Phase (영향변수에 따른 수량변화 분석을 이용한 기본설계단계의 개산견적 모델 개발)

  • Son, Bo-Sik;Lee, Hyun-Soo;Kim, Sung-Tae
    • Korean Journal of Construction Engineering and Management
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    • v.8 no.4
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    • pp.155-166
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    • 2007
  • The purpose of this research is to develop a conceptual model and prototype that establishes a new approach for building cost estimating in the schematic design phage. This research use the method that analyzes quantity and unit price separately to enhance schematic cost estimating through conducting literature review andi analyzing existing schematic cost estimating methods. In addition, this study proposes tile concept of cost breakdown structure including two more classifications: building element and floor compared to existing one only classified by trade. Thus, a Quantity Based Active Schematic cost Estimating(Q-BASE) model is developed founded on those two concepts. By applying proposed schematic cost estimating model, historical structure cost of residential complex building project is analyzed, and then, based on this analysis, prototype is implemented.

An Application of Value Engineering to Design-Build Projects at Design Development Phase (설계${\cdot}$시공일괄 사업의 실시설계단계 VE적용 방안에 관한 연구)

  • Jung Jae-Jin;Kim Jae-Hyun;Koo Kyo-Jin;Hyun Chang-Taek
    • Proceedings of the Korean Institute Of Construction Engineering and Management
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    • autumn
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    • pp.294-298
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    • 2003
  • Recently, Design-build project as delivery system public construction sector tends to be increased according to the Masterplan for promotion of construction technologies, and construction projects are increasing their complexity, variety and scale. And owner's requirements become various. Preliminary design for design eligibility judging of design-build has been designed excessively to get a good point and this tendency includes the elements which is capable of wasting the budget. Because of excessive design, owners require to apply VE study into the design development phase but in the Design-build system, VE application has not been of no effect that owners expect, owing to the characters of lum-sum contracts. The purpose of this study is to propose the plan for effective application of VE in the design development phase in order to solve the problems such as excessive design of preliminary design in the design-build project. This study established plans for VE application through investigating and analyzing VE application case and then proposed the applications in the aspect of regulations and contracts, parties participated in project, VE operation through research for verification of usefulness.

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A Study of Development of Architectural Design Tool Using Immersive Virtual Reality Simulation (몰입형 VR(Virtual Reality)을 활용한 건축 설계 도구 개발에 관한 연구)

  • Goh, Il-Du;Kim, Jin-Wook;Lee, Seong-Ryeong
    • Proceedings of the Computational Structural Engineering Institute Conference
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    • 2010.04a
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    • pp.141-144
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    • 2010
  • 건설공사 프로젝트는 기획, 설계, 시공, 운영 및 유지관리 등 각 단계의 다양한 참여 주제에 의해 프로젝트가 진행되고 각 분야 간 원활한 의사소통을 통한 협업으로 일을 진행해 나간다. 그러나 각 단계별 커뮤니케이션이 원활히 이뤄지기가 힘들며, 이러한 단계별 분절의 가장 큰 이유 중 하나가 실제적 결과물은 3차원 기반인 것에 비해, 그 과정이 2차원 CAD 시스템에 의존하는 결과와 과정의 격차 때문이다. 그로 인해 각 관련 분야에서 발생되는 정보의 불확실성, 부정확성, 표현의 애매모함 등으로 인해 재작업 및 불필요한 작업이 빈번히 발생하여 전체적인 공정의 지연 및 비용의 문제, 결과물의 품질에 대한 문제가 발생하고 있다. 또한 도면에서의 한계점인 거리감, 공간감 등 실제 사람이 느끼는 Scale감을 알 수 없어 공간에 대한 이해도가 떨어지는 한계점을 극복하지 못하고 있으며 1인칭 작업운영 방식으로 인하여 협업 설계과정에서 원활한 팀워크를 유도 할 수 없다. 따라서 본 연구에서는 협업설계 과정에서 기본설계 단계를 지원하는 설계 도구로서 건축모델의 단순 시각화에서 벗어나 가상공간에서 몰입형 VR 시뮬레이션을 구현하기 위하여 프로토타입 응용을 개발 하였고, 이것을 "Digital Studio"에 구현하여 즉각적인 공간 시뮬레이션을 통하여 실제 시공 전에 문제점들을 검토 및 보완하고 전체적으로는 생산성 향상과 설계 과정 중 오류를 최소화하기 위한 VR시뮬레이션 시스템의 제안 및 Viewer 모듈을 개발 하였다.

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